F1 2010F1 2010-2016 

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Wrong! You still don't get it.

If your analagy is correct, iRacing, KY, Kunos and all the mod developers would heve gone bankrupt even before they started. Have they gone bankrupt, no! Why not because they put a lot of effort, passion and perseverance into developing these sims.
You do know that KY started with Gran Tursimo is because of his passion for cars and racing. He created a game for himself and got so much succes that he made a sequel and so one. That's passion!

Yeah, and how many platforms does iRacing support?

Also you seem to be ignoring the fact that iRacing has a lot of professional support in the industry (as does rFactor just for comparison's sake) so whether the public release fails or not, is at this point, inconsequential in the long run.

As far as KY goes, like I said (and I'll say it again) passion doesn't mean much in a business unless you can pay the bills to fund that passion, and if you think Sony thought "Well, this guy is quite passionate about his material...let's give him another go!" They didn't. They thought "Wow, this game sold millions of copies and was a considerable hit all over the World (where it was sold)" Money comes first in a business, everything else plays nothing more then a supporting role. Also, you'll have to excuse me, but who (what) is Kunos? Also, if you're referring to the modders for games like rFactor, GTR2, etc...none of them get paid for doing that. They simply do it because it extends the lifetime of the game to a far greater degree then the developers could. I don't know how iRacing works (perhaps those modders do get some compensation), but I can't really comment on it.

On topic, I was going to post about the no demo thing. I think it's a drag, but I can understand why they're doing it...I just hope they improve that generic-looking HUD. The whole interface reminds me of GRiD too much. :ill:
 
Yeah, and how many platforms does iRacing support
Also, you'll have to excuse me, but who (what) is Kunos?

Why on earth do keep discussing this. iRacing is a hardcore sim. I just want Codemasters to make a sim or sim based game, NOT AN ARCADE race game, like they did the last few years. I mentioned it before, please read my posts better.

There is a difference between a hardcore and a common (have to use this word because my knwoledge of the English language isn't good enough.) sim. I just want Codemasters (company) to publish a sim, not an arcade game like they've done for the last few years.

Well Kunos is the company that develops netKar Pro.







Like I said, if your read my post better, you should have know who Kunos is:

https://www.gtplanet.net/forum/showpost.php?p=3935842&page=14#post3935842
 
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Quite frankly, Codemasters have been saying all along, that this is aimed at BOTH markets, it IS sim based but it has enough assist options to keep it open for everyone. I suggest you go read up on the game before assuming it will be an arcade racer.
 
Quite frankly, Codemasters have been saying all along, that this is aimed at BOTH markets, it IS sim based but it has enough assist options to keep it open for everyone. I suggest you go read up on the game before assuming it will be an arcade racer.
If this meant for me than I suggest you go and read my posts before saying something like that. I never said that F1 2010 is going to be arcade. On the contrary, I said that it's going to sim based and Codemasters is going into the right direction with F1 2010.

Let me show you what I wrote, which clearly shows that you are one the guys that don't read my posts in detail and want to criticise me like the others.

*snip*


Another EDIT


Start watching at 27.49


and the insidesimracing guys are saying what Sureboss and the others have been trying to say to me the last few days. True sims like RBR, netKar Pro don't sell enough copies to make money. :embarrassed:

I have seen the light, praise the Lord.:bowdown:

Hopefully Codemasters will keep developing sim based race games like F1 2010. I'm hoping for a sim based GRID 2.







Don't get me wrong Sureboss, I'm very much interested in F1 2010. It seems that Codemastes left the pure arcade way of developing with F1 2010.


I agree. A sim(s) is good enough and I think F1 2010 is going into the right direction. ;). If I follow your reasoning, than F1 2010 (if this turns out to be more sim than arcade) is going to be a bad decision, (for a part anyway) money wise ;).






Again, I'm not talking about true sims. Just sim based race games not arcade race games. I only mentioned iRacing, netKar Pro etc... because I wanted to say that these people are very passionate about their hardcore sims. If Codemasters should start to develop hardcore sims like the one I mentioned, Codemasters would loose money and that's not good. Codemasters will not loose money if they create sim based race games, like F1 2010. I hope they are back because they know their business. And sims are possible on console as well (why bother making F1 2010 on a multi platform is it wasn't)


On topic!

Good news. F1 2010 is going to be a very good sim based race game. Looking forward to it. Too bad that there won't be a demo and that we can't rent games in Belgium.




Another EDIT

Start watching at 27.49.



The insidesimracing guys say what Sureboss and the others have been saying to me for the last few days. True sims don't sell enough copies to make a profit.

I have seen the light, praise the Lord. :bowdown:

I'm hoping for a GRID 2 sim based race game.
 
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F1 2010™’s simulation-focussed car handling will deliver the ‘most authentic experience’
Simulation-based handling in F1 2010 will benefit all players says Chief Games Designer in new Developer Video now available at www.formula1-game.com.
"The car handling in F1 2010, the forthcoming official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™, will focus on simulation authenticity, developers Codemasters Studios revealed today in the second F1 2010 developer video, now available to view at www.formula1-game.com.
"The preference has always been to go down the simulation path," said Stephen Hood, Chief Games Designer, "You can make a realistic sim easier to play for somebody but it’s very difficult to take an arcade handling system and make that appeal to people who prefer simulation handling."
Taking FORMULA ONE™ fans further behind the scenes of F1 2010™, the ‘Handling’ developer diary also features new gameplay footage and former FORMULA ONE test driver Anthony Davidson, discussing the development team’s aim to create the "most authentic experience possible."
In the developer diary, Anthony Davidson, who has been embedded into the team, explains the unique ‘twitchy’ way in which FORMULA ONE cars handle and how this is translated into authentic gameplay. His experience, combined with real world data and feedback from the teams, drivers and tyre manufacturers is enabling the F1 2010 team to bring alive the sensation of being an F1 racing driver like never before. As in real life, aerodynamics plays a pivotal role in racing, and players will feel how cars can corner at extremely high speed yet perform very differently at lower speeds.
FORMULA ONE fans can view the new developer diary at www.formula1-game.com, the home for all the latest screens, news and videos straight from the studio. F1 2010 is coming this September for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®.
ABOUT F1 2010
F1 2010 is the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™ and will include all of the official teams, drivers and circuits from this thrilling season. F1 2010 will challenge players to take on the best drivers on the planet in a range of game modes, from quick-fire races to full Grand Prix weekends and a career mode that can span either three, five or seven years.
In production at Codemasters Studios Birmingham, F1 2010 is being developed on the EGO™ Game Technology Platform, an evolution of the engine that powered the critically acclaimed, million-plus selling Colin McRae™: DiRT 2 and Race Driver: GRID™. The award-winning, under-the hood tech has been tuned to recreate the unique aerodynamics and handling of 200MPH+ FORMULA ONE cars for players to feel the thrill of competing at the pinnacle of motorsport.
http://formula1-game.com/en_GB/f1ne...+will+deliver+the+‘most+authentic+experience’
 
Great video someone made recently:



Notice how accurate the track is? I think even the most hardened cynic would be impressed by this. Thankfully the steering issue seems to have been fixed or it just isn't present when using a wheel.
 
This game seem s to be slipping under the radar in these forums.
Shame I'm really looking forward to this.
Please please codemasters don't screw up.
 
Spa looks fantastic. Almost a shame its just F1 cars.

Hope they use it for back to the roots Touring car style game.
 
Looks like quite an indepth tunning setups option, is in there too.


@Kikie the graphics will not compare until you can see stitching on the seatbelts lol.
 
Looks like quite an indepth tunning setups option, is in there too.


@Kikie the graphics will not compare until you can see stitching on the seatbelts lol.
But you have to admit that the graphics look 'awesome'.

Codemasters has always given us games with 'awesome' graphics.
 
Graphics seem to be better than GT5's.

Sorry, but I simply cannot understand this. For me, the graphics of F1 2010 are slightly underwhelming. Sure they look nice, but far from the almost photo-realism of GT5, and in some areas I think they are inferior to even F1:CE - they certainly don't appear to be as sharp.
 
Much better than ce.

Will give GT a run, that's for sure.

Really like the direction there going with the live the life aspect.
Apparently the AI mimics their real life counterparts too.
Hamilton daring, Button conservative, Alonso moody etc.
 
Shaggy Alonso
Sorry, but I simply cannot understand this. For me, the graphics of F1 2010 are slightly underwhelming. Sure they look nice, but far from the almost photo-realism of GT5, and in some areas I think they are inferior to even F1:CE - they certainly don't appear to be as sharp.
Graphics is apparently a personal thing. From what I've seen (videos), the graphics of F1 2010 are, like I said, 'awesome' but maybe not a good as GT5's .
 
Graphics is apparently a personal thing. From what I've seen (videos), the graphics of F1 2010 are, like I said, 'awesome' but maybe not a good as GT5's .

For me graphics in this type of game should be about how realistic they look - i.e. if you put screen shots of the game next to stills of real life footage, how long does it take your brain to identify which one is the game and which one is reality? For me, these shots below of F1:CE look a lot closer to real life than what you see in F1 2010. The visuals look much sharper, crisper, smoother, less jaggedy, and the shading looks spot on.

32fce60ba23e8ff652b3d417b22363b6.jpg


f1cejan_leadin.jpg


29264-formula-one-championship-edition-3_640.jpg


Oops, how did that get in there? :ouch: :sly:

I don't see why people are raving about graphics like these:

40.png


Fernando Alonso doesn't have a turquoise helmet and grey gloves!

36.png


39.png


34.png


To me, a lot of these shots look muddy, and low res - not far off what some PS2 games looked like.

Just for the record, if Codemasters deliver a great game overall with great handling then it doesn't really matter, as i've always believed graphics to be of only semi-importance in a racing game. But I just don't see where everyone is coming from when they talk about F1 2010's graphics being some great leap ahead of F1:CE and almost being as good as GT5's. I just don't see it.
 
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The game looks a lot better now since then. Check out some of the E3 footage and whilst there are still some rough textures aplenty overall the game looks much better than we've seen in the Developer Diaries.

With everything I've seen I'm still not 100% on the sound. Still, hopefully that's something they've really fixed for the final build, because at the moment it sounds a bit off.

But honestly I don't care- Codemasters always live up to expectations on presentation, they've never made a game that doesn't look or sound good.
 
Not sure if its been mentioned here but one of the guys involved with the F1 game @ Codemasters confirmed today that F1 2010 will have:

12 Player LAN mode on consoles with 12 player online mode as well.
I assume this is both PS3 and X360 versions.

kikie
Likely your characters PR and media manager in your motorhome.
 
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Shaggy's right, you should always compare with the real world to tell how good something looks. Someone put the vid below together of a lap around Spa, the game was speeded up in parts to try and keep the two cars on the same part of the track.



And here a vid of F1:CE for comparison.

 
Shaggy's right, you should always compare with the real world to tell how good something looks. Someone put the vid below together of a lap around Spa, the game was speeded up in parts to try and keep the two cars on the same part of the track.



And here a vid of F1:CE for comparison.



But they can't be compared because one is a recording straight from the screen and the other is someone just filming his own tv. I think the recreation of Spa that they have done is marvelous, I just don't think the graphics themselves are that special.
 
I have to agree with Shaggy on the graphics of F1 2010, they seem 'muddy and low res'. F1CE looks much more real. I do believe that these are not the graphics of the finished product, this is, as the screen shots say, a work in progress.
I would probably still get the game if it looks the same come release, but I would much prefer if they were better, at least on par with F1CE.
 
Lets hope they've gotten rid of the horrible brown hue that's plagued Grid and Dirt. I like the direction they're taking with F1 2010, I wasn't really a fan of their recent arcade direction, I'm glad this is going to be sim-based. This will be going on the ever-growing 'to-buy' list. Looks good, but I'll probably be so addicted to GT5 I'll forget about it. :lol:
 
Lets hope they've gotten rid of the horrible brown hue that's plagued Grid and Dirt. I like the direction they're taking with F1 2010, I wasn't really a fan of their recent arcade direction, I'm glad this is going to be sim-based. This will be going on the ever-growing 'to-buy' list. Looks good, but I'll probably be so addicted to GT5 I'll forget about it. :lol:
Bold >>> +1


Graphics are, like I said personal. I like the graphics of F1 2010 so far. An example. One of my favourite off road games is 1nsane. An old game from 2001 which doesn't have realistic graphics. But the graphics of 1nsane appeal to me a lot, even after 9 years when the graphics made a serious leap. For me personal, it's all about the lighting, use of colours and ofcourse trying to replicate reality and the atmosphere. But the latter is not the most important factor.

I remember when GTL was in development, I said on GTP that the graphics were cartoonish and that I didn't like them. GTL was released and it became my all time favourite racing game (until Historic GT & TC was released which is based on GTL).
In this case (=GTL), photo realistic and colours are the most important factor because my favourite car in GTL is the Ford Escort, the black and gold one. If photo realistic is the most important thing in a race game (for me personal), I'd love all the cars in GTL, but I don't.
The graphics of Superstars V8 racing are perfect for me personal, although they are not photo realistic. There is something about the lighting, colours etc that makes me smile when I look at the graphics of this game.
GT4 wasn't as crisp as GT5p and still the graphics gave me a good feeling. I was too fast when saying that the graphics of F1 2010 are as good as the graphics of GT5. GT5 will probably be on another level than F1 2010. But what I have seen of F1 2010, I like vewwy much! I don't know how F1:CE looks like because I'm not a huge fan of F1 games and I never played F1:CE.

F1 2010 is probably going to be, like a lot of you say it on GTP, a no buy for me because I don't like F1 games. To give you one more example, I don't like the graphics of TDU2, nor do I like the gameplay of TDU2. If I had to choose between F1 2010 and TDU2, I'd definitely get F1 2010.
I even bought Dirt2 and Shift, just for the graphics.

LaBounti showed a drawing he made. Althougd you can clearly see it's not a photo, the drawing is an art and a game with those graphics could be a very good looking game.

I seem to have a problem, if you can call it a problem. First off all I can smell much better than an average human being (wow, completely off topic) and I see colours perfectly. I'm not colours blind, on the contrary. I'm capable of recognising colours inside colours. What I mean is; I met someone whom did airbrush (so did I once) and he made a work of art when he aibrused and painted a motorcycle. Somehow I was able to tell into detail what colours (and I believe it were 7 different colours) he used to make the colour with which he painted the motorcycle. Maybe this is why I can see the beauty of different graphics styles used in games.

If you guys don't like the graphics of this game, than that's your opinion but I like them and that's my opinion.
 
For me graphics in this type of game should be about how realistic they look - i.e. if you put screen shots of the game next to stills of real life footage, how long does it take your brain to identify which one is the game and which one is reality? For me, these shots below of F1:CE look a lot closer to real life than what you see in F1 2010. The visuals look much sharper, crisper, smoother, less jaggedy, and the shading looks spot on.

*lots and lots of pics*


I don't see why people are raving about graphics like these:

*moar pics*


To me, a lot of these shots look muddy, and low res - not far off what some PS2 games looked like.

Just for the record, if Codemasters deliver a great game overall with great handling then it doesn't really matter, as i've always believed graphics to be of only semi-importance in a racing game. But I just don't see where everyone is coming from when they talk about F1 2010's graphics being some great leap ahead of F1:CE and almost being as good as GT5's. I just don't see it.

Note the work in progress at the top of the screen. But I agree, graphics are less important that physics. And I hope this game has better physics that F1CE did. And i'm looking forward to battling with you in the championship :mischievous: Maybe with the new physics engine, i'll be better that before.
 
There's another new develop diary up. I don't have a direct link to it, only this from F1 Fanatic. I don't know if it's the one that's been mentioned a few days ago, but I really am interested about this aspect of the game. I really appreciate how Codies have gone in for more than simply the racing - the "racer's life" aspects sound really good, too. They went for an indie rock/extreme game approach to DiRT 2; now it looks like they're aiming at high-pressure emotional environments. I wonder if you pre-select your answers to the press, or if you can actually write up a response to a question.
 
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