Simple: a text window, like the one we use to add posts to the forum. Of course, it would only really work on the PC, since I can't imagine people having the patience to write out full responses on a D-pad. Although I'm thinking it would work more for press conferences than impromptu events. But yeah, pre-programmed answers is probably going to be the way to go. I just hope there will be lots of questions and plenty of possible answers, largely so that you don't know exactly which response will trigger which action. Otherwise, you'd be able to manipulate the team into supporting you even when you had a really bad session.Not sure how they would be able to allow you to write your own answers.
Simple: a text window, like the one we use to add posts to the forum. Of course, it would only really work on the PC, since I can't imagine people having the patience to write out full responses on a D-pad. Although I'm thinking it would work more for press conferences than impromptu events. But yeah, pre-programmed answers is probably going to be the way to go. I just hope there will be lots of questions and plenty of possible answers, largely so that you don't know exactly which response will trigger which action. Otherwise, you'd be able to manipulate the team into supporting you even when you had a really bad session.
The reason why I'm saying this is because it seems that your reactions will actually go somewhere. That somewhere may simply be limited to some kind of reaction within the team, but knowing Codemasters, they may have broader plans for it. I reckon it would be pretty cool if you could sit down with a journalist after winning your first race and giving an interview for their magazine, with the full report being available to read in your motorhome or something.
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This whole thing is a colossal and useless waste of time; if I wanted to play Barbie Dolls or Sim City I'd go look for those games. Will be watching the reviews closely to see if it's possible to just switch off all this horribly-animated crap and go racing instead.
It sounds just like the junky "lifestyle" (i.e. lowlife) nonsense being jammed into TDU2.
World- exclusive review of F1 2010 in OPM, out on the 7th August.
There are 50 achievements with a total of 1000 points.
Where'd you hear that? That's about 6 weeks before its release date.
It'd be entirely option, of course. If you wanted to skip ahead, you could always just choose a generic response and be on your way.👎👎👎
This whole thing is a colossal and useless waste of time; if I wanted to play Barbie Dolls or Sim City I'd go look for those games. Will be watching the reviews closely to see if it's possible to just switch off all this horribly-animated crap and go racing instead.
It sounds just like the junky "lifestyle" (i.e. lowlife) nonsense being jammed into TDU2.
Yeah, but not everyone wants to simply race. The reason why the GT series is so great is because you have all the additional stuff. How much time do you spend racing in GT4 compared to tweaking your car?I do not like this media thing at all but if it has some influence of career mode then it is ok but I want to drive. Gfx are fine, not photo-realistic like GT5 though. Tracks I think are really good. I hope they take that yellow, brown filter.
You could work a pre-requisite answer into your response. The game would supply you with a range of sentences (or two) that have to be included in the answer to a question before it can be submitted. Or you could choose the overall mood and tone of an answer that you submit. Or the game could recognise certain words that you submit as having certain connotations; for example, "the car is bad" has a certain direct implication to it. But saying "the car is horrible" has a greater connotation. It may seem like a semantic difference, but it's not. "Horrible" is a stronger word than "bad". Of course, the game would have to cross-reference your reaction against your results or some kind of reaction to your performance from the team to stop players from simply inputting as many positive words as possible to sway favour within the team toward them even when they're ten seconds off the pace of their team-mate.
The reason why I'm saying this is because it seems that your reactions will actually go somewhere. That somewhere may simply be limited to some kind of reaction within the team, but knowing Codemasters, they may have broader plans for it. I reckon it would be pretty cool if you could sit down with a journalist after winning your first race and giving an interview for their magazine, with the full report being available to read in your motorhome or something. Sort of like a way to represent an achivement (ie first pole, first race win, moving to a new team, willing the World Championship, etc). It would just give a slightly more personal touch to the proceedings, kind of like the way you could re-name your characters in the old FINAL FANTASY games. If games on the NES and PSX and so on could recognise a time when you intended to change your name for in-game text, surely it would not be difficult for the game to a) generate a report on your racing activities from your team (which would be relative to your performance; ie "We're disappointed he hasn't out-qualified his team mate yet"), b) allow you to input your own response and then c) cross-reference the two to compare how you and your team perceive your results and then using that to produce a reaction from the team. In this example, of course, being self-effacing (admitting to mistakes) would be better for you than claiming everything is perfect when it isn't.
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This whole thing is a colossal and useless waste of time; if I wanted to play Barbie Dolls or Sim City I'd go look for those games. Will be watching the reviews closely to see if it's possible to just switch off all this horribly-animated crap and go racing instead.
It sounds just like the junky "lifestyle" (i.e. lowlife) nonsense being jammed into TDU2.
It'd be entirely option, of course. If you wanted to skip ahead, you could always just choose a generic response and be on your way.
Yeah, but not everyone wants to simply race. The reason why the GT series is so great is because you have all the additional stuff. How much time do you spend racing in GT4 compared to tweaking your car?
is the review out yet
Yeah, I think the concern over the screenshots that were shown is largely a result of them being low-resolution.As others said, I not worrying about graphics because Codies always have good graphics games. Its an advanced version of the Dirt2 graphics engine I beleive and they were goregous to look at.
I'm still convinced that Codemasters is only creating games to make a profit.
I'd be very impressed if they had, considering the game hasn't been released yet.Has anyone started a league sign up yet for this
I just saw an achievement for going over 220 mph. Which means we might get the awful slipstream of f1 2009
Here we go again.Do you mean to tell me that Codemasters... is some kind of business?