Does anyone still have the PC demo?
Mine is messed up big time, it is using 0% GPU and stuttering like crazy at 2-5 fps.
It was working fine when I first downloaded it but now it's gone crazy.
Anybody else using a G27? Now the 1.02 patch has been implemented, the steering lock is now 900 degrees instead of the normal 270 which makes the game completely unplayable! Way to screw up Codies...
The Saturation has been changed since the PS3 patch....
As far as I can make out, 0-95% SATURATION is now equal to 900 degrees (0%) to approx. 30 degrees (95%)
(as tested on my G25)
so if you want 900 degrees use 0%
approx 360 degrees use 60% (this seems to about match the on screen display too)
approx 250 degrees use 70%
approx 30 degrees (why?) use 95% (won't go to 100% )
I'm using between 60% - 65% SATURATION and everything else on 0% (I guess for LINEARITY you can use 0-15% depending on personnel reference).
Hope this helps.
To be honest, the safety car is not a big issue compared to the other stuff....damn!
What other stuff?
Has the update been released in North America or just Europe for now?
"The patches for PS3 and Xbox 360 have now been sent for submission with the relevant first parties. We anticipate that the PS3 patch for Europe - English / French / German / Italian / Spanish and Japan will be released at the end of this week. The Xbox 360 patch should be released early next week. Finally the PS3 patch for European Polish / Russian and American versions will follow in another week or two.
What about ps3 in North America?
C'mon Sony/Codemasters
I've played the game for the past two nights on my PS3 using a Fanatec CSW base and F1 wheel rim and simply put...the game is so much fun and for sure a definite improvement over the 2011 PS3 version.
The handling model is a nice combination of 2010 and 2011. I think most would concede this works and it's quite rewarding. Does the car understeer? Of course. Brake sooner =) Does the wheel get light? Of course, real cars do too when they pass the point of traction.
I hope everyone on here dives into the game and sees that it's just plain fun. Codesmasters did a good job IMHO.
The Online matching does need some tweaks, but that will probably be dealt with in time.
North american patch is out now.
What happened to the steering on my G27, I updated and it takes so much to turn the car just a little bit. Anyone know why? What did the update this afternoon change?
Hi. What CSW setup do you use? The first time that I played (I played just one time until now) Oh my God! Can not drive with CSW... terrible.
My current CSW set up is:
SEN: 320
FF: 100
SHO: off
ABS: 40
LIN: off
DEA: off
DRI: off
FOR: 150
SPR: 140
DPR: 160
In game:
Steering Deadzone: 0
Steering Saturation: 0
Steering Linearity: 0
Throttle Deadzone: 0
Throttle Saturation: 5
Brake Deadzone: 2
Brake Saturation: 10
I just loaded the update (1.02 North America, which according to Codemasters is 1.02 and 1.03 combined from the Europe updates released a while ago)
Anyway, the update did not ruin my CSW settings. Still feels good to me. If anything the center feels a tad tighter, but I'm still trying different tracks to confirm.
From what I've read G25/27 owners should have a better feeling wheel. I don't think FANATEC owners will notice much as they have more tuning options within the actual wheel. We'll see what the NA users who now have the patch feel about it...
Regarding the update: I played for about an hour before installing the update. After installing the update I ran the same track, car and set up. From what I've seen or noticed the grip level has changed slightly. The driving line grip seems to be wider...meaning the margin of error in getting your line right seems a tad wider. Some may like this, but I'm on the fence...I kind of liked the reward of getting your line just right to get in a good lap. If you dabbed slightly outside you paid a price.