Final Quick Match Races 2-7-18

Cooking the tires is a royal pain in the arse and they only need a small slide to start them off. You've got no choice but to back off till they get their grip back as trying to force the issue only compounds the problem.

I had to completely change my driving style with the Megane as I was having exactly the same problem. I started to brake a bit earlier, coasting the middle part of the corner and then powering out with a much safer line. I was quicker straight away (no tires heating up) and when I got the hang of it, I started feathering the throttle instead of coasting and picked up a shed load of time.

Long story short, drive at least 10% below your limit till you start to get the flow and then start to push.

Thanks a lot !
 
Bathurst event is one of those where grip level depends on the number of people in the room, and where you are in the race. Lap times were all over the place last night - sometimes felt like the car was glued to the track, next race it was like driving on ice with roller skates on!
I've found the same partner. One day to the next, sometimes one enter to the next - if we leave one lobby for car change, or what have you and re-enter same race, different lobby - there for sure is a difference in grip as well the lap times.
 
Bathurst event is one of those where grip level depends on the number of people in the room, and where you are in the race. Lap times were all over the place last night - sometimes felt like the car was glued to the track, next race it was like driving on ice with roller skates on!

I've found the same partner. One day to the next, sometimes one enter to the next ...

Can you estimate the possible delta in laptime from room grip ?
 
I've never run into that problem with grip so I figured my internet connection counteracts it, but saying that, most of my time playing is usually outside of peak hours and possibly the reason why I'm never affected.



The only reason I can think of for inconsistent grip is a higher than normal latency to the new room's host. The game sends a tiny amount of data through the peer list so if one person has a weak connection, there might be a knock on effect down the line and the game has to extrapolate the players inputs and position a lot more. I'm probably over simplifying it but it kind of makes sense.

What ping speed have you got @bone_tone and @Daduce1947? You can test it at http://beta.speedtest.net/ or use the old version if your operating system supports flash.
 
Not liking the new QM iv never got on with bathhurst. The only one i might go on is monaco.plus i do like to try different cars in the same race.whats the betting this wont change for about two months just to pppeee me right off
 
Can you estimate the possible delta in laptime from room grip ?
The time difference can be as much as a second, usually because the car wants to spin on every corner. It was at it's worst when a Japanese player entered the room - may be a geographical impact?
 
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Not liking the new QM iv never got on with bathhurst. The only one i might go on is monaco.plus i do like to try different cars in the same race.whats the betting this wont change for about two months just to pppeee me right off

Monaco's good but do yourself a favour, shop around for a decent set of racers. I had an hour racing there this afternoon and lost count of the amount of brake checks and wall squeezes done to me. Not pretty. Had to bait and feint for almost every pass but very rewarding seeing them go for a ram and brake checks in the place's where I used to be.:D
 
I've never run into that problem with grip so I figured my internet connection counteracts it, but saying that, most of my time playing is usually outside of peak hours and possibly the reason why I'm never affected.



The only reason I can think of for inconsistent grip is a higher than normal latency to the new room's host. The game sends a tiny amount of data through the peer list so if one person has a weak connection, there might be a knock on effect down the line and the game has to extrapolate the players inputs and position a lot more. I'm probably over simplifying it but it kind of makes sense.

What ping speed have you got @bone_tone and @Daduce1947? You can test it at http://beta.speedtest.net/ or use the old version if your operating system supports flash.

I also noticed these differences (difficult to evaluate time differences).
Have you tried to adjust the MTU value on PS3 ? default is 1500, by changing it to 1492 or 1472 could perhaps help (more commit, less latency in theory).
If you use a proxy (rare in Home Network), change the parameters to go through it (it's a big latency producer).

Joke*/ Bathurst is in Australia, very far from our places /*Joke
 
I've never run into that problem with grip so I figured my internet connection counteracts it, but saying that, most of my time playing is usually outside of peak hours and possibly the reason why I'm never affected.



The only reason I can think of for inconsistent grip is a higher than normal latency to the new room's host. The game sends a tiny amount of data through the peer list so if one person has a weak connection, there might be a knock on effect down the line and the game has to extrapolate the players inputs and position a lot more. I'm probably over simplifying it but it kind of makes sense.

What ping speed have you got @bone_tone and @Daduce1947? You can test it at http://beta.speedtest.net/ or use the old version if your operating system supports flash.
Ping speed is 15.6ms
 
Stiffer suspension settings will cook tires a bit more than softer settings, too.
OK, but could you be more precise ? I mean the way you think stiffer suspension could help on Kim's tune (front, rear, both).
I noticed changing suspension values must be done with some coherence with other values (car high, ARB, LSD, ...). That's the point in think.
 
Stiffer suspension settings will cook tires a bit more than softer settings, too.

Might be peanuts for you but I'm thankful for notes like that, so 👍

:lol::lol::lol::lol::lol: This is the "humour" I like, kind of British way of live, isn't it ?

British humor ? From a German guy ?
A well known French GSX-R/4-driver ( born in Portugal ) once told me, I hadn't got any humor at all :nervous:
 
Yes I run it every now and then.Usually choose the Z4 with brake balance adjustment to 5 7
Fastest lap is a 1'38.9 and 5.02,xxx overall.
Laptimes vary due to how many guys are on track.
Awesome, hope to see ya some time

Just had a race where a gtr did a 1.37.xxx, is that possible?
 
I'm afraid I'll become a specialist for going off topic :rolleyes:, but let me guess :
Seb loves 'Mr. Bean' for his blue Reliant Robin, 'Dinner for one' for steady escalation
and 'Ministry of silly walks' for itself :lol:.

Seb loved Top Gear (Clarkson, Hammond and May version)
, he loved the 'irreverence' of them I think.

Had a go in downtown Tokyo with the Formula GT's, managed four races and it was actually fun, a possible SRF crashfest maybe, but fun. Got disconnect so went and brought the car, added 100kg of ballast at default 0, reduced power limiter to required pp level, no other adjustments and it seems to be 'the same car' as the courtesy car used in the races.
Some dude doing 1m28's hitting any available barrier without losing significant time was the quickest I came across, I managed a 1m30, so it has potential

 
OK, but could you be more precise ? I mean the way you think stiffer suspension could help on Kim's tune (front, rear, both).
I noticed changing suspension values must be done with some coherence with other values (car high, ARB, LSD, ...). That's the point in think.

Softer than Kim's tune for me. A lot. It'll still burn the outside front at the tight left but no big deal. Softer it is, the more grip. Raise the car for more wheel travel (for big bumps and drops and curbs) and more weight transfer to a certain point, that you like. You don't want a bouncy car.
 
It's between +25 and +30 ... you're right, the car is more stable / less slidy ( new word ? )

I must be still at 50-50 if 51-49 happens at +30. Apologies. 35 balanced the car a lot for me but I'll have to experiment a bit more and give it a proper front bias.

Toyed with the handbrake today as well (especially Grand Hotel and La Rascasse) and had a bit of success with it. Just a touch to tip it in but I'm only using it as auto gears takes an age to drop to 1st and has me running wide waiting on it. Steady mid to high 46's but it wasn't a good day for me to get another 46.3. Not smooth at all today.
 
You did mighty fine yourself! I am pretty new to this event in a car I haven't come to grips with yet and was tweaking every chance I got. Sensitive thing. Little tweaks have a pretty large impact. So every race was different.

More than a few buttheads out there. I gave you space for a few corners and yet you still felt compelled to try to ram me off the road or into a barrier. Thanks, ya dope!

This car definitely is a slow in fast out type car.
 
I must be still at 50-50 if 51-49 happens at +30. Apologies. 35 balanced the car a lot for me but I'll have to experiment a bit more and give it a proper front bias.

Toyed with the handbrake today as well (especially Grand Hotel and La Rascasse) and had a bit of success with it. Just a touch to tip it in but I'm only using it as auto gears takes an age to drop to 1st and has me running wide waiting on it. Steady mid to high 46's but it wasn't a good day for me to get another 46.3. Not smooth at all today.

Did 4 or 5 races at Monaco - needed a ( what was it ? ) relaxant after Indy.
Left that 51 : 49 balance, guess it's one's personal liking in the end.
Met @BALDY500 and had a few good laps of racing with him.
Hope to get motivated for Bathurst now ... if it only wasn't THAT thrilling :scared:.

@coryclifford
Read you been blowing the rest away, what about your setup :D ?
 
Sure, but I know I'm not done with it. I started with Kim's after trying stock for a short while.

412 HP
955 kg
80/75
9.00/11.00
1\1
1\2
2\3
-0.05/0.05
Brakes 5/3

8/12/12

130 downforce

Kim's transmission start point
2.745
2.029
1.595
1.291
1.078
.900 ← not the same
3.800 ← not the same

Float the car around. 👍
 
Sure, but I know I'm not done with it. I started with Kim's after trying stock for a short while.

412 HP
955 kg
80/75
9.00/11.00
1\1
1\2
2\3
-0.05/0.05
Brakes 5/3

8/12/12

130 downforce

Kim's transmission start point
2.745
2.029
1.595
1.291
1.078
.900 ← not the same
3.800 ← not the same

Float the car around. 👍

Don't know atm when I have the time to test it, but will give you feedback for sure :cheers:.
Tnx very much !
 
Sure, but I know I'm not done with it. I started with Kim's after trying stock for a short while.

412 HP
955 kg
80/75
9.00/11.00
1\1
1\2
2\3
-0.05/0.05
Brakes 5/3

8/12/12

130 downforce

Kim's transmission start point
2.745
2.029
1.595
1.291
1.078
.900 ← not the same
3.800 ← not the same

Float the car around. 👍
Thanks mate !
 
You did mighty fine yourself! I am pretty new to this event in a car I haven't come to grips with yet and was tweaking every chance I got. Sensitive thing. Little tweaks have a pretty large impact. So every race was different.

More than a few buttheads out there. I gave you space for a few corners and yet you still felt compelled to try to ram me off the road or into a barrier. Thanks, ya dope!

This car definitely is a slow in fast out type car.
The guy I mentioned to you left pretty quickly after you sorted him out - he then re-entered the room, but left straight away!

You must have really scared him :lol:

I lost count of the number of times people spun in front of me at the top of the Mountain, leaving me to T-bone (or T-bone_tone!) them and get a penalty :irked:
 
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