So, I've been away from GTS for 6 months and this was one of the most frustrating things for me. Basically driving based on visual input and muscle memory other than FFB (apparently is still the same after all the updates). I don't know what PD is doing with the tyre model if basic things like this are not fixed or corrected.
On the lack of grip / endless wheelspin issue, which I remember talking about with
@Lord Protector way back in January or so, is also the default LSD. Especially noticeable while accelerating out of corners.
I played for a few hours yesterday around Lake Maggiore (probably my fav track and the one where I'm more consistent) and I didn't notice that big of difference in the tyre model. Cars still spin away round corners if you give too much acceleration input without any FFB coming through the wheel... which means when you see you're spinning it's usually too late because you're relying in visual inputs.
That video comparison between GTS, AC and PC2 is also very telling. The low speed grip is all over the place in GTS and has been since day 1. This not only makes for an unrealistic and sometimes frustrating driving experience, as it also makes the gap between aliens and common folk wider.