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So I'm new to the site but I would to share part of my experience at gamescom this year with all three games. All my sessions were with wheel setups. For Forza I used what ever wheel was provided ( I believe it was a fanatic clubsport wheel base) for project cars 2 it's was the cxc simulations full system and gt sport was a thrustmaster T-GT. So first and foremost I was hammered for my opinion on a YouTube video comment but it this is mainly because of my experience with Forza 7s setup during the Ford challenge. First off I'm unsure if the wheels were setup correctly but starting off in the focus rs as I touched the brakes I knew something was off. There was literally no brake feel what so ever. A light tap wouldn't even remotely slow the car down. And eventually learned slamming on it wouldn't even lock up them up it was just all around odd feeling. Next was the actual wheel it's self. There wasn't any real ffb that I could feel. The wheel honestly felt weightless and loose for an unknown reason. Im sure that cant be what is going to presented in the full release but it struck me as odd that they even had this setup on the floor at all in that. All around I was genuinely disgusted with what was presented but by all means it was a beautiful game. I just couldnt figure out why it was like that. For gt sport I could actually feel the ffb though the wheel was a bit on the twitchy side when it came to strength but I could work with it. It felt great to me. In project cars 2 that was a beast of a setup I've never been a actual full motion simulation before like the cxc but bottom line it stole the show for me. I would love to try it on something like Asseto Corsa or iracing but I digress. 49k is too steep for my pocket books. All in all I really hope that was an outlier when it came to the Forza setup because I'm extremely disappointed at what happened. (Tried it twice)
I want to get Forza 7, but then I think maybe not. I like some of the tracks, but I know the handling will probably still be pretty far off compared to RL. I think the handling model is important to me in this day and time, being almost 40. I have been wanting the closer to 1:1 ratio in a simulation game and SMS has pretty much nailed that experience for me now!
The demo does represent the full product. A beta is the one that usually doesn't.Well, if the tire models is still like Apex. Then I probably won't, if the cars are reported like FH3, but better then yes. I would like to see a demo released before launch. But keeping in mind that doesn't always represent the full product.
Even more notably, imo, they have identical tire models.So you want the more forgiven Horizon 3 physics over the Motorsports which is closer to sim. That seems like a step backwards.
So you want the more forgiven Horizon 3 physics over the Motorsports which is closer to sim. That seems like a step backwards.
Not sure what your on about there. Apex feels pretty much the same to me as FM6 on my XBOne.You have to understand the PC version Forza 6 Apex is horrible.
You have to understand the PC version Forza 6 Apex is horrible.
You have to understand the PC version Forza 6 Apex is horrible.
I disagree about your comment on the optimisation. I have a laptop with an i7 running at 4.4GHz and a GTX1080 GPU and it doesn't run well. Horizon 3 is smooth as butter at max settings, but even scaled down Apex stutters. In my experience Apex is very poorly optimised. To be fair though it was their trial attempt and it was free, so it doesn't bother me because Horizon 3 players very well and I've no reason to expect Forza 7 won't because of that.Not even close.
It feels same as FM6,which i have played over 1400 hours.
Optimisation on Apex is already top notch,and T10 learned a lot with Apex and FH3 on pc,it can be better in FM7
I have an i7-4770K, 16GB Ram, GTX1070. Running both APEX and FH3 off of an SSD Horizon runs at 1440P on Ultra with mostly smooth 60FPS, APEX on the other hand runs flawlessly on ultra all the way up to 4K resolutions. Sometimes even hitting triple digit framerates. So if FM7 is supposed to be even better optimized then APEX, I am excited to see how it runs on my PC.I disagree about your comment on the optimisation. I have a laptop with an i7 running at 4.4GHz and a GTX1080 GPU and it doesn't run well. Horizon 3 is smooth as butter at max settings, but even scaled down Apex stutters. In my experience Apex is very poorly optimised. To be fair though it was their trial attempt and it was free, so it doesn't bother me because Horizon 3 players very well and I've no reason to expect Forza 7 won't because of that.
Which is proof Apex is poorly optimised. My Laptop is more than capable of running games at ultra settings but not Apex. Horizon 3 doesn't bat an eyelid. Horizon 3 running flawlessly on my laptop makes sense since the 6700k and GTX1080 are more powerful than the 4470k and GTX1070, but Apex running worse highlighters a problem with optimisation.I have an i7-4470K, 16GB Ram, GTX1070. Running both APEX and FH3 off of an SSD Horizon runs at 1440P on Ultra with mostly smooth 60FPS, APEX on the other hand runs flawlessly on ultra all the way up to 4K resolutions. Sometimes even hitting triple digit framerates. So if FM7 is supposed to be even better optimized then APEX, I am excited to see how it runs on my PC.
I thought you were married to the chick in red the number of times you keep talking about her.The summary of a turbulent final FM7 car reveal week.
I thought you were married to the chick in red the number of times you keep talking about her.
One can only hope PCars has her longevity, staying power and deadly reliability.So it's like Ada Wong then, the ***** in the red dress?
I would to if I had the money for it. But if I have to choose just one, I will go with Forza 7.I am getting the big 3 this year is that cool?Project cars 2 collectors, Forza 7 ultimate and GT sport day one edition god i love cars but god its expensive lol oh well its a healthy drug so that cool
I love Forza but Pcars 2 is looking like the best package right now, double the tracks, more interesting car list and will play a lot better with a wheel.I would to if I had the money for it. But if I have to choose just one, I will go with Forza 7.
To each his own. I do like to occasionally race some oddball cars that would not typically be associated with motorsport. Forza provides that, making Forza's car list more interesting to me.more interesting car list
Interestingly, I don't mind Pcars1 with a controller, and it's the wheel I can't get working right.PC2 does indeed look to be a better package, but there is still that giant question mark when it comes to how it will perform on the XB1 with a pad. If they can get the controls right and release it with minimal bugs it will be a great thing for console racing games as it will be a sign to both PD and T10 that they can no longer rely on being pretty much the only game in town to sell their games.
Interestingly, I don't mind Pcars1 with a controller, and it's the wheel I can't get working right.
The controller isn't overly easy, but I would say it's better than FM6 with a controller. (I actually hate FM6 with controller)
I have, what I believe to be reasonable, hopes that PC2 will come relatively easy to use different wheels out of the box. (I just can't see it being like that a second time)
Interestingly, I don't mind Pcars1 with a controller, and it's the wheel I can't get working right.
The controller isn't overly easy, but I would say it's better than FM6 with a controller. (I actually hate FM6 with controller)
I guess no matter, how many times someone is told it will be better than the first title with a controller. The Project CARS 1 problems are always brought back into the discussion. Being on the WMD 2 side if things. The members using controllers are setting some impressive times vs a wheel!
I'm a bit lazy to look, do you know what the new sliders are?Well, when the game has dropped from 21 sliders Project CARS 1 down to 4 or actually 2 in Project CARS 2. Volume and FX for Informative, Raw, and Custom it is indeed better. I guess no matter, how many times someone is told it will be better than the first title with a controller. The Project CARS 1 problems are always brought back into the discussion. Being on the WMD 2 side if things. The members using controllers are setting some impressive times vs a wheel!
I was doing a quick game comparison here on the past week or so on my computer of some recent titles. I have 43 pc titles and I know a good 50+ including consoles GT's and FORZA's with that list. I was look forward to having a full FORZA title on PC after all of these years. But, I am waiting on reviews now. If the handling is more like FORZA 6 Apex, I will be very disappointed and will probably have to pass on it.
I think with the current progress of Project CARS 2, since the press build. I believe, it will satisfy a lot of people.
Have you tried the settings from here:I'm a bit lazy to look, do you know what the new sliders are?
The linearity is what I can't get right in PC1. Default settings require full lock to barely turn in.
If I get the first 60 degrees of steering accurate, 90 degrees is full lock, or darn close.