- 3,177
- Lokeren
- breyzipp
- breyzipp
That's a massive assumption on your part – and that's ignoring that every FM6 car has a fully modelled interior, while nearly the whole 530+ lineup has underhood/engine compartments modelled too.
Although it brings up an interesting point: if GT loses the "quantity" title, that's one less USP it has in an increasingly-crowded genre.
I used to play GT5 and GT6 on PS3 and because PD is so sluggish in creating new titles I have taken the jump to XBox One for FH2 and FM6 (for now, I will most likely buy a PS4 for GTS too). So yes I know what you talk about in FM6, there are now 573 unique cars in the game and I estimate about 80% of those have the full Forza Vista experience. By the way I completely dig Forza Vista, it's so cool to step inside your car and see the interiour, open all the doors, the hood, the trunk, on some convertibles remove the roof etc. I honestly don't think PD can beat Turn 10 in this aspect of the game. The quantity race they have already lost. Honestly if they will now still keep the PS2 models for GT Sport I'm going to laugh so hard, it would be just pathetic.
The quality race is where it's at and I hope PD understands that. The one thing where Forza can be beaten is car handling and overal features of the game. What I really miss from GT5/GT6 is the stock yard (Forza has 573 cars and a garage limit of 600 so in a few more DLC packs we have more cars than we can store, go figure). What I also miss is the dynamic weather (screw these gimmick overhyped 3D puddles, they are just annoying) and the pit tire choices that come with it. I miss the extensive filtering and sorting options for a garage with over 500 cars (Forza suck so bad here, it doesn't even save a filter or sort within the same gaming session...), etc etc. The one thing I don't miss though are these stupid Vision GT cars.
I honestly hope (and I think it will be) is that GTS will be a reboot of the franchise, they will have to remodel tracks again and most cars again (those from the end of lifespan from GT6 are probably still good). That is also why they call it GTS and not GT7 because the track count and car count will be decreased a lot compared to GT6. It will be like Forza 5 compared to Forza 4 which also took a dive in car and track count because everything had to be redone for the new console. While GTS is out PD can continue working on re-adding more tracks and cars to the franchise until they have enough of those on PS4 quality and the game is worthy enough to be called GT7.
Also with this new focus on eSports I honestly hope car handling (and sound) will be completely overhauled as well. Yes Forza will have the lead on amount of cars with the 600+ high modelled cars and ForzaVista but let GTS be the game with fewer cars but a much better driving & immersion experience. The PS4 is hands down the stronger console of both, PD owns it to us to do that.
Honestly, if GTS will have 1000+ cars from day one and it includes PS2 models I'm not even interested in it. It means everything is done in a rush and car handling is just copied over from GT6 without innovation or improvement. But it's obvious that won't be the case or else it would have been released already as well. Let this more be like Assetto Corsa than FM6, about 50 cars will do initially but those will need to have even better visuals and audio than FM6 and the driving experience should blow FM6 out of the water (which honestly is not hard to do since car handling in FM6 is mediocre at best with their poor wheel support and bad collision vs grip handling).
Just my 2 cents, everything so far (the long wait, the new title name, the heavy eSports focus) all point into the direction I believe PD is heading now. And I'm super excited about it.