For those that object to GTS or GT7 having Std Cars, what is your reason?

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For those that object to GTS or GT7 having Std Cars, what is your reason?

  • I am offended that PD is going to sell a game that includes assets they created 10 years ago

    Votes: 205 49.5%
  • PD needs to focus their resources on other areas of GT7 that have been lacking in prior releases

    Votes: 111 26.8%
  • STD. Cars will lower the overall content quality of other parts of GT7.

    Votes: 200 48.3%
  • I like to race using in-cockpit view mode, a black silhouette dilutes the immersive experience.

    Votes: 138 33.3%
  • They will take up space in my garage for the cars I personally want.

    Votes: 14 3.4%
  • I don't have a good reason, I just don't want them.

    Votes: 19 4.6%
  • Other

    Votes: 39 9.4%

  • Total voters
    414
That's a massive assumption on your part – and that's ignoring that every FM6 car has a fully modelled interior, while nearly the whole 530+ lineup has underhood/engine compartments modelled too.

Although it brings up an interesting point: if GT loses the "quantity" title, that's one less USP it has in an increasingly-crowded genre.

I used to play GT5 and GT6 on PS3 and because PD is so sluggish in creating new titles I have taken the jump to XBox One for FH2 and FM6 (for now, I will most likely buy a PS4 for GTS too). So yes I know what you talk about in FM6, there are now 573 unique cars in the game and I estimate about 80% of those have the full Forza Vista experience. By the way I completely dig Forza Vista, it's so cool to step inside your car and see the interiour, open all the doors, the hood, the trunk, on some convertibles remove the roof etc. I honestly don't think PD can beat Turn 10 in this aspect of the game. The quantity race they have already lost. Honestly if they will now still keep the PS2 models for GT Sport I'm going to laugh so hard, it would be just pathetic.

The quality race is where it's at and I hope PD understands that. The one thing where Forza can be beaten is car handling and overal features of the game. What I really miss from GT5/GT6 is the stock yard (Forza has 573 cars and a garage limit of 600 so in a few more DLC packs we have more cars than we can store, go figure). What I also miss is the dynamic weather (screw these gimmick overhyped 3D puddles, they are just annoying) and the pit tire choices that come with it. I miss the extensive filtering and sorting options for a garage with over 500 cars (Forza suck so bad here, it doesn't even save a filter or sort within the same gaming session...), etc etc. The one thing I don't miss though are these stupid Vision GT cars.

I honestly hope (and I think it will be) is that GTS will be a reboot of the franchise, they will have to remodel tracks again and most cars again (those from the end of lifespan from GT6 are probably still good). That is also why they call it GTS and not GT7 because the track count and car count will be decreased a lot compared to GT6. It will be like Forza 5 compared to Forza 4 which also took a dive in car and track count because everything had to be redone for the new console. While GTS is out PD can continue working on re-adding more tracks and cars to the franchise until they have enough of those on PS4 quality and the game is worthy enough to be called GT7.

Also with this new focus on eSports I honestly hope car handling (and sound) will be completely overhauled as well. Yes Forza will have the lead on amount of cars with the 600+ high modelled cars and ForzaVista but let GTS be the game with fewer cars but a much better driving & immersion experience. The PS4 is hands down the stronger console of both, PD owns it to us to do that.

Honestly, if GTS will have 1000+ cars from day one and it includes PS2 models I'm not even interested in it. It means everything is done in a rush and car handling is just copied over from GT6 without innovation or improvement. But it's obvious that won't be the case or else it would have been released already as well. Let this more be like Assetto Corsa than FM6, about 50 cars will do initially but those will need to have even better visuals and audio than FM6 and the driving experience should blow FM6 out of the water (which honestly is not hard to do since car handling in FM6 is mediocre at best with their poor wheel support and bad collision vs grip handling).

Just my 2 cents, everything so far (the long wait, the new title name, the heavy eSports focus) all point into the direction I believe PD is heading now. And I'm super excited about it.
 
You might need to try pCARS. I made the mistake of playing the game while it was installing.

I judged pCARS for the graphics not being up to scratch. Holy snaps!!! 60fps watching my replay of qualifying my E30 and the AI in Sierras and 190Es. Incredible.

I do so hope GTS blows pCARS out of the water in all aspects. I want PD to shut me up for my whining and comparing and impatience and spending my money on other games.

If PD aren't watching what these other games are doing, shame on them. We are spoiled for choice with what's on our consoles. PD just need to give us something.
 
I have Project CARS on the Xbox as well, it just destroys Forza when it comes down to wheel control and force feedback. Not to mention track count. But it does have its flaws as well though. Dirt Rally should be in my mailbox by tonight. And Assetta Corsa is something I'm looking forward a lot as well. Forza Horizon 3 as well, okay it's not a sim (neither is FM6) but I liked FH2 a lot. We are indeed spoiled with options, good times ahead!
 
I don't have PCARS and I have only tried Forza with a controller so I was unable to get an idea of what it drives like. Forza does look great, it looks overdone in some ways which I don't really like but I'm amazed how good looking it is.

As I have said in other posts recently I am currently a massive fan of iRacing and iRacing recently has spoiled every other game for me, I enjoyed lots of different sims but nothing measures up to iRacing any more and it just blows everything else out of the water. I think I even said recently that GTS needs to be at least as good as Assetto Corsa but Assetto Corsa doesn't come close to iRacing after recent updates and this is AC on PC I'm talking about and iRacing hasn't finished getting better.

I really want PD to bring out a game changer with GTS on PS4, the most realistic sim you can find on console with incredible graphics and realistic quality race cars and most important an organised online racing competition possibly even better than iRacing does. I don't really care what else it has, as long as the e-sports part of it is realistic and uncompromising and not dumbed down to make it easier than reality in anyway. After that I don't care if there is a game side as well or if you can do races against AI with aids or if it also has street cars, I just want the competitive side to be like real FIA series since the racing is controlled by FIA.

Of course I think it is more likely PD will cater to the masses and make it easy and even make the e-sports side of it more of a game than a sim because it seems there are plenty of people who like that kind of thing. They will probably have some silly car modding as well with some unrealistic way to balance cars like they have in past GT's but I'm really hoping that when PD have said GTS will be different they mean this one will be a real racing sim and my fingers are crossed.

I'm really hoping that soon there is another sim out there I can enjoy, I'm not even interested in PCARS because when I read that AC is better than PCARS and I can't even enjoy AC I don't want to waste money on PCARS but I'm really looking for another organised online racing game and at the moment there is only one.
 
I had to try pCARS. I will get AC as I have also read it is better than PCARS. I'm not on the PC and neither do I have a wheel. iRacing definitely is on a whole other world to consoles.

Like some people mentioned on here, after sampling other games, they can't see coming back to GT if it hasn't changed or at least updated and tried something new. We all know PD can do it. It's about will they do it.
 
I used to play GT5 and GT6 on PS3 and because PD is so sluggish in creating new titles I have taken the jump to XBox One for FH2 and FM6 (for now, I will most likely buy a PS4 for GTS too). So yes I know what you talk about in FM6, there are now 573 unique cars in the game and I estimate about 80% of those have the full Forza Vista experience. By the way I completely dig Forza Vista, it's so cool to step inside your car and see the interiour, open all the doors, the hood, the trunk, on some convertibles remove the roof etc. I honestly don't think PD can beat Turn 10 in this aspect of the game. The quantity race they have already lost. Honestly if they will now still keep the PS2 models for GT Sport I'm going to laugh so hard, it would be just pathetic.
GT has lost the quantity race? It's one of their main selling points(Sans GTS), unless I'm just misunderstanding you.

The quality race is where it's at and I hope PD understands that. The one thing where Forza can be beaten is car handling and overal features of the game
Yes, they can beat Forza in the handling department, but the game isn't even out yet so it's odd that you put so much emphasis on your original point that it is better. It's yet to be seen. Even though they are quite similar games as it stands, there are just some things that Forza is doing more at this point. I'm interested, and look forward, to see what is changing for a PS4 iteration of GT, though.

I miss the extensive filtering and sorting options for a garage with over 500 cars (Forza suck so bad here, it doesn't even save a filter or sort within the same gaming session...
This is one thing I greatly miss from FM4, that they let you make a custom garage and sort them exactly how you want them. I use to have them sorted by which vehicles are tuned, and then deeper into that catagory they where split by class.

I honestly hope (and I think it will be) is that GTS will be a reboot of the franchise, they will have to remodel tracks again and most cars again (those from the end of lifespan from GT6 are probably still good). That is also why they call it GTS and not GT7 because the track count and car count will be decreased a lot compared to GT6. It will be like Forza 5 compared to Forza 4 which also took a dive in car and track count because everything had to be redone for the new console. While GTS is out PD can continue working on re-adding more tracks and cars to the franchise until they have enough of those on PS4 quality and the game is worthy enough to be called GT7.
Its a tough step, but it sets up good ground work for the future, and I can live with that. Honestly though, I think we can live with GT6 premiums and move their efforts and resources to somewhere else, they are already very nicely modeled.

(which honestly is not hard to do since car handling in FM6 is mediocre at best with their poor wheel support and bad collision vs grip handling).
This is an odd statement, because if it's in comparison to GT, if Forza's is just mediocre than that would put GT's at the same, or an even lower level than that. They are like two peas in a pod.
 
I had to try pCARS. I will get AC as I have also read it is better than PCARS. I'm not on the PC and neither do I have a wheel. iRacing definitely is on a whole other world to consoles.

Like some people mentioned on here, after sampling other games, they can't see coming back to GT if it hasn't changed or at least updated and tried something new. We all know PD can do it. It's about will they do it.
Get a wheel, if you can get or build a rig but if you can't mount a wheel securely to a desk with the display right behind it and securely mount your pedals. It doesn't have to be expensive and it will transform these sims for you. Then if you are a racer at heart get yourself iRacing.
 
like what? please explain :)

It's much easier to create a poor game when you are both the flagship racing simulator of a certain console, and most likely (can't put my hands in the fire here) the only real choice for that one console.

In other words, it explains why PD seems to care so little about making a really good racing game. Now, I may have too high expectations (or not) but PD hasn't produced anything in years that has surpassed GT4 for me. With every new GT title it's the same disappointment, but prettier.

He must think there's some weird rule that console-exclusive sims have to be somewhat less realistic than PC sims.

How you implied that out of a post that didn't talk about realism in console racing, when the subject of the thread is "standard cars in GTS or GT7" is beyond me... unless, of course, you like to defend PD for everything they do.

Some people seem to forget that we are just customers and PD only cares about or money, so why should I care about anything other than getting my money's worth? Unless you actually work for PD or have invested on it, in which case disregard this previous comment.
 
I stand by my opinion that PD included Standard cars to promote "over 1000 cars!" and nothing else, and that awful publicity stunt allowed them to get away with a game that was in almost no way better than Gran Turismo 4, design wise.
GT4 was better than GT5 or 6 in every single way the PS2 could allow, Imo.
 
I'm totally fine with Standards in the game. Standards to me just seem to be a way to get some cars into the later games that will never be remodeled. Without Standards, 2000s JGTC/DTM, Opel Speedster, Several Group C, Lotus Esprit 350, TVR Speed 12, RUF etc. will get punted and will never see another light.

I actually agree with the logic of you can easily ignore standards. I hear the counter logic of the hair and the soup but they aren't comparable. Also a piece of hair doesn't mean no Soup, you tarnish it and say the whole soup? Sorry but that doesn't make sense to me, if I see hair in soup, I still enjoy the soup but pull out the hair and ignore it.

I'll admit a lot of other standards are unnecessary (clones in particular). I wouldn't want to punt ALL of the Standard but maybe just throw out the unnecessary standards that only purpose is to fill up the Car Count.
 
@RESHIRAM5 the problem is that currently there are about 600 (or is it 800? I can't remember) hairs in the soup so they're pretty difficult to ignore.
That's kind why I said in the last paragraph about how multiple of them are now just unnecessary and they need to get rid of the standards that are never used by anyone and are only there for a Car Counts.
 
Standards to me just seem to be a way to get some cars into the later games that will never be remodeled. Without Standards, 2000s JGTC/DTM, Opel Speedster, Several Group C, Lotus Esprit 350, TVR Speed 12, RUF etc. will get punted and will never see another light.

Why can't they be remodelled? Even cars that don't exist physically any more can still be modelled to a pretty good degree of accuracy, certainly more detailed than the old standard car. I mean where do you draw the line? Should we still have the standards in 15 years time, because they'll never be remodelled?
 
Why can't they be remodelled? Even cars that don't exist physically any more can still be modelled to a pretty good degree of accuracy, certainly more detailed than the old standard car. I mean where do you draw the line? Should we still have the standards in 15 years time, because they'll never be remodelled?
Priorities, while the TVR Speed 12 might get some recognition again, I highly doubt the others will be deemed "worthy" of returning as PD probably have cars that are more older and more modern to modelled instead of the cars in the middle.

If you look at the car list from other titles, none of the cars I mentioned have appeared in any of their recent titles. This is because there are other cars (especially modern) that are taken with more priority.

Where do I draw the line? Depends if most of the notable standard models will actually be remodelled or not which I highly doubt.
 
The past is the past. I really don't care how much someone likes an old standard, me included, they don't belong in the last generation games never mind the latest generation. (If it turns up before I go grey).

Does anyone really want 90% of development time being spent on making sure old content works in a new game rather than making new content?
 
Priorities, while the TVR Speed 12 might get some recognition again, I highly doubt the others will be deemed "worthy" of returning as PD probably have cars that are more older and more modern to modelled instead of the cars in the middle.

If you look at the car list from other titles, none of the cars I mentioned have appeared in any of their recent titles. This is because there are other cars (especially modern) that are taken with more priority.

Where do I draw the line? Depends if most of the notable standard models will actually be remodelled or not which I highly doubt.

So if they're not a priority or worthy for PD (An assumption on your part) to re-model then are they worthy for the game full stop? It's not like PD or any company gives priority to new cars, they models cars from across the decades. If a car isn't important enough to be re-modelled then surely you would have to question whether it's important enough to be in the game at all, wouldn't you?

Lots of cars from GT4 are not included in other games or re-modeled as premiums because they're just not interesting or significant enough. So again, why keep them or re-work them? A tiny minority are going to notice, and it's not like they won't have 500 other cars to make up for it.
 
So if they're not a priority or worthy for PD (An assumption on your part) to re-model then are they worthy for the game full stop? It's not like PD or any company gives priority to new cars, they models cars from across the decades. If a car isn't important enough to be re-modelled then surely you would have to question whether it's important enough to be in the game at all, wouldn't you?

Lots of cars from GT4 are not included in other games or re-modeled as premiums because they're just not interesting or significant enough. So again, why keep them or re-work them? A tiny minority are going to notice, and it's not like they won't have 500 other cars to make up for it.
Because they help what makes GT Car List different from other car lists. With the exception of Prosche's and certain Race Series cars most of the cars are shared across all the racing games, racing games tend to be lacking nowadays in original car roster. These cars that aren't featured in other racing games might not be so interesting to be put into every racing game, they are what GT has and in some cases (I did miss RUFs being in AC thanks to @Imari) it has them exclusively. Gives GT its own unique cars for its roster to try to stand out from the other car lists.
 
Because they help what makes GT Car List different from other car lists. With the exception of Prosche's and certain Race Series cars most of the cars are shared across all the racing games, racing games tend to be lacking nowadays in original car roster. These cars that aren't featured in other racing games might not be so interesting to be put into every racing game, they are what GT has and in some cases (I did miss RUFs being in AC thanks to @Imari) it has them exclusively. Gives GT its own unique cars for its roster to try to stand out from the other car lists.

But are these cars used by a large number of people? If they're not it's just including cars for the sake of being different and having a bigger number.

I could go into the building trade and sell yellow, green and blue bricks to be different but it's not a selling point if nobody wants them.
 
We don't really know if it'll actually a selling point. While I said those cars make GT sort of standout from others, bare in mind only by a fair little. Out of 1200 cars, probably the cars I'm talking about is around 70, the rest are either clones or exist in other racing titles (excluding race cars due to licences differ from ordinary cars).
 
I personally like the older standard cars. The problem is that PD is to lazy to bring these cars to premium specs.PD has had quite a few years to do this but so far no new GT version has been released. For what it's worth I would prefer the old standard cars to the vision cars which also have no cockpit view and most handle like crap.
 
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