Other than the loss of pit simulation, Forza 3 pretty much stomps all over the previous Forza's in every area, especially simulation physics and gameplay (most important part of a sim).
Let's make a list.
1. Physics: while higher traction and more pronounced understeer could be justified, auto corrected spins are not. Losing car is mission impossible
Overall because of this new "physics" driving is simply boring, worse than Shift, GT5 and especially Forza 2. Also it makes most of cars drive same, while in Forza 2 you could immediately spot a difference between even very similar cars
2. Features: well, there are no features basically without paying twice.
Without gold account all you can do - play career. That's all. The whole arcade mode with single race and so on is inaccessible to silver users. No photomode.
You can't even hotlapping without your X360 constantly plugged to broadband. The most interesting cars were cut from game to squeeze another 5 cents from users. There is no ZR1 in standard version, no GT-R. 10 most wanted classics are "day one DLC"
Things are so bad, that I wouldn't recommend to buy Forza 3 at all for people without broadband.
3. New tracks: besides a couple of coast tracks and Fujimi Kaido - nothing interesting. I prefer to see old proving grounds tracks instead this new ones
Last edited: