Scaff
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Aye, but isn't this thread about which of the two has the more realistic physics? In order to fully determine that, wouldn't it be recommended that you use a wheel since last time I checked, real cars aren't driven with controllers. Just food for thought, not trying to exclude controllers users. I can't really debate on this though as I've never played Forza, so I can't form an opinion until I do.
Real cars also have a wide range of steering assistance, from none to electronic to hydraulic. Throw in speed sensitive steering and differing turns lock to lock on top of that and to be honest most wheel and pedal set-ups are only getting that bit closer to each 'car' that a controller is. That's without starting on the different pedal throws, positions, bite points and pressure required.
The main reason why a physical link still exists between the steering system and the wheels is more to do with cost and legislation, alternatives pop up on concepts all the time and some have run on track.
http://www.telegraph.co.uk/motoring/news/9126441/Honda-designs-car-without-steering-wheel.html
http://www.telegraph.co.uk/motoring...show-2012-the-car-with-no-steering-wheel.html
Don't get me wrong I would rather drive a sim with a wheel and pedal combo, but they are a step up from a controller, but its still not the real deal. Many here would baulk at the idea of a car with fly by wire steering, yet that's just what our pedal and wheels are.
The core physics don't change with a controller or a wheel, its just sensible to compare like with like and also to take into consideration the assistance the input device is providing, as even a wheel is not giving you the exact same range and level that the 'real' car we are driving a simulation of would.
Scaff