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I know. Just needed to say that whenever someone saids 2020.Well it is supposed to be release this year, would be nice to actually see it
I know. Just needed to say that whenever someone saids 2020.Well it is supposed to be release this year, would be nice to actually see it
Night and weather could happen knowing that Microsoft's last two SDK updates allowed games to be boosted up from 720p -> 900p or 900P -> to 1080p, while keeping its frame rate .I sure hope so but even F5 has headlights. But no night racing. So when it comes to Forza marketing, you never truly know what we are going to get.
Hoping for....
1. Night Day racing
2. Weather
3. Auction House
4. Storefront
5. WAY more cars. Closer to the count in F4.
6. A lot more tracks. Closer to the count in F4.
The only thing that sucks is that I will more than likely be using a new gamertag so if Forza still has the rewards thing going I will have to start from point 0.
Why not just change the Gamertag for your current profile? You'd still keep your Rewards score.
Xbox One?The problem is that I actually like my GT but couldn't remember what email I used when I first joined XBL. I got it sorted out after a few more tries though.
If you would like to add me, my Gamertag is RokkitShipp (don't expect any activity for awhile though as it can take awhile to get tax refunds even if you file them right away).
So it wasIt's always been forza every two years since the first one
Well it is supposed to be release this year, would be nice to actually see it
The problem is fh1 had day to night and dirt roads, but that didn't make it to fm5. I'm not saying we won't get them for fm6, but just don't expect the features to be here 100% guaranteed just because they've already done them.After seeing what an exemplary job was done with the day/night textures in FH2, I can;t fathom why F6 would not have some sort of dynamic lighting. I have the strange feeling that we will be seeing something amazing from turn 10.
The dirt physics from FH2 for rally racing? I think so, maybe even snow, mud? Something akin to WRC cars is not out of scope, I shudder to think of the possibilities!
Done them on the good old 360 is not the same as on the one. After FH1 they went directly to the next gen console and now, with FH2 they also have a next gen base to work with for Forza 6.The problem is fh1 had day to night and dirt roads, but that didn't make it to fm5. I'm not saying we won't get them for fm6, but just don't expect the features to be here 100% guaranteed just because they've already done them.
I really doubt it's got anything to do with different consolesDone them on the good old 360 is not the same as on the one. After FH1 they went directly to the next gen console and now, with FH2 they also have a next gen base to work with for Forza 6.
The changes from FH1 couldn't be used with FM5, because T10 created an engine from scratch. We know that the engine supports weather and day/night cycle this time, since FH2 supported it. I believe T10 even said that they will use some improvements PG has made to the engine in FM6. I will search for the interview and add it here.The problem is fh1 had day to night and dirt roads, but that didn't make it to fm5. I'm not saying we won't get them for fm6, but just don't expect the features to be here 100% guaranteed just because they've already done them.
There will be weather and 60 fps in the upcoming Forza. I have faith in DX12.
I think ATM, with the Xbone hardware a 1080p/60fps FM6 might have time change, but I don't think weather.
And even then, I don't think dynamic time either.
That's a given, hahhahaha.Right, yeah. And you can expect the smoke effects to still suck.
From what I read here it seems the Xbone is already struggling to handle all the next gen features at once? It's been out only a year
Like I said yesterday, there is hope with an extra core of power now being available. So don't fully wrote it off yetRight, yeah. And you can expect the smoke effects to still suck.
Name one ps4 game that is 1080p 60 for that's not a remaster or mgs gz. None have an absolute locked 60 like forza 5 going by digital foundry.It is sad to see a console that performed so friggin' well the previous gen struggling to keep up with PS4 games running at a native 1080p + rock solid 60 fps.
Just sad man. I was expecting the Xboner to be really powerful this time around; even the previous gen Sony's hardware was more powerful, though devs weren't really able to exploit all that power.
I wonder if T10 will ever be generous enough to make Forza multi-plat some day. Probably not, since Microsoft calls the shots.
Well, tough luck. I might have to give up on Forza for good unless MS finds a way to boost the hardware to keep it head to head with the PS4 at least. But then again, I may be speaking too soon.
Let's see what FM6 brings to the table, and I hope it won't be rushed and half-a**ed like FM5.
P.S: While we're on the subject, I wasn't really expecting yet another Motorsport game where everything else looks pretty, while the smoke effects are still cartoony and the animated wheel moves unrealistically.
T10 needs to up their game in a few areas. Unless the hardware's holding them back, in which case, I'll cut em' a little slack.
Project cars is now 60 fps on ps4, still struggling to get that on xb1.Name one ps4 game that is 1080p 60 for that's not a remaster or msg gz. None have an absolute locked 60 like forza 5 going by digital foundry.