Boy, who else is excited for "flair" (Starcards) ?!?!?! This is what a car game needs my friends, flair.......
To think someone at Playground Games suggested this feature and patted themselves on the back for it. I swear this is turning into a mobile phone game. I guess they gotta hit them engagement statistics to brag on Twitter.
Regardless of commercial success, when it comes to a soul, they're throwing the Forza name into a ditch.
And it's no surprise. Just look at what the team plays alongside Forza Horizon: Fortnite, Apex Legends...
Unfortunately, there's way too many apologists of this franchise and what Playground is doing with it. If you try to argue on Discord for example, people flood the chat as a form of damage control.
I played NFS extensively from 2004 to circa 2010 and I saw the rise and fall of the Underground era. What EA did in those years was not unlike what Microsoft has been letting Playground do with Forza Horizon (and Forza itself, as it has sprinkled on FM7) since FH3. NFS Undercover was a horrible coding mess and ProStreet wasn't much better. Perhaps not coincidentally, Forza games have suffered from a similar downgrade in polish since FM6.
I guess that, eight years later, no one back in 2011 could have imagined that Microsoft's take on TDU's concept would have turned into something that's quickly becoming a glorified mobile game. It's sillier than Burnout, and the difference is that Burnout didn't have this ********, perhaps because it came last gen when the gaming scene was a little different (and better).
IMO, restricting cars new to the franchise behind one-time seasonal events is a really low blow. In FM7 the Spotlight cars are free and you can have as many of them as you'd like. Why isn't this the case with FH4? Why does Microsoft need to try so hard to keep "engagement" stats high in a game that was lauded to be a commercial success shortly after release? I thought Forza Horizon didn't need such practices for people to know it as the premier arcade racing game of this generation.
E3 is happening this weekend and Microsoft is launching an offensive with multiple games and possible announcement of the new consoles, but, when I look at what they and Playground are doing with Forza Horizon, I understand there's two sides to their recent hard work behind Xbox: Game Pass provides the best value and the Xbox One itself is the most feature-rich console, but Play Anywhere has effectively ruined the quality of online interaction for console players and there's an undesirable push for online features, engagement and disguised microtransactions.
The icing on this nonsensical cake will be the Lego expansion, if it does come. It will confirm what you can find out if you look close enough: Forza Horizon is now a game for children. Too bad DriveClub was a total flop, TDU is comatose and The Crew went down a similar route to Forza...