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- llClaude_Speedll
- BlazingSol05
I literally JUST bought those two cars with credits...new Summer Shop:
View attachment 859983
I literally JUST bought those two cars with credits...new Summer Shop:
View attachment 859983
Recoup on the auction house quickly and get them with points. I've been there, too.I literally JUST bought those two cars with credits...
I believe you can still get the previous week's daily objectives as long as you're still within the 3 day period that they're active for (so, yesterday's and the day before). Pretty sure I've gotten a few that way.I was having so much fun playing Wreckfest last night, I forgot what night of the week it was and didn't finish my daily challenges for the week in Horizon. So for the first time since they implemented the Festival Playlist, I failed to get 100%. I got like 98%, probably?
Fred ACTUALLY liking a new carAnd it's a pretty fun car, just like it was in FM4.
Note for the Summer weekly Forzathon challenge: a Vette or Viper you already own won't trigger it; buy a new one from the Autoshow and this should work.
Fred ACTUALLY liking a new car
I'm not sure that works, but I'll give it a try. Unfortunately, I will have still missed one day since I needed to do the Monday through Wednesday challenges, and now it's Thursday.I believe you can still get the previous week's daily objectives as long as you're still within the 3 day period that they're active for (so, yesterday's and the day before). Pretty sure I've gotten a few that way.
There are a lot of the new cars that came to the game that I like (600LT, Vanquish Zagato, 968 etc...
I recently driven this car in Forza Motorsport 3, and the Q1 is also quick in that game over taking cars like the original C5 Corvette and the 2007 Porsche 911 GT3 RS (997). 👍Rossion handles really well but the 6th gear is oddly short. Anyway, it’s the first time I got to try this car in a Forza game, so no idea what it would be like other than fairly quick.
Erm, no.
https://store.playstation.com/en-us/grid/UP9000-CUSA03220_00-GTSPORTS00000000/1?relationship=add-ons
Search around the GT:S subforum for a few minutes and you will find there are quite a lot of people that are actually paying money to own "free" DLC cars because they can't be bothered to actually grind the in-game credits due to the piss-poor in-game economy and the subsequent amount of time it would take to get said amount of money. And that's on top of their PS+ subscription. PD is being so greedy with their microtransactions that buying, let's say, the Aston DB3S and the '59 Corvette from the latest "free" DLC will cost you more than what the game itself actually costs nowadays. And even if you don't spend actual money, it's going to take you multiple hours, days even, perhaps weeks, in order to get enough credits to buy one of those cars...
How are the hardcore Gran Turismo people okay with this?
Because it helps keep Polyphony's doors open, or whatever.
Is that seriously their rationalization? Polyphony aren't some indie studio struggling to make ends meet - they are a first-party, triple-A studio, selling millions of copies of their games at $60 a pop.
The whole "oh, you don't HAVE to buy them" defense utterly crumbles
I had a run of bad luck with the PG Games last night. I kept getting on the short end of the line up. If it was six cars to five, I was one of the five. Four to three? I was one of the three. And in PG Games, if your team doesn't win the first game, half the team quits. So I kept trying and trying. Then the game went through a period where it was kicking me out of online right after I chose my car. Repeatedly. Finally got the win, though, and the Q1 is a nice car. I don't know if it's that good to go through all that, but still good. I used the CC8S with dirt tires and rally suspension and no other modifications, and it was a great choice. Not over-powered, but plenty fast, and better handling in the dirt than everyone else's street-tired race-suspensioned pay-attention-to-me cars.