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- Australia
- AS1020
I miss Forza Horizon 4's Festival Playlist where you can win the exclusive new-to-Forza cars from the Seasonal Championships and the low points rewards instead of the online multiplayer events.
Yeah I don't think people are going to be happy when they find out that they're going to have to grind a lot more comparatively than FH4 to get these early series exclusives.I miss Forza Horizon 4's Festival Playlist where you can win the exclusive new-to-Forza cars from the Seasonal Championships and the low points rewards instead of the online multiplayer events.
I thought Playground Games learned their lesson on not locking certain cars behind completing online events in Forza Horizon 4. Guess not. I noticed the playlists during the livestream and I knew something was up. Back in Forza Horizon 4, the rare cars (that are already in the game) usually had the higher percentage requirements and the exclusive new-to-Forza cars had the lower percentage requirements or can be Seasonal Championship rewards. That worked well.Yeah I don't think people are going to be happy when they find out that they're going to have to grind a lot more comparatively than FH4 to get these early series exclusives.
Series 2
Maserati 8CTF - 45PT (80% equivalent) Reward Summer.
Peel Trident - 45PT (80% equivalent) Reward Spring
Series 3
Toyota Celica SS-I - 45PT (80% equivalent) Reward Summer.
Toyota Arctic Trucks AT37 - 45PT (80% equivalent) Reward Autumn
Vauxhall Lotus Carlton - 45PT (80% equivalent) Reward Spring
Zenvo ST1 - 120PT Series Reward
Ford Mustang Mach 1 - 200PT Series Reward
That's 8 cars out of 16 they're adding through the playlist that are going to take significantly more effort to obtain than usual (like it was in FH4). I get maybe adding 1 or 2 behind the 45PT requirement, since we are getting a lot of cars for 2 Series. But 8 seems a little high.
And the extremely highly requested Aventador SVJ being the 200 point Series 2 reward? Sheesh I'm surprised more people aren't kicking up a fuss about that. I assume when the playlist actually kicks in we'll see people complaining.
Hitting the second car mark each week really isn't that difficult, though. The majority of the online stuff only requires you to participate rather than win, and while the AI is more of a blatant cheaty bugger now, I feel like the main problem people were having with the first month was that the game just wasn't very clear about what cars were needed for events, and that left people more unprepared to properly deal with them due to a lack of a filled out collection. (Also, not knowing that restarting an event a couple times can mess with the AI and prevent that rabbit in P1 from constantly flying away halfway through the first lap, which worked just as well in FH4 too.)Yeah I don't think people are going to be happy when they find out that they're going to have to grind a lot more comparatively than FH4 to get these early series exclusives.
Series 2
Maserati 8CTF - 45PT (80% equivalent) Reward Summer.
Peel Trident - 45PT (80% equivalent) Reward Spring
Series 3
Toyota Celica SS-I - 45PT (80% equivalent) Reward Summer.
Toyota Arctic Trucks AT37 - 45PT (80% equivalent) Reward Autumn
Vauxhall Lotus Carlton - 45PT (80% equivalent) Reward Spring
Zenvo ST1 - 120PT Series Reward
Ford Mustang Mach 1 - 200PT Series Reward
That's 8 cars out of 16 they're adding through the playlist that are going to take significantly more effort to obtain than usual (like it was in FH4). I get maybe adding 1 or 2 behind the 45PT requirement, since we are getting a lot of cars for 2 Series. But 8 seems a little high.
And the extremely highly requested Aventador SVJ being the 200 point Series 2 reward? Sheesh I'm surprised more people aren't kicking up a fuss about that. I assume when the playlist actually kicks in we'll see people complaining.
The higher-tier reward car was 80% in FH4, but 45pt is 69-73% of the usual 61-65pt available each season in FH5. You can miss out the 10pt Trial, the 3pt Arcade, 3pt Playground, 2pt Eliminator, and the 2pt challenge that usually uses Open and still hit 45.Series 2
Maserati 8CTF - 45PT (80% equivalent) Reward Summer.
Peel Trident - 45PT (80% equivalent) Reward Spring
Series 3
Toyota Celica SS-I - 45PT (80% equivalent) Reward Summer.
Toyota Arctic Trucks AT37 - 45PT (80% equivalent) Reward Autumn
Vauxhall Lotus Carlton - 45PT (80% equivalent) Reward Spring
Zenvo ST1 - 120PT Series Reward
Ford Mustang Mach 1 - 200PT Series Reward
You forgot the Horizon Tour. It's not possible without Gold unfortunately.The higher-tier reward car was 80% in FH4, but 45pt is 69-73% of the usual 61-65pt available each season in FH5. You can miss out the 10pt Trial, the 3pt Arcade, 3pt Playground, 2pt Eliminator, and the 2pt challenge that usually uses Open and still hit 45.
Also the overwhelming majority of early FH5 players are Game Pass players, and it's likely the majority of those are GPU subscribers, which includes online multiplayer (or Xbox Gold, or whatever it's called this week), taking advantage of the introductory and BF offers - including the three-month discount.
Further to this, I saw this video posted on the Forza forums from a few weeks ago, I don't know if it was posted here before.@dirtydog have you done any Open racing after that post about headlights not working. Saw a video that ISAD posted about the same issue and decided to see it for myself. It took a while but finally managed to race at night and the headlights did worked. Maybe it's a PC issue? Or maybe it doesn't happen every time?
If anyone has any duplicate Aventador SVJs at the end of Series 2, can you gift drop me one? I sadly don't have XBOX Live Gold.
Is it possible to gift drop cars to specific people?
I think so.
Unfortunately, gifting to certain people, even friends, is not possible.I think you can gift drop your friends list but I don’t know about gifting to individual people.
I believe they randomized the car drops in the Eliminator to prevent people getting car drops immediately. I used to start by the highway, since there was always at least 2 drops there.I think there might have been some tweaking of the car drop locations in the Eliminator. I've been starting at the Tulum ruins in the deep southeast corner of the map for a while. There are almost always two cars there when the game starts. A low level car right on the street, and a higher level car inside the ruins. But ever since the last update, those two spots almost never spawn a car any more. I've got to rethink my start point now. Where does everyone else start?
You can't now but you will be able to do it during next season. They said it in the live stream just before revealing the Peel.Unfortunately, gifting to certain people, even friends, is not possible.
Further to this, I saw this video posted on the Forza forums from a few weeks ago, I don't know if it was posted here before.
Anyway I tried to recreate the issue today, to try and get to the bottom of it. I tried a blueprint event where I could set different times of day, I suspect it's occurring at dawn or evening rather than night. But I couldn't recreate it, the headlights were working on all times of day (when they needed to). Maybe it is intermittent, or maybe it's a certain season / time of day / weather combination which causes it.
I'm 90% sure that this is someone's internet connection not working, and the game waiting for them to disconnect or be ready to start. It used to happen in 4 now and then too, and usually once the event started there'd be at least one player missing as they'd finally timed out.On the subject of long loading times, what about this... an online race just now. This is after I'd already waited minutes for the actual loading and 'fast travelling'. The game has already loaded the event now, so why does it keep us waiting another two minutes?
You can skip it as well and still get the necessary points. I haven't touched Tour or Horizon Open and have managed to get the exclusive cars each season and playlist.You forgot the Horizon Tour. It's not possible without Gold unfortunately.
But we are discussing if it's possible to obtain every car without Gold. And you can't if you are on console.You can skip it as well and still get the necessary points. I haven't touched Tour or Horizon Open and have managed to get the exclusive cars each season and playlist.
I've noticed there being fewer players after long delays but I assume at least some of those could be due to the player getting fed up waiting, so they just force quit the game (on PC it's even easier to quit, you can just disconnect your network and it will kick you without having to exit the game).I'm 90% sure that this is someone's internet connection not working, and the game waiting for them to disconnect or be ready to start. It used to happen in 4 now and then too, and usually once the event started there'd be at least one player missing as they'd finally timed out.
Really? It's the first things I do each week and really enjoy the online stuff and do extra anyway during the week. The only issue I have is finding a good team for The Trial.I get that everyone hates being required to do online stuff
I wonder as a new player if this will be where I end up too. At the moment I see it as a way of making us use different cars that we might otherwise not, but even after a month I can list off every activity off the top of my head because they are the same every week.The problem I have with locking all those cars everyone wants behind seasonal/series points isn’t so much the difficulty to me, it’s that it’s such a blah-blah monotonous thing each week
I still need a car to take on the A- and B-class Unbeatable AI in Cross Country and have been advised that the Jeep Trailcat is the best performing vehicle in Rivals. Is this accurate or does anyone have any other suggestions please?
Tankpool FE seems to be doing the job.The Chevy ZR2 is really OP against Unbeatable AI in B class. Also very easy to drive. In alternative the Scout and Wrangler are both really good.
As for A class, go for the Merc X-class or the Raptors. They will do the job against AI. There is however an OP vehicle in A class.... but I refuse to drive the Boneshaker.. The Trailcat is good but others are better against AI, imo.
Except I am on console and just said I haven't touched Open or Tour and have no issues getting every car and for argument sake, I didn't complete the trial last week and still got both cars.But we are discussing if it's possible to obtain every car without Gold. And you can't if you are on console.
Look it's really simple math. There are 65 points available. You need 45 for the second car and the Gold portion covers 23 points. So at least you need to do one of those Gold only activities to reach those 45. I doubt @Apple Slipper would have any issue if that was possible.Except I am on console and just said I haven't touched Open or Tour and have no issues getting every car and for argument sake, I didn't complete the trial last week and still got both cars.
I agree. By the time I unlock a new car I usually just try it for a few minutes, add it to favourites if i liked it and that's it. God knows when will be the next time I'll drive this car, probably for some trial or AI race when I'm trying to unlock a completely different car in two months time. Not a fair comparison but in Driveclub (and many other racing games, too) all the packs of new cars came with events for the new cars, which was exciting. It will be fun to drive a new car in some of seasonal events in FH5, this way you can use the new car and you will still need to unlock it. I remember in FH4 they gave us a chance to try something new in monthly rivals, why not do this with some other events?The problem I have with locking all those cars everyone wants behind seasonal/series points isn’t so much the difficulty to me, it’s that it’s such a blah-blah monotonous thing each week. It’s like “Well I’ll guess I’ll do all of this pretty-much-the-same stuff again this week so I can get the car” type of thing.
I get that they want to keep people engaged, and they also want to make it feel like a reward to get some of those cars. After a while though, it feels more and more like work instead of fun. I don’t really have any answers on how to do it all different, but the season/series thing is starting to feel a bit stale.
Seems to be the save hotfix judging by comments on Reddit. Don't see anything released yet on their support page.Got a 2.5 GB update for the game on Series S. Hotfix?
My favorite starting point is where the Baja festival is located. It’s near the edge of the arena though, so you can’t really afford to dawdle.I think there might have been some tweaking of the car drop locations in the Eliminator. I've been starting at the Tulum ruins in the deep southeast corner of the map for a while. There are almost always two cars there when the game starts. A low level car right on the street, and a higher level car inside the ruins. But ever since the last update, those two spots almost never spawn a car any more. I've got to rethink my start point now. Where does everyone else start?