Forza Horizon 5: General Discussion

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It takes considerable time to find duplicate cars and look them up one by one on a website to establish they are autoshow cars and can therefore safely be deleted.
We have the new Duplicate sort button, so I didn't realize. FH4 was a lot more annoying for me...
I only keep one of each car, so my mistake.
 
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The confusion is even greater for brands like Audi, BMW, and McLaren, which have many models with similar names and designs.
For me, the act of removing autoshow models from these brands without a hint is as thrilling and difficult as walking blindfolded through a minefield.
 
It takes considerable time to find duplicate cars and look them up one by one on a website to establish they are autoshow cars and can therefore safely be deleted.
The looking them up part is hard but it's easier to filter the duplicate cars now that they've added a flag to the car gifting screen.

[EDIT] whoops, treed by @skazz
 
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The Weissman MF5 was never added to any Forza Horizon game so far, but it would be cool to have.

Yeah, Wiesmann more or less started collapsing after FM4, and FH1 skipped a lot of previous cars to pare down the list. By the time FH2 came out Wiesmann had closed down, and it's not until last year that the new owner of the name managed to get a prototype of their planned EV sportscar up and running. Hard to license cars from a manufacturer that isn't around any more, which is probably why they never came back to Forza (see also: no Saabs in Horizon, sadly).

Wiesmann himself (one of the founders) is now producing the Boldmen CR4 instead, which is much more heavily based on a BMW but is actually in some sort of production. Probably too no-name to license though, and it's not as extreme as the MF5 GT was.
 
So... where's our ambulance?

Edit: Nevermind, I made one. :lol:
2 (11).jpg
 
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I'm a firm advocate for the developers to include the emergency vehicles for each country FH visits.
Me too. I'm also a firm advocate for unlicensed traffic cars. The Fiesta, Mk.III Transit facelift, the Legacy can only go so far. They'll all have to be replaced by unlicensed cars. I don't know where FH6 will go to, but these cars will not carry over.

I'd also bring about new traffic cars in the form of ambulances, city buses, or unbearable "hoopties" (or crapboxes/junkers/basic cars or however they're called).
 
I honestly though my YouTube was bugging out with the random audio cuts in that trailer, its very bizarre.

On a side note, I entered the Trial in a green Miura. That was a mistake.
 
I took an upgraded antique Porsche (the really old one, not the Carrera). It was pretty bad, just low top speed and much sliding.
I still beat the AI in both races, but I had to settle for 4th on the long straights in race 1 and 2nd in the town circuit behind humans.

Then again, I really don't mind being beaten by humans, since it means we're likely to win the Trial quickly and easily :D
 
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I took the DB5 into The Trial at B700. I put all the upgrade into power 😂😂😂. It's a demon on the straight but really needs kid gloves through any corner. I finished 2nd in both races though.
 
GT7 certainly does need anything to 'patch' the mess that it is, and not even that random ambulance van will save it.
I honestly though my YouTube was bugging out with the random audio cuts in that trailer, its very bizarre.

On a side note, I entered the Trial in a green Miura. That was a mistake.
Speaking of Miura, I got attacked by someone who was driving that. They decided it was smart to leave the trial...on our first win. We won the second one, thus beating the trial. :lol:
 
GT7 certainly does need anything to 'patch' the mess that it is, and not even that random ambulance van will save it.

Speaking of Miura, I got attacked by someone who was driving that. They decided it was smart to leave the trial...on our first win. We won the second one, thus beating the trial. :lol:
Huh. I got attacked by someone driving a Miura, too. Then he smashed into a wall at a sharp turn, and I didn't see him again. I used a Carrera which did well.

BTW, with some of the Eventlab circuits in the last few weeks, I'm thinking it's possible to build an homage to Special Stage Rt. 11 from GT3 in the game. I miss that track. Might not be the same without the howl of a 787B closing in, though.
 
Huh. I got attacked by someone driving a Miura, too. Then he smashed into a wall at a sharp turn, and I didn't see him again. I used a Carrera which did well.
They're really taking the "raging bull" to heart it seems. :lol: Not sure why this week's trial has those in Miuras be so rough. lol.
 
For the Trial, I used a Dino with an all-handling-no-horsepower B700 build. In the first race, I came in fifth, but our team won. In the second race I managed to avoid the turn 1 and 2 melee and came out third behind two AI cars. I was able to get under them both and win the race. But a strange thing happened in the final corner of the final lap. A player on our team with the gamertag TuDaddyWuey was ahead of me on the track but so far behind in the race, I was about to lap them. They intentionally tried to ram me but I managed to keep to the inside of the final corner and get past them for the win. When I finished, our team was leading 1950-1700. But we ended up losing, and I’m sure it was because they interfered with other drivers on our team just enough to swing the points the other way. I saw they had turned hard right in front of me at the start of the race, taking out our teammate in front of me. They came in last in all three races, contributing nothing. So let this be my warning. If you see that gamer tag, hit the eject button.

The third race was more of the same from the second race. I avoided the first corner cluster***, came out third behind two AI cars, and got the lead by the end of the second lap. Modesty forbids me telling you about the perfect over-under move I pulled on them in the last turn of lap two. Fortunately, the saboteur was too far behind to interfere with my race and our team managed to win both the race and the championship.
 
As I played this week's season championship, my pre-existing questions became stronger.
Why would an AI using Extreme E machine be a “super-cheat” machine, like the Can-Am Maveric in ATVs?

The biggest culprit, of course, is the game's infamous rubber band.
However, even compared to other Unlimited Offroad category cars, I feel that Extreme E machines are often in such a super cheat state.
Because the characteristics of the rubber band allow you to pull out the maximum speed that exceeds the limit of the car, is it compatible with the excellent acceleration performance of EV/CVT?
 
Because the characteristics of the rubber band allow you to pull out the maximum speed that exceeds the limit of the car, is it compatible with the excellent acceleration performance of EV/CVT?

There's probably something to this - any Hot Wheels seasonal that allows the i-Pace usually has one rocketing out into the lead at speeds that the vehicle absolutely can't manage. Get past, and it generally just slides into a wall and drops way back.

It sounds like that's a Cross-Country championship though, and they just have broken AI in general. I pretty much stopped doing them when I realised that I never enjoyed the racing, and after noticing that opponent cars identical to my bone stock car happened to have offroad race tyres on them for 'free', with no PI bump. Not worth bothering at that point, when it's an uphill struggle sliding around when they have grip, on top of the AI already getting silly speed boosts and being unaffected by water, walls, and heavy landings if they get far enough ahead of you.
 
I thought there was a way to visit the Stadium Oval Circuit in free roam without entering a race, but I can’t remember how.
 
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