Forza Motorsport (2023) Free-Play Thread: Post Your Custom Races Here!

  • Thread starter willbsn13
  • 33 comments
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Some FM2-inspired enduros:

Hakone Class D Gran Prix
Hakone Club - 45 Laps
D Class Cars Only
Any Weather/Time


Class C Gran Prix of Laguna Seca
Laguna Seca - 30 Laps
C Class Cars Only
Any Weather/Time


Maple Valley B-Class Gran Prix
Maple Valley - 25 Laps
B Class Cars Only
Any Weather/Time


I'll update this with the rest later.
 
World Touring Car 700
Forza GT4 and Touring Cars (S Class)
  • Maple Valley - 10 Laps (8x Tire Wear)
  • Brands Hatch - 10 Laps (8x Tire Wear)
  • Laguna Seca - 10 Laps (8x Tire Wear)
  • Hakone - 10 Laps (7x Tire Wear)
  • Grand Oak - 10 Laps (7x Tire Wear)
  • Homestead Road Course - 10 Laps (8x Tire Wear)
  • Le Mans - 8 Laps/30 Minutes (6x Tire Wear)
  • Bathurst - 7 Laps (9x Tire Wear)
World Touring Car 800
Forza GT2 and GT3 (R Class)
  • Sunset Peninsula Road Course - 10 Laps (10x Tire Wear)
  • Daytona Road Course - 10 Laps (8x Tire Wear)
  • Kyalami - 10 Laps (8x Tire Wear)
  • Suzuka - 10 Laps (6x Tire Wear)
  • Hockenheim - 10 Laps (8x Tire Wear)
  • Catalunya - 10 Laps (9x Tire Wear)
  • Le Mans - 5 Laps (6x Tire Wear)
  • Road America - 15 Laps (8x Tire Wear)
  • Spa - 24 Laps/60 Minutes (4x Tire Wear)
  • Watkins Glen - 10 Laps (6x Tire Wear)
  • Nurburgring Full - 3 Laps (6x Tire Wear)
  • Hakone - 10 Laps (10x Tire Wear)
World Touring Car 900
Early LMP and Modern Factory Racecars (P Class)
  • Hakone - 10 Laps (10x Tire Wear)
  • Nurburgring GP - 10 Laps (10x Tire Wear)
  • Suzuka - 10 Laps (8x Tire Wear)
  • Indianapolis GP - 10 Laps (10x Tire Wear)
  • Le Mans - 10 Laps (6x Tire Wear)
 
Last edited:
This a multiple car group race at Kyalami with Forza AUS, Forza GT4, Forza Touring Cars, and Forza Specials (i.e. 2013 Holden #10 Holden Xbox Racing Team Commodore VF). Plear bear in mind, whichever car division you choose will automatically be assigned as car group #1. I hope you all enjoy this race.

Nando's PERi-PERi 150

Rules

Rules & Regulations
Event Rules: Custom
Ghost Backmarker: off
Simulation Level: Damage, Fuel, & Tires
Tire Wear: 1.0 (Adjust to your preference)
Forza Race Regulations: Full Penalty
FRS Disqualification: On
Rewind: On

Race Start
Race Start Type: Standing
Grid Order: Random
Pitting
Mandatory Pit Stops: 2

Car Groups
Number of car groups: 4
Score groups independently: off
Order by car group: off

Car Group #4

Car Group Options
Min drivers: 4
Max drivers: 4
Car Restrictions
Car Division: Forza Special
Car Class: S

Car Group #3

Car Group Options
Min drivers: 6
Max drivers: 13
Car Restrictions
Car Division: Forza Touring Cars
Car Class: S

Car Group #2

Car Group Options
Min drivers: 6
Max drivers: 7
Car Restrictions
Car Division: Forza AUS
Car Class: S

Car Group #1

Car Group Options
Min drivers: 6
Max drivers: 7
Car Restrictions
Car Division: Forza GT4
Car Class: S

Setup

Session Setting
Game Type: Circuit
Event Format
Race Length: Custom
Track & Conditions
Track: Kyalami Grand Prix Circuit
Track Layout: Grand Prix Circuit
Number of laps: 33
Starting time of day: Custom
Custom starting time (hour): Set to your current real life time
Custom starting time (minute): Set to your current real life time
Dynamic Track Rubber: On
Starting Track Rubber Level: 50
Weather Options
Weather: Set to your preference
Drivatar Options
Drivatar difficulty: Set to your preference
Number of Drivatars: 23
 
Preface: Make sure set your manditory pit stop value to the same value as your tire wear. 1x tire wear will only require 1 pit stop, 2x tire wear will require 2 pit stops, etc. By setting your manditory pit stops to the same value as your tire wear, this keeps the Drivatars honest with their pit stops.


Shake Shack 200

Setup

Session Setting
Game Type: Circuit
Event Format
Race Length: Custom
Track & Conditions
Track: Watkins Glen International Speedway
Track Layout: Full Circuit
Number of laps: 36
Starting time of day: Custom
Custom starting time (hour): Set to your current real life time
Custom starting time (minute): Set to your current real life time
Dynamic Track Rubber: On
Starting Track Rubber Level: 50
Weather Options
Weather: Set to your preference
Drivatar Options
Drivatar difficulty: Set to your preference
Number of Drivatars: 23

Rules

Rules & Regulations
Event Rules: Custom
Ghost Backmarker: On
Simulation Level: Damage, Fuel, & Tires
Tire Wear: 1.0 (Adjust to your preference)
Forza Race Regulations: Full Penalty
FRS Disqualification: On
Rewind: On

Race Start
Race Start Type: Standing
Grid Order: Random
Pitting
Mandatory Pit Stops: 1 (Set to same value as Tire Wear)

Car Groups
Number of car groups: 2
Score groups independently: off
Order by car group: off

Car Group #2

Car Group Options
Min drivers: 4
Max drivers: 9
Car Restrictions
Car Division: Forza T/A
Car Class: R

Car Group #1

Car Group Options
Min drivers: 12
Max drivers: 24
Car Restrictions
Car Division: GTX Sportscars
Car Class: R
 
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