Sounds more like they're focusing on the thing they said they're going to be focusing on from the get go. They're literally saying that it's a possibility that it might not even be added in, though it's just a possibility of it existing later down the line. That should be pretty obvious that it's less half baked and moreso not important to the grand scheme of things.Thats a fancy way of saying their game will be half baked at launch (like every AAA game for the last decade)
It's a true ripoff paying full price for unfinished products.
When will publishers ever learn to actually finish something before release!?
I am not condisending, I am explaning with facts why there is no inconsistency in what he is sayingThe two statements - that there's no scripted or artificial nobbling/boosting of the AI and the fact that certain behaviours can be implemented - do not mesh. It's really not hard to see that they are incongruent, absent further explanation.
I recall spending hours drifting in AC without a drift mode or drift tyres.
they stated that FM2023 will offer their best tyre model so far for grip loss and drifting, so a positive community would be looking forward to drifting normal cars on street tyres - emulating Chris Harris basically.
I wonder how big the FM7 drifting community actually is? I have this sneaking suspicion that nobody currently complaining is actuallly part of that community
People only like to complain and complain, dont know the good side of the things, dont know how is getting harder and harder to make realistic games and definitly dont know that games can focus on a single thing and be good at it, they are more and more growing in need in have everything everywhere all at onceMan all are the same, the GT community, Pcars, Ride, Forza, The Crew, TDU and obviously the people of the console war.
Its clear (at least on launch) that those things wont have in the game, and that the long-term strategy is to push those things to Forza HorizonI don't care about drift or drag. I would like to see it return for those that do enjoy it. But please don't make it part of the campaign. Or at least make it optional in the campaign. Also, I am done with bowling in my games, please.
Except it will be finished, just because it doesn't include features you want it to does not make it half-baked. They aren't including drag and drift and I honestly see no reason to include drifting anyway as most people will use Horizon for drifting.Thats a fancy way of saying their game will be half baked at launch (like every AAA game for the last decade)
It's a true ripoff paying full price for unfinished products.
When will publishers ever learn to actually finish something before release!?
This need to be said out loud moreExcept it will be finished, just because it doesn't include features you want it to does not make it half-baked. They aren't including drag and drift and I honestly see no reason to include drifting anyway as most people will use Horizon for drifting.
Neither discipline was a heavy focus for any of the other games it is has first and foremost been a circuit racer, FM23 will continue that tradition and if the first impressions are anything to go by, it will do it better.
First rumors say 2025, and likely they dont want nothing to stop the first year hype of new motorsport so i think it credible that will be 2025 indeedFH6 (2024?)
Thats a fancy way of saying their game will be half baked at launch (like every AAA game for the last decade)
It's a true ripoff paying full price for unfinished products.
When will publishers ever learn to actually finish something before release!?
I have GamePass but I pre-orded the game beacuse the All-Acess that lets you have a copy for PC (via Windows Store but still the PC port)I dunno if you noticed, but "paying full price" is no longer the expectation. The business model is "Most players will use Game Pass to try this, maybe buy it if they like it that much." You absolutely do not have to pay full price anymore these days to get your Forza fill.
I will probably buy it, because the Game Pass model doesn't work for me, but for most people, it's not like anybody is getting a bad deal here.
That's important context that should have been highlighted on the stream.The car Chris drove during the demo lap with the wheel, the 991 RSR, handles like a real "widow-maker" in FM7. Any attempts to trail-brake or lift off the throttle mid corner results in a violent and sudden snap of oversteer.
Define finish.Thats a fancy way of saying their game will be half baked at launch (like every AAA game for the last decade)
It's a true ripoff paying full price for unfinished products.
When will publishers ever learn to actually finish something before release!?
You can’t say that for sure before you haven’t played the game, it’s not automatically unfinished because it doesn’t have this or that mode in it.Thats a fancy way of saying their game will be half baked at launch (like every AAA game for the last decade)
It's a true ripoff paying full price for unfinished products.
When will publishers ever learn to actually finish something before release!?
This is the discussion thread for an article on GTPlanet:
Forza Motorsport Will Focus On Modern Circuit Racing: No Dirt, Drag, or Drift at Launch
Turn 10’s creative director Chris Esaki has confirmed during the Forza Monthly stream that the Forza Motorsport reboot will be exclusively focused on circuit racing and not feature drag or drift modes or any offroad racing — at least at launch...
I thought Chris talked about nineteen different driving lines (20'53" on the video)?While it’s still not entirely clear what the “machine-learning” process involved here is (and T10 has been using the same phrase regarding the AI since the original game), it is obviously faster. Esaki states that the way in which the AI uses vehicle inputs — the “AI controller” — is improved, along with 16 ideal driving lines compared to just three.
What you called "gutted", is what I called focused. T10 clearly lost that focus in the last two Motorsport games. There is no need to have repeat cars and features that Horizon already has and especially in areas where Motorsport is not focused on. So, yes, get rid of all the chaff that has built up over the years and refocus, just like PD did with GT Sport.So Forza ms can get away with being gutted because "Horizon has it" .
No, they can "get away with it" because they've been saying from Day 1 that FM '23 has been focused on modern circuit racing with a focus on race cars and higher-performance road cars, and everything going into the game has been done with that creative goal in mind.So Forza ms can get away with being gutted because "Horizon has it" .
That must be a typo. He did indeed say nineteen and not sixteen.I thought Chris talked about nineteen different driving lines (20'53" on the video)?
If this statement from Matt Booty is anything to go by, it seems like we can expect Forza Horizon 6 to arrive somewhere between 2025 and 2027.This need to be said out loud more
First rumors say 2025, and likely they dont want nothing to stop the first year hype of new motorsport so i think it credible that will be 2025 indeed