Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
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I am sure I will get a lot of laughing emojis for this, but the Nordschleife is the track I play the least, and I avoid it unless necessary to complete a campaign.

Nah, that's fair. There's no getting around (no pun intended) the fact this is a long and technical track.

I've always been more of a Le Mans kind of person, myself. I promise there's no local bias in that. :lol:
 
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I for one share the opinion of James May... I can stomach the Nürburgring for 2 laps and that's it.
The interesting thing for me was that I regarded the Nordschleife as an annoyance on mediocre race games (including the horrible FM4 version and the adequate but somehow not perfect GT5/GT6 version).... But when it came out in high quality laser scan on Assetto Corsa with cars which were forgiving and decent to drive that was a whole other thing. I drove lap after lap there and there was something really good about the proper layout versus the hand built facsimiles I'd tried before that.

Same with FM7: I don't enjoy the ring there because it's a bit off but also because most cars aren't that enjoyable to drive on a track like that (lift off oversteer, poor curb handling, etc...)

Give me FM2023 with much more stable cars over curbs and around tight corners, give me a really good laser scan ring. And then we have something to really enjoy.
 
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I like the Nurburgring just fine. It’s got a flow to it that is challenging and fun. The “I’m angry that it won’t be there day 1 because T10 is taking their time and making sure it’s done right” posts just sound like tantrum throwing to me.
 
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I think that is likely that the STI Forza edition may based (ironically) on the Nurburing 24h Subaru car
1692737113719.png
No, it's the Varis body kit

1692739494758.png



Which, like many other things, is already in Forza Horizon 5

1692739535689.png
 
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I like the Nurburgring just fine. It’s got a flow to it that is challenging and fun. The “I’m angry that it won’t be there day 1 because T10 is taking their time and making sure it’s done right” posts just sound like tantrum throwing to me.

Usually from the very same people that would also readily complain along the lines of "Why didn't they let the game spend more time in the oven." I've had an old friend say "You can't release the Nurburgring GP and not the Nordschleife at the same time" today but honestly I think he's wrong on that one... If it's coming later and hopefully in a free update, it's genuinely not gonna be that bad.

Viewing it as positively as I can, we'll all have several months of practice on the game's car selection and the other tracks by the time it comes. Those who want a shot at the Green Hell will hopefully have been ready for it. But as I said in an earlier post... You'll find me at Le Mans in the meantime. I have not raced there in any game since GT4, not including Assetto Corsa because the silliness that involved BTCC cars I've done in that game genuinely was very silly.
 
Wait... multiplayer frame rate is locked but they don't tell us what that framerate is? Well the series S can't do 60fps can it, so is it going to be locked to 30fps? Surely not...right? That would be devastating.
What do you base that on?

Series S can do 60fps.


I would rather Nordschleife release later than have the entire game delayed for one track.
 
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Varis body kit
doesnt they do different versions of Forza edition for each game?
the fans are absolutely livid
Ah yes, Reddit, the same social media that tried attack and complain about my event lab creation but when i showed up to see what they would do, they decided to apoligize to me for said posting

But i guess hate on Forza is trending again
Number of views on twitter as the moment of this posting => 9:50 PM Tuesday, August 22, 2023 (UTC)

Post confirming updated wheel support - 16k
Post about the start of pre-sales of steam - 32k
post about Nord not being at launch - 344k
 
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It's been clear that T10 has focused a lot of development time on improving the core circuit racing experience on FM2023 - at the sacrifice of wider gameplay features like Drag/Drift, spectator mode, etc.

T10 also has chosen to massively update all the tracks with a full 24h day night/cycle and weather to improve the replayability and authenticity of the racing experience, at the cost of a potentially larger track roster.

We know these things, I guess the question I want to ask is - will the trade-off be worth it?

If not at launch, how long? 1 year after updates, 18 months, 2 years? I guess time will tell in my opinion on this but I really hope the core experience is nailed from some of these aspects;

  • Sound
  • Physics
  • AI
  • Career Structure
  • Multiplayer Connectivity/FRR
It's all sounding much improved - I just hope it plays like it on October 6th
 
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doesnt they do different versions of Forza edition for each game?

Ah yes, Reddit, the same social media that tried attack and complain about my event lab creation but when i showed up to see what they would do, they decided to apoligize to me for said posting

But i guess hate on Forza is trending again
Number of views on twitter as the moment of this posting => 9:50 PM Tuesday, August 22, 2023 (UTC)

Post confirming updated wheel support - 16k
Post about the start of pre-sales of steam - 32k
post about Nord not being at launch - 344k
Negative news sells, plus you have an entire community out there just waiting for any negative news to jump on it.

Not to mention the countless click-bait YouTube Channels.

"You Won't Believe What Forza Isn't Launching With?!"

"Is Forza Motorsport Dead On Arrival?!"

Same crap, different day.


Reddit always complains, no matter what.

It's been clear that T10 has focused a lot of development time on improving the core circuit racing experience on FM2023 - at the sacrifice of wider gameplay features like Drag/Drift, spectator mode, etc.

T10 also has chosen to massively update all the tracks with a full 24h day night/cycle and weather to improve the replayability and authenticity of the racing experience, at the cost of a potentially larger track roster.

We know these things, I guess the question I want to ask is - will the trade-off be worth it?

If not at launch, how long? 1 year after updates, 18 months, 2 years? I guess time will tell in my opinion on this but I really hope the core experience is nailed from some of these aspects;

  • Sound
  • Physics
  • AI
  • Career Structure
  • Multiplayer Connectivity/FRR
It's all sounding much improved - I just hope it plays like it on October 6th
To be clear, drag racing has never been good in Forza Motorsport.

We've been drifting in Forza way before any kind of official support of it as a game mode.

Better quality tracks, better racing gameplay, more realistic physics, more track-focused features... that is 100% worth losing drag racing or drifting modes for the time being.


Considering the quality of the tracks we've seen, Nordschleife will likely be worth the wait.


The game being on Game Pass makes most of the complaining seem pointless to me. For $10 you can play the game, plus a gigantic library of other games, on day one.
 
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Negative news sells, plus you have an entire community out there just waiting for any negative news to jump on it.

Not to mention the countless click-bait YouTube Channels.

"You Won't Believe What Forza Isn't Launching With?!"

"Is Forza Motorsport Dead On Arrival?!"
What worries me is how much this will affect the sucess of the game, with this fearmongoring, less people will get intrested to get the game, i guess most of people will try on GP anyways, but i am afraid

Maybe with sucess of Starfield, things may get a bit better
 
What worries me is how much this will affect the sucess of the game, with this fearmongoring, less people will get intrested to get the game, i guess most of people will try on GP anyways, but i am afraid
I honestly don't think it will affect the sales at all. Motorsport is still the premier racing game for Xbox, and being available for PC just means more sales. A few online tantrums won't affect the many millions of gamers who don't bother with forums to get their gaming info.
 
What worries me is how much this will affect the sucess of the game, with this fearmongoring, less people will get intrested to get the game, i guess most of people will try on GP anyways, but i am afraid

Maybe with sucess of Starfield, things may get a bit better
Unfortunately, console wars has been absolutely awful this generation. Just look at the Starfield title screen "drama".

There is already a guy that showed proof that he has pre-emptively created 1000 metacritic user accounts in order to review-bomb Starfield because the game is exclusive to PC and Xbox.
 
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User scores are largely irrelevant to publishers, other than potentially giving a signal as to why some people seem upset. Critic scores are the ones that “matter”.

Steam review scores do matter, as they not only directly impact the algorithms surfacing games to new people, but each Steam user is a verified purchase so you know you’re getting “feedback” from actual players.
 
They most likely are going to abandon MSAA eventually, it's just outdated at this point. Great for clearing edges of polygons but by design can't do anything for textures, it's mostly noticeable in FH5 where if you're using MSAA regardless of resolution any road sign is just a mess of shimmering pixels.

Outside of Forza in particular, it's just where the entire industry is moving.
I'm aware and that's the problem I have. Image clarity just isn't a priority anymore.
 
Unfortunately, console wars has been absolutely awful this generation. Just look at the Starfield title screen "drama".

There is already a guy that showed proof that he has pre-emptively created 1000 metacritic user accounts in order to review-bomb Starfield because the game is exclusive to PC and Xbox.
Posting a username entry screen isn't proof. Seems this guy is a master baiter.

Screenshot_20230823_001246_Chrome.jpg
 
Unfortunately, console wars has been absolutely awful this generation. Just look at the Starfield title screen "drama".

There is already a guy that showed proof that he has pre-emptively created 1000 metacritic user accounts in order to review-bomb Starfield because the game is exclusive to PC and Xbox.
I had saw it recently and its really shameless that people need trash the other games to enjoy their games
 
Just look at the Starfield title screen "drama".
That was started not as "console wars" but as former WOW dev Mark Kern criticising it:



As these morons who love to hate the thing they don't have need only the slightest provocation to pile on, that caused a pile-on.


However this whole "console wars" thing is such a ridiculous term; there's always going to be numbnuts who are outrageously invested in their own chosen console platform or even game - just look at that guy from the Forza forums who's obsessed with GTPlanet because he got a poo reaction on one of his 50-odd posts here, threw his toys out, tried to tag-team troll with someone else, quit the site (and announced it twice), but then still made another 30-odd posts after that, and frequently posts about how terrible GTP is on the Forza forums - but the majority of players just don't care.

These tits are no more representative of PlayStation and Xbox gamers than the arseholes who racially abuse opposition players represent their football clubs, and acting like it's a thing PlayStation gamers do because Xbox or vice versa is... not necessarily as bad as participating in it but it really doesn't help.
 
Did he follow up with what is specifically wrong with the start screen?

“Just look at it” isn’t really an insightful design critique.

I don’t like the top right overlay but it looks temporary.
 
Did he follow up with what is specifically wrong with the start screen?

“Just look at it” isn’t really an insightful design critique.

I don’t like the top right overlay but it looks temporary.
For me it's barely different from Skyrim - except with the elements transposed and that odd overlay.
Mark has been doing xbox posting to bait views, himself has adimtted it
The nearest I've seen to that is him saying Twitter seems to put his Tweets in front of Xbox fans and that he enjoyed arguing with "xbots", rather than baiting views. He sure does have a lot of... let's say... "interesting" opinions that I wouldn't be surprised to see flowing out of the fingers of... let's say... "male rights" gamers.
 
I for one share the opinion of James May... I can stomach the Nürburgring for 2 laps and that's it. Now excuse me while I go into the witness protection program!


It's fine if you drive it by yourself, time attack/hot lap style, but any kind of racing in games (and any games, be it AC/IRacing and whatever else be it against AI or humans is absolutely terrible.
 
any kind of racing in games (and any games, be it AC/IRacing and whatever else be it against AI or humans is absolutely terrible.
The only type of racing that is great on the ring is the endurance race exactly that dont needs you to be fast all the time, is more about strategy and... as the name say.... endurance
 
The only type of racing that is great on the ring is the endurance race exactly that dont needs you to be fast all the time, is more about strategy and... as the name say.... endurance
In real life racing sure, the 24h and VLN are quite interesting and fun, and it's indeed a bucket list thing for me to fly to Germany and do a lap. In racing games with AI you're usually 30 seconds in front of everyone else by the end of the first lap, and racing against human players you've probably crashed or been crashed into at least 3 times before a lap ends because most casuals don't know the layout of the track. After a few laps you're by yourself anyway, it's very very rare that cars will stay close to one another I've found, especially with GT3 stuff.

I just don't think it's a good track to race on in video games. Maybe it's the Mission 34 PTSD still kicking in.
 
As for the lock frame rate for MP, I think it might be due to some weird inconsistency with the physics with frame rates:

Did he follow up with what is specifically wrong with the start screen?

“Just look at it” isn’t really an insightful design critique.

I don’t like the top right overlay but it looks temporary.
You can see his explanation on the next tweet in the same thread, it is mostly a critique on it looks rushed and seem to point at Bethesda team don't seem to take pride to put out a good face right at the start of the game:
ERYCZtr.jpg


But picking on a start screen that you probably spend less than an hour looking at it in a 100 hours playthrough is weird. The only time that I nitpick on menus are racing games since I generally end up spending hours in it tweaking and customising the cars, games like Starfield is pretty much just a splash screen.
 
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