- 25,336

- Somewhere.
Now, don't be silly, every one knows PC gamers are not allowed to have fun, everything has to be super serious at all times.You play it to enjoy the cars, not to sit with a wheel and aim for that couple of tenths around the track.
Now, don't be silly, every one knows PC gamers are not allowed to have fun, everything has to be super serious at all times.You play it to enjoy the cars, not to sit with a wheel and aim for that couple of tenths around the track.
It's odd to say something like what makes Forza better. Better is subjective. The answer could be as simple as some of us with full sim rigs and triples with DD wheel bases and Veld Sprints don't want to have to use a drivehub just to use our gear. I mean outside of the usual; PC runs it better, smoother gameplay, visuals, mods, whatnot, there are good reasons.honestly I dont understand why would someone buy Forza motorsport on pc. Like out of all the options out there why pick forza? I'm not attacking you I'm just curious. I'm moving from consoles to pc because Forza and gt are years behind compared to games like Iracing, Ac, rf2.... what makes Forza better?
Becouse it dosen’t feel as good on a wheel as gran turismo 7 and gran turismo 7 is not even on level of acc and iracing and along those lines, it remains to see what new physics will be for the new forza motorsport, but fm7 is absolutly behind gt7 in terms of physics,Ouch... shots fired.
I'm not going to enter that war but I hope Turn 10 can at least improve upon FM7's physics with their game.
Not sure what the control scheme used has to do with the quality of the physics.
I recently acquired a copy of FM7 and it feels a lot better on my wheel than GT7. Fanatec DD2. There is a lot more information about tire feel and suspension weight transfer that GT7 is lacking. Not to mention the ever present FFB clipping in GT7 with any car that has downforce while taking a corner. I wouldn't say that FM7 is that behind of GT7 in physics. For the date they both came out at for sure.Becouse it dosen’t feel as good on a wheel as gran turismo 7 and gran turismo 7 is not even on level of acc and iracing and along those lines, it remains to see what new physics will be for the new forza motorsport, but fm7 is absolutly behind gt7 in terms of physics,
I dont agree about gt7 being a sport 2,0 they have been a lot of improvments since sport in my opinion, and biggest one is to actully have the option with more customize options, witch sport lacked, i think each cars feels much more different in gt7 campared to fm7 where much more cars feels almost the same,I recently acquired a copy of FM7 and it feels a lot better on my wheel than GT7. Fanatec DD2. There is a lot more information about tire feel and suspension weight transfer that GT7 is lacking. Not to mention the ever present FFB clipping in GT7 with any car that has downforce while taking a corner. I wouldn't say that FM7 is that behind of GT7 in physics. For the date they both came out at for sure.
One problem FM7 has is the "too easy" syndrome on a lot of cars, the first group that comes to mind is the Birth of Grand Prix (?) class. I was in the Auto Union and it is way too easy for to drive for a bathtub with that engine in it. The tyres don't feel like bias ply tyres. The car feels like it has downforce where none is present. But, it adds accessibility to these types of cars for the broader audience of these games. A lot of people simply would use these cars or spend the amount of time practicing with it in order to master it's feel.
GT7 does a lot of this as well. The cars do drive smoother after the latest update, not sure why GT7, which is basically just Sport 2.0 needed to have 3-4 major physics changes after all those years of development and what should have been testing but I guess that happens. Drive any of the Group C cars in GT7 and not only do they just feel the same, they are also ridiculously accessible to the masses when you can clearly see in real life onboards that these were a handful to drive.
I give FM7 some credit actually for having telemetry and having a decent FFB with an array of settings. That allows me to get a fine tailored experience to my wheel. I would be hard pressed to believe that someone with a wheel would have worse feel on FM7 than on GT7 with it's measly two FFB settings they gave us.
honestly I dont understand why would someone buy Forza motorsport on pc. Like out of all the options out there why pick forza? I'm not attacking you I'm just curious. I'm moving from consoles to pc because Forza and gt are years behind compared to games like Iracing, Ac, rf2.... what makes Forza better?
deep breath...Becouse it dosen’t feel as good on a wheel as gran turismo 7 and gran turismo 7 is not even on level of acc and iracing and along those lines, it remains to see what new physics will be for the new forza motorsport, but fm7 is absolutly behind gt7 in terms of physics,
Not to try and stray off topic but GT7 is GT Sport with some weather and some car tuning parts. What else is it? Same Hud, same cars, same models, same tracks. What am I missing? The horrible Menu Book cafe "career mode" that should be abandoned and completely replaced? That's an unwelcomed new feature I suppose.I dont agree about gt7 being a sport 2,0
I dont want to stay off topic either yes all cars that was in in sport, was carried over but there is still with all updates now about 120-130 more cars, they have not added many tracks but its still almost doubled on what forza will launch with, 3 has been added after launch, 4 more than sport on launch, i have owned pretty much all the forzas and gran turismo games, and plenty of enjoyment of both series, both was best at their 4th game, the menu book system sucks i am not going to lie, but they do some other things really well like wheather, customazion gt7 is still the only racing game i seen where the exhaust changes when you upgrade it, forza still looks like it stock exhaust even when fully upgraded, car models gt7 is the best in the buisness, forza uses plenty of poorly car models and it dosen’t seem to change with the new forza motorsport, both series has it advantages and disadvantages in different aspects, i am just glad we have more racing games this year to enjoy,Not to try and stray off topic but GT7 is GT Sport with some weather and some car tuning parts. What else is it? Same Hud, same cars, same models, same tracks. What am I missing? The horrible Menu Book cafe "career mode" that should be abandoned and completely replaced? That's an unwelcomed new feature I suppose.
Sure they added content but why am I reading that lobbies are even worse than Sport? In fact, why do I read on this very forum that people wish a few areas of the game were back like it was on Sport? It seems that people who are impressed with GT7 are the people who have owned nothing but PlayStation their entire life. Sure, maybe it's the best Gran Turismo out of all of them (maybe, GT4 might still get more votes there) but what is that really saying? Especially for people who have tried the forbidden fruit outside of what's available on Playstation let alone consoles all together.
I dont want to stay off topic either yes all cars that was in in sport, was carried over but there is still with all updates now about 120-130 more cars, they have not added many tracks but its still almost doubled on what forza will launch with, 3 has been added after launch, 4 more than sport on launch, i have owned pretty much all the forzas and gran turismo games, and plenty of enjoyment of both series, both was best at their 4th game, the menu book system sucks i am not going to lie, but they do some other things really well like wheather, customazion gt7 is still the only racing game i seen where the exhaust changes when you upgrade it, forza still looks like it stock exhaust even when fully upgraded, car models gt7 is the best in the buisness, forza uses plenty of poorly car models and it dosen’t seem to change with the new forza motorsport, both series has it advantages and disadvantages in different aspects, i am just glad we have more racing games this year to enjoy,
when did turn 10 exactly say that? I got FM7 as a proof that no additional was added during the game lifecycle. Also I didn't hear anything about them adding more tracks to FM8 once the game is released.I don't think any of us expect the FM2023 track list to stay at 20 tracks for long.
They have already committed to tracks being added, and FM7 has a large collection of laser scanned tracks which just need some updating (tree models, trackside density, etc...) and being fitted into the FM2023 lighting model.
Who knows... it might even be as easy as the DiRT 1.0 tracks being added into DiRT 2.0 in a big post-launch update (assuming they get the licensing sorted)?
when did turn 10 exactly say that? I got FM7 as a proof that no additional was added during the game lifecycle. Also I didn't hear anything about them adding more tracks to FM8 once the game is released.
Its pretty common nowadays in racing games add tracks for free and use the cars as paid DLCconfirms that they will be free
I think that some tracks wont show up againFM7 has a large collection of laser scanned tracks which just need some updating (tree models, trackside density, etc...) and being fitted into the FM2023 lighting model.
Who knows... it might even be as easy as the DiRT 1.0 tracks being added into DiRT 2.0 in a big post-launch update (assuming they get the licensing sorted)?
There's some misconception about leagues being "esports" things or something only "pros" do and that they require a ton of free time to practice constantly, but that's not at all the case. There are a few pretty elite leagues out there of course but they are certainly not even close the majority and are generally pretty private, and yeah if you want to be "pro" you have to spend lots of time practicing, but most leagues are just a mix of players who like cars and racing and got tired of getting crashed into in public lobbies by people who don't care.As for multiplayer, I'm still not skilled enough with a wheel to have any real confidence in joining a league unless there's some dedicated beginners group or something, and meanwhile from what I can gather 90% of multiplayer is limited to GT3 cars on Spa, GT3 cars on Nurburgring, a gaggle of drift servers, and a bunch of people trying to recreate Tokyo Xtreme Racer for some reason.
I feel they will fix Rio and thus the track not showing at launchWill also miss Rio strangely. FM1 Rio was certainly a better racetrack while FM7 Rio is a death trap that often has hilariously bad online lobby races, but with Forza's very forgiving handling model, it stands out as one of just a few tracks you can't drive 110% at all the time, and nailing a lap there is very satisfying. Also, in the right kind of cars at least, it can have pretty exciting races because there is always a risk/reward for pushing since most people who are smart are leaving a little something in reserve.
honestly I dont understand why would someone buy Forza motorsport on pc. Like out of all the options out there why pick forza? I'm not attacking you I'm just curious. I'm moving from consoles to pc because Forza and gt are years behind compared to games like Iracing, Ac, rf2.... what makes Forza better?
As with any other Microsoft game that releases on both Xbox and the Microsoft Store, yes your save will transfer. You... don't really get much of a choice in this one either, as online saves are mandatory.another thing: any word on Forza Motorsport game being "play anywhere" between win 10 and xbox series just like FM7 and FH3, FH4 and FH5?
no. I mean if you buy one game on win 10 store then can you still play the same game you already bought on the win10 store on a xbox series console? or do you need to buy another copy for xbox series consoles?As with any other Microsoft game that releases on both Xbox and the Microsoft Store, yes your save will transfer. You... don't really get much of a choice in this one either, as online saves are mandatory.
No extra copy required.no. I mean if you buy one game on win 10 store then can you still play the same game you already bought on the win10 store on a xbox series console? or do you need to buy another copy for xbox series consoles?
I'll chime in on this subject as well. First though I just started a community last week on Discord called FWOR (Forza Wheel Only Racing). I need more people to get it going in prep for FM2023. Goal is to have it be a reference for all things wheel on Forza as well as not having to worry about racing with Controller users. Link here: https://discord.gg/WBSvuYWmYeah I kinda don't see them bringing back the other FM7 fantasy tracks. Since Esaki specifically mentioned acknowledging that their recent batch of fantasy tracks were graphics showcases first and race tracks second, and that Hakone was going to break that trend, I kinda don't imagine they will drag back Alps, Rio, Prague, or Dubai... and I'm a little mixed on that.
One exception would be a return of Dubai City layout, kinda how FM3 had Rally di Pasitano and then FM4 only had the little Amalfi Coast layout. The full version sucks and the City layout has some dangers that should be re-engineered a little by moving walls a bit, but it's a fantastic track for BTCC/TCR style touring cars, and it would be cool to see it at night with the airport lit up and the city skyline off T1.
Will also miss Rio strangely. FM1 Rio was certainly a better racetrack while FM7 Rio is a death trap that often has hilariously bad online lobby races, but with Forza's very forgiving handling model, it stands out as one of just a few tracks you can't drive 110% at all the time, and nailing a lap there is very satisfying. Also, in the right kind of cars at least, it can have pretty exciting races because there is always a risk/reward for pushing since most people who are smart are leaving a little something in reserve.
Alps is awful though, Prague is a pretty big meh, Dubai full is lame, so those I won't miss. Wish they would have deleted Maple Valley as well, it was the worst of the FM1 fantasy circuits so the fact that it's the only one we have is annoying, plus it's just a bad race track full of noob traps that makes racing there with anyone but the most sensible/skilled/trustworthy drivers either a total disaster or just boring as hell because everyone flies off the track and spaces the field out so it becomes hotlapping.
yeah that makes sense lol. I forgot that people play games to have a good time. I'm a hardcore competitive sim gamer I can't play without a wheel and all assists off that's why I didn't get why would someone get Forza on pc. I guess I'm not the target audience.A career mode that isn't nonexistent.
Assetto Corsa is amazing for pure car feel and modding, but it's a time attack simulator more than anything for me. Or a "cruise around Tokyo" simulator when I feel like booting up Shutoko Highway and the Wangan Midnight soundtrack. (it's illegal not to play Wangan Midnight music when driving on Shutoko.)
rF2 and iRacing seem mostly geared toward the multiplayer. The PC landscape has either excellent pure racing sims or pure arcade games, but very few of what I'm actually after, which is a blend of both and a workable singleplayer experience. Games you could call """simcade""" if I didn't find the term arbitrary and complete nonsense. Most of my time on Forza Horizon 4 and 5 was spent doing things that work offline. Gran Turismo ain't coming on PC anytime soon so Forza will do.
That is why I would buy Forza Motorsport on PC. Because like it or not, Forza still fills a niche that very few other games do. If you know others, I'd be happy if you shared your knowledge.
Just think about the 25 million Forza Horizon 5 players who reached the hall of fame (i.e. put hours into the game). I would expect that 0.1% of them use a wheel, if not even less.yeah that makes sense lol. I forgot that people play games to have a good time. I'm a hardcore competitive sim gamer I can't play without a wheel and all assists off that's why I didn't get why would someone get Forza on pc. I guess I'm not the target audience.