Forza

Maven
Someone mentioned Steering and Brake Assist? You can turn those off from the main menu.
The harder you go, the less you can turn the wheels, even if you use a Driving Force with Steering Assist at 'Simulation'. It prevents understeer etc. It's also the reason why I hate to drive GT3 with a wheel, it feels so unresponsive.
And it's near impossible to lock the wheels while braking in GT3. :)
 
Maven
Heh, I just had to comment on this, I don't think I've seen as much information put into one sentence before. Oh, no wait, two! :) I'm really starting to think that I've been playing a different game than everyone else. People say that the cars in GT3 look fake and the physics are really poor. I can't say if the cars handle true to life, since I haven't driven them, but I find the cars handle believably. Someone mentioned Steering and Brake Assist? You can turn those off from the main menu. While I usually turn ASC off (except for maybe high-powered mid-engined cars, I'm not crazy), I quite often leave the Traction Control on with a single point in order to combat wheelspin. You can't spin in GT? I beg to differ, I turned off the traction control with my fully-tuned 300ZX and spun the wheels up to fourth gear. Every turn I had to be cautious on gas or else I would have gone off the track.

So, are people playing a different game? I'm confused because obviously I've had a different experience than some.



This is merely a difference of opinion and once again shows why it is good to have a variety of games to cater to different people. I love the GT games because the are the type who have the Prius in them. I think that's awesome! No other game has that. Nobody's going to get GT4 thinking they're going to race a car from 1886 against a Corvette or Viper. GT4, to me, is a celebration of the automobile. It has everything from humble commuter cars to the fastest racing cars. That's what makes it special. Who else would put a photography simulator in a racing game? That's innovative! I love photography and I can hardly wait to take pictures of my favorite cars and show them off. As well, I'm the kind of guy who will purchase or win every single car in GT4 and pay to tune them up. Therefore, GT4 will be a great value to me; I'm still playing GT3 two and a half years after I bought it.

This is in no way meant to disparage Forza. I am sure that Forza will be a tremendous game and if I had an Xbox, I would certainly buy it for myself. In fact, if you want to quantify it, Forza may even be the better racing game. I'm willing to admit that by adding in the extras that they have, PD might have sacrificed the racing aspect of GT4 a bit. But that's not the point. Each of these games will be great games in their own right.

Forza will be a great game for people to race cars. GT4 will be a great game for people to enjoy cars.


You put it succintly. 👍

Everyone's busy comparing these games when they're really very different. Forza leans heavily towards motorsports and the racing experience, and GT is expertly focused on automotive culture and an insane catalogue of ways to enjoy cars.
 
Delphic Reason
Indeed... If he's a network specialist, I'll eat my hat...

I particularly liked this line:



Nice try buddy, but you're not fooling anyone......



;)

Ok. thank you I needed your approval. *sight*. I started to play videogame to relax from the stress that I have at the office. I guess you are going to have to eat your hat then because I am a network specialist. I don't really care if you don't believe me.

And like you read previously, I never said I needed to save up to afford an 50$ game.
 
Symtex
Ok. thank you I needed your approval. *sight*. I started to play videogame to relax from the stress that I have at the office. I guess you are going to have to eat your hat then because I am a network specialist. I don't really care if you don't believe me.

And like you read previously, I never said I needed to save up to afford an 50$ game.

Just keep talkin' buddy...

I'm assuming you meant *sigh*, and I'm sure you meant to type "a $50 game"...

Can you really blame anyone for not believing you?... When someone keeps sidestepping, it usually denotes fallacy...

Anyway, back to the topic...

Can you change tires, or tune settings in the Forza Demo?.. I imagine not, as I'm sure they want to leave such things for the final release...



;)
 
Delphic Reason
Just keep talkin' buddy...

I'm assuming you meant *sigh*, and I'm sure you meant to type "a $50 game"...

Can you really blame anyone for not believing you?... When someone keeps sidestepping, it usually denotes fallacy...

Anyway, back to the topic...

Can you change tires, or tune settings in the Forza Demo?.. I imagine not, as I'm sure they want to leave such things for the final release...



;)

I don't blame you but I do wake up at 5:30 am every morning so I had to go to sleep. That is why i left the discussion. I'm sure you can understand that.

Back to topic, you cannot change tires or tune any settings in the demo.
 
Delphic Reason
Bugger... Well, what modes are available?..



;)

You can race 3 laps on laguna Seca on 3 different car category : Group B, Group A and Group R. You have the option to try an already modified Subaru Impresa WRX Sti, Lancer Evo and Acura NXS R. The other cars are stock. You have an total of 12 cars in the demo.

You can turn off every assist and it seems the damage level has been set to cosmetic.
 
Symtex
You can race 3 laps on laguna Seca on 3 different car category : Group B, Group A and Group R. You have the option to try an already modified Subaru Impresa WRX Sti, Lancer Evo and Acura NXS R. The other cars are stock. You have an total of 12 cars in the demo.

You can turn off every assist and it seems the damage level has been set to cosmetic.

Thankyou...



;)
 
kinigitt
Everyone's busy comparing these games when they're really very different. Forza leans heavily towards motorsports and the racing experience, and GT is expertly focused on automotive culture and an insane catalogue of ways to enjoy cars.

I disagree. If GT were focused on automotive culture, then it wouldn't be a driving simulator. A strong sense of the automotive culture is just another of GT4's great features.

It's perfectly healthy to compare Forza and GT, because i'm sure it was made mostly to combat GT. Otherwise, Project Gotham would be able to wrap up the racing genre for Xbox.
 
^^^ I guess GT could be called a driving simulator with heavy emphasis on driving culture then?


Well, I don't know about everyone else, but I don't want to buy 2 video games when 1 is just a bad version of the other. The only thing I am interested in in the "racing" genre of games is THE MOST REALISTIC SIMULATOR available. I don't know if forza or GT4 will take that title, but I am praying that it does because I already paid for it, and I don't want the best racing game EVER to come out on a console that doesn't have a FF wheel.

I don't think anyone is in a position to argue which game is better unless they have played the full version of both games. Even then it will only be an opinion, and I'm sure different people will come to different conclusions.
 
Giancarlo
I disagree. If GT were focused on automotive culture, then it wouldn't be a driving simulator. A strong sense of the automotive culture is just another of GT4's great features.

It's perfectly healthy to compare Forza and GT, because i'm sure it was made mostly to combat GT. Otherwise, Project Gotham would be able to wrap up the racing genre for Xbox.

Hell you're so right. I never understood why people say It's stupid to compare these 2 games. They are in the same category, sim racers, they try to bring all sorts of cars to the table, from exotics to Imports and they are targeting the same market, so where's the problem?

The two games might have different philosophies, but this doesn't prevent us from comparing them.

See ya :sly:
 
From what i have seen from screenshots and what i have read in this forza forum (http://webquad.com/forza) I think that Gt4 is going to be better ten forza by a nose and a half. the one thing that i love about forza is the body kits that are for aerodynamic and not for ricing bu they do have the paint shop where you can put a ricy design:yuck: on your car.
 
I don't like the way the weels look in this pic for example. In the other hand I like how you can see the driver on every car...
dec04_01.jpg
 
I beleive it is going to be the same way in GT4 with seeing the driver but with the wheels we all know it is going to be better in GT4. Graphics look so much better in GT then the are in Forza. The cars have a feel of fakeness to them while in GT4 PD added an extra layer to give the paint a more real look to it. that layer is like a gloss but not over glossy like in Forza.
 
At the moment, from the pics I've seen, Forza doesn't look like it'l be any competition to GT4, soley because there's more experience in the GT series for getting the most out of the system graphics and physics wise. I'd wait until a new Forza game is in the works before comparing them, unless they make a massive push to clean the visuals in Forza. The cars seem a bit pale and plasticy at the moment, and if it's going to stay like that at release, then it would be an unfair comparison.
 
I agree, maybe down the road Forza 2 or 3 will get better and better... but I don't know about being able to see the drivers on any car in GT4. I think they will all have tinted windows and we are only going to see the driver ni the convertible models...
 
cobragt
I love gt4's visuals compared to racers like rsc2 or forza; the game looks so realistic. Example
http://s17.yousendit.com/d.aspx?id=C48F002B716B66E7E2692762ED6DC40F

hey cobra be nonbiased for a start and post ACTUAL GAME PLAY SO WE CAN SEE REAL LIFE VISUALS...

come on you know you want to, you know you want to show off the PS2's flaws of showing IN GAME VIDEOS OR PICTURES...

im not knocking down gt4 but this sense of graphics realism that is not during gameplay is a joke....learn when the game is polished up for replay mode and the difference between game play mode...then lets talk about realism

PD has used trickery to compensate for the suffering of the PS2, not saying that they are not accurate but a good look at 'trickery' is the temple in athens for athena, it looks like a perfectly straight building when in fact there is almost not one straight line in it....see what i mean. What ends up happening is our eyes get used to this trickery, and unfortunately everybody said gt1 was photorealistic, then gt2 came out and the cars were flater and wider then gt3 came out and they were now a little skinnier and around the same height, now what about gt4? are they going to change the dimensions of the cars to look more realistic or the dimensions of the tracks (like they did in gt3) to make it more fun.

but then again we are comparing a Japan December build of GT4 to a E3 build of Forza (thats early 04 for you guys)....

i am extremely dissapointed with GT4 in the lack of in game pictures and videos, something forza has plenty of.

To the cars comment, say you get GT4 to cope over to the xbox and have xbox live, you cannot seriously think you are going to be able to tune 650 cars to perfection and race COMPETIVELY knowing a little about each car to someone or a group or team (like what is being done in Forza) and expect to go from a prius to a toyota gt-one and then over to a viper and expect to even touch somebody who only drives a few cars say 10...guess each persons deffinition of fun is different, xbox live seperates the lookers from the racers (very evident in PGR2)

Talking about detail in the GT series? you consider a game that considers a SUPERCHARGER as a TURBO CHARGER attention to detail? or NA tuned as the only option for half of american cars? and the fact that most NA tuned engines that are maxed out bigger than 302 get upwards of 700bhp, a 427 (like in the cobra) will easily break and reach 1400hp+....you cant go on about attention to detail when they cant even get the attention to detail in terms of engines and tuning...but to each his own...is GT4 finally going to have superchargers? i know forza has na centerfugal supercharger and a roots superchargers turbos and TWIN turbos and NOS...is GT4 finally going to be realistic upgrading or a made up mathmatical system like in GT3 GT2 GT1
 
elitewolverine
hey cobra be nonbiased for a start and post ACTUAL GAME PLAY SO WE CAN SEE REAL LIFE VISUALS...

come on you know you want to, you know you want to show off the PS2's flaws of showing IN GAME VIDEOS OR PICTURES...

im not knocking down gt4 but this sense of graphics realism that is not during gameplay is a joke....learn when the game is polished up for replay mode and the difference between game play mode...then lets talk about realism

PD has used trickery to compensate for the suffering of the PS2, not saying that they are not accurate but a good look at 'trickery' is the temple in athens for athena, it looks like a perfectly straight building when in fact there is almost not one straight line in it....see what i mean. What ends up happening is our eyes get used to this trickery, and unfortunately everybody said gt1 was photorealistic, then gt2 came out and the cars were flater and wider then gt3 came out and they were now a little skinnier and around the same height, now what about gt4? are they going to change the dimensions of the cars to look more realistic or the dimensions of the tracks (like they did in gt3) to make it more fun.

but then again we are comparing a Japan December build of GT4 to a E3 build of Forza (thats early 04 for you guys)....

i am extremely dissapointed with GT4 in the lack of in game pictures and videos, something forza has plenty of.

To the cars comment, say you get GT4 to cope over to the xbox and have xbox live, you cannot seriously think you are going to be able to tune 650 cars to perfection and race COMPETIVELY knowing a little about each car to someone or a group or team (like what is being done in Forza) and expect to go from a prius to a toyota gt-one and then over to a viper and expect to even touch somebody who only drives a few cars say 10...guess each persons deffinition of fun is different, xbox live seperates the lookers from the racers (very evident in PGR2)

Talking about detail in the GT series? you consider a game that considers a SUPERCHARGER as a TURBO CHARGER attention to detail? or NA tuned as the only option for half of american cars? and the fact that most NA tuned engines that are maxed out bigger than 302 get upwards of 700bhp, a 427 (like in the cobra) will easily break and reach 1400hp+....you cant go on about attention to detail when they cant even get the attention to detail in terms of engines and tuning...but to each his own...is GT4 finally going to have superchargers? i know forza has na centerfugal supercharger and a roots superchargers turbos and TWIN turbos and NOS...is GT4 finally going to be realistic upgrading or a made up mathmatical system like in GT3 GT2 GT1

Well for your info, that vid I posted is ingame. It's not a replay but even if it was a replay, you would still be seeing the ingame visuals. It's not a replay because someone is playing the game and there's another ps2 hooked up, maybe lan that's viewing the real time race in real time. You have just been impressed by gt4's visual judging by your reply and you dont know it. I see you are very ignorant and dont know anything if you believe the visuals are upgraded in replays.
 
elitewolverine
im not knocking down gt4 but this sense of graphics realism that is not during gameplay is a joke....learn when the game is polished up for replay mode and the difference between game play mode...then lets talk about realism

Hmm... where'd you hear this about 'polished up replay mode' in GT4? Or are you regurgitating rumors that you heard elsewhere? I cannot concieve of the difficulty of pulling something like this off... besides, every console game will be limited by the resolution of televisions. The reason for the Photo Mode is because PD want to show that they detail the cars to a greater level than you will ever see onscreen.

PD has used trickery to compensate for the suffering of the PS2, not saying that they are not accurate but a good look at 'trickery' is the temple in athens for athena, it looks like a perfectly straight building when in fact there is almost not one straight line in it....see what i mean.

Uhhhhh... I believe you are talking about the Parthenon... and... uhh... you know... it DOES have STRAIGHT LINES. Perhaps you mean VERTICAL lines... Besides, I think you're nitpicking a little bit too closely there. I'm sure if they have the Parthenon in Forza, it would look the same... :rolleyes:

Besides, 'Old age and trickery beats youth and ability'... :laugh:

i am extremely dissapointed with GT4 in the lack of in game pictures and videos, something forza has plenty of.

How come whenever someone defends GT4, they're being 'biased and defensive', but when someone defends Forza, that's perfectly acceptable? Look, I have nothing against Forza, it's jingoism that I don't like. Will GT4 be perfect? No, of course not. Will Forza be perfect? No, again. Neither of them are completed and yet people are comparing gameplay, sound, and driving physics?

You say that there are few ingame pictures of GT4? It's the same thing with Forza, you know... unless you somehow play Forza from a position on the side of a race track...

It's laughable about how Forza's limitations suddenly become 'advantages' in the eyes of fanboys. 'There's not as many cars? Great! Then we can focus more on specific cars!' (As if you can't do that for some reason in GT4...) 'Forza doesn't have the convertible tops down? Wonderful! Cars have better aerodynamics with the hoods up!'
 
Maven
Hmm... where'd you hear this about 'polished up replay mode' in GT4? Or are you regurgitating rumors that you heard elsewhere? I cannot concieve of the difficulty of pulling something like this off... besides, every console game will be limited by the resolution of televisions. The reason for the Photo Mode is because PD want to show that they detail the cars to a greater level than you will ever see onscreen.



Uhhhhh... I believe you are talking about the Parthenon... and... uhh... you know... it DOES have STRAIGHT LINES. Perhaps you mean VERTICAL lines... Besides, I think you're nitpicking a little bit too closely there. I'm sure if they have the Parthenon in Forza, it would look the same... :rolleyes:

Besides, 'Old age and trickery beats youth and ability'... :laugh:



How come whenever someone defends GT4, they're being 'biased and defensive', but when someone defends Forza, that's perfectly acceptable? Look, I have nothing against Forza, it's jingoism that I don't like. Will GT4 be perfect? No, of course not. Will Forza be perfect? No, again. Neither of them are completed and yet people are comparing gameplay, sound, and driving physics?

You say that there are few ingame pictures of GT4? It's the same thing with Forza, you know... unless you somehow play Forza from a position on the side of a race track...

It's laughable about how Forza's limitations suddenly become 'advantages' in the eyes of fanboys. 'There's not as many cars? Great! Then we can focus more on specific cars!' (As if you can't do that for some reason in GT4...) 'Forza doesn't have the convertible tops down? Wonderful! Cars have better aerodynamics with the hoods up!'

There is fanboys both ways. Of course having less car in Forza is not an advantage. Of course not having a FF wheel is a disadvantage.

GT4 not having online is a big dissapointement. Who ever said that is has worst of those Forza not having 700+ car in an advantage. Not having Custom paint job and real afterpart mod is also a disadvantage.

Both game offer different product. ANY car fanatics should get both product.
 
Meh forza really is good. It looks abit rough, but the cars them selves feel really good! Great sensation of power and grip, and some really nice details, like how when you hammer then brakes, the rear wheels lock before the front ones etc. I liked it. Cars in Gt allways felt abit tame imo, no proper wheels spins or feeling of power. oh and on the topic of physics in both games, from what I've played of them both, there really isn't much between them, cept I found forza's cornering alot harsher. Also taps to the back of the car spin you easier.

Umm there are many cars in forza, I'd say 200+ with the level of customisation and damage is quite good!
 
Symtex
Both games offer a different product. ANY car fanatics should get both products.

Exactly... All this comparison nonsense is going to seem very silly after they are both released, and everyone sees how different they truely are...



;)
 
Cobra: Bad information is bad, mmmkay? If you don't know the answer, don't give the answer.

Forza has over 200 cars, that is the only information we know. We do have an unofficial car list that has around 270 cars, but it is what it is, unofficial.
 
Back