Forza

What about showing some real pics instead of these doctored ones? I guess if there is a difference in the pics, it's the better doctoring job done to the newer pics compared to the ones.
 
I'm lookin at the car models, how they go from plastic to real. And the only pic I see that was doctored was the last one, from way back in may when they were first showing off the game.
 
TriplePlay
I'm lookin at the car models, how they go from plastic to real. And the only pic I see that was doctored was the last one, from way back in may when they were first showing off the game.
Are you reaching the top of the steps or what? Seriously, the game looks the same :indiff:
 
cobragt
Are you reaching the top of the steps or what? Seriously, the game looks the same :indiff:

I'm forced to agree. They added a few things in each picture. But the overall quality was the same.
 
the only screenshots from forza that have really impressed me so far were the ones on Gamespot a while back showcasing the Tuscan R (it actually had proper-sized tires on it) and a couple of the GTO Judge and a 69 camaro SS duking it out.

In motion, the game looks good. Inconsistent, but good. Some things look spectacular, others make you wonder what they were smoking when they implemented them into the game.

P.S. Metal Gear Solid 3 has better visuals than SC. That's how you put it, right cobra? :sly:

Freaking awesome game. Especially the caves.
 
*sighs* I think you're using up your credibility elitewolverine. Frankly, I don't believe anything that you're rambling off. I don't know what your beef against PD, GT4, or Sony is, but it's obvious that you're upset about something.

And what is your hangup on 'innovation'? What's so innovative about Forza? It has damage? That's been done before. Tunable cars? Been done. Skid marks? Done. GT4's photomode is more innovative than anything Forza has. Oh, and you seem rather ignorant about it, because, you can take pictures during your replays.

But, whatever, if your ego is really so weak that you need to demonstrate that Forza is a superior game, then go ahead. Real racing fans would enjoy both games.
 
Maven
And what is your hangup on 'innovation'? What's so innovative about Forza? It has damage? That's been done before. Tunable cars? Been done. Skid marks? Done. GT4's photomode is more innovative than anything Forza has. Oh, and you seem rather ignorant about it, because, you can take pictures during your replays.

personally, I'd say online car clubs with up to 100 members that can set up competitions, buy and sell cars, download car setups, buy and sell custom paintjobs and compete against other car clubs sounds more innovative than a photography mode.

to each his own.
 
code_kev
Compared to the PGR2 nurb it looks pretty crap, but it's much harder to drive, thinner, bumpier etc.

Ha, Ha, Ha, Ha.....Maybe when you hook up with some decent eyeware, you can tell me how many different suns are shining on this track.

forza-motorsport-20041014002731158.jpg
 
TigJackson
Ha, Ha, Ha, Ha.....Maybe when you hook up with some decent eyeware, you can tell me how many different suns are shining on this track.

Did you say suns? :odd:

personally, I'd say online car clubs with up to 100 members that can set up competitions, buy and sell cars, download car setups, buy and sell custom paintjobs and compete against other car clubs sounds more innovative than a photography mode.

to each his own.

And there in lies the Xbox's only true advantage. It's online stability. But at this point, it's the only advantage. Everything else is in the air until the games come out.

but will you able to drive this car in GT4 ?
Picture of a Ferrari

ROFL!:lol: Please tell me you're not basing how good a game is by what cars are in it.
 
Maven
*sighs* I think you're using up your credibility elitewolverine. Frankly, I don't believe anything that you're rambling off. I don't know what your beef against PD, GT4, or Sony is, but it's obvious that you're upset about something.

And what is your hangup on 'innovation'? What's so innovative about Forza? It has damage? That's been done before. Tunable cars? Been done. Skid marks? Done. GT4's photomode is more innovative than anything Forza has. Oh, and you seem rather ignorant about it, because, you can take pictures during your replays.

But, whatever, if your ego is really so weak that you need to demonstrate that Forza is a superior game, then go ahead. Real racing fans would enjoy both games.

i do enjoy both games except for GT4 since my ps2 is burned out, i was playing GT3 when this happened to me.

innovative huh? how about realworld tuning? something GT4 has yet to have. How about damage that actually affects aerodynamics and everything else. Not in GT4. How about online play? Not in GT4. how about the community live is going to have. Not in GT4. The paint schemes? not in GT4. Tire Marks? how about ones that stay for entire race and affect car handling ie marbles and grooves? Not in GT4.

to that other guy? what do you want to know about the PS2's architexture? do you want to know how they display low textures with low polys and then do so to save framerate? or how SOE maxed out the ps2's AI and still got more out of the AI from a xbox? and how SOE ran at 30fps because of this....to maintain the 60fps there is going to be lots of in-game cuts that most of you are probably unwilling to admit ie textures etc....sure the color looks nice but so did my color on my 1989 computer...in the end that comes down to opinion in a matter of looks personally GT series have always had a funny look, and do not look 'photorealistic' like you claim(cobragt), in terms of technology it is outclased and MY eyes CAN tell the difference even though yours cant just like you think RCS2 doesnt look better than GT3 which in-game shots clearly show the opposite

i like sony dont love them but like them, love the gt series but right now they are at a dead point with the PS2.
 
elitewolverine
i do enjoy both games except for GT4 since my ps2 is burned out, i was playing GT3 when this happened to me.

innovative huh? how about realworld tuning? something GT4 has yet to have. How about damage that actually affects aerodynamics and everything else. Not in GT4. How about online play? Not in GT4. how about the community live is going to have. Not in GT4. The paint schemes? not in GT4. Tire Marks? how about ones that stay for entire race and affect car handling ie marbles and grooves? Not in GT4.

to that other guy? what do you want to know about the PS2's architexture? do you want to know how they display low textures with low polys and then do so to save framerate? or how SOE maxed out the ps2's AI and still got more out of the AI from a xbox? and how SOE ran at 30fps because of this....to maintain the 60fps there is going to be lots of in-game cuts that most of you are probably unwilling to admit ie textures etc....sure the color looks nice but so did my color on my 1989 computer...in the end that comes down to opinion in a matter of looks personally GT series have always had a funny look, and do not look 'photorealistic' like you claim(cobragt), in terms of technology it is outclased and MY eyes CAN tell the difference even though yours cant just like you think RCS2 doesnt look better than GT3 which in-game shots clearly show the opposite

i like sony dont love them but like them, love the gt series but right now they are at a dead point with the PS2.


I'll give you the part about innovation.

But messing with the PS2 hardware, and you're obviously touting that the XBox is superior, is generally pointiless. The Xbox was released after the PS2. IF someone could give me exact dates that would be helpful. anyway, imagine if the systems had swapped release dates. Do you really believe for one second that that PS2 would've been less powerful then the Xbox?
Of course the Xbox is a more powerful system. But it's not from "superior" design. It's from doing what microsoft does best. See something that's good, swipe it, change it a bit and call it there own. The Xbox is a good system. I don't like to many games for it, but as far as hardware, it's far superior to PS2. So what! Let's see what happens when the games are released. Then we can talk about dead points.
 
I think Microsoft got their mind at the right place with forza. First installament, they concentrate on gameplay and online implementation. Next-Gen they will concentrate of visual greatness.
 
Norante
Until now, I did not see anything in Forza that oozes autoracing charisma as the GT games do. Maybe it´s just me.

If you would of played the GT4 Japanese demo you would of said the same thing. Trial mountain is one of the ugliest track ever created. It looked ugly in GT3 and it's not better in GT4.

I say that Forza will come alive with all the custom paint job and afterpart upgrade. The Car club will be a great success online.
 
dunkee
No...it's the wheels, the ride height, and the pastel-red color. I've seen better quality pics of it...still looks like @ss.

Agreed. I have the Forza demo so I've seen that exact shot in high quality on tv... the car still looks like crap. :yuck:
 
Symtex
If you would of played the GT4 Japanese demo you would of said the same thing. Trial mountain is one of the ugliest track ever created. It looked ugly in GT3 and it's not better in GT4.

Hey, I like Trial Mountain, especially the ape!
 
Did code just say gt4's nurb looks like crap compared to pgr2's? OMG, code, are you serious man? Gt4's nurb looks awhole lot more realistic and alive compared to pgr2's nurb. While gt4's nurb is off by MM's from the real one, the pgr2 one is like 2 fields off, sorry, had to add that :P But seriously, pgr2's nurb looks old and tired compared to gt4's more alive one.
 
cobragt
Did code just say gt4's nurb looks like crap compared to pgr2's? OMG, code, are you serious man? Gt4's nurb looks awhole lot more realistic and alive compared to pgr2's nurb. While gt4's nurb is off by MM's from the real one, the pgr2 one is like 2 fields off, sorry, had to add that :P But seriously, pgr2's nurb looks old and tired compared to gt4's more alive one.

GT4 nurb looks a little off because of the low texture, but i do agree that it does look more 'alive' although pgr2 wanted more of a arcade feel i think they sacrificed this for realism, it was fun but i to think it was a little boring compared to the real thing...
 
Well pgr2's nurb wasn't exactly accurate in the nurb's look aswell. Gt4's nurb is modeled so greatly that when I see a real life nurb vid, I say, "that looks like a more detailed gt4." :lol: gt4's nurb is that amazing for me. You know, while gt4 might have the weakest texture work compared to pgr2, it does make up for that with great lighting and color. Honestly, gt4's nurb looks alot better than pgr2's, it looks alot more realistic and I'm not talking about measurements and whatnot, I'm talking about looks. Who has seen the celica on the nurb vid made by navyad? If you have, you'll see how damn freaking real the gt4 nurb looks! If I may, pgr2's nurb has been teheehhsa pwnwenerneteen!
http://s7.yousendit.com/d.aspx?id=1055B848AA21D7BD1F7EFDF7A069E68E
Look http://www.sleepy-eye.com/~uaclan/GT4.avi
Only someone crazy would say pgr2's nurb looks better than gt4. Code, you are crazy, it's offical and it aint I damn thing you can do about it 👍
 
Swift
I'll give you the part about innovation.

But messing with the PS2 hardware, and you're obviously touting that the XBox is superior, is generally pointiless. The Xbox was released after the PS2. IF someone could give me exact dates that would be helpful. anyway, imagine if the systems had swapped release dates. Do you really believe for one second that that PS2 would've been less powerful then the Xbox?
Of course the Xbox is a more powerful system. But it's not from "superior" design. It's from doing what microsoft does best. See something that's good, swipe it, change it a bit and call it there own. The Xbox is a good system. I don't like to many games for it, but as far as hardware, it's far superior to PS2. So what! Let's see what happens when the games are released. Then we can talk about dead points.

actually there are many benifits to both design but, the xbox does have a tried and true design, while the ps2 works of the idea of do many small things and do them fast, xbox is brute force.

problem is ps2 didnt see the xbox coming, and in terms of the ps1 is a HUGE improvement, but in terms of raw power it seemed like they missed something, they put fast ram but only put a little, for whatever reason they did, if the ps2 had memory like the xbox in all accounts and had one more cpu or VU to do its media it would be a whole nother ball game, although thats what ps3 is trying to do.

but even though it was barely a year apart, i am supprised they didnt use more memory the common pc at that time had huge memory, yes it has fast ram but little of it, they figured streaming rather than caching and in huge textures caching is essential, i just dont think sony thought of it, i dont know how they missed it, i just dont know which is a shame because i do like the ps2's openedness but with little support of how to go about things sony also hindered themselves hope they dont do that with the PS3 cuz i do look foward to that machine along with X2.
 
cobragt
Well pgr2's nurb wasn't exactly accurate in the nurb's look aswell. Gt4's nurb is modeled so greatly that when I see a real life nurb vid, I say, "that looks like a more detailed gt4." :lol: gt4's nurb is that amazing for me. You know, while gt4 might have the weakest texture work compared to pgr2, it does make up for that with great lighting and color. Honestly, gt4's nurb looks alot better than pgr2's, it looks alot more realistic and I'm not talking about measurements and whatnot, I'm talking about looks. Who has seen the celica on the nurb vid made by navyad? If you have, you'll see how damn freaking real the gt4 nurb looks! If I may, pgr2's nurb has been teheehhsa pwnwenerneteen!
http://s7.yousendit.com/d.aspx?id=1055B848AA21D7BD1F7EFDF7A069E68E
Look http://www.sleepy-eye.com/~uaclan/GT4.avi
Only someone crazy would say pgr2's nurb looks better than gt4. Code, you are crazy, it's offical and it aint I damn thing you can do about it 👍

pgr2's was never ment to be fully accurate it was more arcade style, but if you cant tell the difference between gt4 and real life you need eyes, jaggies low textures and everything ruin it for me, the art direction? great jaw dropping. Lighting? still think forza blows that away esepecially in the multi lighting that gt4 doesnt have. But it does look good, not amazing like you make it out to be that will be for forza to do imho just look at the gt-one on the ring looks much more 'alive' than gt4 but that is subjective. Graphics looks or 'reality' is all how you see your own and forza does it better for me and does it very well.

PD did very nice i think they spent the most time on Nur, i know forza spent 6months at laguna and have no idea what they spent on nur, but both are great is there going to be different layouts of Nur in GT4 like the old Gran Prix areas and what not? forza is tight lid on thier tracks
 
The nurb on pgr2 had stuff like 3d tress that swayed in the wind, more detail in the back ground etc etc. I'm not saying it's more accurate or anything, it just looks better. What's so hard to believe about that? Cobra, unlike yourself, I've played The nurb for AGES on both games. Your going on guess work and touched up screenies, I'm going from real game play. I said it looked good, but a little rough with the 2d tress etc, that's all. It's certainly a better track to race on in gt4.
 
elitewolverine
pgr2's was never ment to be fully accurate it was more arcade style, but if you cant tell the difference between gt4 and real life you need eyes, jaggies low textures and everything ruin it for me, the art direction? great jaw dropping. Lighting? still think forza blows that away esepecially in the multi lighting that gt4 doesnt have. But it does look good, not amazing like you make it out to be that will be for forza to do imho just look at the gt-one on the ring looks much more 'alive' than gt4 but that is subjective. Graphics looks or 'reality' is all how you see your own and forza does it better for me and does it very well.

PD did very nice i think they spent the most time on Nur, i know forza spent 6months at laguna and have no idea what they spent on nur, but both are great is there going to be different layouts of Nur in GT4 like the old Gran Prix areas and what not? forza is tight lid on thier tracks
When I say lighting, I mean the light illuminating on the cars and tracks. Gt4's lighting is very natural looking. You know ligthing is very important for realistic looking games. Gt4 at some moments looks real and honestly, only a damn fool would deny that. Gt4 is blurring the line between reality and game, no other game does it like gt4, period. pgr2 looks great but it doesn't look that great. I dont dont care for games that look very arcadey(if that's even a term but you all should understand where I'm coming from). Gt4 looks photorealistic, forza, rsc2, and pgr2 dont so you know how that goes for me :)
 
Gt4 at some moments looks real and honestly, only a damn fool would deny that

I have to say, I have yet to experience a moment in any game where that is apparent. The most realistic looking game I've EVER seen is half life 2, mainly because of the faces etc. Games aint gonna look photo realistic for a long time, elements of Gt4 do look realistic for a game granted, but other elements look pretty damn awful when compared to real life. Games are FAR to clean looking, lack the detail, the texture, the colour, the lighting etc etc to look anywhere near like a photo for me.

GT4 SHOT!!!!
mazda-rx8-1.jpg


Look at the emotion!

Comparing this to a game is OFC totally unfair, but it demonstrates why I think that when presented with high quality screenshots of Gt4, you would have to be a FOOL to think it's real.
 
Every game looks awful compared to reality, duh. are you ignorant of the term photorealistic? It's an art style that resembles reality with great attention to realistic detail. Do you deny PD using this style of art? I believe you are denying them and I believe you are a damn fool :lol: HL2 looks more realistic than gt4 :lol: O man, next thing you'll be saying, doom3 looks realistic :lol: Dont kid yourself code, seriously. HL2 looks amazing and face models are about the only photorealistic feature of the game imo. It's not hard to make a racing game look realistic to be honest and to think a fps looks more realistic than gt4 is just craziness but hey, I'm dealing with you so I know what to expect. have a lovely day :sly:


:edit:
See code, you have a problem with twisting one's words around. See, I didn't say gt4 looked dead real, did I? I said at some moments in the game, it appears real. Like the chopper view in the celica vid, that looked damn real for a sec. Again, I'm not saying gt4 looks dead real, I'm just saying it can look real at some moments, that's all. Dont make nothing out of something, you have a problem doing that code. Maybe you are bad at comprehending.
 
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