Symtex
cisobeOn a side note... Graphics isn't everything... Gameplay is what makes or breaks a game...
Did anybody else notice that? Microsoft's Kiki Wolfkill. No offense but anything comming from the developers about how good their game will be or how far more superior their game is to any other like it, is like asking a parent if their child is the most beautiful person in the world. And their kid could be quazimoto and they'd still say that their kid is the most beatiful in the world.SymtexThis one is just for you CobraGT :
http://www.eurogamer.net/
Forza Motorsports :
More robust, more accurate, more depth than Gran Turismo 4, says Microsoft's Kiki Wolfkill. That's "Wolfkill". You're not going to argue, are you?
Eurogamer: You've obviously played Gran Turismo a huge amount. What's the main inspiration you've taken from it?
Kiki Wolfkill: I think the main feeling that comes out of Gran Turismo is very must the respect for motor sport, and that certainly is the foundation on which we started. I think we have the same level of respect. But we want more out of racing games, rather than the same racing games forever.
Lets at least see something from a non biased reptuable gaming source who have played both games in their most recent playable demo.
3rdgenracerXDid anybody else notice that? Microsoft's Kiki Wolfkill. No offense but anything comming from the developers about how good their game will be or how far more superior their game is to any other like it, is like asking a parent if their child is the most beautiful person in the world. And their kid could be quazimoto and they'd still say that their kid is the most beatiful in the world.
Thats why I say "anything from the developers. I.E, Sony, Microsoft, EA...ect" When ever Kaz or anyonelse says something about their game I always take it with a grain of salt until I hear from people outside of the development team's on how they feel about the game after demoing it.SymtexI feel the same way everytime KY says anything about GT4. It works both ways you known
Cheers GTXLR, I noticed nothing changed pretty quickly. Not really a bad thing though.GTXLRGood to see you back Live4speed.
Nothing much has changed![]()
people will stop complaining that Forza has no force feedback.
-from the wheel features pageThe Force Feedback motor makes the wheel turn if you hit something and the ......
Cheshyrkat-from the wheel features page
The Xbox does not support True Force feedback natively.
The developers has mentioned several times that they are trying to get a FF wheel for Forza.
Cheshyrkat-The Forza devs also said the Xbox doesnt support FF natively and that they would try to apporximate the effect through the rumble channel and if that didnt work it wouldnt be featured in this game.
CheshyrkatAnd dont get you hopes up for the USB adapters. Simply getting the device connected wont magically make FF work and a simple Firmware/driver upgrade wont fix that either(Its been tried).
CheshyrkatIf it was that simple Logitech wouldve put a version of either the GT Force or the DF Pro onto the Xbox and simply supplied the tools necessary to the Forza devs to take advantage of it. Win/Win for every one as it means more sales for Logitech and an awesome wheel for Forza. Its not like Logitech is exclusive to Sony or PD. Even the GC has a version of the GT Force wheel.
rollaznI was searching it up and I think it looks great! Here is a screenshot.
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I know exactly what you mean. Looks impressive, but plasticy.WhiteSW20still I don't think the picture makes it look good at alll
I think the technological advances shown on this pic is impressive but the car still looks fake, the graphics just doesn't have the same atmosphereic presence as GT4
it still feels like a computer model while GT4, the reflections and the overall lighting is more real even if the resolution doesn't look as high
98cobraI know exactly what you mean. Looks impressive, but plasticy.