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A mix of 2 or more, depending...not like the liars who say "in car only" just to sound impressive.
Awww how cute.
A mix of 2 or more, depending...not like the liars who say "in car only" just to sound impressive.
I don't got any problems with people who use bumper cam, whatever suits you best.Thats why myself and alot of people choose bumper cam, no obstructions that are visible in cockpit view but in real life they arent a problem!
...not like the liars who say "in car only" just to sound impressive.
I will probably use incar while offline and "bumper" online as I feel I would cause to many crashes with incar online.
Quoted for truth. Still using roofcam, and occasionally chase because RC is usually too low. If there's an option to force certain views online, I sure won't be doing any racing in your servers.Cockpit view looks pretty and i'm sure that on a nice big screen you can still see plenty of the track ahead, but the actual view it gives is unrealistic, it's like driving from the back seats Hightower style.
It's beyond you because seeing that yours isn't the only opinion in the world is not something which you can comprehend. 💡I just want to go on record and say this is the greatest post I have EVER read on gtplanet.net. To say that MGR hit the nail on the head is a massive understatement.
I could never understand why anyone who uses a steering wheel as their controller(ie 90% of the people here) would want to drive their games with a stupid interior cockpit view. That view is silly and extremely diminishes your FOV on the road. The reason the majority of games have a bumper cam view is because it's simply the best view there is to drive to. Sitting in your racing seat/chair with a Driving Force/Pro/G25/whatever and seeing nothing but the road itself is *THE* most immersive and realistic experience you can attain whilst driving....PERIOD! Why anyone would want to look at their own steering wheel, as well as the one on the screen, is beyond me.
Thats why myself and alot of people choose bumper cam, no obstructions that are visible in cockpit view but in real life they arent a problem!
You can look left & right in PC games too, but yeah, a 16:10 monitor is needed for a proper cockpit view.unlike the 4:3 cockpit views on PC sims, and if I need to look left or right I can do so with a push of a button
You probably need 3 monitors for correct cockpit view, since peripheral vision is a huge part in driving.You can look left & right in PC games too, but yeah, a 16:10 monitor is needed for a proper cockpit view.
That's what I was saying earlier!In Real life visibility is a problem in many cars
After testing the car at Le Castellet a few days ago, and driving it here, I think I’ve got to grips with the car. It’s an amazing machine, although I’m still getting used to having a windscreen, which slightly interrupts my vision.
You're totally right. You really do block out all the obstructions completely (TBH, the antenna on the F2007 nose bothers me occasionallyFor those who say the A-pillar, rear view mirror etc doesn't block your view in real life, that is only the case because you learned to ignore the obstructions. Spend more time with cockpit view and you will learn to ignore the obstructions in the virtual world as well.
I'm okay with that... I'm only 5'7.The one complaint I have about cockpit view in GT5P is the height of the camera, where your eyes are suppose to be. I believe that in GT5P the camera is set to what someone at a height of 5'6" (167cm) would see. Most like because the game is Japanese and they are not that tall compared to people in other parts of the world.
6'5 and growing.......I'm okay with that... I'm only 5'7.![]()
Do you play GT with a FF wheel? If so take note of where the steering wheel is located.
That's right, it's in your hands. Not 6 feet in front of you on the TV screen.
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While it's all nice and pretty to display the dash and working gauges etc it is not the most realistic camera position reletive to you actual seating position in your cockpit/living room. The cockpit view effectivly plonks you in the back seat to fit all the detail of the dash and wheel onto your already limited TV screen.
I can't stand the 'head movement replication' used in some games. Yes, when racing in real life your head does move around due to g-forces etc - but your body also 'feels' these g-forces so your brain compensates for these movements and forces - and therefore you don't actually notice them. Trying to replicate these movements in a game doesn't make it more realistic - just irritating.
A mix of 2 or more, depending...not like the liars who say "in car only" just to sound impressive.
I only use in car view, except when driving the F1 Ferrari F2007. In that case i prefer the roof cam, but i wish i could see all the steering wheel from that cam. Like in TV transmissions, like in this video:
http://www.youtube.com/watch?v=tT09p51cfSI&feature=related
Exactly. It is too low though by about a foot or so. And for some weird reason, on one of the WRX's, it's actually a hood cam. I hope they fix that.when drifting i often find the roof cam more useful. you have a much better feeling of were the car is, and the angle of it![]()
Exactly. It is too low though by about a foot or so. And for some weird reason, on one of the WRX's, it's actually a hood cam. I hope they fix that.
I just got Live For Speed to communicate with my G25 properly a while ago and have been tooting around in it for a few hours, doing license tests and tinkering with settings. The driver cam adjustment system is SUPERB. Polyphony really should adopt something like it.