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encyclopediai wonder when jordan will post the rest of the interview. The part with the other journalists.
+1
encyclopediai wonder when jordan will post the rest of the interview. The part with the other journalists.
I wonder when Jordan will post the rest of the interview. The part with the other journalists.
The round table interview wasn't very revealing, so don't get your hopes up too much.
Jordan,please, next time you an interview,with anyone from PD, please ask them about any iteration of an livery editor. We have been on edge ever since that showing for vision Gran Turismo.The round table interview wasn't very revealing, so don't get your hopes up too much.
The round table interview wasn't very revealing, so don't get your hopes up too much.
We touched on that in the Silverstone interview, and Kazunori's generic answer is about all you're ever going to get. They would never reveal or announce such a feature in an interview.Jordan,please, next time you an interview,with anyone from PD, please ask them about any iteration of an livery editor. We have been on edge ever since that showing for vision Gran Turismo.
JordanWe touched on that in the Silverstone interview, and Kazunori's generic answer is about all you're ever going to get. They would never reveal or announce such a feature in an interview.
The round table interview wasn't very revealing, so don't get your hopes up too much.
JordanThe round table interview wasn't very revealing, so don't get your hopes up too much.
How about the rest of tthe Videos Jordan,also how was your impressions of Willow and Matternhorn
I tried out Willow with the delta wing. I thought it was pretty accurate. The bumps all seemed to be in the places I remembered and in general it was just like the real track. In general I think GT6 is a massive improvement over GT5. The physics are way better and feel more like a real car. Everyone I talked to thought it was really good. I'm sure there's things to improve on such as the sounds but in general I was impressed.
The single thing I need to know about the new physics model, is if it makes the game more difficult in all situation, or just when you hit a curb over the limit, when you make rapid wheel movements, when you hit a bumb full throttle, when oversteering out of a corner, etc. Thank you in advance.
The round table interview wasn't very revealing, so don't get your hopes up too much.
I think to say it's more difficult would depend on the person and their ability to drive. For me I found that it was easier for me to find speed in GT6 than in GT5. I have a reasonable amount of real world experience and found that if I looked at what would make sense in real life to find more speed in that section that it worked in GT6. For me in GT5 it's usually a guessing game and usually the thing that doesn't make sense finds me more speed.
As far as curbs they affect the car differently depending on how you hit them. Some curbs were avoid at all cost and some you'd abuse. If you brake on the curb you lose traction on that side. Bumps while cornering can upset the car but not more than it would in real life. Smooth wheel movements pay off a lot. You can carry slides with ease with the wheel and not spin the other way when they come back straight. The list can go on for a while but in short they got it right. If you know how to find speed in real life you will be fast in GT6. If you are a gamer who doesn't understand driving I think you will struggle more with GT6 than GT5. Time will tell but I don't think fast laps will have the car sliding around like crazy anymore just like it should be.
I think to say it's more difficult would depend on the person and their ability to drive. For me I found that it was easier for me to find speed in GT6 than in GT5. I have a reasonable amount of real world experience and found that if I looked at what would make sense in real life to find more speed in that section that it worked in GT6. For me in GT5 it's usually a guessing game and usually the thing that doesn't make sense finds me more speed.
As far as curbs they affect the car differently depending on how you hit them. Some curbs were avoid at all cost and some you'd abuse. If you brake on the curb you lose traction on that side. Bumps while cornering can upset the car but not more than it would in real life. Smooth wheel movements pay off a lot. You can carry slides with ease with the wheel and not spin the other way when they come back straight. The list can go on for a while but in short they got it right. If you know how to find speed in real life you will be fast in GT6. If you are a gamer who doesn't understand driving I think you will struggle more with GT6 than GT5. Time will tell but I don't think fast laps will have the car sliding around like crazy anymore just like it should be.
I want one list of cars and one list of tracks. That simple.
The game will look simply more consistent.
james_mikelAND... take just about forever to load the garage.
(with 1200+ cars it takes about 2 minutes in GT Life to load but closer to 5-6min when in a lobby.)
And just 100 favorites doesn't cut it either. We need the ability to do our own TABS and groupings...
debit $.02 USD
And just 100 favorites doesn't cut it either. We need the ability to do our own TABS and groupings...
I think to say it's more difficult would depend on the person and their ability to drive. For me I found that it was easier for me to find speed in GT6 than in GT5. I have a reasonable amount of real world experience and found that if I looked at what would make sense in real life to find more speed in that section that it worked in GT6. For me in GT5 it's usually a guessing game and usually the thing that doesn't make sense finds me more speed.
As far as curbs they affect the car differently depending on how you hit them. Some curbs were avoid at all cost and some you'd abuse. If you brake on the curb you lose traction on that side. Bumps while cornering can upset the car but not more than it would in real life. Smooth wheel movements pay off a lot. You can carry slides with ease with the wheel and not spin the other way when they come back straight. The list can go on for a while but in short they got it right. If you know how to find speed in real life you will be fast in GT6. If you are a gamer who doesn't understand driving I think you will struggle more with GT6 than GT5. Time will tell but I don't think fast laps will have the car sliding around like crazy anymore just like it should be.
Regarding sound, Didn't kaz already confirm that demo sounds were just place holders.
Kaz InterviewGTP: Are the engine sounds that we hear in the demo representative of what we will hear in the final game?
KY: No, those are just in there as sound effects.
Regarding sound, Didn't kaz already confirm that demo sounds were just place holders.
Absolutely! I'd love to organize my garage by year, class, etc.
Yes. And honestly I wouldn't mind to just have a mix of all my standard/premium cars in one. Switching between those two tabs were kind of inconvenient for me.