Gran Turismo 7 Custom Race thread

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I don’t have an answer for the boosting when Off. just did three races with Boost Strong. It’s as if it Boost Off. I passed cars too easy. Did a last race with normal Boost Weak and it competitive. One of the AI cars was a ringer. Started a couple cars behind me and when it caught up, dropped to second gear and left me in the dust. :lol:
I can pass cars fine and even win the race, but when the AI is beating my FL by 4 seconds I knew someting was off. It was GT3, BOP on, 1h at Watkins Glen. Two cars in the middle of the grid halfway through the race went from 1.47 to 1.43. I checked the replay and after T1 they just accelerated like they had rockets. From T1 to the inner loop they improved their time by 4 seconds 😲
 
My races are sprints. 1x for tyre and fuel. Alfa is detuned to 288BHP. Have to place it down the order for the grid starts.


Here's my grid so far. R32s are 640-650pp, Cossies are 630-640pp, M3s are 620-630pp, Supras are 618pp, Silvias as R31s are 635pp. Levin and Golf in there to simulate traffic. Later in the video you can catch an onboard of a Sierra attempting to overtake a R32. Fun stuff 😁👍🏻

Edit: It is also fun to add "Heavy Damage" to your races if you can stomach the kamikaze AI from time to time. They will bump each other and pit from time to time which ends up mixing up results!
 
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Seems everybody ist doing the same thing, since we got the Sierra Cosworth:making Group A/late 80ies Touring car races...

I am also working on grid like that.
I have 4 Corvette C4s, 4 Sierra Costworths, 4 BMW M3 evos, 4 Supras and 4 Fairladies Z(one seaters)...but right now I am still trying to find the right tunes...with the same PP(at the moment it's around 660) the Corvettes and the Nissans are a bit to strong and the Supras are a bit to weak...
 
Seems everybody ist doing the same thing, since we got the Sierra Cosworth:making Group A/late 80ies Touring car races...

I am also working on grid like that.
I have 4 Corvette C4s, 4 Sierra Costworths, 4 BMW M3 evos, 4 Supras and 4 Fairladies Z(one seaters)...but right now I am still trying to find the right tunes...with the same PP(at the moment it's around 660) the Corvettes and the Nissans are a bit to strong and the Supras are a bit to weak...
You're doing it right. Watch the BTCC/JTCC/ATCC Gr.A on YouTube. Godzilla won just about every race it entered. That's like the real life races. :lol::sly: As a side, the Supras were nerfed beyond belief back then.

Base M3s without aero are good for PP 636-638. The Evo can get you over PP640. With aero, it's a beast in cornering and corner exit.

Edit: If you have the means and/or the the cars, GT4 grids can be made with up to date cars like the new Z, A110 and AMG GT R. R1600Turbo has some set ups for th new Z. The road cars compare really well to the GR.4 RWD cars.

I'm about to dust off my N2 AE86 grid and JTC set ups. Haven't touched any of the classics like 250 GTO, Shelby Coupe, etc. Those should be good to explore.
 
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I spent a few hours trying to nail down and beat a mission I created for a career mode I’m making, don’t want to spoil it in the event anyone is interested, but it is quite tricky. It’s a 1 lap shootout and you have to be careful with the car, else you’ll meet the gravel.

I briefly thought about having it be the 34th mission, just because I struggled so much without a perfect start (and even then it wasn’t a lock), but I figured maybe that’s too much, if it is similarly difficult, it should be compared to that by others, not me.

In any case, the missions are more experimental and non-traditional events, but it’s fun to try out something different, something you won’t get in a normal race.

The plan is for as many events and races as GT4 at the least, so it’s gonna take a while. It has a motorsport ladder for both open-wheel and closed-wheel, where you progress up the categories until you reach Formula 1 or WEC, respectively, with additional categories and championships you can join after a full season in either.

There’s also an invitational league, which you can enter after a full season in F1 or WEC, which is more like the traditional GT career with FR and MR challenges, but original events, as well.

I’ve been working on a sponsor list, but I’m not sure how I can implement that. My thought was a program which lets you buy some items that you can display in a section within the program, or display here in a post, but I’m not sure. In any case, they might not have a monetary value in the end, but I think they’ll still be included as gameplay objectives.
 
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Base M3s without aero are good for PP 636-638. The Evo can get you over PP640. With aero, it's a beast in cornering and corner exit.

Edit: If you have the means and/or the the cars, GT4 grids can be made with up to date cars like the new Z, A110 and AMG GT R. R1600Turbo has some set ups for th new Z. The road cars compare really well to the GR.4 RWD cars.
I have a full M3 grid with 20cars/10teams and I tuned them to PP630(+/-2)...I use that one a lot and still have close races and lots of fun there , AI seems to like that car too and is very challenging...

Think I'm gonna settle with PP around 645 in the Group A grid to keep the pack closer together. For now I only run short test races with 5 cars(one of each car:C4, M3, Sierra, Supra, Z) to figure out a good basic allaround tune for each car...

Next project after that: a 700PP grid with all the coustom racers I used and still use to grind Le Mans(no GR.4 cars or other race cars from the game), but one thing after another...;)
 
Like that Marlboro M3. Yeah, having Heavy damage will see the grid drop off at some circuits. That PP 630-640 range are right for this era and good for AI battles. 👍


Boost Strong No damage




Boost Weak No damage

Very cool, thanks for sharing. Interesting sub with the vettes in there! Personally, I'm trying to keep liveries within leagues so that I don't have DTM VS BTCC liveries for example. I also created a BTCC grid that has the cossie, M3, levin, delta intergrade as a Maserati replacement, supra, and rx7 all around 600-605pp. I then have 3 VW golf's around 550pp for traffic. The inclusion of the cossie really brought my touring car grids to life!
 
Did quite a bit of work on the 90s group a grid today. Getting better closer racing. Shame the ai are quite slow on some corners at Atlanta. Im in the Labbatts sierra again.

 
I tested my engine swapped beetles again after the current update.

They still compete, fight and spin out and due to that are more fun to watch compared to my other custom races

The AI simply struggles to control the beetle. And they’re going to fast into corners. It’s hilarious.

I use the weak boost option.
 
I am also trying to get my Group A set. Too bad I missed M3 Evo (i have only one)

But i wonder. How about Rx7 Savanna? It is in UCD right now. It is from late 80s it should fit to Group A as Mazda contender? Anyone is trying to make one?
 
Sold both of mine. Really want an SA22/Savanna. I set them above the Supra.
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BASED ON THE Group C RX-7.
1669892597962.jpeg
 
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Very cool, thanks for sharing. Interesting sub with the vettes in there! Personally, I'm trying to keep liveries within leagues so that I don't have DTM VS BTCC liveries for example. I also created a BTCC grid that has the cossie, M3, levin, delta intergrade as a Maserati replacement, supra, and rx7 all around 600-605pp. I then have 3 VW golf's around 550pp for traffic. The inclusion of the cossie really brought my touring car grids to life!
I am the opposite when it comes to the liveries, I completly mix them up in my grids: some replicas I like(but from different racing leaguese, like a JPS M3 or a Batibouw Sierra in the same grid), some inspirations from original designs(like a team of two Nissan Zs in my Group A grid with Castrol liveries or two Haribo M3s) and some fantasy liveries that never existed in real life(like the two Stüssy-Corvettes in that same grid)...it should look good, and the liveries should fit the decade where the race is supposed to be take place(no companies as sponsors that didn't exist back than, no fancy multi layered computer graphics for a late 80ies grid) are the only restrictions I do set myself...
 
I am also trying to get my Group A set. Too bad I missed M3 Evo (i have only one)

But i wonder. How about Rx7 Savanna? It is in UCD right now. It is from late 80s it should fit to Group A as Mazda contender? Anyone is trying to make one?
I added it to my BTCC grid as someone in the showcase shared an over BTCC livered black one! I wish I could share my BTCC grid without having to record a YouTube video of it. You're welcome to check out my profile as I have shared a 5 lap sprint of the grid :). The Rx-7 fits perfectly.
 
Hey guys, hoping for some advice to create a more balanced field of cars. I've made a grid of JTCC/JGTC-liveried Hondas made up of:
  • '97 and '98 Civic Type R
  • '95 and '98 Integra Type R
  • '99 S2000
  • Civic Touring Car
  • '15 Civic Type R
  • '20 Civic Type R
I've got all the cars putting out appox. 230hp and sitting at 1250kg, so technically they should all be fairly evenly paced. Across the field there's a mix of wide body or not, aero-equipped versus not, a couple of engine-swapped cars (1x Civic and 1x Integra) and an imbalance of car tunes across the group (PP ranges from 490 - 520). I'm piloting one of the '20 Civics, but reduced power massively to compensate for the lack of pace from the AI, I think approx. 460PP.

The idea was that by bringing the power and weight to the same point, there should be a decent mix of finishing positions, but all I get is the '20 Civics beating the '15 Civics, the S2000's occasionally appearing in the top 5, and the older Civics and Integras bringing up the rear. Oh, and the TC's appear to be incredibly slow.

Is there a straightforward way to balance out the field so there's more variation in the finishing results? I'm trying to run an all-Japan series and after two rounds (6 races) it's a fairly bland table of standings so if I can have a more varied set of finishes I'll start the series again...
 
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Hey guys, hoping for some advice to create a more balanced field of cars. I've made a grid of JTCC/JGTC-liveried Hondas made up of:
  • '97 and '98 Civic Type R
  • '95 and '98 Integra Type R
  • '99 S2000
  • Civic Touring Car
  • '15 Civic Type R
  • '20 Civic Type R
I've got all the cars putting out appox. 230hp and sitting at 1250kg, so technically they should all be fairly evenly paced. Across the field there's a mix of wide body or not, aero-equipped versus not, a couple of engine-swapped cars (1x Civic and 1x Integra) and an imbalance of car tunes across the group (PP ranges from 490 - 520). I'm piloting one of the '20 Civics, but reduced power massively to compensate for the lack of pace from the AI, I think approx. 460PP.

The idea was that by bringing the power and weight to the same point, there should be a decent mix of finishing positions, but all I get is the '20 Civics beating the '15 Civics, the S2000's occasionally appearing in the top 5, and the older Civics and Integras bringing up the rear. Oh, and the TC's appear to be incredibly slow.

Is there a straightforward way to balance out the field so there's more variation in the finishing results? I'm trying to run an all-Japan series and after two rounds (6 races) it's a fairly bland table of standings so if I can have a more varied set of finishes I'll start the series again...
My experience: the more different cars there are i the grid, the harder is to balance them out amongst each other...

Another experience: position in the starting grid sometimes outweights the actual power and performance of the cars...a weaker car that will fall behind very quick if it starts on the back of the pack sometimes perforems really good when it starts in one of the top positions(that is the reason why I always use the reverse finishing order from last race as the starting grid for the next race when I do coustom championsships)
 
My experience: the more different cars there are i the grid, the harder is to balance them out amongst each other...

Another experience: position in the starting grid sometimes outweights the actual power and performance of the cars...a weaker car that will fall behind very quick if it starts on the back of the pack sometimes perforems really good when it starts in one of the top positions(that is the reason why I always use the reverse finishing order from last race as the starting grid for the next race when I do coustom championsships)
Maybe it's just down to the variation in cars then (ie. the 97/98 Civics versus the 15/20 Civics is a non-contest, even with same power/weight) because I've run multiple reverse grid starts and even then, with the cars that are the slowest out of the lot starting up front, they're still finishing near the back, or dead last.

Below is the list of cars and their finishing positions in the 6 races I've done.

1669907368222.png

You can see the three podium finishers tend to be in the bottom category, and mainly the FK8 Civic, while last place is almost always one of the two '97 Civics.
I guess I could split the competition into two: "Classic & Touring Cars" and "Roadsters & Modern Civics"...
 
I downloaded a bunch of IMSA liveries for my own WeatherTech Series! 6 Gr 1 and 14 Gr 3. Just need to start the grind to buy the cars...
I did a trial run of the 2009 season. We have the cars for the GT class('09 C6, 996, F430, M3, RX-8 - no Pontiacs though). I used the Group C cars detuned with period DP liveries). I liked being lapped by the "DPs".
1669934346984.png

1669934368248.png

1669934413661.png

1669934474488.png

1669934494075.png
 
Maybe it's just down to the variation in cars then (ie. the 97/98 Civics versus the 15/20 Civics is a non-contest, even with same power/weight) because I've run multiple reverse grid starts and even then, with the cars that are the slowest out of the lot starting up front, they're still finishing near the back, or dead last.

Below is the list of cars and their finishing positions in the 6 races I've done.

View attachment 1212288
You can see the three podium finishers tend to be in the bottom category, and mainly the FK8 Civic, while last place is almost always one of the two '97 Civics.
I guess I could split the competition into two: "Classic & Touring Cars" and "Roadsters & Modern Civics"...
try out race with just M3s...

I know I am a bad diver (just D/S in sport) , but those coustom M3 races demand everything out of me AI-wise...
In most of my custom grids, I can win the race...but in a whole field with M3s it is different(in hard difficulty I struggle and can't keep up with anybody, in medium I can win...still, the pack is that close together, that one minor mistake causes 5 to 10 places lost...

...and yes.
It does make a difference, if you try to drive extra fair against the AI...even then, when the AI tries to wreck you(because sometimes it does, don't ask me why...)
...and that outlook(driving "fair", and chilling with that...) helps a lot, if you wanna enjoy the online experience that GT7 could offer...
wich means, I am off here. and throw that Nissan Z-("2 seater"...thats how i remember that car...was that the "Godzilla", that somebody did mention ?...give me the lore...here in Austria, we know nothing about that whole Bathurst *****, and all that pacific races...) around Kyoto...and see what the Vette', M3, Supra and the Cossie have to offer...


The Sierra Cosworth was the only car, that was used in touring car races, an did win, all over the globe(Europe, Americas, Asia, Pacific) within that special timespan(between '87 and 90)...wasn't it ?

Nerd question, I do admit...;)
 
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I downloaded a bunch of IMSA liveries for my own WeatherTech Series! 6 Gr 1 and 14 Gr 3. Just need to start the grind to buy the cars...
Out of curiosity... how do you implement this kind of project?
Reserch of real photos and look thruogh the online liveries? Do them yourself?

Everytime I see post like this I get crazy and would like to do it myself, but then hit the wall of my time constraints.
 
zjn
Out of curiosity... how do you implement this kind of project?
Reserch of real photos and look thruogh the online liveries? Do them yourself?

Everytime I see post like this I get crazy and would like to do it myself, but then hit the wall of my time constraints.
I made my own for the Mazda and McLaren VGT's based on the DPi and GT cars. Everything else I know what to look for, I've been watching the series since 2018.
 
I think Im done with my 90s group a grid for now. The difference in lap time is 1 sec between the 660-670pp skyline/m3(fastest)/rs500 ai cars when I drive them. My labbatts sierra is 637pp and between 2-3 sec slower per lap. But very even in a race with the ai...

 

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