Testing half the liveries from the ACC/GT M2 CS Sim Racing Cup.
Heavy damage and tyre wear works a treat if you're mixing racecars and tuned road cars. Unfortunately the fuel tanks of the road cars drain way faster than their racecar cousins. This way, the AI will pit and the field has more variability.Hello guys, just getting back into GT7 and looking at setting up my own custom races.
IIRC from months back, people were suggesting Boost Weak is best option for competitive, somewhat realistic racing. Is that the case still, seeing as we've had several updates since I last played? Any other recommended settingss?
Copying in the man @PirovacBoy as I know you were at the fore front of tweaking custom race settings...
Cheers
Testing half the liveries from the ACC/GT M2 CS Sim Racing Cup.
Heavy damage and tyre wear works a treat if you're mixing racecars and tuned road cars. Unfortunately the fuel tanks of the road cars drain way faster than their racecar cousins. This way, the AI will pit and the field has more variability.
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Having said that, I have been working on the fine tweaks of my 2011 FIA GT1 World Championship Grid. I BOP the racecars and have the corvettes and lambos tuned to be equal to the BOP performance. Over a bunch of tracks the results vary greatly. I race with boost set to weak, tyre wear set to 4x, and damage set to heavy.
Here is an example:
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I am pretty confused with the BOP now though. I tried adding the Zonda R '09 to the grid with a VItaphone livery to simulate the 2010 winning Maserati car but no matter what I set the settings to it destroys the field. It's like when I apply the BOP it disregards all the settings I have made on this car. I absolutely neutered its power and added all the ballast I could and it still ran away and won by 40+ seconds. So it's strange that some cars will be affected by BOP and others won't.
Nice. Mind sharing the liveries please?
I second the livery request. Could you please shoot me an add so I can get the liveries? I'd love to try this race
Thanks for those!The #44 continues to glitch the bonnet & mirrors white. I’ve redone it about five times. Let me know if it’s got a white bonnet when applied.
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Thank you. Did you apply the wide body?The #44 continues to glitch the bonnet & mirrors white. I’ve redone it about five times. Let me know if it’s got a white bonnet when applied.
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No widebody and no wide wheels.Thank you. Did you apply the wide body?
I'll complete the other nine later in the day.Thanks for those!
I'm actually thinking of adding cayman cups with them tooNo widebody and no wide wheels.
I'll complete the other nine later in the day.
For sure.I'm actually thinking of adding cayman cups with them too
I don't, but I might make a bunch of basic GT liveriesFor sure.
If you have ACC, there are also some USA M2 Cup liveries, Sim Racing liveries and I'll have to check again, VLN liveries.
It still is!IIRC from months back, people were suggesting Boost Weak is best option for competitive, somewhat realistic racing.
All races I've done are with boost weak. The cars will fight with you, and even defend and do switchbacks on occasion.IIRC from months back, people were suggesting Boost Weak is best option for competitive, somewhat realistic racing.
These are by no means perfect, but they are the substitutes I would choose.What other tracks should I use for my WeatherTech series? We already have Daytona, Laguna Seca, The Glen and Road Atlanta. I'm thinking about using Blue Moon Bay as Sebring, but what other substitutes are there for the others?