They have already created an AI that can beat the best drivers.
"The research, conducted by Sony AI — a recently created subsidiary of Sony to study applications for AI — follows up on a similar study from August 2020, but with some key differences.
In the previous study, the authors used a reinforcement learning method to teach an AI to go as fast as it possibly could based purely on its physical interactions with the environment. It learned what paths resulted in collisions and slower lap times, and eventually achieved “super-human” performance, beating even the best Gran Turismo Sport drivers over a lap."
A new paper posted to the arXiv research repository has demonstrated the possibility of teaching AI how to race in Gran Turismo using only the same visual cues as human drivers. The research, conducted by Sony AI -- a recently created subsidiary of Sony to study applications for AI -- follows up
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