Gran Turismo 7 Daytona Speedway Gameplay Revealed

  • Thread starter Famine
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That was not the work of PD, it clearly says so in the quote. It was also not just coded up to work in any version of the game in real time, it was simulated using a lot of hardware and resulted only in speed of a solo car, they didn't work on the racecraft aspect.

You'd hope PD took it on board and looked at the results but it's not something we've been told PD themselves are actively pursuing yet.

EDIT: Tree'd by the author.
 
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Interesting that you quote that but don't seem to understand it. Unless you don't mean Polyphony Digital when you say "they", despite responding to a post about Polyphony Digital's AI.

Neither the original machine-learning study nor the quoted visual machine-learning study are anything to do with Polyphony Digital's AI for Gran Turismo. I explained that in both articles, and actually reading both papers makes it abundantly clear.

This technology absolutely will not be used in GT7. Neither study was actually conducted by PD.

You're right that it isn't PD of course but if Sony funded the study then you would think PD could access the data.
 
You're right that it isn't PD of course but if Sony funded the study then you would think PD could access the data.
Not really, no - that's not how corporate megastructures work. And even if it did, what is it supposed to do with these training methods for making faster AI? And even if it could do something with them, how does that translate to better AI?

AI that can go faster than you isn't AI that can share a race track with you (or 14 of itself). Training AI to go superhuman speeds doesn't generate racecraft.


And that all diverts from the point that you flagged this up as "They have already created an AI that can beat the best drivers", when in fact "they" haven't. Someone else, flimsily linked through several tiers of a corporate entity, has. It's the latest example of you asserting something untrue with sources that don't support it.
 
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Looks great with no HUD. Hope they have minimalist options like ACC does -- I just want radar and that's pretty much it.

Also itching to know what the camera view options are. That camera really does look great but not for wheel users. Hoping there's a dash cam/FoV options.
I'm hoping they finely include a dash cam for wheel users in FOV options as well.
 
Interesting that you quote that but don't seem to understand it. Unless you don't mean Polyphony Digital when you say "they", despite responding to a post about Polyphony Digital's AI.

Neither the original machine-learning study nor the quoted visual machine-learning study are anything to do with Polyphony Digital's AI for Gran Turismo. I explained that in both articles, and actually reading both papers makes it abundantly clear.

This technology absolutely will not be used in GT7. Neither study was actually conducted by PD.
The fact that sony has set up a study to study AI through ML is something that affects all sony studies and therefore also PD.
That this study is not something internal to PD is irrelevant because, as I said, all sony teams can lean on it if they want to develop something with ML.
 
Does this video shows how AI reacts on different settings (easy, medium, hard)? Nope. So we don't know much.
This really doesn´t have that much to do with difficulty settings IMO. You can clearly see that the AI does not race. Not with each other and not with you. They build a line, spread out, don´t fight for position with each other and just become roadblocks.

Even the easiest settings in ACC will provide interesting and dynamic races - especially when the aggressiveness is set to 90+

AI is definitely the area where I wanted to see the biggest improvement, but unfortunately it seems largely untouched.

I really hope to be wrong.

Everything else looks stellar! Even the sound seems vastly improved (even though ACC still has the edge here for sure)
 
Nope. It wasn't even related to gaming...
In fact, not only to "games"
ML can be used in various fields.
But if sony's in-house studios need any data to apply ML to their products, I don't think sony is stopping them.
It is a study made on purpose to study the applications of ML that touches many branches of the company including the videogame one.
 
It is a study made on purpose to study the applications of ML that touches many branches of the company including the videogame one.
Again, no. You really haven't even come close to reading it.

Aside from that, there's no application for filming a screen and feeding that back to an array of devices to train game AI. The project, run out of the separate "Sony AI" company, is actually aimed at training vehicle AI.

But you go off.
 
Potentially very nit-picky because the majority of people playing Gran Turismo probably don't even watch motorsport outside of F1
Not at all, PD set a new standard with GTS (albeit low) with mixed results if im honest. All i did was google the name of the car to show the difference thats something everyone can do.
but Polyphony seriously needs to rework the Ford GT LM sound instead of simply plopping-in the road car's sound like they've done here.
Doubtful considering they didn't bother to fix the 'amazing' sound of the RSR since the GT Sport beta. And the didn't bother to record cars like the 2008 GT500s .
I've heard those cars in person and they are phenomenally loud to the point they drown out even the old front-engine Corvettes.
I bet it was amazing.
Aside from that, the overall sound of the game seems to travel and reverberate a bit better.
True.
What is the problem with these people who are saying that the sound is amazing? You can barely hear the engine noise! The real car has a louder and more aggressive sound
I don't know but im worried.
i have the impression that it is even lower than in the GT Sport..
That could be because of the wind effect.
 
Again, no. You really haven't even come close to reading it.

Aside from that, there's no application for filming a screen and feeding that back to an array of devices to train game AI. The project, run out of the separate "Sony AI" company, is actually aimed at training vehicle AI.

But you go off.
I read it before answering you, but not chewing English well, I misunderstood some passages ... my mistake:banghead:.

PS: I understand I bothered you with that answer but there was no need to tell me to leave, but if that's what you want, I'll go;)
 
Amazing how some teams manage to make competitive AI, either through one man or a small team, and literally the best example people have for GT is 'b-b-but machine learning.'

If you seriously think that machine learning will bring better AI then what these smaller teams have been doing by their own hands, then you're an absolute mark.
 
Again, no. You really haven't even come close to reading it.

Aside from that, there's no application for filming a screen and feeding that back to an array of devices to train game AI. The project, run out of the separate "Sony AI" company, is actually aimed at training vehicle AI.

But you go off.
"But you go off"

What exactly does this mean?
 
"But you go off"

What exactly does this mean?
It means "keep on banging on about it", generally used as ironic speech.

Basically this:


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Amazing how some teams manage to make competitive AI, either through one man or a small team, and literally the best example people have for GT is 'b-b-but machine learning.'

If you seriously think that machine learning will bring better AI then what these smaller teams have been doing by their own hands, then you're an absolute mark.
Calm down, it was just simple discussion. I never claimed to be an expert on AI, I just thought it would be a cool idea.

Your tone is so unnecessarily hostile sometimes. I get that some people on here get on your nerves, but is it always needed? Feels like I'm reading through a YouTube comment section sometimes, minus the swearing.
 
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Amazing how some teams manage to make competitive AI, either through one man or a small team, and literally the best example people have for GT is 'b-b-but machine learning.'

If you seriously think that machine learning will bring better AI then what these smaller teams have been doing by their own hands, then you're an absolute mark.
Well, it's more the issue that we've no evidence PD are even using machine learning themselves, never mind how effective it would be if they did.
 
...but Polyphony seriously needs to rework the Ford GT LM sound instead of simply plopping-in the road car's sound like they've done here. I've heard those cars in person and they are phenomenally loud to the point they drown out even the old front-engine Corvettes.
Facts.

Including the horrific half throttle farting sounds.
 
Well, it's more the issue that we've no evidence PD are even using machine learning themselves, never mind how effective it would be if they did.
Milestone used machine learning for the AI in Ride 4, see 2:29 in the video (and a previous title I think) and to be brutally honest the end result isn't great, let alone ground-breaking.

 
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Since a lot of comments are expressing interest in this title, I would like to share the enthusiasm.
To those who will purchase this title, what are you expecting this title will bring you that you do not have already in GT6 or GT sport?
 
Since a lot of comments are expressing interest in this title, I would like to share the enthusiasm.
To those who will purchase this title, what are you expecting this title will bring you that you do not have already in GT6 or GT sport?
I never bought GT 6 because it was for an obsolete console and Sport was obviously focused on online racing which doesn't interest me. So I expect it will bring a modern take on the series with instant loading, top tier graphics and oodles of customization. Add to that a similar amount of post release content as Sport to keep things fresh and I'll be a happy player. I'm not looking for them to reinvent the series I will be happy with a series of improvements across the board.
 
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Ah, translated as "You can only post positively about pre-release videos, to critique the game you have to wait until you actually have it. But then when you do have it and are critiquing it I'll just label you as a complainer and ask what you expected after watching the pre-release videos".


Yes, it's gameplay footage of Gran Turismo 7 on the Daytona circuit. Well observed. What I don't see is an asterix leading to *This video is intented only to show off the track, please do not look at anything else in this footage, we just threw it in randomly and it's all unrepresentative of Gran Turismo 7 gameplay. None of it. LOOK AT THE TRACK ONLY.
You two stop fighting and have it out on the track :)

Anyway you're both right it is designed to just show the model of Daytona primarily.

However it also shows cars in track.

There are times when 2 people can both be right happens all the time!
 
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