Gran Turismo 7 Engine Swap Compatibility

  • Thread starter Famine
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I read in one of the threads on here, someone used the script and while it was running got hacked and ended up having over $300 spent from his card linked with his PS account... So I might not jump on the script bus, personally.

You really need to start paying more attention to what you’re reading. You are now fear mongering based on misreading things - the guy forgot to set a password requirement for doing purchases. He did not ‘get hacked’.

Setting pssword requirement for purchases is recommended, because the reliability of the script is dependent on your hardware and network. If it desyncs, it may end up selecting mtx in-game. If you forgot to set a password requirement, it will then just click the same sequence as before - not knowing the mtx are accidentally selected.

The script is even unencrypted and shared publicly. There is absolutely nothing nefarious going on with it, you can check that for yourself.
 
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Add the carbon ceramic brakes from the menu where you get wet tires. It makes those obnoxiously-long brake zones shrink at least 30-40% over the racing rotors. I know with cars like the F50 and F1 '94 the carbon ceramic make them very viable in the 800pp WTC at Sardegna and give them almost the same braking efficiency as the Gr.3/Gr.2 cars.
I did go with that initially but they appear to exacerbate tyre wear.

I've defaulted to Sports Pads and Rotors and tempering my braking distances, at least for the Tokyo 600 which is my acid test for evaluating my tunes.
 
You really need to start paying more attention to what you’re reading. You are now fear mongering based on misreading things - the guy forgot to set a password requirement for doing purchases. He did not ‘get hacked’.

Setting pssword requirement for purchases is recommended, because the reliability of the script is dependent on your hardware and network. If it desyncs, it may end up selecting mtx in-game. If you forgot to set a password requirement, it will then just click the same sequence as before - not knowing the mtx are accidentally selected.

The script is even unencrypted and shared publicly. There is absolutely nothing nefarious going on with it, you can check that for yourself.
Corrected. Apologies. Either way, I ain't doing it.
 
Even with this newly discovered glitch, I'm still guaranteed to get the lowest possible on the 4 star.


Ffs
That's because the roulette is fake. You actually have a given chance of a prize, then it picks the rest of the prizes that will appear near it, often including ones that your current tier of ticket cannot actually give. In fact, while it was previously thought to be randomly selected, after watching well over a thousand tickets I can confirm there are preset fake categories that will surround your real prize!

For example, a 4 star ticket can only win 10k, 30k, 500k, or 1M as a money prize. However, 2k, 5k, and 100k still appear around it, and 1M and 500k appear far more often than they can actually be won. But it doesn't end there, if you watch enough you can see patterns form. If the ticket shows 10k, 30k, 100k, 500k, and 1M, you are guaranteed to get 10k. Every time. If it shows 5k, 30k, 100k, 500k, and 1M, you are guaranteed to get 30k. Of course, that is only showing the lowest winnable prize when they're all cash. However...

While I don't remember the exact layouts now, you can see more patterns. If I remember correctly, one of them is 10k, 2 cars, a part, and an invitation. You are guaranteed to get the first of the two cars in that order.

500k and 1M prizes, as far as I can tell, are always the same layout. 2k, two fake prizes in between I forgot (car and part?), 500k, 1M? Guaranteed 500k. I wish I could remember these better, but unfortunately 500k is only a 4% chance, and 1M is only a 1% chance!

Anyway, the point is, Polyphony have deliberately chosen to tease you with better prizes. They selected the categories that surround your tiny prizes. They intentionally made sure that your 10k prize looks like it was just about to hit 1M, though the chance was never there, it was never going to stop on 1M.

At this point, I know when I'm going to get a decent prize just because the layout is unusual. I don't see 1M often, so when it does come up, that pre-determined layout isn't familiar to me, meaning I'm going to get that 1M. Otherwise, I recognize it as one of the pre-determined layouts that pop up all the time.
 
Is the list on first post confirmed to be all swaps currently possible? Or is it still a work in progress finding them all?

I got one of each engine and/or enough to do all the swaps I'd like, but will keep going for some spares if there might be some more swaps out there.

Especially the Lexus engine I'd expect that to go into a few more cars.
 
Is the list on first post confirmed to be all swaps currently possible? Or is it still a work in progress finding them all?

I got one of each engine and/or enough to do all the swaps I'd like, but will keep going for some spares if there might be some more swaps out there.

Especially the Lexus engine I'd expect that to go into a few more cars.
Every update so far has quietly added compatible swaps or new engines, I would make sure to have some of each left over.

But, I think the reaction from PD is going to be to not add more for these engines, and give new engine swaps that will need to be won the hard way. This essentially will make our Ill gotten gains useless. Hopefully I am wrong, but that is what I would do in their position.
 
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Every update so far has quietly added compatible swaps or new engines, I would make sure to have some of each left over.

But, I think the reaction from PD is going to be to not add more for these engines, and give new engine swaps that will need to be won the hard way. This essentially will make our Ill gotten gains useless. Hopefully I am wrong, but that is what I would do in their position.
What new swap was added in the last update?
 
What new swap was added in the last update?
I think it was the Lexus engine that was new this time. So it has been a new engine or compatible swap each update. Also, I acknowledge I could be wrong about it being every time, but my memory seems to see it this way. 😁
 
I think it was the Lexus engine that was new this time. So it has been a new engine or compatible swap each update. Also, I acknowledge I could be wrong about it being every time, but my memory seems to see it this way. 😁
Lexus swap was definitely new with this update. Can't remember if there was another - Corvette C7 for C3 convertible maybe?
 
The engine swap “glitch” is actually a brilliant move by PD. The point of any live service game is to get people logged on. Give the online guys a new track, give the single player guys a “glitch” to exploit. Sounds like a continuation of the “human comedy” missions f you ask me.

Either way, their metrics will show a 200% increase in average hours spent playing the game. Great way to bolster your stats when your trying to justify that budget increase request as we enter a new fiscal year.

Well played PD, well played 👍🏼
 
I did go with that initially but they appear to exacerbate tyre wear.

I've defaulted to Sports Pads and Rotors and tempering my braking distances, at least for the Tokyo 600 which is my acid test for evaluating my tunes.
That's probably true; I've been running it (Delta) at Sarthe/WTC700 and the tires wear relatively fast but they can still go three laps without issue. One thing I did notice just in terms of the braking is that if you turn the brake zone (the red bars on the track) on with the carbon ceramic it does not shorten the braking distance that is suggested by the game, but if one follows it you'll be at a dead-stop 50m before the turn, lol. So it's definitely best to run without the brake zone on this car, but I'm not sure if this is true of the other engine-swapped cars as I've not had a braking issue with them.

I've not run the Delta at Tokyo as I just hate that course for some reason, but the Delta can put up impressively quick laps at Sarthe, increased tire-wear or no. 4:00 flat with fuel map at 3/4 is pretty quick, it's just too bad lap times don't matter in that race until the very end...
 
The script presses buttons as if you are pressing buttons on the controller... If someone hasn't set the script timings to match their screen load times then it will eventually press buttons in the wrong screens, possibly including buying stuff from the PlayStation store, if one is silly enough to have enabled credit card purchases without a password/pin.

Not hacked, just stupid. Hopefully the script bought some fun stuff, which will ease the pain.

You really need to start paying more attention to what you’re reading. You are now fear mongering based on misreading things - the guy forgot to set a password requirement for doing purchases. He did not ‘get hacked’.

Setting pssword requirement for purchases is recommended, because the reliability of the script is dependent on your hardware and network. If it desyncs, it may end up selecting mtx in-game. If you forgot to set a password requirement, it will then just click the same sequence as before - not knowing the mtx are accidentally selected.

The script is even unencrypted and shared publicly. There is absolutely nothing nefarious going on with it, you can check that for yourself.
The problem with running others' scripts, and even when making your own is the timing variations.

Load screen times, and different prizes, are the main factors.

After monitoring script, You will realize that when you recieve a car on that 4 star, you have a few more "OK" to click after the celebration.

After that discovery, I re-did script so when a 4 star ticket is opened, it clicks "x" a few extra times (approx 18seconds after car flashes as prize), then circle; to carry on with the loop.


Before changing script to account for car prizes my script would run off into legendary and learn/purchase million dollar vehicles!

Luckily it was sold out! That being said-

I Can see script running off and end up purchasing, It helps to have your purchases require pw, but if you dont catch your script, it wil clean out your credits by accident!

I would not call it AFK,-

MORE LIKE MONITOR WHILE YOU multi-task!
 
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The problem with running others scripts, and even when making your own is the timing variations.

Load screen timess, and different prizes, are the man factors.

After monitoring script, You will realize that when you recieve a car on that 4 star, you have a few more "OK" to click after the celebration.

After that discovery, I re did script so when 4 star ticket is opened, it clicks x" a few extra times (approx 18seconds after car flashes as prize), then circle to carry on with the loop.


Before changing script to account for car prizes my script would run off into legendary and learn/purchase million dollar vehicles!

Luckily it was sold out! That being said-

I Can see script running off and end up purchasing, It helps to have your purchases require pw, but if you dont catch your script, it wil clean out your credits buy accident

I would not call it AFK-

MORE LIKE MONITOR WHILE YOU multi-task

Totally agree. Also small exceptions can occur in your connection to the PlayStation server, which affects the Remote Play and puts it out of sync. Definitely needs to be monitored, even if from another room. The sound of roulette prizes ticking away makes me happy while I'm doing the dishes
 
The problem with running others scripts, and even when making your own is the timing variations.

Load screen timess, and different prizes, are the man factors.

After monitoring script, You will realize that when you recieve a car on that 4 star, you have a few more "OK" to click after the celebration.

After that discovery, I re did script so when 4 star ticket is opened, it clicks x" a few extra times (approx 18seconds after car flashes as prize), then circle to carry on with the loop.


Before changing script to account for car prizes my script would run off into legendary and learn/purchase million dollar vehicles!

Luckily it was sold out! That being said-

I Can see script running off and end up purchasing, It helps to have your purchases require pw, but if you dont catch your script, it wil clean out your credits buy accident

I would not call it AFK-

MORE LIKE MONITOR WHILE YOU multi-task
That's pretty much what I do. I don't want to let it run while I'm at work or sleeping. So I just let it go when I'm home and do other things. Last night was the first time, something happened, after doing the script for 8 total hours between two days. I wasn't getting any tickets, but it would still go through the motions. I had to stop the script and game and relaunch it both, and it started working again.
 
I hope we'll be able to sell gift cars one day
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My beautiful Surf blue Mini with 507bhp was hitting 200mph down the Mulsanne straight. Also the mini is rock solid with 507bhp as it is with the stock 315bhp.

Another great swap is the newer Silvia (S13) '90. Very driveable with the SR20DET-Silvia engine. 515bhp. Not as much as the '88's BRZ engine but still nice.

I'd like to see swaps for the Toyota GT-Four, the older Supra 3.0GT, the little french and Japanese cars. My list for swaps.

Honda S2000
Skyline 2000GT-R
A112 Abarth
Abarth 595
500 F
500 1.2 8v
Abarth 500
R5 Turbo
S660
S800
Beat
Swift sport
Sport 800
Celica GT-Four
S-FR
All Subaru's
All Mitsubishi
Audi TT Coupe 3.2
Copen
Peugeot 208
Clio V6
2000 GT
Cappuccino
Golf 1 GTi
 
Once I do an engine swap, when I am in GT Auto and change parts, I choose my caliper colour then go into livery editor and the caliper colour reverts to acid green.

When I come out and go back in and change colours, the caliper colour on the car will not change, even when I equip a different colour, it is still acid green.

Extremely annoying as it ruins the look I am going for.
 
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