Gran Turismo 7: Latest news and discussion thread

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PD should make a new Special Stage in Melbourne, along with Albert Park GP track. They have to stop ignoring my city because it has a fantastic car culture and a rich motor sport history dating back to the 50's. Also, a lot of Supercar teams are based here too, with Walkinshaw in Clayton, Team 18 in Mount Waverley, Tickford in Campbellfield, Grove in Dandenong South and Blanchard Racing in Box Hill. It's the perfect location for a car game.

I even have a potential route:
Screenshot (83).png
 
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PD should make a new Special Stage in Melbourne, along with Albert Park GP track. They have to stop ignoring my city because it has a fantastic car culture and a rich motor sport history dating back to the 50's. Also, a lot of Supercar teams are based here too, with Walkinshaw in Clayton, Team 18 in Mount Waverley, Tickford in Campbellfield, Grove in Dandenong South and Blanchard Racing in Box Hill. It's the perfect location for a car game.
Well...
Albert Park was found in the form of scapes data a while ago, along with Circuit Gilles Villeneuve.
Since then, CGV has been added to the time-of-day settings data list, where all of the circuits added through updates have appeared before their in-game inclusion (Road Atlanta, Watkins Glen etc)

Albert Park as far as I know hasn't been found in that time-of-day setting list yet, but there's a decent chance it will do in the future.
If they would have scanned it, one would imagine it would've been after the latest changes were made, so they don't release an already out-of-date circuit.

Sources:
Scapes data (Albert Park & CGV)
https://www.gtplanet.net/forum/thre...scussion-thread.394098/page-345#post-13569786

Time of Day data (Circuit Gilles Villeneuve)
Edited to include my sources.
 
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Well...
Albert Park was found in the form of scapes data a while ago, along with Circuit Gilles Villeneuve.
Since then, CGV has been added to the time-of-day settings data list, where all of the circuits added through updates have appeared before their in-game inclusion (Road Atlanta, Watkins Glen etc)

Albert Park as far as I know hasn't been found in that time-of-day setting list yet, but there's a decent chance it will do in the future.
If they would have scanned it, one would imagine it would've been after the latest changes were made, so they don't release an already out-of-date circuit.

Source: https://www.gtplanet.net/forum/thre...scussion-thread.394098/page-345#post-13569786
Yes I know about this, that's why I made the suggestion.
 
I had dinner with Igor and his father in New Zealand after he won the Toyota Racing Series in 2020. We talked for four hours and I recorded our conversation for this article:


It explains how Igor's family had to take out loans and sell possessions to keep funding his racing career, and how him and his father were homeless in the United States, sleeping in cars and parking lots after he joined the "Road to Indy" driver development program.
It's usually very cool to be able to chat with a celebrity, especially when they're willing to show that, save for a bit of fame, they're really just average folks like you and I.
 
I would love that but its a urban track and as Kaz said it would take them longer to do :(
I understand that the difficulty of making a street-level urban track like R246 today is the huge amount of buildings, curbs, lights, etc to model in very high detail, but is this a permanent problem?

Tokyo Expressway is the only city location PD has released since GT5 launched. It's beautiful, so long as you don't look over the barricade.

Forza Motorsport has also recently dropped all of its city tracks, possibly for the same reasons of modelling and optimisation difficulties. If we can't have urban tracks now or in the foreseeable future, when? Are we waiting for AI to model the gutters?
R246 also has an issue where one of the roads used on it are now pedestrianized and may require re-routing.
 
The old Tokyo Route 246 layout is not possible anymore, unless PD just ups the graphics of the old version.

View attachment 1291402View attachment 1291403View attachment 1291404View attachment 1291405View attachment 1291406

The road near the palace has been turned into a pedestrian walkway. New layout would add a new hairpin a bit further on.

But hope PD would recreate these roads and and weather and full 24 hour timecycle.
R246 also has an issue where one of the roads used on it are now pedestrianized and may require re-routing.
Good. That short chute was always kind of a useless part of the track where it was nearly impossible to pass. Redirecting the track further north to the pointy intersection like you've done would make for an excellent braking zone passing opportunity. There are actually two places on the track where I think this should happen.

This is exactly why they've done the redesigns they've done, to reduce the flow of tracks and promote passing. It's worked so far in my opinion.
 
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I guess (very hard) that it's perfectionism that's in the way of getting us some city circuits. :-(
 
I understand that the difficulty of making a street-level urban track like R246 today is the huge amount of buildings, curbs, lights, etc to model in very high detail, but is this a permanent problem?

Tokyo Expressway is the only city location PD has released since GT5 launched. It's beautiful, so long as you don't look over the barricade.

Forza Motorsport has also recently dropped all of its city tracks, possibly for the same reasons of modelling and optimisation difficulties. If we can't have urban tracks now or in the foreseeable future, when? Are we waiting for AI to model the gutters?
As pointed out in a couple posts, park circuits may be the best move. PD can get away with outlying areas like at Interlagos.
 
For me it would be absolutely ok if they shift their resources now away from cars for a while and use them to create some city circuits (I don’t know if that makes sense from development point of view).
 
For me it would be absolutely ok if they shift their resources now away from cars for a while and use them to create some city circuits (I don’t know if that makes sense from development point of view).
I’d be surprised if those were the same resources.
 
I’d be surprised if those were the same resources.
That’s what I meant with „if that makes sense from a development point of view“.
I don’t know if people who model cars can also easily model tracks/ buildings etc., or if they can just shift the money they spend on cars to modeling city circuits, probably it’s not that easy. I just wanted to say that I would welcome it and would be totally with them focusing on city circuits, as much as I like more cars, I would absolutely prefer driving the existing on around some city tracks. And as the cars are future proof for further iterations of GT, I think tracks are too, and when they just have limited resources, I think it would be cool to focus on tracks now to build up a roster of diverse tracks, as they now have a roster of diverse cars.
 
I think new city circuits would be nice but i dont see it happening going what kaz said about it, i still think the car list is more lacking than current track roaster
 
Tokyo R246 is so famous, it has established itself as a pop culture icon, that if you type in Google Earth "Tokyo R246" you will be directed to the starting point of the main straight of the "R246 Street Track (Gran Turismo)", exactly like this, with the name of the game in parentheses.
 
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Any idea what the new patch will include?
I stopped playing GT7 the moment 1.41 arrived because PD weakened to the very minimum the vibration on the dualshock4...for unknown reasons....so I couldn't even feel the road.
So vibration back to the way it was up until 1.40 is all I need.

I played FM3,4,5,6,7 religiously over the years, and on December 18 I bought an Xbox series X and FM2023 only for this issue with GT7. My God, what a huge mistake I've made. The level up for each car is embarrassing, the "career" boring as hell with the useless and forced practice before each race, the colors tedious and fake (cars also look fake, as usual), the circuit list very weak, and so on. And why the is the steering on racecars so loose?? Basically this game feels empty. 6 years of development for nothing.
It's a step back from FM7. I don't see anything better except the graphical fluidity, and it's not even a point in favor of Turn 10 since I don't even consider this as true new gen.
The official FM forum is on fire due to the players disappointment.

I used to criticize GT7 a lot but now all I want is to resume playing in Daily Race B so badly.
 
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(...)

A good solution would be to bring the Tokyo R246 with different layouts, for example. If PD spent all its resources on just one R246 layout, it would be expensive indeed. Instead, PD could bring two or three more layouts, just like it did with the Tokyo Expressway.
Like this:

Taking advantage of all the assets produced for the Tokyo R246 location, four tracks could be created:

  • Tokyo R246 Full Course - 5.224m
  • Tokyo R246 West Course - 2.438m
  • Tokyo R246 East Course - 3.540m
  • Tokyo Oval Course - 1.250m


Tokyo R246 Full Course.png
Tokyo R246 West Course.png

Tokyo R246 East Course.png
Tokyo R246 Oval Course.png


By the way, I think it's a waste that Trial Mountain and Deep Forest have only one layout, and Gran Valley only two. I believe there would be space to put an off-road course in the three locations, and one or two more asphalt layouts. And a karting course too!
 
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Other than Tokyo R246, I would also really like to see the New York street circuit return, and since I was there a week ago, Seoul.
No doubt NYC was on my brain about how that circuit would look in GT7. Thing is, I wondered about the dreaded licensing. How much did it cost to have the Mamma Mia! Billboard, Columbus Circle globe and forty deuce jumbotron displayed in the circuit? How much would that cost today?
I think it would be cool, but maybe a marketing headache, at that one circuit.
 
No doubt NYC was on my brain about how that circuit would look in GT7. Thing is, I wondered about the dreaded licensing. How much did it cost to have the Mamma Mia! Billboard, Columbus Circle globe and forty deuce jumbotron displayed in the circuit? How much would that cost today?
I think it would be cool, but maybe a marketing headache, at that one circuit.
GT4 and GT PSP (as well as even the first three Motorsport games of Forza) did not feature the Mamma Mia billboard and the other such track details were probably replaced with fictional ads. You also have to consider that the scenery of Times Square has also changed, as it's 2024 now.

Forza did, however, feature the Bubba Gump restaurant in the NYC track (and they had to get licensing from Paramount just for the purpose), although I wouldn't say it's anything that special and more of a tourist trap, which is why I never even bothered to eat there.

Any track details that would likely be a licensing nightmare could easily be replaced with something fictional as far as I'm concerned, so that it probably looks somewhat believable.

Other than familiar city tracks, Polyphony should give more thought into making more layouts for them, in order to highlight the city ambience whilst paying attention to technical racing. Like for example, as we were discussing the New York circuit, there could be layouts for the Brooklyn Bridge, Fifth Avenue, and hell, even the JFK airport to relive Ridge Racer Type 4.

However, if it's anything similar to Project Gotham Racing, the tracks in that game series, if they actually use real roads, are either bad for clean racing, overtaking or both.

I seem to have a bias for wanting the NYC circuit to return to Gran Turismo and Forza, as I was born there and consider it my hometown, with Manila currently being my second home.
 
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I don't want a tokio r246 "highway 1", too many fond memories of racing on that track ._.
 
I don't want a tokio r246 "highway 1", too many fond memories of racing on that track ._.
that wouldn't happen because the r246 is already based on real location - that wasn't the case for grand valley and that's why highway 1 exists now
 
Why, what’s over the barricade?
Things that should not be seen :lol:. The Tokyo Expressway tracks were carefully designed to look right from behind the wheel, or in replay cameras, but if you look down at the base of any building you'll see it sinks into a confusing, grey abyss. Special Stage Route 5 always looked like this, too, (and just about every other highway track in any game) but the effect is masked by the night.
Tokyo_floor.jpg


I have no problem with this, it makes complete sense to not waste time with walkways and entrances when the track is the expressway. From memory, there's a spot where a building appears to be in the middle of a road, but I didn't spot it yesterday.
While we wait for PD to remodel Rome for 2029 or something, I'd love to see at least one more Tokyo Expressway variant made, a really long one.
 
Always surprised me SSR5 didn't come back as an Expressway layout. It's all prefabs iirc anyway, and the geometry is close enough to how it used to be that it would make for a fairly faithful re-locating of the circuit. Less shocking than Grand Valley becoming a highway, for sure.
 
I’d like to see the Tokyo tracks sort of connected together into one huge track.
I’ve always hoped for something like this for Grand Valley where the long and short course barriers are removed so that for lobbies you can go either the long or short course and for a race, base it around either variation but then for a joker lap, you must then go around the other variation.

Something like that for Tokyo expressway with all the variations with cruise lobbies and races would be a lot of fun.
 
To whom it may concern,

I've played Gran Turismo since hearing about it in my junior year of high school. When I overheard some of the guys in my English class talking about getting international licenses and racing. I was very intrigued. I found they were talking about a game. I went and bought it and at the time Ridge Racer on PS1 was all the rage. (Not very realistic)

Also, my friend just got a brand new Civic for his first car and we would go down to an industrial district at night and drag race Honda’s. So having a game where you could modify and race the cars, I grew up with was beyond anything I could have dreamed of.

So, I went and bought the game and I've been hooked ever since.

I mainly played the single player as the early versions of online racing were fraught with people plowing into you at 200 mph on a turn. So, I missed the competition to actually become the driver that the movie was based on because I couldn't stand it.

I got into GT sport online racing a few months before GT7 and about this time I finally got my first steering wheel and pedals setup.

Well, the mechanics for racing online have improved dramatically but still aren't there. I have spent the last 2 years of this game trying to get into the finals. I have a SR rating of an S. I had a driver Rating of A+ at one point but went to multiplayer mode and messed around with engine mods with Abrath and bounced off walls while having fun. Came out and my DR rating was a D like huh?

Ever since I have not been able to get my score back up to an A I can get to a B but the constant trolls purposefully spinning people out is just as bad as the bombers slamming into people at 200mph except now if I don't finish above a certain spot my score goes down. I spent three days getting back to halfway through C just to be taken back down to D in one race.

This is beyond frustrating. I don't see why the daily races can't just have the cars as ghosts or have a mode to be able to advance your DR rating without fear of being taken out. Throughout this ordeal my SR rating has remained an S.

Then before this new season started, I found out that only B and A rating people are eligible to go to the finals and show down making my entries to the seasons in C class moot and 2 years of time wasted. I could probably create a new username, but I have every car in the game and don't want to have to start over.

I'm just really disheartened. I've loved this game and have always wanted to be a race car driver or drive on a real track, and I take this game seriously.

It just pains me that I may just have to give up on my dream of even proving that I'm a great driver because there is so many people out there that don't care and are only in the race to keep people like me from advancing and gaining points.

I had to start the manufacturer series as a D because I couldn't get back up to C before the first race. I spent all day trying to get to C and gave up and then missed the race for my favorite track the Nurburgring. (Which my dream would be to drive one day).

I save my replays when I do good or when people spin me out. I work a regular 9 to 5 job and don't have time to play all day to claw my way back up the line. The Nation's cup starts a day after my 43 birthday, and I just want to get to B class to prove my 25+ years of Gran Turismo track and driving knowledge to use and see if I can beat some of the young drivers.

It's bad enough I only have a T150 wheel that is dying. (Which I had to beg for my girlfriend as Christmas present and going up against people who have anywhere from $5,000 to $15,000 racing setups. I also had to convince her it's a racing simulation and not a game as of course she doesn't think a 42-year-old man should play games.

Then insult to injury is constantly being spun out. I'm beyond sick and tired of it.

I'm about to just go play Assetto Corsa on PC instead but I love Gran Turismo.

I've tried finding contact info for Poly Phony digital or someone at Gran Turimso, but the contact page is just a loop of self-help options and no real contact info. I know this will probably just fall on Def ears, but I'm just done.

If I can't get to a B class by the time Nations cup starts. I'll just be done with Gran Turismo as a whole and sell my equipment and Playstation.

Thank you!

Sincerely;

Gran Turismo's biggest Fan
 
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