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Also, the steering animation is waaaay too slow and distracting. They need to fix that.
Try switching to motion sensor controls.
Also, the steering animation is waaaay too slow and distracting. They need to fix that.
I wonder if their new(?) thing of collecting road surface data of real tracks would get in the way of that. They could dig in their archives and access the data if they're okay with the fantasy track approach to the road surface. And other games recreate old versions of tracks so I assume licensing would be okay in that regard too?Even though the oval isn't in a usable state anymore, I'd love to see Polyphony digitally restore it if Motegi came back. That kind of intermediate 1.5-mile oval would be something unique to what we already have, and a digital restoration of it could be a neat marketing/documentary piece
I might give that a try - does it actually change the steering animation? Ultimately, I want to get a wheel as that's how I played GT5 and I loved it. On the subject of controls, how are people using the adaptive triggers? I tried different settings, but I couldn't drive properly with the brake setting on anything other than off. I had hoped that it would help threshold braking with ABS off, but the resistance point doesn't seem to indicate anything (its certainly not the lockup threshold) and it basically just made it really difficult to drive for no benefit. I tried the weak setting and that didn't help. I ended up turning it to off and just turning on ABS instead. I do find it pretty useful on the accelerator though, as it means the limited range of the trigger can be more carefully metered.Try switching to motion sensor controls.
I might give that a try - does it actually change the steering animation?
I would love that but its a urban track and as Kaz said it would take them longer to doWhat about Tokyo R246?...
I understand that the difficulty of making a street-level urban track like R246 today is the huge amount of buildings, curbs, lights, etc to model in very high detail, but is this a permanent problem?I would love that but its a urban track and as Kaz said it would take them longer to do
Well...PD should make a new Special Stage in Melbourne, along with Albert Park GP track. They have to stop ignoring my city because it has a fantastic car culture and a rich motor sport history dating back to the 50's. Also, a lot of Supercar teams are based here too, with Walkinshaw in Clayton, Team 18 in Mount Waverley, Tickford in Campbellfield, Grove in Dandenong South and Blanchard Racing in Box Hill. It's the perfect location for a car game.
Yes I know about this, that's why I made the suggestion.Well...
Albert Park was found in the form of scapes data a while ago, along with Circuit Gilles Villeneuve.
Since then, CGV has been added to the time-of-day settings data list, where all of the circuits added through updates have appeared before their in-game inclusion (Road Atlanta, Watkins Glen etc)
Albert Park as far as I know hasn't been found in that time-of-day setting list yet, but there's a decent chance it will do in the future.
If they would have scanned it, one would imagine it would've been after the latest changes were made, so they don't release an already out-of-date circuit.
Source: https://www.gtplanet.net/forum/thre...scussion-thread.394098/page-345#post-13569786
It's usually very cool to be able to chat with a celebrity, especially when they're willing to show that, save for a bit of fame, they're really just average folks like you and I.I had dinner with Igor and his father in New Zealand after he won the Toyota Racing Series in 2020. We talked for four hours and I recorded our conversation for this article:
How Gran Turismo Saved Igor Fraga
The 2020 Formula 3 season finally begins in Austria this weekend, and with it comes a new chapter for Gran Turismo World Champion Igor Fraga. I thought I knew his story: a promising young kart driver from Brazil dominates the FIA Gran Turismo Championship by winning the Nations Cup in 2018 and thwww.gtplanet.net
It explains how Igor's family had to take out loans and sell possessions to keep funding his racing career, and how him and his father were homeless in the United States, sleeping in cars and parking lots after he joined the "Road to Indy" driver development program.
I would love that but its a urban track and as Kaz said it would take them longer to do
R246 also has an issue where one of the roads used on it are now pedestrianized and may require re-routing.I understand that the difficulty of making a street-level urban track like R246 today is the huge amount of buildings, curbs, lights, etc to model in very high detail, but is this a permanent problem?
Tokyo Expressway is the only city location PD has released since GT5 launched. It's beautiful, so long as you don't look over the barricade.
Forza Motorsport has also recently dropped all of its city tracks, possibly for the same reasons of modelling and optimisation difficulties. If we can't have urban tracks now or in the foreseeable future, when? Are we waiting for AI to model the gutters?
The old Tokyo Route 246 layout is not possible anymore, unless PD just ups the graphics of the old version.
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The road near the palace has been turned into a pedestrian walkway. New layout would add a new hairpin a bit further on.
But hope PD would recreate these roads and and weather and full 24 hour timecycle.
Good. That short chute was always kind of a useless part of the track where it was nearly impossible to pass. Redirecting the track further north to the pointy intersection like you've done would make for an excellent braking zone passing opportunity. There are actually two places on the track where I think this should happen.R246 also has an issue where one of the roads used on it are now pedestrianized and may require re-routing.
As pointed out in a couple posts, park circuits may be the best move. PD can get away with outlying areas like at Interlagos.I understand that the difficulty of making a street-level urban track like R246 today is the huge amount of buildings, curbs, lights, etc to model in very high detail, but is this a permanent problem?
Tokyo Expressway is the only city location PD has released since GT5 launched. It's beautiful, so long as you don't look over the barricade.
Forza Motorsport has also recently dropped all of its city tracks, possibly for the same reasons of modelling and optimisation difficulties. If we can't have urban tracks now or in the foreseeable future, when? Are we waiting for AI to model the gutters?
Why, what’s over the barricade?Tokyo Expressway is the only city location PD has released since GT5 launched. It's beautiful, so long as you don't look over the barricade.
I’d be surprised if those were the same resources.For me it would be absolutely ok if they shift their resources now away from cars for a while and use them to create some city circuits (I don’t know if that makes sense from development point of view).
It’s just one guy, working 23 hours a day, 7 days a week.I’d be surprised if those were the same resources.
That’s what I meant with „if that makes sense from a development point of view“.I’d be surprised if those were the same resources.
Like this:(...)
A good solution would be to bring the Tokyo R246 with different layouts, for example. If PD spent all its resources on just one R246 layout, it would be expensive indeed. Instead, PD could bring two or three more layouts, just like it did with the Tokyo Expressway.
No doubt NYC was on my brain about how that circuit would look in GT7. Thing is, I wondered about the dreaded licensing. How much did it cost to have the Mamma Mia! Billboard, Columbus Circle globe and forty deuce jumbotron displayed in the circuit? How much would that cost today?Other than Tokyo R246, I would also really like to see the New York street circuit return, and since I was there a week ago, Seoul.
The layout should be revised slightly, like this:And since I was there a week ago, Seoul.
GT4 and GT PSP (as well as even the first three Motorsport games of Forza) did not feature the Mamma Mia billboard and the other such track details were probably replaced with fictional ads. You also have to consider that the scenery of Times Square has also changed, as it's 2024 now.No doubt NYC was on my brain about how that circuit would look in GT7. Thing is, I wondered about the dreaded licensing. How much did it cost to have the Mamma Mia! Billboard, Columbus Circle globe and forty deuce jumbotron displayed in the circuit? How much would that cost today?
I think it would be cool, but maybe a marketing headache, at that one circuit.