- 1,701
- United Kingdom
PS VR2 is cheap compared to PC VR headsets - for example Steam Index still costs over 1k $Costs more than the bloody console, can't ever convince me that's a worthwhile investment.
PS VR2 is cheap compared to PC VR headsets - for example Steam Index still costs over 1k $Costs more than the bloody console, can't ever convince me that's a worthwhile investment.
I mean, not really. I got my Meta Quest 2 for about a third of the price of the PSVR2.PS VR2 is cheap compared to PC VR headsets - for example Steam Index still costs over 1k $
thats all in one and its much weaker specs than PS VR2Meta Quest 2
The same could be said about PSVR, yet we've got PSVR2.Well. Psvr2 isn’t selling too good so Sony probably won’t put any effort for PSVR3 and I doubt that next gen GT will have psvr2 support. I hope im wrong, but does not seems to be real imho
You totally can plug it in your computer and then it is not all in one anymore and it is very good (especially for the price).thats all in one and its much weaker specs than PS VR2
Yes you can but still you get what you pay forYou totally can plug it in your computer and then it is not all in one anymore and it is very good (especially for the price).
The same could be said about PSVR, yet we've got PSVR2.
It only depends on the titles available in VR, if new titles arise that give a big interest to the headset, the sales could go up, and it depends on what Microsoft will do regarding VR too.
I mean.. yeah, I paid for a VR headet and got a pretty good VR headset that I can comfortably play AC or iRacing with. I see no justification for the PSVR2 costing that much when ultimately I can do much less with it.Yes you can but still you get what you pay for
They probably won't do that. Which they ought to, maybe people will keep bugging them until they do.Want more PSVR2 sales, Sony?
Lower the price.
they wont...i think it was worth it the cost...its a good piece of tech even if lacking games to enjoy it.They probably won't do that. Which they ought to, maybe people will keep bugging them until they do.
That's interesting. I had debated getting PSVR2 for awhile but it costs as much as my wheel, ps5 and frame combined and seems it'll have little resell value too. The cost really needs to come down if people anticipate little to no resell value.edit: My PSVR1 isnt even worth $30 to game stop...so theres that too
I can count on one hand the number of titles that target true photorealism - they include GT7, Flight Sim and a number of sports franchises. I can only speak for myself but graphical realism fundamentally improves the enjoyment I get out of these titles.
The obsession with photo realism is one of the worst things about the current games industry. It extends development time, drives up costs, doesn't make the resulting product any more enjoyable and in the end just gets used for fanboy arguments & nitpicking.
Great games as they may be, I have no interest in the latest Mario Kart or Zelda. Wake me up when Nintendo enters the car sim market. That also extends to some of their sports titles, I will take the latest 2K25 Tennis over Mario Tennis.Meanwhile Nintendo and the Switch are a mega success because they just make great games.
Given future Gran Turismo's are 99.9% likely to come to PC, there's every reason for PD to continue with their already well developed VR support. Whether there's a PSVR3 is another question entirely - then again it could be a universal headset designed for use on PS6 & PC from launch.Well. Psvr2 isn’t selling too good so Sony probably won’t put any effort for PSVR3 and I doubt that next gen GT will have psvr2 support. I hope im wrong, but does not seems to be real imho
I would definitely try to find someone that has one and give it a shot. I'm not saying it will justify the price, but it is a faaar cry from other driving games I played in VR.From the few posts I've read from VR users, a fair amount have been asking for changes, improvements to UI positioning, ability to adjust certain settings on banked courses etc - all of which haven't been addressed yet.
With the relatively low population of VR users for GT7, I don't think PD are motivated to make these changes, when everyone else is asking for changes which are largely ignored too.
I can't take the risk that VR won't make me hurl, especially at a gamble of c£500+. My context is purely based on PSVR1 and how rough/blurry it was looking into the middle and far distance, as you do when your drive.
More power up you if you're loving life with your headset, I can't take that kind of gamble, especially when there's a rumoured PS5 Pro coming to the market, which may deliver more tangible results or fewer frame drops etc.
Costs more than the bloody console, can't ever convince me that's a worthwhile investment.
From the few posts I've read from VR users, a fair amount have been asking for changes, improvements to UI positioning, ability to adjust certain settings on banked courses etc - all of which haven't been addressed yet.
With the relatively low population of VR users for GT7, I don't think PD are motivated to make these changes, when everyone else is asking for changes which are largely ignored too.
I can't take the risk that VR won't make me hurl, especially at a gamble of c£500+. My context is purely based on PSVR1 and how rough/blurry it was looking into the middle and far distance, as you do when your drive.
More power up you if you're loving life with your headset, I can't take that kind of gamble, especially when there's a rumoured PS5 Pro coming to the market, which may deliver more tangible results or fewer frame drops etc.
That’s the point I feel. For many that just have a PS5 and don’t use a pc for gaming, it makes sense. Whatever anyone’s price point, if it’s not for them it’s not for them. I understand about motion sickness that are unavoidable for many. In the end it’s a good product. Cant really argue to convince any one to buy one. It’s like trying to convince someone to spend money on anything.Its better than most headsets at its price point, and if its worth the investment will be different from anyone, for me it has easily been worth it for gt7 alone as its so incrediable in vr.
They said that 5-10 years ago.Like any new(ish) technology, it’s expensive at first but in 5-10 years it’ll be cheap enough to bundle with the console I reckon. Then VR will take off in a bigger way.
That’s the point I feel. For many that just have a PS5 and don’t use a pc for gaming, it makes sense. Whatever anyone’s price point, if it’s not for them it’s not for them. I understand about motion sickness that are unavoidable for many. In the end it’s a good product. Cant really argue to convince any one to buy one. It’s like trying to convince someone to spend money on anything.
Obviously, we're on a Gran Turismo forum, so the answer here is going to be "Gran Turismo", but outside of places like here I don't see what the draw was to PSVR2 for anyone who has access to any other form of VR.
There was only really five important exclusives on the thing, and four have caveats:
That leaves Horizon Call of the Mountain, which is pretty good but very few people are going to spend £1000 on PS5+PSVR2 for it when there are cheaper options elsewhere that play 99% of the same stuff.
- Firewall Ultra was bad.
- The two Resident Evil conversions can be done via mods on other platforms.
- GT is in a niche genre where lots of people either don't care for it or just go "both sides have racing games on them, that's a wash".
Not to mention many ps5 owners doesnt have pc capable of vr gaming (or at all)I got a bit motion sick first time i used it for gt7, but after that i never had an issue with it, it might take some time to get the vr legs,
I also play some other vr games like resident evil village, 4 remake, walking dead saint and sinners,
While you can play vr mods for resident evil titles on pc, they are not as good as the official vr mode capcom made for psvr2
In 5-10 years, today will be 5-10 years ago, and VR being cheap will be just 5-10 years away from being 5-10 years away (...) repeat this 5-10 times and we'll all have cheap VR; in 2101.They said that 5-10 years ago.
They said that 5-10 years ago.
No it isn't, it's practically the same - If anything it's more expensive on average. The first Oculus devkit launched at about £300 - the CVs near doubled that to about £550, and then the Rift S was a step down in price to about £400. All of that is cheaper than today.It’s cheaper now than it was 5-10 years ago
the problem is overstock. What gamestop told me was the reason for the low sell is because the dont really sell regardless of cost...so lowering the cost of a new unit would't really benefit retailers because even a $30 used PSVR1 doesnt even sellThat's interesting. I had debated getting PSVR2 for awhile but it costs as much as my wheel, ps5 and frame combined and seems it'll have little resell value too. The cost really needs to come down if people anticipate little to no resell value.
I bought one direct from Sony (in the UK) so I was pretty sure I could use for a couple of weeks and then return, as long as I didn't damage it.From the few posts I've read from VR users, a fair amount have been asking for changes, improvements to UI positioning, ability to adjust certain settings on banked courses etc - all of which haven't been addressed yet.
With the relatively low population of VR users for GT7, I don't think PD are motivated to make these changes, when everyone else is asking for changes which are largely ignored too.
I can't take the risk that VR won't make me hurl, especially at a gamble of c£500+. My context is purely based on PSVR1 and how rough/blurry it was looking into the middle and far distance, as you do when your drive.
More power to you if you're loving life with your headset, I can't take that kind of gamble, especially when there's a rumoured PS5 Pro coming to the market, which may deliver more tangible results or fewer frame drops etc.