- 4,761
- United Kingdom
- Fezzik-GT
- Fezzik1983
GT8 crossgen with the PS6. PS5 holding it back.I can say with certainty that GT8 will be exclusive, but I think we all know that one.
GT8 crossgen with the PS6. PS5 holding it back.I can say with certainty that GT8 will be exclusive, but I think we all know that one.
Then GT7 should have been a PS5 exclusive
If it comes out in the PS5's lifetime (and assuming Sony aren't so successful on PC that it's forced there by Sony higher ups), then sure.I can say with certainty that GT8 will be exclusive, but I think we all know that one.
While that's certainly true for franchises like COD, FIFA, AC, and even new titles being announced today. Going by sales charts around the world it doesn't appear as if PS4 has been a major sales platform for GT7. Outside opening week/month in Japan I don't think I've seen GT7 chart on PS4 in any country. Maybe it's one of those franchises where most players buy the latest hardware.PS4 had an install base of 115 million+ at that time so it would have been foolish to skip over that when the PS5 was still relatively new and there were supply issues.
While that propably is a representative list across the gamerspectrum, this is not the complete list of games (which Sony rarely provides).BTW, GT7 is #20 in the PS5/PS4 Gameplay chart this week, the most popular SIE game on the platform.
Wasn't there a stat released recently saying that 50% of PSN players are still playing PS4?PS4 had an install base of 115 million+ at that time so it would have been foolish to skip over that when the PS5 was still relatively new and there were supply issues.
But i think pd would also take advantage of major update bringing more content to the game in the same ps5 pro patch for all players, so its not like the others will miss out on much anyway.Any Pro-focused update would be completely irrelevant to the overwhelming majority of the userbase, so I really hope that’s not happening.
(Using the PS4 Pro as comparison, it had about a 25% share of the PS4 sales during its lifetime, in a more favourable economic environment)
Same here, but when the release date for GT7 was announced, I bought a PS5 almost immediately.For me personally, I bought a PS4 shortly after launch on the assumption that it would, eventually, have a Gran Turismo game on it. I was pretty disappointed when that Gran Turismo game turned out to be GT Sport.
When Gran Turismo 7 ended up being released for PS4, I couldn't have been happier. I don't have any current plans to purchase a PS5.
I think PD is fond of the tech that went into developing Eiger’s scenery, and they want to showcase that on the new generation of hardware.Speaking of tracks/circuits it’s funny how Eiger made it in quicker than other past original legacy circuits.
Circuits like Mid-field and Apricot Hill, heck, especially Autumn Ring seem less complicated than Eiger. Autumn Ring is in its own little bowl like Miyabi. I guess if PD are figuring Autumn Ring is going to be more interactive with more leaves being kicked up on track, can’t see why that track would take long to recreate.
I can understand your first sentence. As for your second sentence, well if it’s taking PD longer to add other original tracks then maybe they’re more complicated than Eiger. PD mentioned the difficulty trying to scale certain features of Trial Mountain and Deep Forest. High Speed Ring seems much less complicated(it did get a reworking of one of the corners) than most PD original circuits.I think PD is fond of the tech that went into developing Eiger’s scenery, and they want to showcase that on the new generation of hardware.
Also, why do you think “less complicated” work would take priority? PD is devoted to complicated stuff, which is also why they have tackled ventures outside of the video game industry.
Does it take longer to add other original tracks, though? The fact that they haven’t released a track like Autumn Ring might very well be because they’re not working on it.if it’s taking PD longer to add other original tracks then maybe they’re more complicated than Eiger.
I feel like PD's current approach with original tracks is to give them a real world location (and recreate said area to place the track in) so while the Autumn Ring we know is in its own little bowl, if they wanted to introduce the track again they'd want to give it a real location. And with that in mind it's probably easier to reintroduce Eiger which was already designed with this philosophy.Speaking of tracks/circuits it’s funny how Eiger made it in quicker than other past original legacy circuits.
Circuits like Mid-field and Apricot Hill, heck, especially Autumn Ring seem less complicated than Eiger. Autumn Ring is in its own little bowl like Miyabi. I guess if PD are figuring Autumn Ring is going to be more interactive with more leaves being kicked up on track, can’t see why that track would take long to recreate.
So with this in mind, we should see Circuito De La Sierra again... right?I feel like PD's current approach with original tracks is to give them a real world location (and recreate said area to place the track in) so while the Autumn Ring we know is in its own little bowl, if they wanted to introduce the track again they'd want to give it a real location. And with that in mind it's probably easier to reintroduce Eiger which was already designed with this philosophy.
Depends. How good are you at pissing in a well?So with this in mind, we should see Circuito De La Sierra again... right?
Ummm, what?Depends. How good are you at pissing in a well?
If you can choose a point at the bottom of the well it's not impossible to hit it, but good luck. You get what I'm saying?Ummm, what?
Strange analogy but I understand what you're saying. Unlikely but not impossible.If you can choose a point at the bottom of the well it's not impossible to hit it, but good luck. You get what I'm saying?
That list is not "PS5 exclusive" and also containing "not yet released" games while missing other games that have been release at the point of its last update (and I wouldnt count remakes no matter the additional detail like TLOU2, unless they are reworks with changed gameplay and content like FF7).Even today FOUR years after the system's release, there are only 22 PS5 exclusive games. Twenty-Two.
That goes with my last sentence of '...not knowing why...'.Does it take longer to add other original tracks, though? The fact that they haven’t released a track like Autumn Ring might very well be because they’re not working on it.
I agree with you, but they could use more power to improve on any visual from a distance, where currently there is a lot of pop-in, harsh shadows and low poly 3D elements that are still obvious.We're at a point graphically where I don't think they will ever have to do a reset on the cars & tracks again, unlike previous console generation leaps.