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One year at Spa there was a 7 second lap difference between GT3's in GT Open and SRO GT. This was all down to different restrictors, ballast and tyre compounds.Isn't that what BoP is supposed to be for though? I mean if it's in Gr.2, that means it's also (supposed) to be on a level playing field with the 2008 GT500's, and the old GT1 cars too.
Just because Polyphony hasn't managed to balance them well themselves doesn't make it impossible for them to be balanced at all. Higher downforce cars getting more ballast weight to compensate etc.
This is why I wish there was a way of creating custom BoP's using the power/weight % sliders we had in GT Sport. I ran a racing league that managed to balance the performance of Hybrid & Non-Hybrid Gr.1 cars and it was awesome. Even included VGT's.
With more car types in each respective Group I'd like to see PD tailor racing for specific classes, ie Group C, GT1, Classic GT500. A simple way to greatly increase the amount of single player content. All they would need is new cover art!
The two updates of real significance where PSVR2 support and Spec II. As I recall both included more than regular monthly updates. If there's a specific PS5 Pro focused update I suspect it would also include more. Who knows we may at long last get the promised Endurance races and more Missions!All this talk of making the game look better if it was PS5 pro... I'd rather we got some actual championships and a true campaign. There are a lot of multi-player options, a lot of scapes.
Why not give something more meaningful to the offline player than grind races?
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