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Tracks Trailer
People kinda forget this when talking about nostalgia or such:An epiphany I had was about the SSD. Kaz was right to talk it up as a game changer.
Just picture scrolling through your garage, picking a car at random, and that car being on a test track (perhaps preselected by you as your default) within a second. Having played Miles Morales and Demon's Souls on the PS5, two Sony exclusives, and having seen gameplay of Returnal, I know that it is very easily within the realm of possibility.
The more I think about it, the more I realize what he might be saying in regards to car collecting. It will be like picking a Hot Wheels off a shelf of so many and just getting in. I'm having a hard time expressing what I'm anticipating but I know that I'm more excited about the game than before.
But to me, Gran Turismo has always had a cumbersome menu that required far too many clicks to get around. I understand that they made a hire not too long ago who specialized in menus. Maybe he will inject a fresh perspective.
There was a quick menu in GT4 as well, if you hit the start buttonPeople kinda forget this when talking about nostalgia or such:
Shortcut menu at least exist in GT1 and GT2. They should implement that if it's meant to return past features, used in the Top Menu like GTS did, but keep the Mode Menu in any menu you're in, not replacing it with the title of the menu you're in like GTS did (e.g. from Top Screen to "Home" in Home):
Tracks Trailer
Also released too early:
Recording date of October 7 for menu scenes in the current build (probably same session as with the Scapes one given that it's a new day at midnight), mixed with footage of an older build.
EDIT: Also for reference, build dates so far ("new" builds only):
August 20-21: PS Showcase '21 trailer
September 2: GT.com post-showcase article
September 17: PS Turkey HSR preview
October 1: Brembo trailer
October 4: Brembo GT.com article
October 6: Behind the Scenes: Scapes - GT Auto menu
October 7: Behind the Scenes: Tuning - GT Auto wheel select
3 months of pure silence.So after those all videos what is next? because still we have 4 months for the release.
It's strange, Gran Turismo 7 right now has a lot of pre launch information than Horizon Forbidden West
Wait i've just realized that GT7 will include scapes of Argentina...woah.More proof that the scapes menu in that trailer is an older build - the main menu there lists 2,568 scapes:
3 months of pure silence.
Coincidentally, I finished The Mandalorian series two days ago, and I'm still pretty shaken up...
They have to talk about weather, online community, "GT auto".So after those all videos what is next? because still we have 4 months for the release.
It's strange, Gran Turismo 7 right now has a lot of pre launch information than Horizon Forbidden West
the gt cafe as wellThey have to talk about weather, online community, "GT auto".
Hope they boost winshield droplets in the final game (at least on ps5, i don't think thay can do much on the old ps4 hardware)Im not really hyped about rain again... This is lacking rainfall
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4 months of public beta 😁So after those all videos what is next? because still we have 4 months for the release.
It's strange, Gran Turismo 7 right now has a lot of pre launch information than Horizon Forbidden West
That begs the question, if it truly has dynamic weather, will rain intensity change or will it simply be rain on/off?Im not really hyped about rain again... This is lacking rainfall
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It's weird how there are barely any droplets on windshields.Such a bummer that PS5 will be forced to have parity(might e unfair for cockpit viewers to see more of the track on PS4 compared to PS5).Im not really hyped about rain again... This is lacking rainfall
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I can't see it have to be forced to have parity with ps4 in terms of droplets amount ;d its clearly could be done better on ps5 and has nothing to do with being crossgen as you can have different level of graphic settings ps5 vs ps4 (see new fh5 xsx vs xone) edit: ok read your argument of cockpit viewers, hehe some interesting point tough don't think thats the reasonIt's weird how there are barely any droplets on windshields.Such a bummer that PS5 will be forced to have parity(might e unfair for cockpit viewers to see more of the track on PS4 compared to PS5).
I do think there's more water spray on the first pic.
you can see the rainfall in the second cockpit picture. Doesn't look like windshield droplets are enabled though.Im not really hyped about rain again... This is lacking rainfall
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