Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
  • 42,656 comments
  • 4,832,967 views
Happy New Year! :gtpflag:
zHappy-New-Year-8.jpg

(gtspirit.com)
 
Not sure if this is the right thread but I found a video of a Fulvia 1.6 HF Fanalone from this year where they say that this very car has been scanned, dyno'd and recorded for Gran Turismo.



Dang it, if that is true, I might have to buy GT7 after all...
:drool:

I love all the latest rumors about cars coming to GT in the future, so much diversity. Interesting comment below the video btw.
"Before using this car Sony contacted me and asked to use my 1600HF. I agreed but when they saw the photos they asked why aren’t the inside headlights big? “Because it’s not a Fanalone” I said. Oh! Ok we don’t want it. I don’t blame them, my 1600HF is beautiful but that’s just stunning!"

Happy New Year!!
 
Don’t tell me you truly believe it took PD 8 years to scan a single car

I know they can be slow sometimes but come on lol
well, it took 6 months in PS3 era without outsourcing (I'm not sure if that applies to newer vehicles with CAD models, or old scanned ones; and that it applies only to 3D model development). Scanning probably took a day at best, but there are another reverse engineering processes, 3d modelling, adding performance, testing and so on. I doubt that all phases are done in succession perfectly. But still, In my opinion, biggest reason why it took all these years, was probably because it simply held back for optimal time when it would generate most hype. Also there is licensing, but I think that gets resolved first.
 
Going to be the longest 60 days ever.
I mean, you'd expect them to start pumping out marketing for it in the next couple of weeks. We should be getting a lot more information for most of that time.

Hopefully they start being specific about what the game actually is instead of just making videos of snazzy cars with video game buzzwords. Show us the start of the career. Show us the car ownership parts. Show us the online. Show us your new physics or tyre models or whatever. I'd love to hear explanations from relevant designers about why they've done the things they've done too, but I'll settle for just seeing the game that they want me to buy in action.
 
Well, we're still waiting for "the future" part of Gran Turismo 7, AKA anything actually new. Hopefully that exists and is going to be shown soon. Because so far it's just looking like "past and present".

Lazy trolling. They have already explained that they have an advanced more natural physics model, advanced weather and lighting model, improved haptics and trigger response, near instant loading times, improved graphics and more. What else are you asking for?
 
Lazy trolling. They have already explained that they have an advanced more natural physics model, advanced weather and lighting model, improved haptics and trigger response, near instant loading times, improved graphics and more. What else are you asking for?
That isn't new, that's just improving what we already have. I'm asking for something new. It's surely not much to ask of a new game to have new stuff, not just a return of old stuff.

Other than cars and tracks, which are a given, what have we seen so far that is new to GT7? Mind you even tracks we haven't seen anything new yet, just returning.
 
Last edited:
That isn't new, that's just improving what we already have. I'm asking for something new. It's surely not much to ask of a new game to have new stuff.

Other than cars and tracks, which are a given, what have we seen so far that is new to GT7? Mind you even tracks we haven't seen anything new yet, just returning.
Kazunori Yamauchi: We don't have a system for simulating the amount of rubber that's laid on the track, but we do have a simulation of where the rain would create a level of water over the track. When a car passes over it, it will spray aside, and so the racing lines will dry quicker than the other parts of the track. That's something that is simulated and does affect the grip of the course accordingly as time goes on, and the track begins to dry in different places. The air temperature, the humidity, and then the road surface temperature will also be affected by these weather changes as well.
thats probably only new thing in gt7 we know about
 
That isn't new, that's just improving what we already have. I'm asking for something new. It's surely not much to ask of a new game to have new stuff, not just a return of old stuff.

Other than cars and tracks, which are a given, what have we seen so far that is new to GT7? Mind you even tracks we haven't seen anything new yet, just returning.

Again. Give an example of something "new" to a racing game you would like to see.
 
Again. Give an example of something "new" to a racing game you would like to see.
Even if I did post a list, that's not my job, is it? Game makers are supposed to surprise us with new features and content, innovation. You seem to be angling towards "What could they add, it's all been done" as an excuse for not having anything new.

Kaz said GT7 would be a mixture of the past, present and future of Gran Turismo. I'm merely wanting to see the future, because so far I'm not seeing anything that represents a step over the past and present.
 
Last edited:
Back