But the whole point of teasing a circuit is that someone recognises it. So teasing a redesigned section of the track doesn't make much sense to me.
But the whole point of teasing a circuit is that someone recognises it. So teasing a redesigned section of the track doesn't make much sense to me.
That's why they're teasing original circuits, and then giving us something worseBut the whole point of teasing a circuit is that someone recognises it. So teasing a redesigned section of the track doesn't make much sense to me.
And they also never teased the redesigned version of Deep Forest, only the original layout.But the whole point of teasing a circuit is that someone recognises it. So teasing a redesigned section of the track doesn't make much sense to me.
Different is automatically worse?That's why they're teasing original circuits, and then giving us something worse
Trial Mountain?View attachment 1108746
Background doesn't appear to be from any track that's been confirmed and shown already (At least none that immediately come to mind)
Traces very strongly look like Apricot Hill. I feel like when they show it, it won't be too far off of what we got in GT6 and at best it may get a touch up here or there like High Speed Ring did and not the big changes that Trail Mountain or Deep Forest got (Both being tracks that never were truly redesigned for the PS3 era like the other two).
Wel it hasn’t been officially confirmed yet despite the lines being there,I thought Apricot Hill has been known about for a while why are y'all acting like it's not?
Because it still hasn't been officially confirmed.I thought Apricot Hill has been known about for a while why are y'all acting like it's not?
I think is saint CroixView attachment 1108746
Background doesn't appear to be from any track that's been confirmed and shown already (At least none that immediately come to mind)
Traces very strongly look like Apricot Hill. I feel like when they show it, it won't be too far off of what we got in GT6 and at best it may get a touch up here or there like High Speed Ring did and not the big changes that Trail Mountain or Deep Forest got (Both being tracks that never were truly redesigned for the PS3 era like the other two).
Haha. He should do one for AI nextThat statement made me kept thinking of this, i don't know why...
View attachment 1108688
View attachment 1108689
Excellent 😀Nah man - he clarified. Release date remains for March.
Couldn't possibly recreate all of the buildings though.They just need to give us a robust track editor and someone will make it for us.
It looks like Apricot Hill to me but like they've flipped it the other way.I'm most stumped about this course
What are you implying? That the AI has improved as much as the physics, or that the physics has improved as little as the AI?Haha. He should do one for AI next
No, I'm implying he would have a much tougher time dismissing criticism of the AI by quipping about the fans mental well-being.What are you implying? That the AI has improved as much as the physics, or that the physics has improved as little as the AI?
Kaz has specifically said that GT7 is so realistic that it’s tangible. That alone says enough of what he thinks about the game including the AI even though this is the one main criticism that most GTS players can all agree on. He’s obviously happy with where it’s at so why do we have reason to suspect things have improved. He said it has been improved but he didn’t say drastically which implied to me it was minor tweaks. The Deep Forest video gave us all hope as we watched that Mazda move up the ranks but then Daytona was a let down. Realistically it’s just going to be a minor tweak for GT7 and that’s it. At this point with what has been presented you shouldn’t be expecting anything more than that IMHO.No, I'm implying he would have a much tougher time dismissing criticism of the AI by quipping about the fans mental well-being.
I'm also implying he will dodge the question on this basis
Also,they wouldn't tease a track already in the game
I'm not sure what other track this could be besides ssr5.
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The warped perspective makes some turns look not exact. This is for sure apricot hill.
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Does look like the SS circuit but also a bit like BAku flipped
Saw this better comparison from /r/GT and I am convinced it might not be the case (the issue is that the seats look flat black in both):
Yeah but seeing him defend the AI on a Facebook comment then getting laughed at would be peak comedyKaz has specifically said that GT7 is so realistic that it’s tangible. That alone says enough of what he thinks about the game including the AI even though this is the one main criticism that most GTS players can all agree on. He’s obviously happy with where it’s at so why do we have reason to suspect things have improved. He said it has been improved but he didn’t say drastically which implied to me it was minor tweaks. The Deep Forest video gave us all hope as we watched that Mazda move up the ranks but then Daytona was a let down. Realistically it’s just going to be a minor tweak for GT7 and that’s it. At this point with what has been presented you shouldn’t be expecting anything more than that IMHO.
Edit: For the record I think the AI is terrible and should’ve been a massive focus for PD when developing the single player campaign.
They could absolutely choose to have a 30fps mode and a 60fps mode. Especially now that they're not primarily a competitive esports game. I think you forget that they've had just one game in the last decade that held a solid 60fps.I think you are right, it's just for the replays. They will never sacrifice 60 fps gameplay.
I mean, if you get to redraw parts of the course then it can be pretty much any track you want. When the only bit that matches up is a generic S bend, you don't have a particularly strong case.