Gran Turismo 7: Latest news and discussion thread

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To me that looks like the PS4 version. Have a good look at the trees behind the cars and the grass at the side of the circuit.
Captura de ecrã 2022-02-20 171105.png


Kazunori can't always be trusted, when it comes to what he says, but maybe he really meant it when he said that, in particular. In which case, the PS5 is holding back.
 
... It's not. Helmet reflections are ray-traced.
I'm going to say no. First, that looks like a music replay at 60FPS, a framerate unattainable with RT on, as stated in previews. I also don't see the Alpine's mirror being reflected on its bodywork, or the Ferrari 250 GTO reflected on it, when both cars are side by side. So, yeah, I don't ray-tracing is present in these shots.

EDIT: Higher quality version of that replay was posted to Facebook.

Capturar.jpg


Daytona does not seem to be reflected on the Alpine. Not ray-traced.
 
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a lot has been said about ps4 and ps5 version..
and since this game will come on both consoles..the game base was probably created for ps4 + ps5 additions ( like fine tuning things on graphics and sound )
that would be logical thing to do...I don't believe there will be such a ultra big difference between ps4 and ps5
 
It's still nice that Gr.2 is being expanded with the confirmation that the Mercedes-Benz CLK-LM will be joining it, as this would also likely mean that the confirmed McLaren F1 GTR '97 will also be within it. But I'd still like to see the Nissan R390 GT1, the Porsche 911 GT1 Race Car, and if licensing permits it, modern DTM racers from Audi, Mercedes-Benz, BMW, and Aston Martin, especially since there were plans for both DTM and Super GT500 to race alongside each other. Specifically, I'd pick the 2018 cars from Audi/BMW/Mercedes-Benz, and the 2019 car from Aston Martin.

I would similarly expand Gr.1 with not only cars with remarkable histories like the Audi R8 or the Toyota GT-One (TS020), but cars from automakers without representation in Gr.1, such as the Alfa Romeo SE 048SP. This is especially an interesting idea with the fact that between GTP/LMH, many automakers are in one of three situations. Some are continuing their programs in prototype racing, like with Acura, Toyota, Porsche, Audi, and Cadillac. Others re-joining prototype racing after a long absence like Ferrari, Lamborghini, and BMW, and some are getting into prototypes for the first time. For example, I heard rumors that Lexus may end up joining GTP. It's especially with these two upcoming classes that I would deem the addition of cars from the DP/DPi class - and more LMP1 cars - largely unnecessary. The only exception would be modern prototypes from automakers that are disinterested in GTP/LMH, but otherwise competed in LMP1 or DPi.

As far as DPi goes, I believe the Nissan Onroak DPi and the Mazda RT24-P would be especially good additions in this regard, especially after the failed LMP1 outing for Nissan, and the fact that Mazda has no other modern prototypes.

For cars from Le Mans Prototypes, I'd add the Dome S102.5 '12 so that the automaker has another car besides the older Zero concept, as well as the Ginetta G60-LT-P1 for similar reasons but with the older G4 - though I'd also add modern GT3 and GT4 cars from Ginetta. Then I'd also add the Honda HPD ARX-03c, so that Honda has a Gr.1 racer. Finally, with the addition to Radical to GT7, I'd offer them a Gr.1 car with the SR10 from LMP1. Otherwise, I don't see a need to add older prototypes from automakers that either have more modern prototypes, or are already interested in joining GTP/LMH. In this regard, I would dismiss the idea of adding the Cadillac Northstar LMP as well as the Ferrari 333SP.

The only exception to this would be adding Group C racers from automakers that don't already have a Group C racer, in which case I would endorse adding cars like the Toyota TS010 - as I felt like that has more significance in Toyota's prototype racing history versus the 88C-V. The Peugeot 905B would also be a very welcome addition, as far as I mind. But in the name of general balance, I'd also limit the addition of these Group C cars to being from the late 1980's to the end of the Group C era; indeed, it would seem that Group C existed in the early 80's, as well. This could exclude Group C cars from McLaren, Lancia, and Dome, while the Lamborghini Countach QVX might be cutting it a bit close, as it was a 1985 model. But the un-raced Alfa Romeo SE 048SP should very much be fair game, as should the Aston Martin AMR1. Aside from these particular models I've mentioned, I see no reason to add any other Group C racers. Well, if I was forced to add one more, I suppose the Group C racer from SARD would fit in, too, as I'd love to see the SARD MC8, as well as its racing version, the MC8R.

Generally, I would potentially wait until at least 2024, and then add a bunch of GTP/LMH cars to GT7 en-masse, between as many automakers as possible. Otherwise, allow me to re-cap my ideal prototype additions, barring GTP/LMH. As a result, if you don't see an automaker here, it's probably because they're planning to enter LMH/GTP, barring some exceptions like Audi and their highly-successful LMP program, a couple DP/DPi cars, and various Group C racers. I also added the Chevrolet Corvette Daytona Prototype so that Chevrolet could be another automaker with a Gr.1 car. That is, unless, we assume that both the GM Design VGT is still underway, and the final car will be both Chevrolet-branded and eligible for Gr.1.

Key: Most Wanted/Likely, Somewhat Wanted/Likely, Least Wanted/Likely.

DP/DPi
Chevrolet Corvette Daytona Prototype '12 (I still don't get why GM chose Cadillac for DPi and GTP over the Corvette.)
Mazda RT24-P (I think it'd likely compliment the 787B and the LM55 VGT very well.)
Nissan Onroak DPi (They do still have their failed LMP1 racer, as well as a Group C car.)

LMP1/LM900/LMGTP
Audi R8 '05 (Yes, it's the namesake of the road car, but were both iterations of the R18 not successful, too?)
Audi R10 TDI '06 (If the R8 race car is added, is there really a need for the R10?)
Bentley Speed 8 (Yes, please.)
Dome S102.5 (If only to show there's more to Dome than the Zero.)
Ginetta G60-LT-P1 (Not sure if licensing will get in the way.)
Honda HPV ARX-03c (I mean, Acura's still in the prototype game, no?)
Radical SR10 (Could be a great way to add more cars for Radical.)
Toyota GT-One (TS020) (Do I really need to explain this?)

Group C
Alfa Romeo SE 048SP (Unless they get into LMH/GTP, this is their only shot at a Gr.1 car.)
Aston Martin AMR1 (I can't stand the livery I've been seeing in photos of this car. I'd rather hope they join LMH with the Valkyrie.)
Lamborghini Countach QVX (Especially if the VGT ends up being in Gr.1, and even if it doesn't, they're still thinking of joining GTP!)
Peugeot 905B (Because it's the namesake of the later 908. Wasn't it successful, too?)
Sard MC86X (I could go without this one, but it'd still be nice.)
Toyota 88C-V (Not when we could get the TS010.)
Toyota TS010 (If only to have the origin of the TS-series.)

EDIT: Also to note is that Alpine is planning on joining GTP, too, so I don't see a need for their LMP1 car. I also purposely ignored cars from LMP2, even if it'd mean representation from say, Lotus and/or MG.
 
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Sorry if I’ve missed this and everyone already knows (there are alomost 420 pages in this thread already!) but is the daily free car gift thingy being kept for this game? Asking because on one of the map screens there’s a ‘daily workout’ tab at the top, which suggests it may be.

Being an old-school gt3/4 ex-addict who bought a PS4 and heavily discounted GTS to kill time during lockdown and is now firmly back in Kaz’s clutches again, I will be massively disappointed if it is continuing; I always liked working to collect cars and the daily freebie kinda spoilt GTS for me.
 
Sorry if I’ve missed this and everyone already knows (there are alomost 420 pages in this thread already!) but is the daily free car gift thingy being kept for this game? Asking because on one of the map screens there’s a ‘daily workout’ tab at the top, which suggests it may be.

Being an old-school gt3/4 ex-addict who bought a PS4 and heavily discounted GTS to kill time during lockdown and is now firmly back in Kaz’s clutches again, I will be massively disappointed if it is continuing; I always liked working to collect cars and the daily freebie kinda spoilt GTS for me.
We don’t know yet, but the daily workout does suggest it as you said.

My problem with GT Sport was not the gift cars per se, but the fact that you couldn’t sell them, which made grinding for expensive cars all the more painful. There are still more than a handful of cars in GT Sport that I haven’t tried because of this.
 
Sorry if I’ve missed this and everyone already knows (there are alomost 420 pages in this thread already!) but is the daily free car gift thingy being kept for this game? Asking because on one of the map screens there’s a ‘daily workout’ tab at the top, which suggests it may be.

Being an old-school gt3/4 ex-addict who bought a PS4 and heavily discounted GTS to kill time during lockdown and is now firmly back in Kaz’s clutches again, I will be massively disappointed if it is continuing; I always liked working to collect cars and the daily freebie kinda spoilt GTS for me.
Daily workout rewards are also in GT7 but in the form of tickets. So it looks like you won't be forced to redeem them if you don't want to.

Gran Turismo 7 - State of Play Deep Dive 4K _ PS5, PS4 4-32 screenshot.png
 
We don’t know yet, but the daily workout does suggest it as you said.

My problem with GT Sport was not the gift cars per se, but the fact that you couldn’t sell them, which made grinding for expensive cars all the more painful. There are still more than a handful of cars in GT Sport that I haven’t tried because of this.
Thank you.

I agree, getting a freebie duplicate of sthg expensive you’ve already worked to buy is extremely annoying (even keeping the free one and selling the original left a bad taste as you’d never get anything like the original money you’d paid for it, always made me feel a mug for grinding to save up to buy it at all).
I hope the daily workout in GT7 is for sthg different; if there’s a free car every day AND prize cars for winning races etc it’ll be stupid. I like to have time to drive and get to know the cars I win/buy; if they come too fast (and too easy) they just build up in the garage and never get driven...

Daily workout rewards are also in GT7 but in the form of tickets. So it looks like you won't be forced to redeem them if you don't want to.

View attachment 1115897
That’s interesting, thanks. So possibly we can ‘save up’ tickets to buy a car (or parts) that we actually want/need.

*Edit
No, I notice it says ‘roulette’ so there’s not going to be choice. I do hope those stars stand for days or sthg (there are six below the present) so cld mean a roulette spin every week or so instead of every day...
 
Even though we're getting random prize cars for the daily workout in GT7, I feel a lot better about it this time around, if only because it'll make my plan ever so easier. That is, to collect at least two of most cars in the game, where I leave one as-stock and modify the other. Not to mention that there'll be so many ways to modify cars, I might even have more than one spare of the same exact model, just so I can modify it with a different set of parts.
 
I personally hope the daily prize cars don't return, felt they cheapened the values of cars, plus a pain in the but to constantly have to sell duplicates with no cr. value. The cars need to be prize cars for races or events such as licenses test for both online & offline.
Need to be able to sale the prize cars for credits. I would also make the 20,000,000cr cars prize cars in the most extreme events, like GT3, they would be on a rotating prize, 1 in 4 chance to win.
 
Even though we're getting random prize cars for the daily workout in GT7, I feel a lot better about it this time around, if only because it'll make my plan ever so easier. That is, to collect at least two of most cars in the game, where I leave one as-stock and modify the other. Not to mention that there'll be so many ways to modify cars, I might even have more than one spare of the same exact model, just so I can modify it with a different set of parts.
I guess I’d end up doing sthg similar if forced to as it’s better than ‘wasting’ them as I did in GTS, but still, even if you want multiples in your garage surely it’s more satisfying to earn them all by winning/buying them over time. Back in GT4 I ended up with all the muscle cats in loads of different colours, and grinding hard to buy them was half the fun.
 
I'm going to say no. First, that looks like a music replay at 60FPS, a framerate unattainable with RT on, as stated in previews. I also don't see the Alpine's mirror being reflected on its bodywork, or the Ferrari 250 GTO reflected on it, when both cars are side by side. So, yeah, I don't ray-tracing is present in these shots.

EDIT: Higher quality version of that replay was posted to Facebook.

Capturar.jpg


Daytona does not seem to be reflected on the Alpine. Not ray-traced.
Helmet is still being ray-traced.

If not, then the only explanation I can come up with is that it's using a high-res cubemap for the cockpit, like GTS.
 
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a lot has been said about ps4 and ps5 version..
and since this game will come on both consoles..the game base was probably created for ps4 + ps5 additions ( like fine tuning things on graphics and sound )
that would be logical thing to do...I don't believe there will be such a ultra big difference between ps4 and ps5
There's a pretty big difference between Forbidden West on PS4 and PS5. Even if the only differences in GT7 are graphics and sound, if there's not a significant difference between the two then the PS5 version isn't all it could be.
 
Helmet is still being ray-traced.
To the best of our knowledge, partial ray-tracing is not a thing in GT7. It's either on or it's off. No ray-tracing in certain elements.

Why would you say the reflections of the helmet are ray-traced exactly? I don't see anything that couldn't be done by rasterization. In fact, take a look:

Captura-de-ecr-2022-02-20-205605.png


If there was ray-tracing on the surfaces of this scene, then you would see the headlights (at least) of the Daytona following behind, that you can see in the rear-view mirror. However, they are nowhere to be seen, despite the rear window of the Alpine being in the reflection.
So it's a PS4 port? Designed for a 9 year old console, which at the time used ~3-5 year old hardware? Lmao. Modern gaming.
We don't know yet. We are just speculating.
 
To the best of our knowledge, partial ray-tracing is not a thing in GT7. It's either on or it's off. No ray-tracing in certain elements.

Why would you say the reflections of the helmet are ray-traced exactly? I don't see anything that couldn't be done by rasterization. In fact, take a look:

Captura-de-ecr-2022-02-20-205605.png


If there was ray-tracing on the surfaces of this scene, then you would see the headlights (at least) of the Daytona following behind, that you can see in the rear-view mirror. However, they are nowhere to be seen, despite the rear window of the Alpine being in the reflection.

We don't know yet. We are just speculating.
I agree, maybe this is the 60fps replay mode equivalent to the framerate mode in GT Sport. I think it's been said ray tracing will only be available for 30fps replays in PS5. So this replay could be representative of what to expect for the PS4 version, but who knows.
 
To the best of our knowledge, partial ray-tracing is not a thing in GT7. It's either on or it's off. No ray-tracing in certain elements.

Why would you say the reflections of the helmet are ray-traced exactly? I don't see anything that couldn't be done by rasterization. In fact, take a look:

Captura-de-ecr-2022-02-20-205605.png


If there was ray-tracing on the surfaces of this scene, then you would see the headlights (at least) of the Daytona following behind, that you can see in the rear-view mirror. However, they are nowhere to be seen, despite the rear window of the Alpine being in the reflection.
You're right.
 
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