Gran Turismo 7: Latest news and discussion thread

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Eks
As sort of a weather nerd I do really like that the cloud formations (in shape and color) look very life-like at times. Our beloved Porsche Club race @ the 'Ring had some great views of this. It didn't rain for me, but half the sky was dark.
I just did the Turbo Sports race at Suzuka and it started out cloudy but then was looking really nasty half way through the race. Was keeping an eye on the radar down in the corner and there was some green off in the distance but nothing near the track. Was worried it was going to rain but on the last lap it started clearing up.

By the way, the R32 GT-R tuned to ~650pp on sport softs with the Medium turbo is a riot.
 
From the videos and reviews, I saw that the career mode basically consists of 80% menus, car history lessons, and only 20% of 3-10 lap races. Is that it or am I missing something?
Other than the visuals what's so special about this gt7? the career mode looks short so they added useless menus to make it look long. If you group championships together you basically have 10-15 championships max...
Sorry but this game is not worth $70. If you want to have a tech demo for the ps5 this game is perfect for that, but other than that they could've added everything to gt sport as an update and call it gt sport spec 2 or something.
What's the point of weather and time change if you don't even have endurance races.
This game is 100% not complete.
I have a feeling Forza 8 will eat gt alive when it comes out.
Also who tf gave kaz this music rally bs idea.
I'm 27 so maybe i'm too old for this to get the hype.
Sorry for the rant I was honestly looking forward to spending all my weekends playing gt7 but I guess i'll wait for forza 8 now
 
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I've been playing this game since Friday and I have still yet to see the '89 300ZX in the UCD. How much longer will I have to wait?! I'll do a menu book or two, a few mission challenges, then complete a full set of licenses and still nothing. And that has been my routine everyday. Once I get that, I'll be grinding to get my preferred Gr3 cars but I just don't know when that will be.
 
How long has it been since I said this game is a masterpiece? It freaking is

I did not have a Group 4 car and I really wanted to run the GR4 race at Brands.

I went through all 3 continents and every auto manufacturer for a good 30 to 40 minutes just selecting a car. It was so refreshing not to have numerous GR4 cars to pick from. I loved it

Corvette was the choice and I had to use BOTH ballast and computer output to get under the 630pp requirement.

Incredible experience.

Sadly, I was too conservative trying to hold the lead and I was overtaken at the final turn
 
So last night it seems my connection dropped twice during gameplay. So I get booted out of a SINGLEPLAYER race....back to main menu and just stare at a black screen for a few seconds or minutes. I couldn't go into garage, cafe, scapes, nothing. All you get is a black screen and a loading GT7 logo. GTS is always online but it doesn't hinder you from using the game besides not saving your progress until the connection is back.

I really find this ridiculous and cant even come up with one logical reason why they went even harsher with GT7, an 80% singleplayer experience.
 
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From the videos and reviews, I saw that the career mode basically consists of 80% menus, car history lessons, and only 20% of 3-10 lap races. Is that it or am I missing something?
Other than the visuals what's so special about this gt7? the career mode looks short so they added useless menus to make it look long. If you group championships together you basically have 10-15 championships max...
Sorry but this game is not worth $70. If you want to have a tech demo for the ps5 this game is perfect for that, but other than that they could've added everything to gt sport as an update and call it gt sport spec 2 or something.
What's the point of weather and time change if you don't even have endurance races.
This game is 100% not complete.
I have a feeling Forza 8 will eat gt alive when it comes out.
Also who tf gave kaz this music rally bs idea.
I'm 27 so maybe i'm too old for this to get the hype.
Sorry for the rant I was honestly looking forward to spending all my weekends playing gt7 but I guess i'll wait for forza 8 now
The negative reviews thread is that way ---->

Also, I'm 37 and loving every minute of it. To each their own.
 
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Apologies if already posted, but SuperGT on Youtube posted his Nissan R34 tune in todays video. Thought I'd share here, what he used for todays daily race.

My Nissan R34 Tune GT Auto: - Buy a front splitter and rear wing Tuning Shop: - Weight reduction stage 1,2,3,4 (car should be 1,201kg) - Sports Hard Tyres (required) - Carbon Ceramic Brake Kit - Racing Brake Pads - Steering Angle Adapter - Anti-Lag System - Racing Silencer - Racing Air Filter - Power Restrictor - Fully Customisable Suspension - Racing Clutch and Flywheel - Torque Vectoring Centre Differential - Fully Customisable Racing Transmission Car Tuning: - Body height 85mm Front, 100mm Rear - Toe Angle 0.05 Front, 0.20 Rear - Torque Vectoring 50:50 - Downforce 80 Front, 210 Rear - Power Restrictor 80 - Transmission Top Speed 260kph - Anti-Lag System On - Air Cleaner Racing - Silencer Racing - Brake System Carbon - Brake Pads Racing - Clutch & Flywheel Racing


 
Yes it’s grinding but what game doesn’t have it? I mean I play Forza and GT and your grinding in both games…
I mean, I've never found that I needed to grind in any Forza game.

By "grind" I mean repeating races purely for the sake of gaining resources. I clearly don't play these games for hundreds of hours like people like you do, but the sheer amount of events meant I didn't need to repeat anything if I didn't want to do it for fun. I just play the game.

Now, there's potential gameplay value to not necessarily having the money to do absolutely anything, but that shouldn't necessarily drive the player to grinding. That's how MMOs used to work like 25 years ago. Developers realised that repeatedly doing a trivial task just to earn resources was boring gameplay, and that there were better ways of doing things.

Whatever gameplay the players would enjoy, you can make it reward roughly the same as grinding would for the same time spent. You can apply this to all sorts of different gameplay so that this works for all different types of players. That way the player has to work for their reward, but has fun while they're doing it instead of it being a boring task that they're only doing for the sake of the reward at the end. This results in a game where players are having fun more of the time - a game that is literally more fun.

The idea that grinding is inevitable is wrong. There are other, better ways of doing things and have been for a long time. They don't stop people from grinding if they want, but most people don't find grinding to be fun in and of itself so giving other options is a very good thing.
 
One quick question about the new Audi R8 LMS EVO.

I swear to gosh I saw one in a race today with the brand-new EVO II wing on the rear, but I went to the dealership and it was just the wing that came on the 2019 car.

I haven't gotten the EVO yet because I spent my Gr.3 car money on the Ferrari 458, which was my main car in Sport.

Anyone that does have the R8 EVO, can you confirm that there is in fact an aero mod option to get the EVO II wing? I think if it is the case, that makes it the only Gr. car in the game with any sort of body alterations.

If it were the case it would also mean you can drive the 2019 car with a 2022-spec rear wing, but the whole car isn't the 2022 spec car. Really strange there.
How is the gr.3 458 in this game. Still extremely tail happy?
 
I feel like if you're rubberband/afk farming then you lose all rights to say that the economy is being too generous. You intentionally made it generous. People will (hopefully) figure out how to do the same thing with GT7 just like they did in old Gran Turismo games, but it doesn't change that the game economy is really unfriendly to people playing "normally".

To be clear, I don't have a problem with Goliath farming. I kind of like that such a thing exists, as well as the fact that it's not a bug but just a natural confluence of accessibility options. You can have everything almost immediately if you want, but you have to make a pretty clear decision to play the game in an unnatural way to do so.

If GT7 included a similar option I think a lot of the complaining about the economy would go away. People that found it frustrating would have a way to opt out, and people that liked it could continue doing their thing and having fun. But presumably because of the microtransactions thing, Polyphony really doesn't want players to have any options other than slogging through their designed grind.
I will always in every game I play that has a currency or any form of economy find my way to get the maximal economical wealth in the game for the least effort put into it, even if that includes loopholes or exploits found within the game. I exclude external cheats and hacks from that (which I strongly disagree with) and I still need to have fun playing the game. So yes, doing the AFK rubberband controller in FH5 is on my terms perfectly fine. I even held off to that initially because I found it wrong, but after seeing how pathetic their economy system really is, I was like “heck why not get it over with”.

I also don’t see how it’s different from B-Spec in previous GT games, there you also play afk and have your driver do the farming. GT B-spec farming or FH5 rubberband-controller farming, they both feels pretty darn similar to me. In both cases my game is on, the game is driving laps for me and I can go semi AFK to do stuff. In GT you sometimes check how your driver is doing and give him a command, in FH5 you sometimes check how many laps are left and touch a button on the controller to prevent the game going in sleep mode.

Note how I said it still needs to be fun. I read on this forum that the “best way to get credits“ in GT7 is doing a Special Stage Route event over and over. Sorry but that is utterly boring to me and I have no plans whatsoever to do that. Yesterday evening I was just backtracking and playing some career races I didn’t do yet or where I didn’t finish first yet, regardless of their payouts. That includes some Sunday Cup races with only 15k credits payed at the end.

I‘m not going to judge GT7 yet into saying it’s economy system is too hard, i saw that the Ford Mark IV Race Car is now 4.6 mill credits, I bought that car for 20 mill in GTS. If cars don’t cost 20 mill anymore then I think the GT7 economy is just fine.
I don’t mind the micro transactions for credits either. I can easily afford to do so but I won’t use them. But I’m glad it’s an option for people that don’t want to invest all the time in GT7 and if it finances future new free cars and maps in GT7 then by all means I’m glad they are here.

TLDR - I have every right to judge if an economy system in a game is healthy or not, and the one in FH5 is way too easy, regardless if you used the rubberband controller farming or not.
 
Most people these days want everything handed to them with minimal effort too.
Right. That'd be why Elden Ring is so popular. FromSoftware games are notoriously easy and generous. :rolleyes:

People want to have fun. People don't like having stuff arbitrarily withheld from them when they could be having fun. Grinding the same race over and over to afford a car you want to try is not fun for most people. Just like killing bears in the forest over and over was discovered not to be fun in an MMO.

If you give people a fair and fun challenge and offer a reward for meeting that challenge, then they'll spend as long as it takes on it. If you ask people to perform Boring Task A for a period of time in order to get the reward, they'll probably (rightly) ask why they should bother.

Y'all act like wanting to have fun while playing a game you bought is ****ing heresy. I don't want everything handed to me. I want to have fun while I earn it.

Note how I said it still needs to be fun. I read on this forum that the “best way to get credits“ in GT7 is doing a Special Stage Route event over and over. Sorry but that is utterly boring to me and I have no plans whatsoever to do that. Yesterday evening I was just backtracking and playing some career races I didn’t do yet or where I didn’t finish first yet, regardless of their payouts. That includes some Sunday Cup races with only 15k credits payed at the end.
See above - I agree. It's basically the reason I haven't done the Goliath thing on FH5, it wasn't fun for me and I haven't needed the money. But whatever ways a game provides for you in order to earn money at endgame, it should be fun. If the only way to earn money is not fun, I'm not going to do it. If it is fun, I don't really care heaps how long it takes me as I'm having a good time.
TLDR - I have every right to judge if an economy system in a game is healthy or not, and the one in FH5 is way too easy, regardless if you used the rubberband controller farming or not.
You can judge whatever you like, but if your assessment that the economy is unhealthy is based on you intentionally breaking the system then I'm not sure how much your opinion is worth.

IMO, FH5's economy does what it's supposed to, it's just that traditional GT players don't particularly like what it's trying to do. Which is fine, everyone doesn't have to love every game. It's not clear to me what GT7s economy is trying to do. Other than microtransactions, obviously.
 
Had nothing but a positive feel about this game since I moved the G29 into my office with the 60" screen about 5 feet in front of me and adding the Pulse 3D headphones into the mix has come together to make the experience I had been looking for when I bought the wheel back in 2018.

It all just feels highly satisfying. I made a Fiat 500 (new one) up to 85hp with racing exhaust/intakes/cams and the chatter of the engine at the top end sounds incredible oh the Pulse headphones. Made me giggle with how authentic it sounded and reminded me of the Puma 1.7 I had last summer, which really brought a smile to my face. The car isn't fast, but it's one heck of an experience. Certainly better than I felt in Sport.

Credit to this franchise for improving the sound and to such a high level. Each car sounds wonderfully distinct now. For example, the tuned Polo GTI with the 1.8 and the Golf with the 2.0 don't sound the same, when it would have been easy to assume they would and just share the sample. The Golf is more turbo sounding, whilst the Polo is gruffer in the mid range. The Renault 5 Turbo is quite muted, but then the air to feed the turbo is entering just behind your head, so that's not surprising, either.
 
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How is the gr.3 458 in this game. Still extremely tail happy?
Well, unfortunately every single RWD car in the game is extremely tail happy right now. So I’m not 100% sure how worse it is than the other Gr.3 cars currently when every rear-drive car in the game wants to kill you with TCS off.

With TCS on it feels fine though, I don’t have any major complaints. It’s probably not the most stable car, especially under braking, but you just learn the limits and adapt like any other Gr.3 car.

Also now I guess if tuning is becoming a mainstay in Sport Mode, the handling doesn’t really matter either because you can tweak the setup now and get a more stable tune.
 
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Hey guys.


Few questions:


-How do I unlock more races at each track? On some I have 7 on some ony 1?

-How can I lower the PP of a car?

-Is there BOP for AI races like in GTS? Can´t find it and the AI is way slower than I am on straights.


Thanks!
 
Hey guys.


Few questions:


-How do I unlock more races at each track? On some I have 7 on some ony 1?

-How can I lower the PP of a car?

-Is there BOP for AI races like in GTS? Can´t find it and the AI is way slower than I am on straights.


Thanks!
  • Keep doing the menus
  • Tuneshop has ballast etc
  • No, its all about the PP
 

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