Gran Turismo 7: Latest news and discussion thread

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Race selection in the solo mode needs a whole visual rework. Races that are named the same should be in selectable menus with the same name instead of spread over the world map. Sunday Cup should just be an icon with the races under that category instead of having to find one in each region. The current system looks confusing if you decide to roulette and run a car through as many races as you want, and the fact new races will be further cluttered in the way it presently is. People shouldn't have to Google if the game has a new race and where it is but the way it's presented all but assures people will have to do this.
I remember when we first saw this set up, certain people here were convinced it was just an option to browse races like that and that there was another menu like all the old games with all the races listed. Even once we got to the state of play where they showed the full progress through the cafe mode, they were sure it must still exist despite there being no menu option, it must be hidden somewhere.

Sadly they were indeed wrong.
 
I remember when we first saw this set up, certain people here were convinced it was just an option to browse races like that and that there was another menu like all the old games with all the races listed. Even once we got to the state of play where they showed the full progress through the cafe mode, they were sure it must still exist despite there being no menu option, it must be hidden somewhere.

Sadly they were indeed wrong.
I genuinely still can't believe they told us it would be more like the old titles, whilst promising the most full experience yet...

...and then proceeded to give us half a game with a weird progression system that took away most of the actual classic GT spirit without living up to any of its potential.

It's genuinely baffling. I wonder if/when something changed in development. The café feels so under baked, both in terms of its length but also its interactivity - I was hoping more of the cars (the legends ones.. at least) would have some dialogue in there but, nope. Soon as you're done with it, you've literally no reason to go back. Wasted potential all around.
 
I genuinely still can't believe they told us it would be more like the old titles, whilst promising the most full experience yet...

...and then proceeded to give us half a game with a weird progression system that took away most of the actual classic GT spirit without living up to any of its potential.

It's genuinely baffling. I wonder if/when something changed in development. The café feels so under baked, both in terms of its length but also its interactivity - I was hoping more of the cars (the legends ones.. at least) would have some dialogue in there but, nope. Soon as you're done with it, you've literally no reason to go back. Wasted potential all around.
That's just how they've done things in the HD era sadly, ideas that never go anywhere. I've said it before but I think the broad idea of the Cafe is a good one but as you say, the execution is hugely underbaked. So much more potential in the format, but even then it shouldn't have been the main, sole single player format. It should have existed alongside the proper racing career, like you are a modern day guy who goes racing and uses the proceeds to build your dream car collection on the side. Go racing in a GT3 series on one day, turn up to a classic car auction the next day with your proceeds to buy a car. You have a buddy who helps maintain your garage and keep track of your collections.

To have it as the main mode, collecting cars.....just because, given them for free because you finished 3rd in a "race", then you're done with the game, was bizarre.
 
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Race selection in the solo mode needs a whole visual rework. Races that are named the same should be in selectable menus with the same name instead of spread over the world map. Sunday Cup should just be an icon with the races under that category instead of having to find one in each region. The current system looks confusing if you decide to roulette and run a car through as many races as you want, and the fact new races will be further cluttered in the way it presently is. People shouldn't have to Google if the game has a new race and where it is but the way it's presented all but assures people will have to do this.
Yeah, I've been complaining about this for a while now. Aside from the lack of events, this is my only real complaint with GT7 at the moment.

Like, who the heck at PD thought this was a good idea? =/
 
Yeah, I've been complaining about this for a while now. Aside from the lack of events, this is my only real complaint with GT7 at the moment.

Like, who the heck at PD thought this was a good idea? =/
Absolutely, as an option if you're in a particualr mood to race a specific circuit, it's not a bad idea to see all the races associated wth that circuit, but there really needed to be somewhere you could go through the actual events themseves so if you wanted to do the GT.3 cup you could just find that competition and all of the races associated with it.

Perhaps they didn't include that as it would further show just how barebones the single player career actually is though. They would literally have 38 events, that's the fewest we've had since GT1 (there were 23 events in GT1, GT2 had 101 IIRC). Sure there's the missions as well, but they're one time bonus content like the licenses, not proper events.

As has been mentioned previousely/elsewhere, more events are sure to be added, at some point, but it's shockingly short of content at launch and there's no guarentee even with new events being added it will approach to volume of content to complete of other GT Games.

GT3 had 71 events
GT4 had 143 events (not counting driving missions)
GT5 had 54 events (not counting B-Spec or the special events i.e. karting and NASCAR school etc. or seasonals)
GT6 had 65 events (not counting seasonals or speical events like the Moon Rover over Goodwood Festival of Speed races etc.)

And back in the PS3 days people found GT5 and GT6 lacking in events, which is natural after the number provided in GT4. It seems PD have a somewhat regressive atitude towards how much single player content they need to provide outside of numbers they can print on the box (cars/tracks).
 
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It's a shame that PD seemed to care less about single-player content over the years, but I kinda saw that coming with GT5. GT5 had quite a bit of online support with seasonal events versus adding permanent events in single-player, online dealership, their extensive online lobby. Where we are now with GT7 and before with GT Sport was sadly inevitable with their push for online stuff. Though, I was kinda hoping that after GT Sport, we would see that reverse. It looked like it was with how they changed their minds in that game by adding GT League mode and adding events constantly with each update. I was hoping GT7 would be finally the game where they learned that both are necessary, but that hasn't happened.

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On another note: If PD follows-through with adding more custom part options in updates, I hope this bodykit is one of them:
1652658862009.png
 
You left off my most important features: in garage mode, the ability to open doors / trunks/ hoods, as well as changing interior color schemes (the cheesy F2P CSR2 game offers this, so I know PD can do it). To be fair, they did add the car start up feature, but I do wish to have the ability to rev at will, because, you know, we like the sound of cars!
Theres actual evidence of PD doing interior color scheme changes, they showed it in a dev menu (it was a in-depth graphics showcase for either Sport or 7, they changed a cars interior in the dev menu while the car was paused on-track).
 
I think I've successfully gathered (almost) every single complaint that the community has about GT7, as well as some of my personal complaints, questions and suggestions. A lot of these may sound like complaining for the sake of complaining, but I genuinely want this game to succeed, no matter how much it may irritate me. So here goes:

  • big list

That sure is a lot to fix...
This is a great collection, thanks for taking the time! May I suggest also adding the graphics downgrades (rain spray and smoke effects)?

The effects were neutered but weirdly enough, games performance felt better before they lowered the effects. I was sad to see it lowered because it was truly immersive..
 
Absolutely, as an option if you're in a particualr mood to race a specific circuit, it's not a bad idea to see all the races associated wth that circuit, but there really needed to be somewhere you could go through the actual events themseves so if you wanted to do the GT.3 cup you could just find that competition and all of the races associated with it.

Perhaps they didn't include that as it would further show just how barebones the single player career actually is though. They would literally have 38 events, that's the fewest we've had since GT1 (there were 23 events in GT1, GT2 had 101 IIRC). Sure there's the missions as well, but they're one time bonus content like the licenses, not proper events.

As has been mentioned previousely/elsewhere, more events are sure to be added, at some point, but it's shockingly short of content at launch and there's no guarentee even with new events being added it will approach to volume of content to complete of other GT Games.

GT3 had 71 events
GT4 had 143 events (not counting driving missions)
GT5 had 54 events (not counting B-Spec or the special events i.e. karting and NASCAR school etc. or seasonals)
GT6 had 65 events (not counting seasonals or speical events like the Moon Rover over Goodwood Festival of Speed races etc.)

And back in the PS3 days people found GT5 and GT6 lacking in events, which is natural after the number provided in GT4. It seems PD have a somewhat regressive atitude towards how much single player content they need to provide outside of numbers they can print on the box (cars/tracks).
I could see GT7 getting numbers higher over the years if they add new races every month or so as so much of the disappointment people have with the game appears to be argued by the developers that this is a "big picture" game when implying things like B-Spec might be coming with major updates with the Sophy AI system. It's more that the game is expected to be played over years, not all chunked up at launch like Elden Ring or something.

The problem, of course, is even if that's the case, there's slim pickings here. Does GTSport have more single player content? GT7 got delayed nearly a year after it was planned to get certification (June 2021), one of the last things a game gets before it releases. It's hard to see where any of that went unless it was to support the game as a cross-generation title on PS4 and PS5. And again we're right back at the issue of the presentation: the solo race mode is already so cluttered that it looks like this is everything, the UI doesn't really look like it can add more races at particular circuits, and this is absolutely not enough content unless you're big on replaying races with different cars. Just in April alone, we had six new races added to the game brought by two updates. If we get three races per major update, and these are on the regular, you can see how over the span of four or five years it will add up. But if we're getting that the UI needs to be cleaned up sooner rather than later. The game already looks "full" and that's a deceptive trick, because it's sparse.

You should presently have two options when in the solo mode: have the current design let you pick particular tracks with the regions, but on the region selection screen and above the Championships should be the name of each small cup or series of events, and entering those just filters all of the ones in that group. I somehow skipped a World Touring Car 600 race in Japan, but if this was an icon and listed every one of these in a group-like format, this wouldn't have happened. This way if you want to run a GT4 car through every GT4 race, you can just select the GT4 Cup as an icon and just see all of the races that belong to it. This is so simple I'm genuinely lost why we even have to talk about this needed to be in the game, it should already be there. Every other GT game practically did this format.
 
Still bafling that some racetrack Have only 1 career race ... Like Bathurst or interlagos, every layout need at least 10 to 20 career races ranging from all kind of car categories imho.

Still crazy that we don't have any thematic races like Rotary championship, or lancer Vs Impreza, classical/usual GT stuff ...

Hoping that will be adressed in the next big update ...
 
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Still bafling that some racetrack Have only 1 career race ... Like Bathurst or interlagos, every layout need at least 10 to 20 career races ranging from all kind of car categories imho.

Still crazy that we don't have any thematic races like Rotary championship, or lancer Vs Impreza, classical/usual GT stuff ...

Hoping that will be adressed in the next big update ...
If we get one this month
 
Been testing rubberbanding a bit more, haven't been on here much so don't know how extensive its been talked about other then its a ****** system and takes away the fun and adds frustration.

So ive found a few different ways its implemented.
1.None. Yes you can find races where its off, GT cup and clubman cup races with the chillies.

2. WTC 600/700/800 races have forwards banding.. in other words, cars in front will slow down if you are too far back.
If you lead, cars behind aren't sped up.. (Boost)

3. Your average race such as FF challange, sunday cup etc.. basically any race with no pp limit. You'll have forward and (Boost) behind rubberbanding.

So yeah, thought id share these findings.

PD, Please give us GT cup like races on every track please.

Can't even partially censor a swear.. *** GTplanet 🤣🤣
 
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Been testing rubberbanding a bit more, haven't been on here much so don't know how extensive its been talked about other then its a ****** system and takes away the fun and adds frustration.

So ive found a few different ways its implemented.
1.None. Yes you can find races where its off, GT cup and clubman cup races with the chillies.

2. WTC 600/700/800 races have forwards banding.. in other words, cars in front will slow down if you are too far back.
If you lead, cars behind aren't sped up.. (Boost)

3. Your average race such as FF challange, sunday cup etc.. basically any race with no pp limit. You'll have forward and (Boost) behind rubberbanding.

So yeah, thought id share these findings.

PD, Please give us GT cup like races on every track please.
GT Cup endurance races <3 that woud be awesome.
 
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Been testing rubberbanding a bit more, haven't been on here much so don't know how extensive its been talked about other then its a ****** system and takes away the fun and adds frustration.

So ive found a few different ways its implemented.
1.None. Yes you can find races where its off, GT cup and clubman cup races with the chillies.

2. WTC 600/700/800 races have forwards banding.. in other words, cars in front will slow down if you are too far back.
If you lead, cars behind aren't sped up.. (Boost)

3. Your average race such as FF challange, sunday cup etc.. basically any race with no pp limit. You'll have forward and (Boost) behind rubberbanding.

So yeah, thought id share these findings.

PD, Please give us GT cup like races on every track please.

Can't even partially censor a swear.. *** GTplanet 🤣🤣
Any findings on the Human Comedy races?
 
PD, can you please add more variety to the 2nd hand cars stand please?
I understand the more time at, and fewer cars in Hagerty's. It's obvious and understandable.

But in 2nd hand, come on. Always the same cars.
More variety please.

Thank you.
 
I want to test them soon, ive only been doing the main races so far..

Custom race also has forward banding and boost in my experience does work. As in, ai don't speed up behind you if you have it (off)
I’ve had custom races where even with boost off the AI does insane laps until they catch up and then goes back to regular lap times. I’ve experienced this in 1h races in Le Mand (gr1) and spa (gr3).
 
I finished twice 2nd in the Human Comedy race at Tsukuba. At my latest try I'm overtaken in the last lap of 55 laps, as I'm trying to make my way through slower cars , and hit the wet line, losing 3 seconds in the maneuver...

Hard to read what works best on this race, intermediate tires will be a better choice than wet , and the softer dry tires the better.

Weirdly, on a reasonably wet track, the AI in soft is faster than me in intermediate.

You need to nerf the car to be able to put soft tires, but the AI knows the trick apparently 🙄 . Saving fuel does not seem to help much. Hard tires not an option at all.

One car is hard to beat. To me at least I'll need a 3rd try where I'll max out lap times vs weather changes, and have the cleanest race possible.
 
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I finished twice 2nd in the Human Comedy race at Tsukuba. At my latest try I'm overtaken in the last lap of 55 laps, as I'm trying to make my way through slower cars , and hit the wet line, losing 3 seconds in the maneuver...

Hard to read what works best on this race, intermediate tires will be a better choice than wet , and the softer dry tires the better. But you need to nerf the car to be able to put soft tires, but the AI knows the trick apparently 🙄 . Saving fuel does not seem to help much.

One car is hard to beat. To me at least I'll need a 3rd try where I'll max out lap times vs weather changes, and have the cleanest race possible.
I just stayed out on the wets at the end of the race iirc. You gain a pit stop gap on the AI and there's not enough time for them to catch up. Keep the tyres alive by driving on the edge of the track down the straights.
 
I genuinely still can't believe they told us it would be more like the old titles, whilst promising the most full experience yet...

...and then proceeded to give us half a game with a weird progression system that took away most of the actual classic GT spirit without living up to any of its potential.

It's genuinely baffling. I wonder if/when something changed in development. The café feels so under baked, both in terms of its length but also its interactivity - I was hoping more of the cars (the legends ones.. at least) would have some dialogue in there but, nope. Soon as you're done with it, you've literally no reason to go back. Wasted potential all around.
Reading around with reviewers and casual players. The cafe mode is undoubtedly the one feature that has received the most praise and been credited with making GT7 a hit with the mainstream audience. Not just with gamers, but car people who will only buy GT, but maybe overwhelmed if they didn’t have any guidance.

I certainly see the cafe mode being the central part of all future GT’s. I’ve also no doubt this is an area that will expand significantly over the lifespan of GT7.

As someone who likes to hotlap and challenge friends. The majority of my time has been spent on Missions and Circuit Experience. To the point and still only halfway through the cafe mode. Although I accept you can speed through it if you only want to check it off.
 
I just stayed out on the wets at the end of the race iirc. You gain a pit stop gap on the AI and there's not enough time for them to catch up. Keep the tyres alive by driving on the edge of the track down the straights.

I just did it again, I won with a 1 to 5 laps gap on everybody. The weather should be different at each try... why is it so scripted...
 
Reading around with reviewers and casual players. The cafe mode is undoubtedly the one feature that has received the most praise and been credited with making GT7 a hit with the mainstream audience. Not just with gamers, but car people who will only buy GT, but maybe overwhelmed if they didn’t have any guidance.

I certainly see the cafe mode being the central part of all future GT’s. I’ve also no doubt this is an area that will expand significantly over the lifespan of GT7.

As someone who likes to hotlap and challenge friends. The majority of my time has been spent on Missions and Circuit Experience. To the point and still only halfway through the cafe mode. Although I accept you can speed through it if you only want to check it off.
I do genuinely like the concept of the café. The idea of working your way up the ladder there, bringing your cars to a place filled with people that want to talk to you and tell you about it, meeting designers etc. is awesome. That does embody GT.

The main problem is the fact that they maybe lived up to about 10% of its potential. The café is fine whilst you're actively going through it, they do have dialogue for a fair amount of the reward cars you get during it. But then it just ends. You don't get to work your way up to the top of the ladder, you don't get to hear more about legendary cars or hear insight into their design, and you don't even really go to many places, there's so many tracks with just 1 or 2 events. And then it just stops, at a random odd number.

I'm more than happy for them to develop it further. It needs it.
 
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