Gran Turismo 7: Latest news and discussion thread

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What cars did the PP adjustment affect for everyone?

I've had my S15 TC only go up half a point, my GTO go down 3, which didn't knock them out of anything I regularly entered them into.

The only car I have to go to the drawing board with is my Beat, which went up 10 points, and that's going to require quite a retune. :scared:
 
I think the PP change is mostly because of the updated suspension and LSD so those engine swapped cars should be fine more or less
But altering the lsd or suspensions still doesnt affect the pp.My engine swapped Deltas,Focus RS and M3 have gone up slightly,but not really a biggie,like i said my biggest changes were to my Subaru Imprezzas,have to increase ballast by 200kg to get back to 600PP.
The Cappuccino ?
Doh!( slaps forehead ).I didnt check it,sorry. 🤞
 
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But altering the lsd or suspensions still doesnt affect the pp.My engine swapped Deltas,Focus RS and M3 have gone up slightly,but not really a biggie,like i said my biggest changes were to my Subaru Imprezzas,have to increase ballast by 200kg to get back to 600PP.
Yea i know but PD can change those and thats what i meant
 
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They have really done a number on upping the PP on a lot of cars.The Alpine is gone,thats no surprise,PD cant have people having fun can they.Most of my Lambos have gone up by a few pp again,all my GTRs have gone up,lancia delta,and the list goes on.My subaru 22b and the`99 version both need an extra 200kg of ballast to bring them back down to 600pp.Strangley thought the Escudo stays the same.
Who makes these decisions and what are they based on?They can nerf cars and alter pp left ,and centre but they cant add higher payouts for existing races,nor put the engine swaps into the tune shop to buy.Im not going to be playing the game for the next however long just to see if im lucky enough to get an engine swap that i want,the game has become a chore.Its having the life sucked out of it.Look on the bright side,we get some more scapes!These are just my opinions so not looking for any arguments. 👍
Alpine will probably be back. PD been trying to kill him for 3 updates and someone always finds a way of bringing it back. But I agree.
I always found very strange PD would put ingame races so lucrative like le mans, tokyo and sardegna that they would basicly kill their mtx business.
My guess is PD think they "offered" us way too much when they added the 4 high paying races into the game. But are way too scared of the backlash if they ever took them out or nerf the rewards.
So they just add these small nerfs every update, little by little making races more dificult to slow the rate at witch players earn cash.
And add to that the lcd car price increase (ex: there is the mercedes w194 in there that now costs 20M, when I bought it, was 13M. Its mental!).
Such an annoying atitude from PD.
 
I always found very strange PD would put ingame races so lucrative like le mans, tokyo and sardegna that they would basicly kill their mtx business.
The fact there are only three are what PD are banking on, that people still get bored of doing them over and over and instead take the easier way out with MTs.

There is no other reason not to have added any more since. More races paying out the same amount wouldn't make the grind any faster, but it would make it less tedious, and therefore less likely for people to want to buy MTS to ease the monotony.
 
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Changing the physics constantly really is poor form. If they really want to make changes they should be spending more time on them and do it once, as one big change. Not keep tweaking them month after month. Especially when they don't bother to actually explain what they've changed and why it's better like other devs do.
Disagree with this, I feel it's nice they're making tweaks and adjustments. We see this also in sims like AMS2 for example with regular updates with various tweaks.
 
The fact there are only three are what PD are banking on, that people still get bored of doing them over and over and instead take the easier way out with MTs.

There is no other reason not to have added any more since. More races paying out the same amount wouldn't make the grind any faster, but it would make it less tedious, and therefore less likely for people to want to buy MTS to ease the monotony.
Thats the only reason i can think of too,i certainly wont be taking the easy way out.Once im bored with the game that will be it and i`ll move on to something else,i cant see me still playing in 12 months time if the game doesnt improve and not just with a few cars a month update.
Maybe thats why stuff like the engine swaps and special parts are hidden behind tickets,pd think we will play everyday in case we get lucky with an engine reward,but imo people will only do that for so long before they get fed up with it.
At this point i would happily pay a few quide for a DLC pack of engine swaps,cant see it happening though,i`ve not had one single engine since update 1.23 in the daily ticket farce.
 
The fact there are only three are what PD are banking on, that people still get bored of doing them over and over and instead take the easier way out with MTs.

There is no other reason not to have added any more since. More races paying out the same amount wouldn't make the grind any faster, but it would make it less tedious, and therefore less likely for people to want to buy MTS to ease the monotony.
They could fix most of the issues that people have with the lack of events by making custom races pay well. They won't though and we all know why.
 
Saving up those tickets has once again paid off really nicely since I didn't have the quattro engine yet. Unlike last time however, some of the other tickets ended up changing too. Still no dice with the invitations though.

Ffg_wGLWAAErC3s

Ffg_wGPXkAEi1nZ
 
Maybe thats why stuff like the engine swaps and special parts are hidden behind tickets,pd think we will play everyday in case we get lucky with an engine reward,but imo people will only do that for so long before they get fed up with it.
Not sure I agree, I mean, I would if there were ways to get more than 1 ticket per day or if Menu Books were repeatable to any extent. As it currently stands, logically speaking, Roulette is far too inaccessible to be a legitimate factor in player retention. So what if I get an engine? So what if I get a Brand Central invitation? I get to watch this damn thing spin only once a day. It's overwhelmingly not enough.

"Ah, yes, let's have chunks of content fully locked behind a random reward, and have this content be accessible only if you are extremely lucky, and only once per day." ~a board meeting at Polyphony, probably. Year unknown.

Like, mate, say that again but slowly.
It makes no sense to fully flesh out a system that is there to be used only once per real world day when this once-per-day limit doesn't even serve the purpose of balancing out its rewards, like daily or weekly activities that give you weapon upgrade materials in many live service games.
Roulette is a useless feature that Gran Turismo 7 would be just fine without. I genuinely don't know why it's a part of the game.
It isn't engaging in the least.
It doesn't help with player retention.
It requires no real effort to take your daily shot.
It isn't even monetized. PD get nothing out of it.
It serves literally no purpose in this game.

A similar system is a thing in Forza Horizon and in my opinion it's done very well; the amount of effort needed to get additional tickets is perfect. Not difficult at all but also not thrown left and right. But eh, why look at what your competitors are doing, right? :)

Like, what happened there? It's staggering to think that we're talking about feature in a game made by a first party PlayStation studio with nearly three decades of experience in making video games.
Can you imagine that, I don't know, Stardew Valley was made in 4 years by just one person? How is it that a AAA game made by a studio of 200+ professionals completely fails to do a single thing better than a top-down pixel-styled farming life sim game made by one passionate dude with a dream?
 
Thats the only reason i can think of too,i certainly wont be taking the easy way out.Once im bored with the game that will be it and i`ll move on to something else,i cant see me still playing in 12 months time if the game doesnt improve and not just with a few cars a month update.
Maybe thats why stuff like the engine swaps and special parts are hidden behind tickets,pd think we will play everyday in case we get lucky with an engine reward,but imo people will only do that for so long before they get fed up with it.
At this point i would happily pay a few quide for a DLC pack of engine swaps,cant see it happening though,i`ve not had one single engine since update 1.23 in the daily ticket farce.
I have to imagine this game will go the same way as GTS, insofar that there will be only a very small percentage of die hard players (~50,000) that keep playing it week in, week out.

The active player numbers overall will therefore remain pretty steady whilst sales continue to increase, as for every person that stops playing, a new one starts. Roughly speaking, obviously. But there is no chance of growth. They aren't offering enough to keep casuals playing beyond a month or two, and now we can see after 7 months even many hardcore racing fans are giving up, and will continue to do so.

Sadly I think as long as PD see the MTs income numbers doing pretty well, they won't care that the people who would never buy them aren't playing the game. Makes no difference to them in that regard.
 
I think the physics improved a lot, i 've done a 5 lap Gr.3 race at Monza with the 2018 Nissan GTR GT3 and for the first time on GT i actually felt the car like an actual GT3, i actually felt the same things i feel on ACC (obviously not as realistic as ACC, but the feelings were the same).
When you hit a curb aggresively you can actually feel the suspensions fighting to keep the car stability, all of this will make the car jerk.
Also the weight transfert now feels more realistic.
I'm so HAPPY.
 
I have to imagine this game will go the same way as GTS, insofar that there will be only a very small percentage of die hard players (~50,000) that keep playing it week in, week out.

The active player numbers overall will therefore remain pretty steady whilst sales continue to increase, as for every person that stops playing, a new one starts. Roughly speaking, obviously. But there is no chance of growth. They aren't offering enough to keep casuals playing beyond a month or two, and now we can see after 7 months even many hardcore racing fans are giving up, and will continue to do so.

Sadly I think as long as PD see the MTs income numbers doing pretty well, they won't care that the people who would never buy them aren't playing the game. Makes no difference to them in that regard.
Its a shame really,i do love the game but having collected all the cars i want,getting tired of hotlapping different cars after a while,what is there left to do?I play for a few hours most days,thats it then for me,cant help but feel disappointed with pd.Ive played all the gt series,i still have GT2 and my playstation,though it doesnt read discs anymore.All those years sat up in the loft i should imagine. 👍
 
I like the updates, some cool cars now & again, new menu races etc..........Im saying this as about year ago, we were all reading any info on suggested release date for gt7, some said March 22, many said late 22 some even spring 23, so reading between the lines the game we got earlier this year may not have been the finished article, so the updates add to this, BUT !............don't expect new tracks etc without paying for it, i expect an add-on pack to be available at some point, possibly at a cost of 50% on the initial price on the game with 3 or 4 new tracks - a number of across the board new cars etc - maybe (i hope ) the custom side to be added-to significantly so we could make up a Race Series like in the real world, e.g. - choose 10 tracks, choose points awarded, auto generated leader boards - qualifying sessions etc etc ........IMO - to be a "driving simulation" it must tick these boxes as its race orientated,

we have to pay....its business..................you will all pay ..............YOU WILL :lol: !
 
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I like the updates, some cool cars now & again, new menu races etc..........Im saying this as about year ago, we were all reading any info on suggested release date for gt7, some said March 22, many said late 22 some even spring 23, so reading between the lines the game we got earlier this year may not have been the finished article, so the updates add to this, BUT !............don't expect new tracks etc without paying for it, i expect an add-on pack to be available at some point, possibly at a cost of 50% on the initial price on the game with 3 or 4 new tracks - a number of across the board new cars etc - maybe (i hope ) the custom side to be added-to significantly so we could make up a Race Series like in the real world, e.g. - choose 10 tracks, choose points awarded, auto generated leader boards - qualifying sessions etc etc ........IMO - to be a "driving simulation" it must tick these boxes as its race orientated,

we have to pay....its business
A DLC pack i would buy,but not at 50% of the original game price,i dont think many people would to be honest.£10 would be a more realistic price for any add on pack,a small engine swap pack would be good too.
 
I like the updates, some cool cars now & again, new menu races etc..........Im saying this as about year ago, we were all reading any info on suggested release date for gt7, some said March 22, many said late 22 some even spring 23, so reading between the lines the game we got earlier this year may not have been the finished article, so the updates add to this, BUT !............don't expect new tracks etc without paying for it, i expect an add-on pack to be available at some point, possibly at a cost of 50% on the initial price on the game with 3 or 4 new tracks - a number of across the board new cars etc - maybe (i hope ) the custom side to be added-to significantly so we could make up a Race Series like in the real world, e.g. - choose 10 tracks, choose points awarded, auto generated leader boards - qualifying sessions etc etc ........IMO - to be a "driving simulation" it must tick these boxes as its race orientated,

we have to pay....its business
Episode 5 Reaction GIF by The Office


1. The game was already delayed and had 5 years of development at least.

2. They've already given us a track for free, and did throughout GTS.

3. Most of the issues with the game are down to choices, not lack of time.
 
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Hmmm, why's front camber been set to 3.0 on every single one of the cars in my garage? Even ones I've saved multiple tunes for?

All of them now sit on 3.0 front camber.

You can mess with the physics, PD, sure. But why are you messing with saved tunes?
Only the front? Me front and rear. Even if I switch to stock suspensions and back to fully customizable they're still all at 3.0. That's the new "default" value.
 
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Mileage in time trial no longer counts? Did several laps of TT mode today and not one mile was counted.
 
Other than 3.0 camber, another annoying thing: all offline races have Nothing But Thieves - Life's Coming in Slow on repeat. I also checked the song list and that's not the only one selected.
They really messed up.
I hope they're gonna release another update with hotfixes

Ryan Reynolds Reaction GIF
 
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Only the front? Me front and rear. Even if I switch to stock suspensions and back to fully customizable they're still all at 3.0. That's the new "default" value.
Only the front on the cars I've checked so far. Rear camber still had the values I vaguely remember setting them to before the patch. The fronts are all at 3.0 now even on cars that I've tuned.
 
Only the front? Me front and rear. Even if I switch to stock suspensions and back to fully customizable they're still all at 3.0. That's the new "default" value.
Yes. That default is pretty much every race car. Except certain real world race cars. I use that "default" for my race set ups, for the AI.
 
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