Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
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My dreams spoke to me yet again.

This time, Kaz's monthly silhouette post featured a video rotating around each silhouette car, before the shadow was lifted and we could see each car in their full glory. The cars I remember seeing were as follows:

  • Mazda Autozam AZ-1
  • Chevrolet Corvette C8 Z06
  • Chevrolet Corvette C8.R (you're welcome @Chikane_GTR)
  • Ford Mustang Shelby GT500 '20
  • Mitsubishi Lancer Evo IX GSR
  • Subaru Impreza WRX STI '10 (the iconic Stage 5 weight reduction car)
  • Lexus LFA (the angels are calling from heaven)
 
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Drift missions will be great in VR. Use cockpit view and you can go round the whole track looking out the side window rather than the front.
Maybe but on wheel they were just berly possible to finish :d (had to grind on pad to gold them)
 
snc
Maybe but on wheel they were just berly possible to finish :d (had to grind on pad to gold them)
Same here. Although I gave up at the suzuka one. I'd lose no sleep if them and the cone missions were removed, never to be seen again.
 
snc
Maybe but on wheel they were just berly possible to finish :d (had to grind on pad to gold them)
I get it. It look me a hell of a long time to even bronze them with the pad.
It's weird, some games like this or FH4 I can barely do it at all, but give me FH5 and straightaway I'm sideways for 10km down a volcano.
 
I get it. It look me a hell of a long time to even bronze them with the pad.
It's weird, some games like this or FH4 I can barely do it at all, but give me FH5 and straightaway I'm sideways for 10km down a volcano.
:D yeah I recall grinding drifting and generally driving like a maniac in those hoonigans in fh5 for ages to get xp. Particularly when those double xp songs kicked in, or whatever they boosted.

It's just tiresome attempting those missions in gt7.
 
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So when you install a torque controller on a 4WD car, is there any reason not to have the distribution at 50:50? I’d think it could prevent understeer if the distribution was a little more towards the rear, but we’re still talking about a 4WD car here, not one that’s FR/MR/RR.
 
So when you install a torque controller on a 4WD car, is there any reason not to have the distribution at 50:50? I’d think it could prevent understeer if the distribution was a little more towards the rear, but we’re still talking about a 4WD car here, not one that’s FR/MR/RR.
The only time I ever ventured away from 50:50 was just purely experimentation.
 
It's interesting to note Nissan are fully featured in the GT movie after a period where they stepped away from the franchise. Not just the R35 GT-R Academy cars, the Ligier Nissan DPI is the star car for the Le Mans part of the movie. Wouldn't surprise me to see a bunch of the featured movie cars released for GT7, even if some of them are just new liveries.
After some close inspection, that looks more like the track toy oriented JSPX.
 
My dreams spoke to me yet again.

This time, Kaz's monthly silhouette post featured a video rotating around each silhouette car, before the shadow was lifted and we could see each car in their full glory. The cars I remember seeing were as follows:

  • Mazda Autozam AZ-1
  • Chevrolet Corvette C8 Z06
  • Chevrolet Corvette C8.R (you're welcome @Chikane_GTR)
  • Ford Mustang Shelby GT500 '20
  • Subaru Impreza WRX STI '10 (the iconic Stage 5 weight reduction car)
  • Lexus LFA (the angels are calling from heaven)
Please be true. :drool::bowdown:
 
B80
Same here. Although I gave up at the suzuka one. I'd lose no sleep if them and the cone missions were removed, never to be seen again.

I don't know why they waste our time doing these kinds of 'missions' rather than letting us spend the same amount of time learning about tuning, or race craft, or anything that will actually be applicable during our time playing the game.

We just need the gt legue, more daily races with full implementation of the dynamic wheather and we are really close to the best GT ever

Rewards for redoing the missions (I'd love to try the Alsace 1970s mission again and again in different cars, but not if I'm not getting paid for it).

Also, I had a idea which obviously will never become reality. The WTC Championships, the ones with 3 races and a points system, can be very challenging. Although they still follow the cursed rabbit-chasing format, I think there's an opportunity there to mix up the single player if they would only randomise the circuits. I would definitely go back in for more, regardless of low payout relative to the 'Grindey Three'.
 
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Ok there's something that's being bothering me about the p1 gtr is it just me or is it missing the hissing sound? I remember it didn't have it in gts.

Listen at the 47 to 49 mark when he breaks


Sad to see pd leave out a key mark of the p1 gtr engine sound.
 
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Ok there's something that's being bothering me about the p1 gtr is it just me or is it missing the hissing sound? I remember it didn't have it in gts.

Listen at the 47 to 49 mark when he breaks


Sad to see pd leave out a key mark of the p1 gtr engine sound.

Yeah quite a few cars are missing key elements that they have in real life. The worst offender is probably the Alfa Romeo 155, the early 90s-mid 90s DTM cars had very loud and distinctive intake sounds and it's non existant in GT7.
 
Ok there's something that's being bothering me about the p1 gtr is it just me or is it missing the hissing sound? I remember it didn't have it in gts.

Listen at the 47 to 49 mark when he breaks


Sad to see pd leave out a key mark of the p1 gtr engine sound.

A lot of unique car sounds are sadly missing from GT, as well as most other games. For example, the Huayra's iconic "fwoosh" of the turbos (as seen in this video) is entirely missing.
Yeah quite a few cars are missing key elements that they have in real life. The worst offender is probably the Alfa Romeo 155, the early 90s-mid 90s DTM cars had very loud and distinctive intake sounds and it's non existant in GT7.
The fact that the 155 revs to over 12k, while its GT7 engine sounds like it maxes out at 8-9k, is also pretty awful. But a lot of the cars in the game have that problem.
 
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I don't know why they waste our time doing these kinds of 'missions' rather than letting us spend the same amount of time learning about tuning, or race craft, or anything that will actually be applicable during our time playing the game.



Rewards for redoing the missions (I'd love to try the Alsace 1970s mission again and again in different cars, but not if I'm not getting paid for it).

Also, I had a idea which obviously will never become reality. The WTC Championships, the ones with 3 races and a points system, can be very challenging. Although they still follow the cursed rabbit-chasing format, I think there's an opportunity there to mix up the single player if they would only randomise the circuits. I would definitely go back in for more, regardless of low payout relative to the 'Grindey Three'.
True good point. I would love to replay all the last comedy missions but i will never do it again without rewards.
 
It's interesting how gt mods in asseto corsa are so popular to the point many players use the gt hud in Asseto,i wonder if GT could be a smash hit on PC even if there are so many hardcore sim competition on PC
Honestly I've no doubt GT would blow up on PC. It's an absolutely gaping hole in the market I'm quite frankly surprised nobody has tried to fill. There's no place to race road cars and GT500 etc. like GT provides.

AC comes close, but only through mods - and that's hit and miss in quality.
 
Hope this is a sign to come, for context I was awarded this six star ticket from doing the online time trial

1858b6f089391-screenshotUrl.jpg
 
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