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No, unfortunately FWD cars still feels as dull and lifeless as before.Anyone notice any physics changes post 1.17 ?
No, unfortunately FWD cars still feels as dull and lifeless as before.Anyone notice any physics changes post 1.17 ?
It’s because they are FWD. LOL I’m just j/k. But in my opinion when it comes to a video game they have pretty much made FWD cars as much fun(😜) as in real life. 🍻No, unfortunately FWD cars still feels as dull and lifeless as before.
Tell me you've not driven a good FWD car without telling me you've not driven a good FWD car.It’s because they are FWD. LOL I’m just j/k. But in my opinion when it comes to a video game they have pretty much made FWD cars as much fun(😜) as in real life. 🍻
FR and MR are better, but also FF can be fun. I remember driving a tuned VW Golf I GTI with a Limitied Slip Differential. The steering wheel was reacting on every change in grip on the road, it was impressive and a handfull.It’s because they are FWD. LOL I’m just j/k. But in my opinion when it comes to a video game they have pretty much made FWD cars as much fun(😜) as in real life. 🍻
I would take most FWD cars with an LSD over most RWD cars without an LSD (and some with) any day of the week.FR and MR are better, but also FF can be fun. I remember driving a tuned VW Golf I GTI with a Limitied Slip Differential. The steering wheel was reacting on every change in grip on the road, it was impressive and a handfull.
Driving a FF in GT7 is less lively then GT6. Even my 100 HP real life Golf IV variant TDI is more entertaining then every FF in GT7.
I would take most FWD cars with an LSD over most RWD cars without an LSD (and some with) any day of the week.
Unfortunately, my Cupra only has an electronic differential lock, but it would probably be just as hopelessly overwhelmed with a mechanical one. There is too much power (torque) on the front wheels, with too much weight at the same time. I would much rather have an FR or AWD.I would take most FWD cars with an LSD over most RWD cars without an LSD (and some with) any day of the week.
A world of difference exists between a purely electronic system and a mechanical one, or better still an electronically controlled mechanical one.Unfortunately, my Cupra only has an electronic differential lock, but it would probably be just as hopelessly overwhelmed with a mechanical one. There is too much power (torque) on the front wheels, with too much weight at the same time. I would much rather have an FR or AWD.
I believe you immediately and I know it too... but it was the case that I was looking for a special car for my everyday life at the best possible price... And the Cupra (ST) just fitted better. However, I very rarely use it for sports, partly because the costs for these pleasures have increased so much that it is not worth it to me.A world of difference exists between a purely electronic system and a mechanical one, or better still an electronically controlled mechanical one.
Drive an I30n, RS Clio or Megane, or even and old ITR and it's night and day.
Tell me you've not driven a good FWD car without telling me you've not driven a good FWD car.
GT7's FWD physics are a mess, failing to correctly model FWD lift-off oversteer and the behaviour of a good FWD LSD.
I own the fastback version of the I30n and opted for it over a number of RWD cars, the reason why? Because it actually drives better than they did!
Tell me you've not driven a good RWD car without telling me you've not driven a good RWD car.
Just joking around. I was sorta sarcastically playing off the hate of FWD cars in GTS/GT7. But I still believe that they are less engaging to drive and feel a little to arcade like. Still can be very fast and require a different driving style which is fun. 🍻y’all
So I've driven quite a few cars on Watkins Glen and I've come to the conclusion that the "road" tyres (comfort and sport) have a much more consistent grip curve than the racing tyres. I was driving the LaFerrari last night and I was pleasantly surprised by the way it handled. I thought it would be an uncontrollable mess but it wasn't - it actually handled well and I could recover slides without too much trouble, unlike the Audi R8 LMS Evo. As I've said before a lot of the mid-engined GT3 cars are on a knife-edge and especially prone to snap oversteer, but I feel like the tyre model is to blame. Here's what I suspect the problem is: there is one basic tyre model with grip multipliers being added the higher up you go in the tyre range. Things start to get weird when this methodology is applied to high-grip race tyres. You may get increased grip but that also increases the steering sensitivity to the point where making the slightest correction can prove deadly if you aren't paying attention. You shouldn't get snap understeer in a GT3 car and that's where the tyre model falls short. Racing tyres may be more susceptible to changes in slip angle but they won't suddenly lose grip in an instant, as Assetto Corsa has proved to me many times. However cars like the Mercedes CLK-LM, McLaren F1 GTR Longtail, Toyota GR010, Porsche 919 and Sauber C9 don't seem to suffer from this issue as much, probably because they have more aero and mechanical grip. It hides the shortcomings of the tyre model.
Yeah, we're all in here as "haters" and "trolls" talking about the REALITY and the FACTS that FWD cars DO NOT rotate in the way they should. We are people that love and enjoy the game... we're not here mindlessly bashing it for no reason.Now gt7...what can i Say? I really can't understand if this forum and thread Is full of trolls or haters,really. Sorry if i am saying this but... lift off oversteer Is totally there, weight transfer under braking and throttle are miles ahead better, and you can feel how more chassis lose balance. I can define it more alive.
I keep stock setups,and i belive that gt7 it is not good at all when we talking about setups tuning... But physics engine is good,i really don't get what people are complaining in these lastest post.
Yeah, we're all in here as "haters" and "trolls" talking about the REALITY and the FACTS that FWD cars DO NOT rotate in the way they should. We are people that love and enjoy the game... we're not here mindlessly bashing it for no reason.
Stock, tuned, comfort, sport, or race tires, there is minimal, and sometimes zero lift-off oversteer in FWD cars. Scandinavian flicking, loading the fronts and transferring weight, stiffening the rear sway, even running a notch harder tire on the rear, there is NO WAY you can turn a FWD car in in GT7 off-throttle and it come all the way around on you. Ever. I'd like to see you do it.
In real life, this happens, especially so on stiffer setups that allow for less roll. You should be able to lift, allow rotation, and use throttle to straighten out or pull through the corner. This DOESN'T HAPPEN in GT7. The cars in game remain fairly balanced under braking or bleed into understeer (if not crazy tuned to favor rear bias), understeer when loaded, and oversteer on throttle (even when planted in a straight line, absolutely bonkers and unrealistic)... this not the way pretty much any FWD car operates in the real world.
I'd advise you that when people who clearly have experience with this game and driving and general all agree on the same point you shouldn't approach them as trolls and haters if you don't want them to take offense to what you're saying or even believe you know what you're talking about.
Also, I'd love to see your proof of lift-off oversteer if you're so sure that it's realistic... in a stock car as you said. Turn in, lift off, don't correct, and see if the car comes around on you.
I won't hold my breath.
My friend said that there might not be such a change, but after the 1.17 update, I seem to be more prone to strange understeer in situations where the front tires are loaded.Anyone notice any physics changes post 1.17 ?
Counter turn assist on?My friend said that there might not be such a change, but after the 1.17 update, I seem to be more prone to strange understeer in situations where the front tires are loaded.
I'm assuming that perhaps there was some change in the simulation of interference with the fenders, or in the steering angle compensation during gamepad play, but in situations where the front is loaded, the steering is almost impossible to turn regardless of speed, and releasing the brakes does not change this situation.
Also troubling is that this symptom can occur suddenly while cornering, and a car that was turning in the proper line at turn-in will suddenly steer back and the understeer I mentioned earlier will occur halfway through the corner.
I believe that a change in physics is causing this understeer, as I have not changed my car settings or driving style before and after the update, but I had a friend of mine drive a car with the same settings and he did not see any of these changes.
Incidentally, this is all happening with the PS4 controller, but since all of these situations occur under heavy loads on the front tires, it is unlikely that it is a controller failure.
And oddly enough, this phenomenon also occurs on cars like the 32 Ford, which has no front fenders...meaning there should be no interference with the front fenders.
All assists are turned off except ABS. (I originally cut ABS as well, but turned it on because I suspected the front tires were locking up)Counter turn assist on?
I’m honestly not sure what your describing but I would just like to say there’s many more reasons besides a fender that could be causing the steering problem.