I will start out with a couple notes.
I've only been playing GT7 for a couple weeks, and on a PS4pro.
My driving style is very smooth... (compared to friends I've played with, live, in the same room, at that same time, and from what I see in typical "daily races").
I have a cheap wheel (T150) and possibly the cheapest load cell pedals on market (T-LCM).
This update, has made everything more realistic, IMO/limited-experience... from having driven in real life for over 40 years, and a great deal of that was during ownership of "relatively" high performance road vehicles, and only ever once drove an SCCA prep'd/built fox body mustang... not mine, friends, private track test day... whatever that is worth.
IMO ... everything is closer to real life.
Speaking on wheel (t300) i find a way better ffb, more direct and free, a wider slip angle, a more realistic weight shift on and off throttle.
I don't feel there is more understeer than before while cornering, but the opposite, even if maybe should be less.
Agree, I can now break much harder/later, trail breaking is much more realistic... a "slight" grip-slip front or rear is easily caught with "minor" corrections (like in the real world) while big slips still send you into the abyss ... whereas before any slip event was almost certain to send you into the abyss.
Previously, it was near impossible to rag a gear through a corner without inducing under steer, but, now I can carry a gear higher than I previously had to through a corner, without inducing the "artificial" under steer... allowing a more realistic corner entry, mid corner, and corner exit... I no longer need to bang the downshifts and "game" the corner to make it through clean and efficiently... speed/brake release alone seems to control car behavior, whereas before 1.49 current gear selection seemed to have more an effect on vehicle control than either of the other 2... more realist/relevant events.
Anyone having problems loosing car under braking, it now correctly requires car to be settled and pointing straight before HARD braking.
This is not a physics fault but will feel odd to anyone not used to braking in this way.
I am loving the new dynamics of breaking, and trail breaking... IMO both seem more related to reality. I never got the feel of the breaking dynamics since GT4... today all of a sudden I am breaking much later with much more confidence/control.
I recall an interview with Lewis Hamilton (whom I am not a fan of for many different reasons that are purely outside his talents) regarding GTs... where he made a comment something along the lines of... "ya, you need to break in a straight line..."
I mean sure there is trail breaking... but, that is the last %... unlike previously in the game.
Gr.3 458 and some paddle-shifted road cars, as I still need to reconfigure my ergos for my shifter/hand brake setup.
It’s a massive improvement. It’s harder. It takes more finesse with your inputs just like IRL.
I have been running the 458 Gr.3 as well, and I cannot believe how improved it is with regards to predictability. controlability, and recovery...
I'm off to run my Aston Gr.3... cannot wait for it.