This is all that really needs to be said in this thread honestly.This thread is getting pretty odd to say the least. That’s beside the point though, I think the main thing is that at the limit and up to it the physics are very realistic, atleast from what I’ve experienced, over the limit is where the flaws start to come out a bit.
You're telling me you didn't have an adjustment period when you first drove AC or iRacing?
Can someone explain what happens here? I have this happen more often, on the Spa straight, Deep Forest, Tsukaba, Nordschleife straight. This time I saved a clip and I heard a sound just before it happened. But what is it. TCS blips as the car goes into a spin.
It also happens on fresh tires, half throttle input. I get that going 300 kph on Sarthe in heavy rain makes the car unstable, yet this is different. It's perfectly fine on other laps and I'm nowhere near the speed instability barrier yet.
Another attempt at that race ruined by
Can someone explain what happens here? I have this happen more often, on the Spa straight, Deep Forest, Tsukaba, Nordschleife straight. This time I saved a clip and I heard a sound just before it happened. But what is it. TCS blips as the car goes into a spin.
It also happens on fresh tires, half throttle input. I get that going 300 kph on Sarthe in heavy rain makes the car unstable, yet this is different. It's perfectly fine on other laps and I'm nowhere near the speed instability barrier yet.
Another attempt at that race ruined by
So how do I avoid it? I don't see any puddles, just a wet road... Cool but race ending.Pretty normal behavior, hydroplaned in the wet. Actually really cool to see how they’ve implemented that in the rain physics.
You need to stay away from the places in the track that water tends to accumulate.So how do I avoid it? I don't see any puddles, just a wet road... Cool but race ending.
Can someone explain what happens here? I have this happen more often, on the Spa straight, Deep Forest, Tsukaba, Nordschleife straight. This time I saved a clip and I heard a sound just before it happened. But what is it. TCS blips as the car goes into a spin.
It also happens on fresh tires, half throttle input. I get that going 300 kph on Sarthe in heavy rain makes the car unstable, yet this is different. It's perfectly fine on other laps and I'm nowhere near the speed instability barrier yet.
Another attempt at that race ruined by
Can someone explain what happens here? I have this happen more often, on the Spa straight, Deep Forest, Tsukaba, Nordschleife straight. This time I saved a clip and I heard a sound just before it happened. But what is it. TCS blips as the car goes into a spin.
It also happens on fresh tires, half throttle input. I get that going 300 kph on Sarthe in heavy rain makes the car unstable, yet this is different. It's perfectly fine on other laps and I'm nowhere near the speed instability barrier yet.
Another attempt at that race ruined by
Yeah i didn't see any puddles either. It was wet but no clear difference to the tarmac 10, 20, 30 yards before it. Imo the problem is always devs trying to be too clever. Trying to create too much realism where total realism without actual SOP is impossible, doesn't matter how good the ffb, the graphics, your wheel, your rig is. There has to be some understanding that true SOP and true physics will never exist for a game, and you have to give the player a chance. If it was a puddle (and as said, clear loss of traction through standing water which overwhelmed the tyre tread) then it needs to be clearly visible on what is about a 1 inch square of a 4k 40inch screen, and clearly felt, with the player given at least 0.3s to react. The only clue here was the rise in revs. Maybe that was enough?So how do I avoid it? I don't see any puddles, just a wet road... Cool but race ending.
Can someone explain what happens here? I have this happen more often, on the Spa straight, Deep Forest, Tsukaba, Nordschleife straight. This time I saved a clip and I heard a sound just before it happened. But what is it. TCS blips as the car goes into a spin.
It also happens on fresh tires, half throttle input. I get that going 300 kph on Sarthe in heavy rain makes the car unstable, yet this is different. It's perfectly fine on other laps and I'm nowhere near the speed instability barrier yet.
Another attempt at that race ruined by
Uhm... Let's call that "skill" "fear" instead. In real life you'd have fear. That'd prevent you from overdoing it. Just pretend that you're driving IRL and you'll be fine.You sing your own praises on gear and skills and want us to be humble?
Noooo, I have played with my wheel. Just not a lot because it doesn’t have a permanent home in my house yet…Wait... So...
You havent tried it with a wheel yet you think all is good? Have fun!
Thank you for that highly enlightening insight.Uhm... Let's call that "skill" "fear" instead. In real life you'd have fear. That'd prevent you from overdoing it. Just pretend that you're driving IRL and you'll be fine.
My gear is nothing special. It's the official wheel. And the Fanatec recommended settings are just fine.
Also, there's a fundamental difference between being modest and humble. I'm humble but not modest. You're not humble, and that's why you're having problems, since it difficult to learn when you're not humble.
For AC? Nope, not at all. iRacing yes, because it suffered (when I last gave it a go) with the same absurd over the limit grip fall off that GT 7 does.You're telling me you didn't have an adjustment period when you first drove AC or iRacing?
sorry, but no it's not.Has anyone found out ?
After the GT7 v1.06 update, the GT SPORT is back ...
This 100% this.This thread is getting pretty odd to say the least. That’s beside the point though, I think the main thing is that at the limit and up to it the physics are very realistic, atleast from what I’ve experienced, over the limit is where the flaws start to come out a bit.
Its standing water, not a puddle. The gauge on the HUD on the left shows how much standing water you are in.So how do I avoid it? I don't see any puddles, just a wet road... Cool but race ending.
I am driving the cars as I would in real life, a good number of them are the exact same cars I have driving in real life, so I can only conclude that PD has made GT 7 so real that it's more real than reality.Uhm... Let's call that "skill" "fear" instead. In real life you'd have fear. That'd prevent you from overdoing it. Just pretend that you're driving IRL and you'll be fine.
My gear is nothing special. It's the official wheel. And the Fanatec recommended settings are just fine.
Also, there's a fundamental difference between being modest and humble. I'm humble but not modest. You're not humble, and that's why you're having problems, since it difficult to learn when you're not humble.
They really fixed the handling and I'm really happy how it is now.
I testet a new Mauda Roadster with the lowest possible power.
Before the patch:
After the patch:
For AC? Nope, not at all. iRacing yes, because it suffered (when I last gave it a go) with the same absurd over the limit grip fall off that GT 7 does.
sorry, but no it's not.
This 100% this.
Its standing water, not a puddle. The gauge on the HUD on the left shows how much standing water you are in.
First Third - normal tyres should be fine
Second Third - IM needed
Last Third - Full wets needed
If your on the wrong tyre, slow down, as hydroplaning is caused by your speed being too high for the tyres to clear the volume of water and they are unable to cut through the water and end up with a layer of water between the tyre and the road surface. Slowing down will allow the tyre to cut through, particularly in the case shown in your video as it was only just into the top third on the start/finish straight.
I am driving the cars as I would in real life, a good number of them are the exact same cars I have driving in real life, so I can only conclude that PD has made GT 7 so real that it's more real than reality.
Techniques that I have used, for decades, with success in reality do not work in GT 7. I'm not alone in this, those people in the various videos that litter the internet showing them being able to drift stock 350Z/370Z/S15/MX-5 (of all gens) are not a group of mysterious driving gods.
GT 7's over the limit behaviour is wrong.
A bone stock 370Z being drifted without people yeeting off to their deaths, this must be wrong, as GT 7 doesn't let you do this, clearly some CGI going on here!
The limit before the tyres let go has increased slightly, the past the limit behaviour is still the same (and doesn't match reality).
For AC? Nope, not at all. iRacing yes, because it suffered (when I last gave it a go) with the same absurd over the limit grip fall off that GT 7 does.
I'm not talking about GTS, I'm talking about GT 7.You can easily hold a powerslide on GTS even with slicks.
Really? I think the stock suspension setup of the 996 GT3 is very good compared to most road cars I've tried, good traction out of corners and very nice balance overall. Maybe it just suits my driving style more though.Well I've just about managed to drive everything in the cafe until i hit the porches (not my favourite place to put a engine) and spun it almost every turn lol so went and spent my 1st hour tuning on my favourite test track brands indy. Tried all the old tricks without much luck but after a while i started to suss it out and the strange thing is the better the tune the lower the PP went when it was real bad it went over the 650 pp limit and when i had it driving real well it was -20pp so i could have gone and added parts or more wing etc i honestly don't know what they are thinking. Dirty tricked i used was to start up my fh5 tuning app to see what it said about a 911 gt3 with added understeer and it set me in the right direction
For AC? Nope, not at all. iRacing yes, because it suffered (when I last gave it a go) with the same absurd over the limit grip fall off that GT 7 does.
sorry, but no it's not.
This 100% this.
Its standing water, not a puddle. The gauge on the HUD on the left shows how much standing water you are in.
First Third - normal tyres should be fine
Second Third - IM needed
Last Third - Full wets needed
If your on the wrong tyre, slow down, as hydroplaning is caused by your speed being too high for the tyres to clear the volume of water and they are unable to cut through the water and end up with a layer of water between the tyre and the road surface. Slowing down will allow the tyre to cut through, particularly in the case shown in your video as it was only just into the top third on the start/finish straight.
I am driving the cars as I would in real life, a good number of them are the exact same cars I have driving in real life, so I can only conclude that PD has made GT 7 so real that it's more real than reality.
Techniques that I have used, for decades, with success in reality do not work in GT 7. I'm not alone in this, those people in the various videos that litter the internet showing them being able to drift stock 350Z/370Z/S15/MX-5 (of all gens) are not a group of mysterious driving gods.
GT 7's over the limit behaviour is wrong.
A bone stock 370Z being drifted without people yeeting off to their deaths, this must be wrong, as GT 7 doesn't let you do this, clearly some CGI going on here!
The limit before the tyres let go has increased slightly, the past the limit behaviour is still the same (and doesn't match reality).