Gran Turismo 7 PS5 Pro Update: 8K Graphics, Real-Time Ray-Tracing On Track

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I'd rather have all the trees blowing realistically in the wind than real time ray tracing. It would add more to the realism than nicer reflections. 🤷‍♂️ I pre-ordered the Pro but won't be surprised if a GT7 update isn't ready for PS5 pro launch day. I assumed an update would be ready, but won't be surprised if it isn't. I still think they might somehow sneak an update in at the last minute.
 
BWX
I'd rather have all the trees blowing realistically in the wind than real time ray tracing. It would add more to the realism than nicer reflections. 🤷‍♂️ I pre-ordered the Pro but won't be surprised if a GT7 update isn't ready for PS5 pro launch day. I assumed an update would be ready, but won't be surprised if it isn't. I still think they might somehow sneak an update in at the last minute.
Not sure you notice the trees moving while driving IRL, except if there's a storm. And I am not even speaking of racing around a track, but just cruising along at legal speeds around trees.
 
Not sure you notice the trees moving while driving IRL, except if there's a storm. And I am not even speaking of racing around a track, but just cruising along at legal speeds around trees.
But I saw the AC Evo trailers..

When you see the the little wind arrow in GT7 saying 27 km/h, and the few flags around a track blowing like crazy, then all the trees are dead still, it just doesn't look right. I think it would add a lot to the atmosphere.
 
BWX
I'd rather have all the trees blowing realistically in the wind
Gran Turismo's trees? Blowing in the wind? Are you sure that's what you want?

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We have some news from Digital Foundry as to how the Pro improves GT just from the additional power, without the patch:


Lastly, GT7's patch hasn't launched yet, and I decided to try it out and what was interesting about this now is you can run it at native 4K mode in the 120HZ mode and now it achieves a completely locked 120FPS playback in native 4K mode which previously it was in the 80-90 FPS range.
 
Lastly, GT7's patch hasn't launched yet, and I decided to try it out and what was interesting about this now is you can run it at native 4K mode in the 120HZ mode and now it achieves a completely locked 120FPS playback in native 4K mode which previously it was in the 80-90 FPS range.
As expected , cool

only thing i would like to see how that HDR looks like with the Pro in that mode
 
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This is the discussion thread for an article on GTPlanet:

Gran Turismo 7 Runs at a Locked 4K120 on PlayStation 5 Pro Even Without an Update

If you were a little disappointed that, having ordered your PlayStation 5 Pro console, Gran Turismo 7’s “enhanced” update won’t be available at launch, there is still some good news regarding how the game performs on the more powerful machine...
 
That's at least not nothing.

Their comments and chuckles that things might go away when patched are concerning.

Even without a patch Locked 4K@120FPS and 120FPS replays seems like it just made all other simulation racing games 2-3 gens back now. This seems like it should be a big win for VR.
 
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So keep telling myself I don’t need a pro because I only play GT7 these days but this sort of article keeps drawing me back into hype train 😆
 
This is the discussion thread for an article on GTPlanet:

Gran Turismo 7 Runs at a Locked 4K120 on PlayStation 5 Pro Even Without an Update

If you were a little disappointed that, having ordered your PlayStation 5 Pro console, Gran Turismo 7’s “enhanced” update won’t be available at launch, there is still some good news regarding how the game performs on the more powerful machine...
When you guys get a ps5 pro could you test gt7 with pc monitors that support 4k and > 120Hz via hdmi 2.1?
I'm curios if there is a limit in gt7 implemented or if the "locked" 120hz comes from tv panels (that don't do more than 120hz at 4k) and vrr
 
When you guys get a ps5 pro could you test gt7 with pc monitors that support 4k and > 120Hz via hdmi 2.1?
I'm curios if there is a limit in gt7 implemented or if the "locked" 120hz comes from tv panels (that don't do more than 120hz at 4k) and vrr
No matter what a monitor support resolution set is, only the PS5 determines which modes it will even consider. It currently does not consider any refresh rates over 120 hz. And even on my 240hz monitors, anything above 144 is indiscernible while playing. Going from white to bright white is noticeable going from very very bright white to the whitest white is zero difference without it being a job and using machines to yell you the difference.

As long as it never drops below 120fps, that's so insanely good.

I can notice something feels slightly different when it drops below 90 and below 75 it's visually perceptible. between 144 and 240hz it's basically surreal and like looking out a window at how fluid things are.
 
Such an oversight once again from DF not to put a PSVR2 headset on and have a look.
Such a bad review in general spending so long comparing how PS5 Pro stacks up in what is like running in PS5 backwards compatibility mode at higher clock speeds (Probably 3.85 GHz for CPU and 2.35GHz GPU, still results to an impressive improvement in performance) and then using that to judge how PS5 stacks up in performance compared to PS5 and PC and use none of the native PS5 Pro games available to them in a video that is over an hour long. I wonder though if GT7 is already patched with Pro support as it seems to get a much bigger performance jump more in line with hardware although they can't advertise it as PS5 Pro Enhanced due to not increasing target maximum resolution or framerate or feature any new raytracing effects yet.
 
Anyone who’s played GT7 120 on OG PS5 and their tv makes the 120 look washed out if you have a pro PS5 and play GT7 120 would you be so kind to reply to this comment in the near future and tell me if it’s still washed out? Unless you’ve upgraded to a newer tv. My 2016 LG 4K can so a smooth 120 but it’s all washed out. My brother’s newer 4K LG does not wash it out. 120 looks as good as 60. So this could tell me whether I need a newer model tv or not before purchasing the Pro. But considering my brother’s doesn’t wash out on OG PS5 me already thinks it’s my older model tv. 😅
 
Such a bad review in general spending so long comparing how PS5 Pro stacks up in what is like running in PS5 backwards compatibility mode at higher clock speeds (Probably 3.85 GHz for CPU and 2.35GHz GPU, still results to an impressive improvement in performance) and then using that to judge how PS5 stacks up in performance compared to PS5 and PC and use none of the native PS5 Pro games available to them in a video that is over an hour long. I wonder though if GT7 is already patched with Pro support as it seems to get a much bigger performance jump more in line with hardware although they can't advertise it as PS5 Pro Enhanced due to not increasing target maximum resolution or framerate or feature any new raytracing effects yet.
The update not too long ago that bumped things and I saw a good 5-10% improvement in my recordings was likely preparing for this, so it's like a weird comparing apples (< 1.49), to candied apples ( 1.5x ) to oranges ( Pro ) . and reviews are just getting more and more bad, media is just a tool for the machine and all the sycophant narcissists censoring any critical analysis. And with all the paid fake bot review mess, you can only trust those you know IRL and have first hand experience and knowledge of. What a great time for escapism... Pro should arrive in hours now... countdown and margaritas are in full effect.

Anyone who’s played GT7 120 on OG PS5 and their tv makes the 120 look washed out if you have a pro PS5 and play GT7 120 would you be so kind to reply to this comment in the near future and tell me if it’s still washed out? Unless you’ve upgraded to a newer tv. My 2016 LG 4K can so a smooth 120 but it’s all washed out. My brother’s newer 4K LG does not wash it out. 120 looks as good as 60. So this could tell me whether I need a newer model tv or not before purchasing the Pro. But considering my brother’s doesn’t wash out on OG PS5 me already thinks it’s my older model tv. 😅

That's a display issue. my OLED 240hz display is fantastic.
 
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Anyone who’s played GT7 120 on OG PS5 and their tv makes the 120 look washed out if you have a pro PS5 and play GT7 120 would you be so kind to reply to this comment in the near future and tell me if it’s still washed out? Unless you’ve upgraded to a newer tv. My 2016 LG 4K can so a smooth 120 but it’s all washed out. My brother’s newer 4K LG does not wash it out. 120 looks as good as 60. So this could tell me whether I need a newer model tv or not before purchasing the Pro. But considering my brother’s doesn’t wash out on OG PS5 me already thinks it’s my older model tv. 😅
I have a Samsung set which washes out when using VRR until disabling/re-enabling it when in-game, so not the same situation, but maybe it could help. If it washes out and VRR is enabled, disable it, then re-enable it once in-game. Alternatively, disable 120 FPS until in-game, then enable again.
 
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I can give the PS5 Pro a session in PSVR2 tomorrow. I'm sure it'll be just fine.


Jerome
 
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