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- scorfano913
Some music/BGM for GT7
500-600 is enough.... the GT3 approach is the one that won't be enough with only under 200 cars.Yeah,thinking about it I tend to agree,I just started GT3 again recently,I wonder how they will implement used cars though,500-600 doesn't seem enough,well to me.
500 at launch and 650-700 after 2 years DLC is more realisticI would honestly say that GT7 could launch with at least 650 cars, and at most, being very optimistic, although quite unlikely at launch, 750 cars.
Plus with the DLC cars through updates, this number would swell into a pretty large one.
I just hope they release more information very soon and reveal even more cars and tracks.
Looking forward to this when it drops.I wonder if we will still be able to customise the controls,im still one of the old fashioned`x` for accel,etc brigade.
Not too sure about the `sarah`thing though.
I'd expect about 500 cars at launch. However I do wonder if we'll get content updates in the same capacity as GT Sport.
I still play that way too, it involves a lot of tapping to manage throttle around corners.
All this talk of car numbers is pretty silly. Numbers mean nothing, as the "1200" cars of GT6 proves.
I want to see quality, relevant and diverse cars. Manage that, and you wouldn't worry about the overall number. What you would notice is if they went back to their old habits of 50 Skylines, 33 Miatas and so on to pad it out.
I don't know so you should add only 1 cars with similar hp? (only add 1 with 276 hp because most have similar performances).I agree, we might have had 500-600 cars in the past, but versions of the MX-5 and Skyline accounted for dozens or even hundreds of them..
Also back then we didn't get updates.
I can see launch being < 400 cars and more added along the way.
You really can't get on with the triggers?
I Wonder what they'll do with those low kerbs on the straights. Its 99% sure that these low curbs will not be there alone.View attachment 933119
Will there be big walls? Or invisible walls again?
I like it like it is, but Polys will do something with it.
That entire shot looks every bit like El Capitan. I know that it probably isn't, but it doesn't stop it looking that way.Those lower curbs remind me of El Capitan for some reason.
I agree, we might have had 500-600 cars in the past, but versions of the MX-5 and Skyline accounted for dozens or even hundreds of them..
Also back then we didn't get updates.
I can see launch being < 400 cars and more added along the way.
Not everyone can reach the triggers for one reason for another, y'know. Especially disabled people like me. So when Sony added the system-wide ability to remap buttons and triggers on the DS4, it was a huge boon for me, giving me access to a lot of games where heavy trigger pressing is required.You really can't get on with the triggers?
Thinking of it this way, I can see a massive car list forming over the next few years. The game as a service model could allow for a gigantic library of cars that outnumbers GT6. Just imagine 1200 fully modelled PS5 quality cars...He continues: “I think nowadays we are no longer in the era where you hold on to the new cars and tracks that you create for the next title, and you save it all for your release. I don’t think we work that way any more. Now it is sort of like being on Spotify or the iTunes Store; I think it is more natural to have new additional cars and tracks added to the store as they are ready to go.”
I think PD intend to turn GT7 into a generation long service where new cars and tracks are added as they are completed.
All this talk of car numbers is pretty silly. Numbers mean nothing, as the "1200" cars of GT6 proves.
I want to see quality, relevant and diverse cars. Manage that, and you wouldn't worry about the overall number. What you would notice is if they went back to their old habits of 50 Skylines, 33 Miatas and so on to pad it out.
I have issues with my fingers due to illness,i cant quite use the triggers with much `finess`so easier for me to use the old school way.Probably why im not that fast ,i have tried using the triggers for accel/brake but cant get on with them,i use them for up/down the gears.How on earth do you manage that with digital on/off face buttons?!
All this talk of car numbers is pretty silly. Numbers mean nothing, as the "1200" cars of GT6 proves.
I want to see quality, relevant and diverse cars. Manage that, and you wouldn't worry about the overall number. What you would notice is if they went back to their old habits of 50 Skylines, 33 Miatas and so on to pad it out.
As with previous GT games, I think focus on car count is pointless. A more diverse and specific car list is far more important. There are a lot of base models in GTS, where 9/10 times, who cares? Everybody "wants" to drive the Z06, V12 Vantage, 675LT, etc etc. Conversely, don't put in a car like the P1 GTR and not the road car. The majority of cars (not race cars) should have some significance.