Gran Turismo 7 Update 1.54 Discussion Thread

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Correction to my earlier post - with base ps5 resolution prioritized and 120hz on you get steady 100+fps (samsung gaming mode). With a VRR tv I see no reason to using prioritize framerate nor to buy PS5 Pro for raytracing..😆
 
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My kid was excited for the possibility to use emotes against the Sophy AI but looks like it didn’t make the cut?
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One question for you guys, regarding graphics modes:

Is it possible that I have clear image on let's say chrome wheels ONLY in Performance mode, without PSSR? If I go Resolution/Quality/RT I get muddy wheels, muddy dirty floors, it's like viewing it through some dirty greasy lens.

It was the same before the update, it was the same with the PS5 Amateur, no matter what refresh rate or mode I select or try to create the perfect combo, in GT Auto and in Garage when viewing cars spinning around, only option to achieve a clear crisp image is in Performance mode (60 or 120Hz no matter), without PSSR enabled. I do have the PS5 Pro and a TV that can do 4k@144Hz, VRR/ALLM enabled, HDR disabled (because of the washed out replay saving).
It's possible and expected. The reason is that the ray tracing effects run at quarter resolution (so 1080p internal for a 4K output), which isn't a huge deal for wide body panels and other parts of the car, but it becomes problematic with thin elements like wheel rims, rollcages, etc, as the RT denoiser has to make do with whatever little info it can gather from the few rays hitting those elements. So it's a tradeoff between RT noise (which is there already, but it'd be even worse) and blurring the reflections too much.

FWIW, this is about the base PS5. If they didn't change much about the RT on the Pro beyond enabling it in gameplay it's gonna be the same, and maybe PSSR is adding some extra temporal instability as it does in other games, but that's just speculation.
 
2 useless facts about the new update:

1 - The 911 Turbo S is the 8th Porsche car added in the game, which ties Porsche with Toyota and Nissan, both with also 8 cars. Surprisingly, Suzuki is next on the list with 6 cars added

and 2:
Did you know that the Mitsubishi Pajero is called Mitsubishi Montero in the United States? The term "pajero" is derogatory (meaning "wanker") in Spanish. Well if you didn't know, go to the newly added Mitsubishi Museum at Brand Central and you will see, starting at the year 1983, a tab talking about Mitsubishi first race and victory at Paris-Dakar, winning with a modified Pajero. Then you will again see the same message in 1984, but not only talking about how Mitsubishi won the same event again, but how the Pajero is called Montero in the United States. Hey look, it's 1985, did you know the Mitsubishi Pajero is called Mitsubishi Montero? Now you do! Alright, next we have 1986 and the Mitsubishi Pajero is called Mitsubishi Montero in the United States. 2 years later, the Mitsubishi Pajero is called Mitsubishi Montero in the United States. In 1989 the Mitsubishi Pajero is called Mitsubishi Montero in the United States. The following year? the Mitsubishi Pajero is called Mitsubishi Montero in the United States. It's now 1992 and the Mitsubishi Pajero is called Mitsubishi Montero in the United States. Maybe next year will be different and- nope, it's 1993 and the Mitsubishi Pajero is called Mitsubishi Montero in the United States. 1994, Hiroshi Masuoka won Paris-Dakar with a Pajero, which is called Mitsubishi Montero in the United States. It's 1995 and the Mitsubishi Pajero is... is the Pajero? Well hell yeah! The Mitsubishi Pajero is called Mitsubishi Pajero! Rejoice! Celebrate! Let's go to the year of 1997 aaaaannnnddd the Mitsubishi Pajero is called Mitsubishi Montero in the United States.

THE MITSUBISHI PAJERO? YEAH, IT'S CALLED MITSUBISHI MONTERO IN THE US. Did you know that? Hard to forget when they put LITERALLY THE SAME MESSAGE 15 TIMES
Not even "Mit Montero in the US" or "called Montero in America". It's literally "the Mitsubishi Pajero is called Mitsubishi Montero in the United States" over and over and over again
- note: Pajero is in fact the Pajero in only 2 countries in the Americas: Brasil and Jamaica
 
Did you know that the Mitsubishi Pajero is called Mitsubishi Montero in the United States? The term "pajero" is derogatory (meaning "wanker") in Spanish. Well if you didn't know, go to the newly added Mitsubishi Museum at Brand Central and you will see, starting at the year 1983, a tab talking about Mitsubishi first race and victory at Paris-Dakar, winning with a modified Pajero. Then you will again see the same message in 1984, but not only talking about how Mitsubishi won the same event again, but how the Pajero is called Montero in the United States. Hey look, it's 1985, did you know the Mitsubishi Pajero is called Mitsubishi Montero? Now you do! Alright, next we have 1986 and the Mitsubishi Pajero is called Mitsubishi Montero in the United States. 2 years later, the Mitsubishi Pajero is called Mitsubishi Montero in the United States. In 1989 the Mitsubishi Pajero is called Mitsubishi Montero in the United States. The following year? the Mitsubishi Pajero is called Mitsubishi Montero in the United States. It's now 1992 and the Mitsubishi Pajero is called Mitsubishi Montero in the United States. Maybe next year will be different and- nope, it's 1993 and the Mitsubishi Pajero is called Mitsubishi Montero in the United States. 1994, Hiroshi Masuoka won Paris-Dakar with a Pajero, which is called Mitsubishi Montero in the United States. It's 1995 and the Mitsubishi Pajero is... is the Pajero? Well hell yeah! The Mitsubishi Pajero is called Mitsubishi Pajero! Rejoice! Celebrate! Let's go to the year of 1997 aaaaannnnddd the Mitsubishi Pajero is called Mitsubishi Montero in the United States.

THE MITSUBISHI PAJERO? YEAH, IT'S CALLED MITSUBISHI MONTERO IN THE US. Did you know that? Hard to forget when they put LITERALLY THE SAME MESSAGE 15 TIMES
Not even "Mit Montero in the US" or "called Montero in America". It's literally "the Mitsubishi Pajero is called Mitsubishi Montero in the United States" over and over and over again
- note: Pajero is in fact the Pajero in only 2 countries in the Americas: Brasil and Jamaica
If PD ever did an open world RPG, that would be great dialogue for an NPC.
 
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GT7 went down from 136 Gb disc usage to 131 Gb on my PS5 Fat after this 32 Gb update. Good job of optimization here Poly.

I wasn't impressed by the new 992 Porsche, nor the Mission X (one of the worst thing I have driven), nor the Jimny.. The Ford Escort is a nice one but I never had any particular attachment to this car. The Mercedes drives awesome, but the RH tyres choice made feels out of place (that's 16 years too early).
 
GT7 went down from 136 Gb disc usage to 131 Gb on my PS5 Fat after this 32 Gb update. Good job of optimization here Poly.
It was what I assumed would be the case, and said so in the preload article:
It’s likely that the 32GB isn’t all-new data, as it represents almost a quarter of GT7’s current 136GB size on disc, so there’s probably some repackaging of the PS5 install going on. That would also explain why PS4 (and PS4 Pro) players don’t have access to the preload.
Nothing else made sense to me. Sure a lot of it would also be the various enhancements, pushed agnostically into the "PS5" (all consoles) version of the game, but the only reason it'd be such a big portion of the game install is if a big portion of the game install was being rewritten - for a better jumping-off point for the PS5PE version.
My kid was excited for the possibility to use emotes against the Sophy AI but looks like it didn’t make the cut?
Yup:
Sadly, it looks like the selectable “Emote” feature teased in the update images is simply a glance into something on the developer side and isn’t part of the update.

[Toyota pod jingle]😠[/Toyota pod jingle]
 
Excellent to see all these Porsche models being added to this series after desperately waiting for so many years :bowdown:

I picked up the PSVR2 a few months ago, and have enjoyed it a bunch - HUGE improvement over PSVR1. EXCEPT for when it comes to making VR onboard videos...I feel 100% fine playing in VR, but watching the recorded videos literally makes me feel sick - it's so blurry/shaky! Is that what everyone is talking about regarding the Positional Reprojection feature of VR? I never had any issues at all making videos with the captured gameplay on PSVR1, they all looked quite smooth.

@RandomGuy18 @G35_Skyline @Josephs @Reeneman

You all had some useful things to say about PSVR2. Is the Positional Reprojection directly linked to how clear the recorded videos looks (via the PS share button)?

Contemplating whether a capture card is what I'll end up needing vs a PS5P upgrade 🤔 Thx in advance for any input 🤙
 
I still can't believe one can't use the term "Escort" in the game or whatever. Yes I know what it can mean, but it's quite a stretch. Especially as it doesn't have to mean it in that sense. Ie, "Taylor Swift requires a police escort" or "Jon Doe had to be escorted off the premises."

No one - in their right mind - is going to make the connection to the other meaning while playing a racing game that includes the Ford ESCORT. If it was called the Ford W***e I would understand. But come on.
 
It turns out that when you widebody the already widish Jimny Sierra, the wide grey fenders are replaced with wider body-coloured ones, and it doesn't turn into an FJ Cruiser. :(
On the plus side, the engine swap is the turbo K24 from the RCR Civic, with more starting power than a fully tuned Swift-swapped Jimny XC. You can then push your Jimny far beyond 550bhp, but I found it already diabolically undriveable at 390bhp. Stock suspension has body roll akin to a slinky, and it continually loses traction and burns the inside front wheel in corners, maybe it really is modelled as having no centre diff! I am terrible at suspension and LSD tuning, but some wizard could probably make it a 600pp rocket like the Brappuccino.

Thank you for bringing those facts to my attention @Arkseven , especially that the Mitsubishi Pajero is called the Montero in the United States, I'll note it in my next annual review.
 
I still can't believe one can't use the term "Escort" in the game or whatever. Yes I know what it can mean, but it's quite a stretch. Especially as it doesn't have to mean it in that sense. Ie, "Taylor Swift requires a police escort" or "Jon Doe had to be escorted off the premises."

No one - in their right mind - is going to make the connection to the other meaning while playing a racing game that includes the Ford ESCORT. If it was called the Ford W***e I would understand. But come on.
Blame Sony for that, been an issue going back to GT6 if I recall (where "Engine" was also not allowed for some reason despite, you know, the plainly obvious context for it in a racing game).

Seems like whoever made this list just looked at whether it could be used or not and less at context (Which is very important in deciding if for instance, someone is asking to be escorted home or asking for an escort AT their home.)
 
I still can't believe one can't use the term "Escort" in the game or whatever. Yes I know what it can mean, but it's quite a stretch. Especially as it doesn't have to mean it in that sense. Ie, "Taylor Swift requires a police escort" or "Jon Doe had to be escorted off the premises."

No one - in their right mind - is going to make the connection to the other meaning while playing a racing game that includes the Ford ESCORT. If it was called the Ford W***e I would understand. But come on.
Welcome to the PlayStation "all ages" Code of Conduct.
 
Raytracing is soooo overrated.
Overrated is the wrong word to use here. Ray tracing, as a whole, is so heavily dependent on the in-game implementation that I completely understand why some aren't wowed by it.
It looks incredibly bad on chrome wheels.

If you're referring to what I think you are, that's noise. Noise occurs even without ray tracing, but it's decidedly more noticeable (depending on the game, of course) when RT is enabled. It's essentially the difference between a shiny and dull surface, or light bouncing off something and parts of that thing being occluded/obstructed by shadow.

Currently, there's only two ways to resolve this:

1. Cast more rays or have those rays bounce more to more accurately depict a realistically-lit environment. For example, 2 rays/2 bounces, 2 rays/4 bounces, or 3 rays/3 bounces, etc, etc.

As you can imagine, casting more rays isn't a free action. Bounces aren't either, however, if I recall, bounces aren't as expensive as rays being cast. It's an expensive action either way, an expense neither the PS5 or PS5 Pro can afford to leverage.

2. A denoiser. It's exactly what the name suggests, a technique that removes/minimizes the graininess and instability from casted shadows and the like as a result of ray tracing.

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Funny enough, I don't know if the FidelityFX Denoiser is a thing in whatever software suite Sony has for the PS5, or if PSSR has an inbuilt feature similar to Ray Reconstruction. I highly doubt the latter because we would have heard about it by now.

Sorry for qualifying information you didn't ask for. :lol:
 
I tested the Pro patch all different setting options. Right away I was a little disappointed as I get a strange blur/shimmering around any metallic surface like wheels and some paint reflections, unless I both select frame rate priority mode AND turn off PSSR. SO that's a bit of a fail to me as 3/4 of the mode combinations result in this which looks objectively worse to me even if it may be more "accurate".

As far as performance goes, it seems to lock 120fps in frame rate mode, resolution mode it was hovering around 100 so not much loss on a VRR display. This assumes the FPS counter on my display is accurate, but I saw a change in the numbers it was reporting between the two modes. I did not bother checking with 120hz mode disabled.

Somewhat related, it seems when you set the PS5 pro to output 1440p the in game display settings suggests its still rendering in 4k, though im sure thats with upscaling. I dont think you can get the game to output "raw" 1440p to try and take advantage of more performance. On my previous base PS5 setting the system to 1440p and running GT7 in 120hz mode with VRR enabled would lower the system output to 1080p, not sure if that was a bug or intended behavior but that seems to be solved with PS5 pro, always outputting 1440p when I ask for it.

I also tested PSVR2, both with and without reprojection. Right away I noticed the option for PSSR is disabled when you are in VR, so nothing to test there. I find it hard to tell, but it does seem like there is a general improvement in performance and image quality, though not perfect as I still noticed pop in on things like the wings of cars ahead of me on track as I approach. Reprojection also seems to improve the feel vs off but at the cost of some jarring artifacts that almost look like screen tearing, though mostly just on the HUD elements, may not be as much of an issue if you dont use any HUD elements in VR. I will have to test more

On a different note I found it hilarious that the mission X does not report a weight.
 
The 992 Turbo S is arguably the best car for the update, and the W196 R being a close second.


The Turbo S is simply addicting, especially when you bury the accelerator down once you exit the corner. It blasts away with gusto.

I enjoyed chasing the 992 Turbo S down the corkscrew in my 997 GT3 doing the new Porsche event at Laguna Seca in VR while doing my testing. Cant wait to buy one and try it out, in gentian blue to match my Carrera T.

The W196 R doing time trials on Eiger in VR was also a treat, I never knew how the driver sits straddling the fuel tank with pedals on each side. I hope we get a special event for that car as well.
 
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The W196 R doing time trials on Eiger in VR was also a treat, I never knew how the driver sits straddling the fuel tank with pedals on each side. I hope we get a special event for that car as well.
I may be incorrect on this but i do believe the last Nations Cup race is with the W196R ... (this Saturday?)
 
The 992 Turbo S is arguably the best car for the update, and the W196 R being a close second.


The Turbo S is simply addicting, especially when you bury the accelerator down once you exit the corner. It blasts away with gusto.
I can’t stop driving it!! Are you on a wheel you can feel the front end get light as you blast out of turns or just punch the accelerator. Now we need all the other turbo 911!
 
I can’t stop driving it!! Are you on a wheel you can feel the front end get light as you blast out of turns or just punch the accelerator. Now we need all the other turbo 911!
I'm using a Logitech G29.

So far I've done 7:15 on the Nordschleife on an all-stock Turbo S on Sports Hard.

Then tuned to 650 pp running on Sport Medium tires, specifically for Porsche Cup events, it managed to break the 7-minute barrier, garnering a lap time of 6:59.800.

So happy with it. I will then build a 700 pp Sports Soft tire tune of it.
 
Escort is a censored word in GT7, I tried to title a race photo I took of the Escort RS, and it wouldn't let me share the photo with the word escort in it.
 
The 992 Turbo S is arguably the best car for the update, and the W196 R being a close second.


The Turbo S is simply addicting, especially when you bury the accelerator down once you exit the corner. It blasts away with gusto.
There were some occasions where I felt scared driving it though. Even for an all-wheel drive car, it's still very tail-heavy and can become unstable under heavy braking.
 

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