Update:I'm using a Logitech G29.
So far I've done 7:15 on the Nordschleife on an all-stock Turbo S on Sports Hard.
Then tuned to 650 pp running on Sport Medium tires, specifically for Porsche Cup events, it managed to break the 7-minute barrier, garnering a lap time of 6:59.800.
So happy with it. I will then build a 700 pp Sports Soft tire tune of it.
What are you gonna do with all the Same Cars...?Building a grid of 10 W196 and 10 RA272.
I should be able to grind a few more W196 before it leaves.
I concur the 911 is a corker, you have to properly drive it. I managed what I think was a 6:51 here on Racing mediums.
Yup, having the same "issue", but it was like that even before the patch or the Pro console, RT/Quality mode always had that muddy/blurry look on edges and metallic/chrome parts.I tested the Pro patch all different setting options. Right away I was a little disappointed as I get a strange blur/shimmering around any metallic surface like wheels and some paint reflections, unless I both select frame rate priority mode AND turn off PSSR. SO that's a bit of a fail to me as 3/4 of the mode combinations result in this which looks objectively worse to me even if it may be more "accurate".
Well then I guess it's your word against mineI don’t know, but I remember first noticing it years ago.
I use VR since a week, and for me, the biggest problem was, with the eye tracking for me the focus speed was not that good, now this problem on the pro with the update is gone, I feel more focused the feeling, a bit sharper also.PS5 Pro users, please let us know about the PSVR2 improvements, specifically things like draw distance, LOD pop-up and ghosting due to the reprojection rate. This is the only single reason I'm considering buying PS5 Pro which is utterly pointless in every other game. At least for me.
Agree mate. I put sm tyres on for this week's daily before my daughter woke up... such a fun/engaging drive. Can properly throw it into turns and control/recover loss of traction.I'm using a Logitech G29.
So far I've done 7:15 on the Nordschleife on an all-stock Turbo S on Sports Hard.
Then tuned to 650 pp running on Sport Medium tires, specifically for Porsche Cup events, it managed to break the 7-minute barrier, garnering a lap time of 6:59.800.
So happy with it. I will then build a 700 pp Sports Soft tire tune of it.
You and I are both archaic by now so I'm sure you understand how priorities work.If you’re going to use an archaic piece of technology you should probably expect it to be a bit slow.
Use Comfort tyres for old cars, then you'll get a more authentic feel.I bought the W196 and it was equipped as standard with racing hard, so I decided to buy a set of sports hard tyres for a more realistic experience. I drove it on the Nurburgring for 3 laps and had a lot of fun despite some accidents. Now I haven't driven the car in any other game but I have driven the Maserati 250F in Assetto Corsa, which is from the same era and you could really feel the car sliding about on it's cross ply tyres. Unfortunately that's not the case here, although GT does filter a lot of stuff out on the controller.
Sounds like we are getting another "get as a prize for free now or wait until the next update to buy"Ooooh, a mystery prize to be delivered after the next update.
The RS Cosworth (😉) was never really lauded for it's outright pace, standard car had 225bhp and 225ft-lb torque, but a lot of turbo lag which did hinder the feeling of speed, 0-60mph typically north of 6 seconds. So if they have modelled the initial car with the larger turbo that tracks with the slower feel, the later, larger run of cars (beyond the initial 2500 for homologation to the WRC, around 4000 cars), had a smaller turbo and some other tweaks which got the 0-60mph time below 6 seconds, reduced the lag, sharpened throttle response etc.The new Ford Escort XR3 - as issued in the game i.e. no upgrades, seems a tad slow to me, a true representative of a car i know little about ?
Reflection of the cars is already not available in VR. RT in this mode would be way too demanding.I use VR since a week, and for me, the biggest problem was, with the eye tracking for me the focus speed was not that good, now this problem on the pro with the update is gone, I feel more focused the feeling, a bit sharper also.View attachment 1407180I decided to turn off the new VR mode (VR Positional Reprojection), it makes the feeling of the space a bit more realistic, but on the down side (I tried wtith che escort cosworth) the black frame of the windsceen was bugged, near the wipers was glitched transparent (when, the wispers on moved the transparent spot with the wiperstock)and the black frame was more sharp without this new option. This effect not visible on the screenshots of the spectator view (above) what I made, only in the real VR.
This was made with Priorise Performance and Raytracing (PSSR don't remember), the car lamps was better, than before, but the car near me, don't had reflection of my car, not any, like a ghost (down, this what I could catch on moving )
View attachment 1407182
I didn't even try the Porsche mission x yet 🤣.Pretty good update in my own opinion.The cars are good,except for the mission X but that is purely a personal thing.Im not a fan of EV vehicles,though I do appreciate the technology and engineering behind them.The engine swaps are a mixed bag,the Volvo is bonkers but for me the Bugatti engined GTR is a bit of a let down,in a race,or on Tokyo at 600pp where I tend to test cars,it doesnt seem to improve on the GTR very much.
Im happy for the guys with PS5 pro and there update,for me though i dont feel its worth the high price for what looks like a small upgrade,I know there is more storage but I might add I already have 2tb of storage on my PS5.However I dont knock anybody for how they spend there money,im glad they are pleased with it.Maybe if I didnt have a Ps5 then I would almost certainly have bought it.
Just my opinions on it all. 👍
what is more annoying in VR, there are no gear indicator, what should be there also992 turbo has no digital speedometer.
Custom racing and I'm gonna apply community liveries with a number on each.What are you gonna do with all the Same Cars...?
Cheers i was a bit concerned removing the rear wing & livery had maybe slowed it downThe RS Cosworth (😉) was never really lauded for it's outright pace, standard car had 225bhp and 225ft-lb torque, but a lot of turbo lag which did hinder the feeling of speed, 0-60mph typically north of 6 seconds. So if they have modelled the initial car with the larger turbo that tracks with the slower feel, the later, larger run of cars (beyond the initial 2500 for homologation to the WRC, around 4000 cars), had a smaller turbo and some other tweaks which got the 0-60mph time below 6 seconds, reduced the lag, sharpened throttle response etc.
I haven't looked into it in the game yet, so unsure if it is modelled off the initial 2500 car homologation run or the later, tweaked run.
Oh, I am sorry to see that you passed sarcasm but failed elementary school math. The PS5 Pro has extra features. Those extra features come at an extra price. That extra price is the difference.So in Canada, you can go to a shop with your old PS5 and pay the difference ? That's cool !
Oh, I am sorry to see that you passed sarcasm but failed elementary school math. The PS5 Pro has extra features. Those extra features come at an extra price. That extra price is the difference.
"So in Canada" Some people paid over $1000 for the original PS5 when it was released because of limited supply, remember those days?
Anyway, back on topic for those who waited for the PS5 Pro and are happy they did, Here's a video showing the issue I have with the new update on PS5 Pro (I don't know if this happens on PS5. I have confirmed that it DOES NOT occur on the PS4. (Go to full screen and look at the wheels and side skirt)
It looks like there's an issue with caustics on the wheels. Too much ray tracing creates the same effect as sparkling water. I wonder why it was released this way. I'm starting to think that the PD team is being starved on the necessary resources. Hopefully this gets improved in future updates because, now, the wheels look better in the PS4 version.
That makes it worse. They've had it like that for 2 years? Sloppy. That makes me CERTAIN that PD is being starved or resourcesIt's the same on regular PS5 ray tracing mode. It's just how it looks on GT, it's ray tracing noise.