He's quite specifically talking about physics not, the AI. I totally agree, the AI needs to improve, but he's being a bit disingenuous as far as the physics go. They are relastic, just not the most realistic. Gran Turismo is not bieng left behind in terms of physics either, it has consistently kept it's pace a little bit behind what are considered the harcore sims of it's time.
I am talking about the game as a whole and yes Physics is a place that compared to other games and that want to be considered a "serious driving or racing experience" as GT always claims that is what it is as compared to the "hardcore" sims as you class it seems games such as ACC or F1, Gran Turismo are way further behind modern titles than they were the competing titles in past decades.
That is the point is years ago there was no where near the level of serious competition in the Sim genre and GT offered enough performance level as compared to the other titles to still be in the same league overall.
Today that is not true, their advancements lag further and further behind other modern racing titles with each title they release.
so to say it's being left behind is plain false when it still occupies that same spot in comparison to other racers as it always has
Apparently I see and hear different stuff than you do, there was a time GT was considered as a pretty good racing game and sim across the titles offered. Over the last few years in most peoples opinion it even ranks behind Forza by a pretty good margin in single player anyway.
I know of no actual dedicated racing sims except for this forum where Gran Turismo is even in the conversation to be considered a better competitive racing sim than the other major sim titles.
When the original AC which was released (Dec.2014) just about a full 3 years prior to the release of GT Sport(Oct.2017) is still considered by most to be a superior racing game to GT Sport you may want to start rethinking that "not being left behind" thing!
The argument that
@VFOURMAX1 was making that Gran Turismo should narrow it's focus to a single type of car or discipline so it can be the more realistic racing sim falls flat beucase we have those single dicsipline focused games already,
The purpose of that statement is it is pretty apparent that Grand Turismo cannot focus across such a wide spectrum of content to improve the game to the level it needs to improve.
By narrowing down that focus they can then concentrate on getting the content they release performance wise to be actual top quality instead of just a lot of quantity with mediocre quality performance.
When you talk about improving tire models or physics every class of car has different requirements, it is not one size fits all if you want the cars to actually mimic the driving experience of its real life counterpart.
And what player does not want a Porsche to handle and behave like a real life Porsche or an Aston to drive and behave again like the actual car would in the same scenario and yes physics, tire models and grip and even brakes affect that duplication. And whether that is a road car, gt4 car or gt3 car they all are completely different and have different physic requirements.
Honestly my opinion in GT a road car physics are just make it feel floaty, slide the rear easy and not turn worth a darn is GT's overall formula for those cars.
And the AI, the AI needs to be developed and programmed differently for every car class and every track and every weather condition not to mention if you want realism to react differently to different situations and also for each difficulty level. Try
So as you said there are already GT cars, F1 cars and so forth in other more narrow focused sims why I recommended GT focus on road cars and club racing classes based more off of the road cars they like so well and is the base of what sets them apart. Even stuff like touring car classes is not as much of a focus as other games and allows GT to regain its own identity while making the amount of content be at a level they can actually improve areas like the physics, the AI and single player content to be on the level to offer all players a realistic challenge and car feel regardless of their experience beginner or expert.
I do not see why people seem so against GT doing what it needs to do to really again be considered a top shelf game and experience. Say what you want still but as other titles continue to advance their games and experience even further ahead of GT with every new title or at times each update the shortcomings of gt are even more apparent to many players.
And again in my opinion GT needs to narrow its focus somewhat to be able to really improve in a lot of technical areas. I am not knocking the game or putting it down just stating it needs to get a lot better and has been riding on its past success and too much and it is starting to really show.
Starting to remind me in some ways of EA sports and the Madden franchise and over the years have lost the very things that made the game great.