Gran Turismo 7's Microtransaction Pricing Revealed

  • Thread starter Famine
  • 436 comments
  • 31,116 views
Yes, glad we've finally got there. You're ok with predatory, overpriced Microtransactions in a $70 game just as long as you don't use them yourself. I'm not.
I said… “As I said before I don’t agree with these MTs and I won’t buy them unless I get a gift card or something…. But guess what that’s just me.. there are going to be people who don’t have time to put in the game and want to spend a couple dollars of THEIR OWN money to further their own enjoyment… guess what I am cool with that…”

So you break up my statement to make your self feel better… ok I understand what I’m dealing with here… I’m done have a good day man..
 
That was pretty clearly evident for GT5 and 6, but with GT7 we have a game where the main career is based around collecting cars. Your level is now Collector Level. I'm not sure you can say with certainly that no one is supposed to get every car in the game, when clearly the intention is that everyone collects to at least some extent.

It's a pretty natural conclusion in a game based around collecting that one should therefore collect all the things. Pokemon, the go-to comparison for the collecting parts of Gran Turismo, literally has the tag phrase "Gotta catch 'em all!"
I think it's lost on a lot of people that this is the kind of high level business pitch which GT7 was designed from:

Q: "Retail price?"
A: "115% average price of today's MVP (minimum viable product)"

Q: "What are the most financially viable micro transactions we could force onto all fans and new customers who support us?"
looks to the top dog in MTX revenue Rockstar
A: "Cars and car upgrades. Expensive ones."

Q: "How do we design the game in such a way to continuously engage all consumers with this monetization system, and not have them waste time doing things that don't feed this system?"
A: "Remove driver level, remove career/championship stuff, make the game revolve around collecting these micro transactions for both single player and multi player use cases"

-Resulting product is designed entirely around a monetization system, fun and functionality is secondary and on the bubble if the budget runs out / deadlines are missed

In contrast to the old way:

Q: "Retail price?"
A: "Average release price for a complete quality product with x budget"
end of monetary influence on product design

Q: "What makes motorsports fun? What would somebody who is passionate about racing and driving and car culture want to see in our game?"

-Resulting product is designed around what's fun, what the player would love to see/do, what game technology hasn't done yet, what new technology facilitates design-wise, etc

It is what it is. Personally I enjoy GT7 but if you're like me, business savvy or into software development, it's still a tough pill to swallow.

I digress.
 
I think it's lost on a lot of people that this is the kind of high level business pitch which GT7 was designed from:

Q: "Retail price?"
A: "115% average price of today's MVP (minimum viable product)"

Q: "What are the most financially viable micro transactions we could force onto all fans and new customers who support us?"
looks to the top dog in MTX revenue Rockstar
A: "Cars and car upgrades. Expensive ones."

Q: "How do we design the game in such a way to continuously engage all consumers with this monetization system, and not have them waste time doing things that don't feed this system?"
A: "Remove driver level, remove career/championship stuff, make the game revolve around collecting these micro transactions for both single player and multi player use cases"

-Resulting product is designed entirely around a monetization system, fun and functionality is secondary and on the bubble if the budget runs out / deadlines are missed

In contrast to the old way:

Q: "Retail price?"
A: "Average release price for a complete quality product with x budget"
end of monetary influence on product design

Q: "What makes motorsports fun? What would somebody who is passionate about racing and driving and car culture want to see in our game?"

-Resulting product is designed around what's fun, what the player would love to see/do, what game technology hasn't done yet, what new technology facilitates design-wise, etc

It is what it is. Personally I enjoy GT7 but if you're like me, business savvy or into software development, it's still a tough pill to swallow.

I digress.
My question to you is doesn’t every company do this? This is not saying ohh it’s ok Sony everyone does this so you can do this it’s cool.. it’s dirty in my opinion.. If someone had clear proof they were designing the game for us to use the MTs first of it won’t work on me and that’s grimey! My friends and buddies love the Jordan’s and Yeezys… Not me them shoes prob 5 bucks to make selling them for 200+ I proudly will go get some decent $50 shoes and be good! But everyone is different and these companies are not stupid they know how to play on people… but in the end isn’t that our fault? Why can some people look at those MTs and nahh I’m not getting that crap while others are like omg I need this… I feel as it’s a personal problem. It’s easy to say ohh it’s the company fault for putting these MTs out… I’m like nah bro you the stupid one buying it… this is not calling the person who has some extra cash from gifts and uses it in the game.. but if you are just buying these weekly just not to go through the game, while I won’t judge it but that’s the weird problem imo.
 
Last edited:
Are you seriously suggesting that because real life can screw you, that it's OK and accepted video games should as well?
Or otherwise...

Screen_Shot_2021-03-01_at_2.28.39_PM.png


this business practice is not new bro please…
It's not new, yes, and yet somehow, people on this forum, for three straight games now, have been making excuses as to why Polyphony are somehow justified in continuing to use them, when other developers, both within the racing game space and outside of it, have been raked over the coals for it and eventually got the hint, and have stopped using them in the same sorts of ways Polyphony is doing now.

At some point, something's gotta give. Either you apply the same pressure that was applied to EA and especially Microsoft/T10 to Polyphony, or you simply let it happen and accept it. Evidently this forum has, continually now for the past three life cycles of GT games released, let it happen and accepted it - and have also twisted themselves into knots to justify, defend, and criticize others (more often then not, hypocritically) what Polyphony still feels it right to do.

And really, at that point, I think most people who have at least an understanding on this topic have free reign to criticize Polyphony and those who enable it, especially using arguments that you have used throughout this thread, where because it doesn't effect you, that it ultimately doesn't matter. Too bad then that some people aren't built like you or I.
 
Last edited:
Why can some people look at those MTs and nahh I’m not getting that crap while others are like omg I need this… I feel as it’s a personal problem.
So it's OK to prey on those people?
My question to you is doesn’t every company do this?
No. Most publishers these days are moving towards other forms of monetisation that are less scummy and predatory. Not all, but most.


and so on.

You know the common theme in all of those removals? Pushback from users that they didn't like them and didn't want them.
 
Why can some people look at those MTs and nahh I’m not getting that crap while others are like omg I need this… I feel as it’s a personal problem. It’s easy to say ohh it’s the company fault for putting these MTs out… I’m like nah bro you the stupid one buying it…
That's not how it works. Microtransactions are designed/implemented to deliberately prey on the same people who tend to have addiction problems as it is. It's not done to get kids stealing their parents' credit cards. It's all done to get a handful of people who legitimately can't help themselves who have money to get latched onto spending for it.




It's why there has been so much legal scrutiny leveled at them (and even moreso at lootboxes) in the past few years.
 
Last edited:
So it's OK to prey on those people?

No. Most publishers these days are moving towards other forms of monetisation that are less scummy and predatory. Not all, but most.


and so on.

You know the common theme in all of those removals? Pushback from users that they didn't like them and didn't want them.

Yea I am one of those users because I don’t buy MTs for my gaming experience… That’s how you hit these companies…. And I’m sorry buddy but again you are smart enough to understand you can’t save everyone.. I tell me friends… bro save your money don’t buy them same damn Jordan’s that come out every year you stupid… what they end up doing buying them anyway… this is life bro I don’t know what to tell you.. I don’t agree with companies doing grimy stuff to the people hell no.. but what am I going to do or you going to do when we can tell people don’t touch the fire but they still do and get burned??? The next best thing I can do is not be so harsh and judge that person decision.

@Tornado my friend I truly understand what your saying… but again that’s just a personal problem and the only reason it exist because of these companies know some people are weak minded.. which is still messed up because it doesn’t give anyone the right to take advantage of people or situations. However are just going to just kill these companies and not look at ourselves and see we as in the people have a problem also? In the end if we the people stop falling for these traps and don’t get these MTs they will not survive.
 
Last edited:
but what am I going to do or you going to do when we can tell people don’t touch the fire but they still do and get burned??? The next best thing I can do is not be so harsh and judge that person decision.
Force the companies to take the fire away. Sure, it's not possible in all circumstances like your trainer example, that's a simple product for sale, but for things like MTs in games we absolutely can pressure developers to take the option away. They don't need to be there.
 
Last edited:
Force the companies to take the fire away. Sure, it's not possible in all circumstances like your trainer example, that's a simple product for sale, but for things like MTs in games we absolutely can pressure developers to take the option away. They don't need to be there.
Bro I feel you but this is just how the world is run and it’s crap I’m with you! But know your talking about changing a whole world system in which all these companies will squeeze everything outta you with no remorse I don’t know bro… all I can tell you I don’t get these MTs and I am on the boat of they don’t either need to be in the game or keep them so cheep it’s a fair purchase! Right now bro they are here and all I can do is judge accordingly.
 
I really hope this doesn't end up being the case, but I wonder how those defending GT7s MTXs would feel if it turns out that one of the $20 Million cars is actually a META vehicle and has a significant speed advantage over other cars in some capacity.
Bro I feel you but this is just how the world is run and it’s crap I’m with you! But know your talking about changing a whole world system in which all these companies will squeeze everything outta you with no remorse I don’t know bro…
Except that there have been changes in the industry regarding MTXs. Activision got a lot of heat at one point because DLC weapons in older Call of Duty games were 100% locked behind lootboxes, and EA also got a lot of heat for the way they ran lootboxes in Battlefront 2 (Pride and Accomplishment), among other things. Hell, Turn 10 and Microsoft got roasted for having a lootbox system in FM7 at launch. A very significant amount of consumer pushback (alongside a healthy dose of litigation) caused those systems to change to be significantly less predatory.

The fact that PD has decided to go with these systems despite the very well-documented consequences of these actions is quite frankly arrogant as hell.
all I can tell you I don’t get these MTs and I am on the boat of they don’t either need to be in the game or keep them so cheep it’s a fair purchase!
I'd personally rather them be gone all-together. MTXs are scummy, full-stop, especially given that they're present on top of a $70 game, as well as whatever a person has paid for their console. It's basically Sony/PD saying "hey, we already got a bunch of your cash just so that you can use our product, but now we want more just so that you can reasonably access content already in our game."

This system also opens the door for PD to adjust the economy over the lifetime of the game in order to make paying for credits more tempting. The "pay-to-lessen-grind" model is no less scummy than the "Pay-2-Win" model, as anyone who has put a decent amount of time into games like GTA V or WarThunder can attest to.

Edit: Got rid of incorrect information.
 
Last edited:
I've never been a fan of the idea of protecting people from themselves; if people want to waste their money on microtransactions, that is their choice.

However, that does not stop this from hurting the game in general and showing bad practices by Sony and Polyphony. Sony initially cried about having to increase the price of games to $70 due to development cost and now allow microtransactions that could potentially result in $1000s of dollars from a single whale playing the game. The amount of people online trying to justify such outrageous microtransactions is mindboggling.

I also find it crazy how the media is seemingly not making this into a big deal; I know there are some articles and videos on this topic but you would think it would be a bigger deal.

Meanwhile, you can't even earn credits by racing online.
 
Last edited:
Okay Vince Russo, slow down with the bro's.

but again that’s just a personal problem and the only reason it exist because of these companies know some people are weak minded..
So you're literally just victim blaming the people who can't help themselves from buying into MT's and becoming whales. Absolutely scintillating, great argument strategy Cotton, lets see if it pays off.

However are just going to just kill these companies and not look at ourselves and see we as in the people have a problem also?
Once again, this is Polyphony Digital we are talking about. Sony. GT7 could sell 100 copies and Sony would still support it. Polyphony would not go under. This is not a hard concept to grasp. At all.

This system also opens the door for PD to adjust the economy over the lifetime of the game in order to make paying for credits more tempting.
And ultimately, this is the Pandora's Box that Polyphony feels like they need to open with the continued insistence on micro-transactions. Keep people from reaching the end of the collection part of the game too quickly unless they want to pay 25 bucks CAD to increase their credit amounts by 2 mil intervals.

Sure seems like, going by the opinions of some in this thread, that would be fine. It 'supports' Polyphony, what could go wrong? It makes everyone relatively equal in terms of putting the time in to 100% the game and get all the big money cars, what could go wrong? Except it doesn't, and it absolutely doesn't.
 
You mean lobbies, right? Because surely they would pay out for sport mode.
I haven't messed with sport mode yet; I'll have to give it a try. I am used to Forza though, where you basically get credits for everything you do, so I felt it a bit odd that I got nothing for racing online in multiplayer lobbies.
 
Okay Vince Russo, slow down with the bro's.


So you're literally just victim blaming the people who can't help themselves from buying into MT's and becoming whales. Absolutely scintillating, great argument strategy Cotton, lets see if it pays off.


Once again, this is Polyphony Digital we are talking about. Sony. GT7 could sell 100 copies and Sony would still support it. Polyphony would not go under. This is not a hard concept to grasp. At all.


And ultimately, this is the Pandora's Box that Polyphony feels like they need to open with the continued insistence on micro-transactions. Keep people from reaching the end of the collection part of the game too quickly unless they want to pay 25 bucks CAD to increase their credit amounts by 2 mil intervals.

Sure seems like, going by the opinions of some in this thread, that would be fine. It 'supports' Polyphony, what could go wrong? It makes everyone relatively equal in terms of putting the time in to 100% the game and get all the big money cars, what could go wrong? Except it doesn't, and it absolutely doesn't.
So the person who is… how can I put disrespectful and just plain nasty and acts as KAZ/ Sony personality harmed him telling me how to talk…. NAH BRO I’m good I’ll keep writing as I please as long as I don’t break the AUP… you a mod? Nah I didn’t think so so please don’t tell me how to talk… second your second point is is a joke right? If I tell someone hey this is not good don’t do it and they still do it you want me to feel bad for them? tells friend “guys don’t pay for those MTs even though it may take you longer to beat the game it’s still better than giving rich folks more money…” Friends proceeds to buy MTs to get their favorite item….. Yea Ok 👍🤡
 
Last edited:
No money from online races!? This is stealing..
How dare I expect a bit of money for spending an hour racing online. It's called an incentive and it helps keep people engaged. No wonder there were a total of 4 "real racing" lobbies last night in total on a game that literally just launched.

I get credits for a license test, I feel that it is a very little ask to at least get some scraps thrown to me for online lobby racing.

I guess I could just go throw $2 at Polyphony for 100,000 credits instead.
 
Last edited:
Yea I am one of those users because I don’t buy MTs for my gaming experience… That’s how you hit these companies…. And I’m sorry buddy but again you are smart enough to understand you can’t save everyone.. I tell me friends… bro save your money don’t buy them same damn Jordan’s that come out every year you stupid… what they end up doing buying them anyway… this is life bro I don’t know what to tell you.. I don’t agree with companies doing grimy stuff to the people hell no.. but what am I going to do or you going to do when we can tell people don’t touch the fire but they still do and get burned??? The next best thing I can do is not be so harsh and judge that person decision.

@Tornado my friend I truly understand what your saying… but again that’s just a personal problem and the only reason it exist because of these companies know some people are weak minded.. which is still messed up because it doesn’t give anyone the right to take advantage of people or situations. However are just going to just kill these companies and not look at ourselves and see we as in the people have a problem also? In the end if we the people stop falling for these traps and don’t get these MTs they will not survive.
Apply this logic to different harmful 'personal problems' such as drugs abuse and you'll see why this argument makes no sense. Personally I'd prefer to protect people who can't stop themselves from engaging in harmful behaviour rather than the companies who make millions of it. Because, you know, they're people.
 
So the person who is… how can I put disrespectful and just plain nasty and acts as KAZ/ Sony personality harm emis telling me how to talk…. NAH BRO I’m good I’ll keep writing as I please as long as I don’t break the AUP… you a mod?
No, but evidently that joke slash reference went right over your head and makes you seem to think it's a personal attack when it absolutely isn't.

“guys don’t pay for those MTs even though it may take you longer to beat the game it’s still better than giving rich folks more money…”
You probably shouldn't be actively giving rich people more money simply because they make things you enjoy. Especially when said aspects preys upon people's desire for FOMO, or in some instances, problems of addiction.
 
No, but evidently that joke slash reference went right over your head and makes you seem to think it's a personal attack when it absolutely isn't.


You probably shouldn't be actively giving rich people more money simply because they make things you enjoy. Especially when said aspects preys upon people's desire for FOMO, or in some instances, problems of addiction.
My friend I’m sorry I don’t think me or you or joking terms, it’s cool no worries have a good one!

Apply this logic to different harmful 'personal problems' such as drugs abuse and you'll see why this argument makes no sense. Personally I'd prefer to protect people who can't stop themselves from engaging in harmful behaviour rather than the companies who make millions of it. Because, you know, they're people.
What logic my friend??? I can bring you to the water but I can’t make you drink it that’s what I’m saying.. I just lost two people to drug OD… one in which I let stay with me to get right… guess what he left my house and within in the month he was gone.. I feel like crap and I tried… but what more can I do??? I’m willing to help anyone and give them the best advice I can… but if they don’t take what can you do? Are you guys reading what I’m righting or nah?
 
What logic my friend??? I can bring you to the water but I can’t make you drink it that’s what I’m saying.. I just lost two people to drug OD… one in which I let stay with me to get right… guess what he left my house and within in the month he was gone.. I feel like crap and I tried… but what more can I do??? I’m willing to help anyone and give them the best advice I can… but if they don’t take what can you do? Are you guys reading what I’m righting or nah?
There are many things you can do against drug abuse, even if most of them require the addicted person to cooperate. You yourself tried to help your friend get clean by letting him stay with you. Even if it unfortunately didn't work out, that's something that can be done. That's not the result of calling it a 'personal problem', calling the people who have those problems 'weak minded', and leaving them to their own devices.

And to get back to microtransactions, there are very solid and definitive things that can be done against microtransactions. They're not a wicked problem like many other things that lead to harmful behaviour. Loot boxes, for example, have already been banned in some countries. Or developers could choose to not include them in games. Or Sony/Microsoft could forbid microtransactions in games on their platforms.
 
So the person who is… how can I put disrespectful and just plain nasty and acts as KAZ/ Sony personality harmed him telling me how to talk…. NAH BRO I’m good I’ll keep writing as I please as long as I don’t break the AUP.
I don't get this. When a game dev adds in a stupid feature that deserves to be called out, I don't care if it's Todd Howard, Shigeru Miyamoto, Hideo Kojima, Chris Ezaki or Kazunori Yamauchi, it needs to be called out.

This subforum's consistent praise, defense and blind approval of everything the man does is frankly frightening, bordering on cult like. There have been some questionnable decisions made over the course of this franchise's history, and it's absolutely right to balance out the praise with some criticism.
 
This subforum's consistent praise, defense and blind approval of everything the man does is frankly frightening, bordering on cult like. There have been some questionnable decisions made over the course of this franchise's history, and it's absolutely right to balance out the praise with some criticism.
GT is very nostalgic and sentimental to many people (with many memories attached to it), so naturally when they see someone criticising someone for creating something so dear to them, they're going to defend them as much as possible.

This isn't me making a comment about anyone on this thread or on these forums by the way, just a general observation I've witnessed throughout several long-running game franchises.
When you have such a critically acclaimed series that's been chugging along for decades now, "cult like" responses are unfortunately just an unavoidable symptom.
 
Last edited:
There are many things you can do against drug abuse, even if most of them require the addicted person to cooperate. You yourself tried to help your friend get clean by letting him stay with you. Even if it unfortunately didn't work out, that's something that can be done. That's not the result of calling it a 'personal problem', calling the people who have those problems 'weak minded', and leaving them to their own devices.

And to get back to microtransactions, there are very solid and definitive things that can be done against microtransactions. They're not a wicked problem like many other things that lead to harmful behaviour. Loot boxes, for example, have already been banned in some countries. Or developers could choose to not include them in games. Or Sony/Microsoft could forbid microtransactions in games on their platforms.
My friend we were talking about video games when I said person problem, and to compare drug addiction to video MTs are not even comparable… If someone can’t have patients to beat a video game and wants to fall into that trap that’s on them… Yes the company is grimey they all are but they only can do this because people don’t care they won’t stand up to these companies.. no they conform… this is my problem.. yes I care but if you have a problem and care more than your own self how can I help… example just loosing my friends…

As for that cult talk @fred I’m sorry man I don’t get into that type of talk… I mean it’s not crazy for people to come on GTP and think positive about PD or Kaz…. Enjoying a game most played since being little… Mixing up people who don’t care about MT or really loving the GT series and calling it cult like is kinda aggressive and a weird word in my opinion. I just come on GTP to communicate with others who like motorsports and racing games! This is too much man y’all got it… MTs are evil I got it!
 
Last edited:
My friend we were talking about video games when I said person problem, and to compare drug addiction to video MTs are not even comparable… If someone can’t have patients to beat a video game and wants to fall into that trap that’s on them… Yes the company is grimey they all are but they only can do this because people don’t care they won’t stand up to these companies.. no they conform… this is my problem.. yes I care but if you have a problem and care more than your own self how can I help… example just loosing my friends…
They are comparable. They're both types of harmful behaviour. Weren't you saying that only weak minded people choose to buy microtransactions, and that video game companies are taking advantage of them? That sounds like it's harmful behaviour to me.
 
GT is very nostalgic and sentimental to many people (with many memories attached to it), so naturally when they see someone criticising someone for creating something so dear to them, they're going to defend them as much as possible.
I've been a member here for 20 years, literally played the first GT until the disk broke, I could at some point recite on top of my head every single car and prize car that was in the game... Gran Turismo is very much a massive part of my teenage years and has widened both my automotive knowledge and tastes. And while I have many fond memories of those early games, I will openly criticise a developer like Yamauchi, because at the end of the day, it's my money and my time that is being used playing a game. I was looking forward to eventually re-kindle the childhood memories after so many years away, but so far everything I've seen of GT7 hasn't re-lit that fire. Predatory micro transactions are bad, rigging the game's economy in such a way that it makes those MTs attractive is wrong, and Yamauchi, the whole of PD and even Sony should be criticized for it.
 
They are comparable. They're both types of harmful behaviour. Weren't you saying that only weak minded people choose to buy microtransactions, and that video game companies are taking advantage of them? That sounds like it's harmful behaviour to me.
So you not able to complete a game in a fast fashion so you can brag or have all the latest items within the game pressures you into buying MTs on the game which your calling harmful is the same for somebody dealing with life issues who turns to drugs and suffers… ok man no doubt I got you… If you can’t save your money and constantly by Gucci and end up broke I will not feel bad for you sorry… if life is tough and it leads you down a tough path yess I will feel for you and if I could help I would do everything in my power!

@fred would you put your money on it they made the game slow so people would use the MTs instead. I am getting money easy but I’m fairly still early in the game.. I figured once we got deeper in the game the payouts would be better. If this is true this puts the conversation on a different light because that’s grimey… I am having fun playing the game but, that’s still not going to substitute if these guys purposely made this game design like this!
 
Last edited:
I've been a member here for 20 years, literally played the first GT until the disk broke, I could at some point recite on top of my head every single car and prize car that was in the game... Gran Turismo is very much a massive part of my teenage years and has widened both my automotive knowledge and tastes. And while I have many fond memories of those early games, I will openly criticise a developer like Yamauchi, because at the end of the day, it's my money and my time that is being used playing a game. I was looking forward to eventually re-kindle the childhood memories after so many years away, but so far everything I've seen of GT7 hasn't re-lit that fire. Predatory micro transactions are bad, rigging the game's economy in such a way that it makes those MTs attractive is wrong, and Yamauchi, the whole of PD and even Sony should be criticized for it.
Just to clarify I wasn’t trying to say that you weren’t a “hardcore fan” or that you don’t have the same nostalgia for the series, just saying that some people let it unfortunately cloud their vision.

Again I do apologise if that came off as argumentative, I was just making a general observation.
 
Last edited:
Back