Gran Turismo Sport Closed Beta Coming March 17: First the US, Then EU Region

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What i don't get is why didn't PDI just put the Tokyo track from GT5\6 instead, which is a great track.
Because they look to be disregarding their past in favour of chasing an esports future?

Damn man my bad, I still don't agree with them locking arcade mode.

I don't see why Arcade mode can't be active when the sport races are down and shutdown when sport races are active. It would give players something to do straight away and force sports mode when it is active.
 
I don't see why Arcade mode can't be active when the sport races are down and shutdown when sport races are active. It would give players something to do straight away and force sports mode when it is active.
Once you have events and qualifying, it's going to do something similar for you. I have not been available during the event times the past couple days, but still got in some miles and got my cars.

Limitation is that you won't be able to choose which car and tire compound you use on an individual track.

That said, the arcade mode was only one track anyhow.
 
I don't see why Arcade mode can't be active when the sport races are down and shutdown when sport races are active. It would give players something to do straight away and force sports mode when it is active.
Because this beta test is for server load.

If they did what you suggest, lots of people would just play offline and don't show up for online race. With this system they can be pretty sure that server will be tested online by most people having access.
 
EDK
Once you have events and qualifying, it's going to do something similar for you. I have not been available during the event times the past couple days, but still got in some miles and got my cars.
Limitation is that you won't be able to choose which car and tire compound you use on an individual track.

That said, the arcade mode was only one track anyhow.

Yes but that one track is better than still images and demo bob racing.

Because this beta test is for server load.

If they did what you suggest, lots of people would just play offline and don't show up for online race. With this system they can be pretty sure that server will be tested online by most people having access.

No. I said Arcade mode ON when Sports mode OFF. Arcade mode OFF when sports mode ON.
 
20170413_190120.jpg

Got a code today at 13.15 UK. They must still be sending codes out
 
Yes but that one track is better than still images and demo bob racing.
Agreed. You will likely have something else in less than 24 hours. I say likely, because PD. They might just throw you guys in the deep end on Saturday, without any practice. :lol:
 
Things were a lot better on the 'ring with N300 cars. There was still a 150mph traffic jam flying down dottinger hohe but you didn't see ludicrous slingshot speeds at all.


That's interesting because the actual slipstream effect should've stayed the same, only the reduction in downforce was supposed to change.

So you should feel less push when following closely, but speed increase should still be there. They aren't actually linked.

Still looking for word on this. No one seems to care about it except me but I think it is an absolutely MAJOR thing to address.
 
That's interesting because the actual slipstream effect should've stayed the same, only the reduction in downforce was supposed to change.

So you should feel less push when following closely, but speed increase should still be there. They aren't actually linked.

Still looking for word on this. No one seems to care about it except me but I think it is an absolutely MAJOR thing to address.

IM totally with you on this to be honest.
 
Because this beta test is for server load.

If they did what you suggest, lots of people would just play offline and don't show up for online race. With this system they can be pretty sure that server will be tested online by most people having access.
So why wouldn't they open up the servers 24/7 and get samples of different times of the day and night? Stupid to have a bare bones beta and them strip half of it away, but seems typical PD
 
EDK
Agreed. You will likely have something else in less than 24 hours. I say likely, because PD. They might just throw you guys in the deep end on Saturday, without any practice. :lol:
They want you to collect all these cars just to LOOK AT only have chance of racing 9 a day if you are luck

Sorry double post
 
That's interesting because the actual slipstream effect should've stayed the same, only the reduction in downforce was supposed to change.

So you should feel less push when following closely, but speed increase should still be there. They aren't actually linked.

Still looking for word on this. No one seems to care about it except me but I think it is an absolutely MAJOR thing to address.
To elaborate a bit, the draft can still be felt at a long distance. You hear the distinct difference in wind noise when in/out of slipstream, so that's easy to tell. The reduction in drag when in the slipstream is significantly less though, that's what I was getting at. I'm happy with that, as it has been an unfair crutch for people who botched straightaway entry and should be out of the picture.

The reduction in downforce due to slipstream, I'm not so sure. N300 doesn't have much downforce for it to interfere with, but I definitely felt more stable and had more grip trailing someone closely into Aremberg than I expected. Especially considering the new tire model! That tells me there is less impact on downforce, not just drag (speed.) A race car will really tell you but I didn't spend enough time in one last night.
 
They want you to collect all these cars just to LOOK AT only have chance of racing 9 a day if you are luck

Sorry double post
Right, racing 9 a day against others, but you also have a chance to drive them as much as you would like, in qualifying mode.

That's the only point I was making.

They don't have that opportunity, yet. But they will.
 
That's interesting because the actual slipstream effect should've stayed the same, only the reduction in downforce was supposed to change.

So you should feel less push when following closely, but speed increase should still be there. They aren't actually linked.

Still looking for word on this. No one seems to care about it except me but I think it is an absolutely MAJOR thing to address.
I feel no difference in the slipstream effect it felt the same to me with the N class.
 
so who is checking the EU beta constantly for the tracks to become available??
Don't forget to send me an alert please!
 
MMX
By limiting the times you can race, they are more likely to have a crowd of people on at once, stressing the servers. That is the goal of this beta, and has been stated so, by the guys running the show. Don't know why that's so hard to understand.

Haha.... Well everyone should just stop posting questions or findings in here and you can put a list of all the answers in advance.. well done you :bowdown:
 
Haha.... Well everyone should just stop posting questions or findings in here and you can put a list of all the answers in advance.. well done you :bowdown:
You missed the point. People keep asking for more options, but then PD would not get what they are looking for. End the end, that is what's important. We are just lucky enough to get to participate.
 
Well some people have had it for a month and are pretty much clued up on the schedules and what's in store then some only got it yesterday.. maybe some people need answers considering they haven't had a single lap?
To answer with "Don't know why that's so hard to understand." just sounds arrogant and pompous.. no need for high and mighty on genuine curiosity, done with this thread.. have fun guys! 👍
 
Well some people have had it for a month and are pretty much clued up on the schedules and what's in store then some only got it yesterday.. maybe some people need answers considering they haven't had a single lap?
To answer with "Don't know why that's so hard to understand." just sounds arrogant and pompous.. no need for high and mighty on genuine curiosity, done with this thread.. have fun guys! 👍
You have a race time for Saturday, I would make sure you have a look at Sport Mode on your console at that time tomorrow.

I suspect you are going to be able to begin qualifying then, that's how it works for us. I might be wrong, so don't come looking for me if I am. ;)

But no need to thank me if I'm right. 👍 :sly:
 
Sometimes I wish I just held back and never posted in the first place :rolleyes: Thank you very much guys! no need for any other USA resident to come explain to me now as I already knew the damn schedule 👍
 
If PD wants more stress on it's on line servers they would be better served in my opinion to only offer up either Tokyo or the Oval at the same time. This week I have only done the Ring in the first session then signed off, I know some of my friends are doing the same thing. I know there are fans of both circuits, but to me just do one of them in a nightly schedule. Hopefully this weekend some new tracks are opened up, and have a bit more variety.
 
But you aren't taking into consideration the bad drivers that don't know how to slow or take a corner without taking people out. You're saying it's our fault, and that's simply not true.

No, I'm pointing at specific driving errors that are frequently seen in the videos. If you behave like that on the track, then you are at fault. If not then I'm not saying it's your fault at all.

As for being hit by others, I've been pretty clear about the SR ratings and how it will have a greater impact on the bad drivers than on those who are caught up in incidents at no fault of their own. They will have more incidents and will suffer a greater SR loss. Over time the system will sort these things out.

I know @EDK is a good clean racer, I've seen him race. There's countless other racers out there that are also clean drivers, like @TNR_5zigen, who have been wrecked by bad drivers and had their SR plummet. I myself lost over 10 SR in one night at Tokyo alone because of accidents that weren't my fault. Every single race. It's really frustrating.

Sure it's frustrating. But it's an SR issue and not a track issue. If we can't have city tracks because of the SR system, then it's the SR system that needs improvement.

Of course you don't. What does qualify as a poorly-designed circuit, then?

That is entirely down to personal preferences. But bad rhythm, excessive width and too long laps are things I don't like.

The difference with Tokyo is that Polyphony was not tied to replicating a real-world circuit, and could have picked anywhere to draw inspiration from. Clubman & SSR5 were similar city circuits, but they both were wider, and featured a greater variety of turns (both in terms of layout and — crucially — speed).

The motive is not really relevant. A bad track doesn't suddenly become okay just because it exists in reality, and vice versa. Clubman and SSR5 are fictional locations, fictional roads and totally unrealistic as motorways. Tokyo is realistic in pretty much every aspect.

After experiencing the track myself, I've changed my mind on its general layout for hotlapping — it's still an utter bore visually, but there is certainly a rhythm one needs to be quick there, and there's a level of satisfaction when you succeed. But it's in no way encouraging close, clean racing in 18-car races.

And neither does a track like Monaco, or even Nordschleife. But that is part of their charm, that they offer a different kind of challenge.

Nobody has suggested a "free pass".

I never suggested that anybody actively suggested it. It's something that you see a lot in these videos and elsewhere in online races. When there is an incident ahead of them, most people doesn't even make an attempt to slow down. High speed passes is what they aim for, steering for a gap and praying that it will still be there by the time they get there.

If there's a pile-up — and you even have time to slow down, given it's a completely high-speed-only circuit — there's more likely to be no way past. Coming to a full stop and letting the cars in front get back into form is the only option here. Whether that's even successful or not (you better hope the other cars behind you do the same)... that's your concept of ideal racing?

If the road is blocked you need to stop and wait until the road is clear. And it's not a concept of ideal racing, it's the concept of not being a total jerk on the track.

But go ahead, keep telling people that it's their faults when any accidents happen on the track you've yet to race on.

When have I said that?
 
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I mean, in the C-B Driver Rating rooms, there are people with an SR as high as 99 to people with like 28... in the same lobby. Carnage is bound to happen.
 
No, I'm pointing at specific driving errors that are frequently seen in the videos. If you behave like that on the track, then you are at fault. If not then I'm not saying it's your fault at all.

As for being hit by others, I've been pretty clear about the SR ratings and how it will have a greater impact on the bad drivers than on those who are caught up in incidents at no fault of their own. They will have more incidents and will suffer a greater SR loss. Over time the system will sort these things out.



Sure it's frustrating. But it's an SR issue and not a track issue. If we can't have city tracks because of the SR system, then it's the SR system that needs improvement.

So if you put a 1000 bhp car on the go-kart track its a driver issue not a car track combo problem?
 
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